NVIDIA 6200 w/ TurboCache Released 195
duanep writes "Gamers Depot has posted a first look review at NVIDIA's just announced GeForce 6200 cards with TurboCache - the first graphics cards that truely take advantage of the PCI Express bus by using system RAM to store textures."
More reviews (Score:5, Informative)
TechReport [techreport.com]
AnandTech [anandtech.com]
HotHardware [hothardware.com]
Some of these make a little more sense because they benchmark the 6200TC against some of its direct competitors in the low end instead of against a mid range card.
I think Gamers Depot's conclusion is a bit off too. What's notable isn't that it is slower than enthusiast cards. Of course it is. What's surprising is how well it still runs the very newest games, despite the drawbacks associated with that pricing range.
Re:More reviews (Score:2)
hothardware:
here is something we should mention about performance, however, especially considering the measurable performance hits the 6200's took with AA enabled. Here's a quote from NVIDIA that explains what was happening...
"The 6200 with TurboCache was designed for the mainstream user. Because of this we made some architectural design decisions such as not supporting color and z-compression. This is not a TurboCache limitation. This was a consci
Re:More reviews (Score:5, Insightful)
The 512 and up cards will be in the power gamer segment. This is something completely different.
Why would you want a separate DIMM slot on your card when you could just add more RAM to the system itself, which you could use for other things when you're not running 3D apps, and which isn't all that much slower due to the Turbocache architecture.
i'm tired of these low end use system ram cards that are not much better than the bargin bin cards from 3 years ago but cost 3X the price.
Read again - for less than 100$ you get 30-36 fps with 8x af in Doom 3, 42 fps in Half Life 2 and 43 in UT2004, and that's at 1024x768. And you can at least look at any modern game right up to any that use Shader Model 3 with full eyecandy. You'll probably turn off antialiasing to actually play, but that's still miles better than any bargain bin card from 3 years ago.
Re:More reviews (Score:3)
Because making the graphics card go the whole way back to the system is a lot slower than just using RAM right on the card?
Re:More reviews (Score:2)
Re:More reviews (Score:2)
As far as 'not all that much' vs. 'a lot'...I don't claim to know everything about graphics cards, but here's my logic:
1. VRAM is faster than regular RAM.
2. regular RAM is a long way away when you compare it to on-card VRAM which is right there.
3. Slower RAM + farther away = pretty slow
Words like 'a little' and 'a lot' are very subjective...we're talking nanose
Re:More reviews (Score:2)
Yes, so this card and this performance bracket simply isn't for him. He's calling for 512/1GB cards, which aren't even out yet in the consumer market, and the first ones to come out will cost 6-8 times what these TC cards go for.
Words like 'a little' and 'a lot' are very subjective...we're talking nanoseconds here, which are still pretty damn small regardless.
Not so much with the true (Score:2)
That's actually not really true. The whole point of PCIe and the next generation of cards is that with a solid bus, access to system RAM can be within an order of magnitude of video RAM.
Additionally, the
Not so much with the 'true' (Score:2)
That's actually not really true. The whole point of PCIe and the next generation of cards is that with a solid bus, access to system RAM can be within an order of magnitude of video RAM.
Yes it will still be slower then DRAM on the card, but the programmer time saved will allow for performance improvements
Woot, another 3D screensaver card (Score:2, Interesting)
What's sad is that this card will pop up in gazillion 'budget' home machine that are then sold by clueless salesdroids to even more clueless moms and pops as 'gaming machine' with 'TURBOcache' (so it must be TURBO good).
And naturally such computer will stutter along happily with anything slightly more demanding than CounterStrike (the original one).
*sigh*
Re:Woot, another 3D screensaver card (Score:2)
Re:Woot, another 3D screensaver card (Score:5, Insightful)
I work in computer repairs. EVERY christmas I get people who come asking to see if their computer is somehow broken because "it's so slow". Almost every one of them never bought it from us - they bought it cheap from some big chain electronics store (HP, Compaq, Fujitsu.. you name it) with non-existing support on computers ('call the manufacturer'). Quite often the 'so slow' is because they've been sold a cheap year-old system with 256MB RAM & Windows XP and a video card that can't run games. As a 'computer great for all uses. kids can even play games on it!'.
