Transgaming Introduces Cedega 6.0 246
Tux Penguin writes "Today Transgaming introduced Cedega 6.0, which is the popular Linux game emulator based upon WINE. Among the new features in Cedega 6.0 is support for a number of new games, Shader Model 2.0 support, new FBO extensions support, and ALSA audio. Phoronix has provided a performance preview that has Doom 3 and Enemy Territory benchmarks from Windows XP, Windows Vista, Linux, WINE, and Cedega."
And... (Score:4, Interesting)
Honestly, in the past I've had more success running games with just straight up WINE than Cedega. I had a 1 month subscription, and it was a complete waste, cheap as it was. Not a single game worked as advertised.
As usual, I'm sure their benchmarks were acquired from a machine with a very specific setup requiring hours of tweaking to get right.
Linux has its uses, and they are many. Gaming is not currently among them, and this hack (yeah, I went there; Cedega is a hack, nothing more) is not the solution to bring Linux gaming into the mainstream.
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WRONG! It's thinking like this that makes developers/publishers lazy when it comes to Linux. You don't target the emulator. You target the PLATFORM. The GNU/Linux platform has many benefits going for it, just look at I.D Software and how they support Linux with binaries of all their popular games, Quake series comes to mind. If game publishers would just pull their heads out of their asses and realize there really is a games market for Linux, we m
Re:And... (Score:5, Insightful)
Both Parallels and VMWare are working on cloning the DirectX API so VM applications can have accelerated 3D, but it's a big task. The DirectX libraries are massive, and each version has major differences with the previous one. VMWare is working hard just to get DirectX 8.1 compatibility, i.e. two revisions ago.
Some of the big graphics engine makers continue to support OpenGL, but even so, how do they financially justify spending the time and money to port their games to a platform with a tiny desktop market share, and where a significant percentage of the users expect everything on their machine to be free and open source?
This [linuxgamingworld.com] is a passionate and well-argued plea for mainstream developers to develop for Linux, but I don't think he convinced too many game company CFOs.
I would refer you to the sad post from John Carmack [omnipotent.net], regarding the disappointing sales of the Linux version of Quake III back in 2000. So far, not too many companies have wanted to risk seeing if things have changed.
Late to the party... (Score:3, Interesting)
Whereas in Linux you'll have to make a mutant join of SDL(with all the half assed libr
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FTA,
Modest setup? Representative? 800x600 for Doom3, 12 fps? By those standards, my kaleidoscope is the Cedega/Wine equivalent to dropping a real LSD wafer.
what about directx? (Score:2, Interesting)
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This is because where at one point they were the same code base.. Wine has been attempting to provide a full implementation of windows. Cedega on the other hand has just been hacking and older alpha version of Wine so that it works with certain popular games.
If you follow this to the logical end.. eventually Wine will have a full implementation of windows on unix where new games (and anything else) will run.. and Cedega will have a bunch of hacks requiring constant tweaking for newer
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eventually Wine will have a full implementation of windows on unix where new games (and anything else) will run..
(emphasis mine)
Not if the WINE devs won't get involved with platforms other than Linux. Look at this WINE dev's comments [winehq.org] regarding WINE on FreeBSD (#18). Dammit! I want to play D2 on FreeBSD. It's been out for over 5 years. Why such a big deal? NVIDIA has drivers, too...
WINE is for Linux and Macs. I don't think that's going to change, so the future is equally bleak for both projects, IMO. I'm still paying my $5/mo. though, in hopes that a full DirectX 9 implementation will be available for at least one of
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Linux is better for games than vista (Score:3, Informative)
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on it. Now I actually enjoy the fact that my Linux system wont play games. I call it a grown ups computer system.
Since I dumped Windows so many years ago productivity went up by a factor of ten. Many times I was tempted
to install Wine and some games, but then thought better of it.
It's very revealing that Windows is seen primarily as a gamers platform. I'm at that age where I treat
a computer as a serious tool a
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Yep, it's called "vendor lock-in".
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But, I see Cedega being the same thing. I was wanting to buy and play with it, but, it appears to be a subscription model. I don't want to 'rent' it...I want to buy a version of it, and play my games I'd want to play. I don't want my games going 'dark' if I miss a payment.
Why don't they sell it outright? Hell, I'll pay for upgrades if I need them...but, I don't want to 'lock-in' to them and rent the damned thing....
Re:Linux is better for games than vista (Score:5, Informative)
Re:Linux is better for games than vista (Score:4, Informative)
Re:Linux is better for games than vista (Score:5, Insightful)
I'm sorry, but I just don't get that. That's like saying, "I'm