Basically they were duped into buying not-so-cheap old tech with crap specs. Commonly with same money the could've bought a noticeably faster computer built from parts, but they trusted the 'big name' retail chain more than a specialist store.
So, I stand by my original post. Clueless salesdroids will sell computers that contain these cards as 'great for gaming', and their target audience will be disappointed.
If you want a computer for productivity apps, any builtin onboard video works just fine, and is cheaper to boot. A PCI-E 'turbocache' low end card is not going to change your windows desktop experience one iota. It's just a piece of junk 'low end gaming card' that underperforms for it's target use (gaming). Selling cheap crap cards using same brand name (GeForce) as their top end 500$ ubermonster cards is called 'milking the brand at all price points'. At least AMD has the decency to sell their low end stuff under another brand (Sempron). Videocard companies should do the exact same thing.
Thankfully it's noticeably faster than crap like Geforce 4 MX and GeForce FX5200.
Re:Woot, another 3D screensaver card (Score:4, Insightful)
And a Bah Humbug to you too! (Score:2)
Hmm, sounds like someone has issues.... I'm guessing Mom and Dad didn't spring for that new 386 back in the day?
Anyway your argument is rather silly and counterproductive. Plenty of kids (including me) played a ton of computer video games and still got straight-A's. However, me getting a C64 when I was 7 got me interested in computers in the first place. After playing around with th
Re:And a Bah Humbug to you too! (Score:2)
Re:Woot, another 3D screensaver card (Score:2)
So, it's not just the sales people that create this problem, it's customers not listening to the sales people. I will, however, admit I do sometimes tell someone "o
Re:Woot, another 3D screensaver card (Score:2)
Re:Woot, another 3D screensaver card (Score:2)
It's just not possible to do this on your own. Maybe spec from a whitebox seller you could, but not if you're getting your parts off of the retail bin, even if you're buying OEM parts.
For one, buying XP Home/Pro retail eats a good chunk of your budget right there.
Re:Woot, another 3D screensaver card (Score:2)
There is just no fucking way I could ever justify buying a $400 video card, not even to myself.
Besides, Halo runs just fine with it, once I turned off most of the essential crap (like antialiasing, etc), on my Athlon 1400 to boot.
If I were to recommend a "training" program to FPS players, it would be to play on-line using a slow system with framerate and lag issues. You tend to get V
Re:Woot, another 3D screensaver card (Score:2)
And onboard sound and LAN work just fine for my needs, and the needs of 99% of our customers. I do have a separate Intel LAN card in my desk drawer for emergencies, but I've used my onboard Gbit LAN for quite a while with no issue.
Like I said, most customers are perfectly happy with onboard video. If more cost
Re:Woot, another 3D screensaver card (Score:2)
Sadly I think they tried to make the game companies pay for their logo & right to include the 3dmark score 'requirements', and I don't think any software publisher took on the idea.
I seem to recall some MS 'Windows XP game recommender' at some point that used 3dmark database as a source for data to analyze your setup and compare it to what the game required/recommended. Neat system, way too few games listed tho.
Act
Re:Woot, another 3D screensaver card (Score:2)
Have you played todays games? At all?
Also remember that we take into account the future. Computers are not fashion items that are replaced every year, so we do not sell a new computer to a customer every year. Instead we aim to sell him a setup that will serve him for reasonable time - 3-5 years usually - without a need for upgrade. Most parts have 3 year warranty anyway.
Had I sold a customer GF3ti500 for gaming two years ago, today he'd still be happy
You missed the TCO argument (Score:2)
Lets take it as true that upgrading every two years means you, on average, have a better computer for less money. But, it usually takes about a week to migrate windows to a new computer -- product activation keys, setting up all the new software, etc. Once you give those extras a reasonable value, you suddenly see that it is no longer an
The details are the difference (Score:2)
I know the difference because I played these games with an older high end card (GF 4400 TI) and then upgraded to a newer high end card (GF 6800 GT) and the difference is huge. The cost was too, but if you amortize that over the lifetime of the card it's less than a cup of coffee
Re:Woot, another 3D screensaver card (Score:2)
Re:Woot, another 3D screensaver card (Score:2)
There is a difference.
Re:Woot, another 3D screensaver card (Score:2)
However, our salespeople would never recommend such a setup for gaming. If you insist you cannot afford better one, we sure offer one for sale to you at low price. We *still* remind you that it might not quite be what you expect from a gaming card. We usually even offer that you can come back and exchange it for a faster card if you are unhappy, as long as you retain all paperwork and accessories and ensure the box stays neat. Even with the risk that next buyer balks tha
Re:Woot, another 3D screensaver card (Score:2)
So I stand by my original statement - this is a '3d screensaver card'. Gamers will be disappointed by it's performance. If not today, then year from now. And people want to buy computers that serve them for more than a year for the intended purpose.
Re: (Score:2)
Re:Woot, another 3D screensaver card (Score:2)
Anyone who puts this cheap ass video card in a system like that is only crippling their system. Heck, that CPU alone retails for $450. I would rather save money and buy a slightly cheaper CPU and then get a better video card.
If you match this card up with what it's meant to be paired with, IE a value CPU, then it really is a piece of crap and you'd be better off getting a cheap Geforce 4 off E
Re:Woot, another 3D screensaver card (Score:2)
Besides, 36FPS is kinda poor. Sure, it beats old low end crap. It's actually not that far from good midrange cards. But still, I would *not* recommend it for gaming. Maybe as a low-cost option for those who just can't afford better, and understand it might underperform a bit in latest games.
Besides, Both Doom3 and HL2 are *not* that intensive on videocards. Try Everquest 2. It makes 6800 Ultras cry. Thing is, that's forward-looking e
Re:Woot, another 3D screensaver card (Score:2)
Is getting 6fps?
Suddenly the achilles heel shows up. It uses system RAM to substitute for video ram, and boom, using 512MB RAM the FPS drops to one third of what it is with 1GB.
Great thing nvidia gave guidelines to testers of this card - 'use fast cpu and 1GB RAM'
This card is pure crap.
Re:Woot, another 3D screensaver card (Score:2)
Not everyone wants to have an uber gaming card that takes up multiple slots, sounds like a dustbuster, and costs as much an entire mid spec computer. http://arstechnica.com/guides/buyer/system-09-2
Re:Woot, another 3D screensaver card (Score:2)
Re:Woot, another 3D screensaver card (Score:2)
This is (IIRC) an nForce-2 board. Basically has a GeForce 4MX built in using 32Mb of system RAM for video memory.
N
Re:Woot, another 3D screensaver card (Score:2)
In other news, mass murderer Osama Bin Laden released a new tape today [reuters.com], confirming he is alive and and kicking and intent upon more mass murdering; x people got blown up in Iraq today [news.com.au], where x is a real number between 10 and 300; The Sudanese are starving [breakingnews.iol.ie]; and N. Korea and Iran will probably have a shitload of nukes [rferl.org] by the end of the decade.
Goddamn those bastards at Nvidia for needlessly adding to the world's sadness.
Re:Woot, another 3D screensaver card (Score:2)
This card will not, ever, be 'great for gaming'.
It may be 'passable for gaming if you don't mind somewhat low performance'. I can see multitude of situations where this would be a good card for a customer. Even a bit 'high end' card for him. I still would never recommend it for gaming.
A much better review (Score:3, Informative)
Also at Anand's (Score:5, Insightful)
AnandTech [anandtech.com] also has a review up. I'm wondering if this solution will be interesting to... anyone, basically. Perhaps if/once it becomes available integrated into or onto motherboard chipsets.
Btw, I find AnandTech's terminology annoying, they refer to all graphics memory as "the framebuffer" which I find inaccurate. In my world, the frame buffer is only that part of graphics memory that has a 1-to-1 mapping to on-screen pixels. Front- and backbuffers, stencil and Z buffers, basically. Not texture buffers, off-screen rendering targets, geometry arrays, and all that stuff. Oh well. Nice review anyway. :)
Re:Also at Anand's (Score:2, Informative)
Older card better? (Score:4, Insightful)
Re:Older card better? (Score:2)
Re:Older card better? (Score:3, Insightful)
Advantage? (Score:5, Insightful)
The advantage of which is that you have less system RAM available for other stuff?
Re:Advantage? (Score:3, Insightful)
The advantage of which is that system RAm is cheaper, and most people have more of it than they need.
Re:Advantage? (Score:2)
Re:Advantage? (Score:2)
Re:Advantage? (Score:2)
Re:Advantage? (Score:2)
Re:Advantage? (Score:2)
Re:Advantage? (Score:2)
The i740 architecture eventually became integrated into the motherboard chipset as the i810. In-memory texturing makes a lot more sense there.
Re:Advantage? (Score:2)
Re:Advantage? (Score:2)
Am I the only one (Score:3, Insightful)
Re:Am I the only one (Score:2)
Re:Am I the only one (Score:4, Insightful)
Re:Am I the only one (Score:2, Informative)
Old idea in new cards.. (Score:3, Informative)
AGP? (Score:2)
Isn't this just a so-called feature of the AGP spec originally that nearly no one used because performance sucked and it was cheaper to just place the RAM onboard to begin with?
Re:AGP? (Score:2)
Kinda... the whole idea with AGP was to use system memory instead of überexpensive RAM on the videocard that was avaliable at the time. Unfortunately (?) memory prices started a 3-year dive at the same time the first systems where introduced, making the whole thing unnecessary.
Re:AGP? (Score:2)
Am I missing something here? What's the difference between TurboCache and regural AGP-texturing?
Re:AGP? (Score:2)
So this isn't in any way "new", this is simply AGP-texturing with more bandwidth.
How so?
Re:AGP? (Score:2)
Everything old is new again? (Score:5, Insightful)
I thought we were supposed to hate and graphic card that uses System RAM ?!?!
My guess is either:
a) Nvidia & ATi want more profit/card then they are getting. Onboard RAM is expensive so let's try this trick again.
b) PCI-E is honestly and truly better able to keep up with the proformance and memory requirements that moden gamers require in a gaming box.
I think it's all about the $$.
Re:Everything old is new again? (Score:2)
Re:Everything old is new again? (Score:2)
Re:Everything old is new again? (Score:2)
Re:Everything old is new again? (Score:2)
Re:Everything old is new again? (Score:2)
How so? The benchmarks seem to show that this isn't true. The problem before was that the motherboards memory bandwidth was much lower than what the memory could support. This is now not the case. This isn't like the AGP slot which had a total bandwidth of a little over 520MB/s, which is one of the reasons that AGP cards using system memory were pretty slow.
According to Kingston [kingston.com]:
#
Re:Everything old is new again? (Score:2)
3.2GB/sec
Um, high end cards push over 20GB/sec of stuff around. When each single pixel on the screen is mucked up by the card multiple times, the bandwidth requirement just skyrockets. This card will be seriously bottlenecked by slow RAM.
I do give 'em some credit - it DOES Have some onboard cache ram to hide the worst problems, but it will still be a dog. If not today, it will suck at the games of next year. Sucks for those who buy one computer every 3-5 years.
Re:Everything old is new again? (Score:2)
This is assuming that "you" are a newb who'd buy a Dell for 3D gaming, but that comes up quite a bit.
Re:Everything old is new again? (Score:2)
Re:Everything old is new again? (Score:2)
revisionist leaders once again... (Score:2, Informative)
BZZT, WRONG. Here [3dlabs.com] is the first PCI Express video card that stores textures in system memory.
(For that matter, 3Dlabs were the first to release an _AGP_ card that stored textures in system memory: anyone remember the Oxygen chip?)
Re:revisionist leaders once again... (Score:2)
And oxygen was slow as hell even with textures in local memory. You needed 2 or 4 to be competitive...
Re:revisionist leaders once again... (Score:2)
Re:revisionist leaders once again... (Score:2)
PCI-Express is supposed to change that, but that's the same thing they said about AGP, a
Re:revisionist leaders once again... (Score:2)
8*)
This is just a crippeled graphics card! (Score:4, Insightful)
a) new - WTF, abusing system RAM for
graphics RAM is really old!
and
b) faster - BS, direct attached RAM on the
card itself can't be outperformed
over whatever bus the card sits in!
instead of what it really is: a bad and old trick to save costs for real graphics memory.
They even encourage the card manufacturers to conceal the fact of the crippeled RAM size, they tell them to write "supports up to 128 MB" instead of "has only 16 MB" on the packages.
The bad thing is that there are enough idiots out there who will buy this shit that Nvidia will get away with it.
Re:This is just a crippeled graphics card! (Score:3, Insightful)
Re:This is just a crippeled graphics card! (Score:2)
That didn't happen by a long shot -- AGP never kept up with on-board memory speeds.
Re:This is just a crippled graphics card! (Score:2)
Yes, having only 16/32 or 64 MB of graphics memory on a card is cheaper than having 128 or 256 MB of graphics memory on the card.
Also nVidia is forcing the sellers to write how much local memory there is on the card on the packaging.
I think that anyone getting a low-end computer with this card will be happy with the gaming performance. Then again, I read the revi
Re:This is just a crippled graphics card! (Score:3, Interesting)
Re:This is just a crippeled graphics card! (Score:2)
But see, you've missed the point entirely. This card is billed as a "value" card; it's not for us, it's for people (read: OEMs) who want to put a $60 card into a machine. Using this "trick", with the bandwidth that PCI-E provides, gets the cards unprecedented performance at that price point.
PRICE is the priority, here, not performance. They're using this old trick with these new tools (PCI-E) to get good perfor
Re:This is just a crippeled graphics card! (Score:2)
I used to think this was true, too, but recently I've seen otherwise. I work with a group of about 10 people, doing software development. Two of us are gamers, and have sick high-end machines. The others basically only do this stuff at work, and go home and do other things.
However, FOUR of those other people are shown interest in playing DOOM3 or Half-Life2, and borrowed said games from the gamers. We found that their machines were woefully inadequate to
Re:This is just a crippeled graphics card! (Score:2)
Truely? (Score:4, Funny)
This is not so bad (Score:2, Informative)
Imagine that when texturing instead of using 128 bit bus to the on-card memory - the card now uses a 128 bit bus to the on-card memory PLUS(!!!) another 128 bit bus to the local memory thus giving you higher bandwidth for the same cost.
Of course this can be used to boost a bit the speed of cards with crippled (slow, 64 bit) memory bus, but in the end - you get what you paid for.
Re:This is not so bad (Score:2)
Isn't that the way it's done in AGP-texturing? Difference is, that these days vid-cards have so much on-board RAM that it's not really needed. But if you try to store too much textures, the ones that do not fit in the RAM on the vid-card are stored on the system-RAM and are
Hopefully there's no video RAM problems... (Score:2)
I ended up getting a Radeon X700 Pro instead, and I had said I'd never buy another ATI card because of their crappy drivers.
Re:Hopefully there's no video RAM problems... (Score:2)
Four dead XFX PCI-E 6600GT's, and an eVGA...
You apparently got lucky with your XFX.
NVidia is high, or thinks we're high (Score:2)
At the price range of the TC64, one might as well just go get a Radeon 9800 Pro.
First the SLI, now the TC crap, and the decline in quality of the Nforce chipset after the shining pinnacle that was the Nforce2Ultra, NVidia is really backsliding. Looks like I will refrain from buying NVidia products for the next while.
Does it cause SDL to freeze under 2.6? (Score:2)
If they're the only one's who can fix it, then it's their responsibility.
Can render directly to system memory??? (Score:2)
Isn't this a fix for one of the 3D rendering artists' biggest complaints? I don't do a lot of it now, but back when I was working in a shop that did rendering of CG animation our 3D geeks constantly complained that our graphics cards didn't have as much bandwidth out to the system as they did through their video out port. They even tossed around the idea of doing video capture on the graphics card
Sounds like a cop-out (Score:2)
So, let's see. You're buying an expensive system with PCIe and dual-channel DDR, plus an expensive CPU, and then you pair it with this excuse for a vide
Best passively cooled card? (Score:3, Interesting)
Sapphire 9600 XT Ultimate (Score:2)
-Ryan
Re:Sapphire 9600 XT Ultimate (Score:2)
Re:Not for me, thanks. (Score:2)
You can use the money that you save by not including obscene amounts of memory on the graphics card to increase the amount of system RAM you have; that way, you'll have as much available RAM as before when using 3D apps, and even more when not.
Furthermore, there hopefully would be some kind of user-controlled limit (as there is with AGP) on how much system memory is allowed to be used for this sort of thing. By insisting that the RAM be on the card itself, you merely take away the ability to change that l
Re:Not for me, thanks. (Score:2)
It wouldn't be that difficult to mount, say, a single or pair of DDR sockets towards the top of the card.
Have it ship with, say, 1 stick of 256MB or whatever.
Want an upgrade? Go buy a few more sticks and swap em out.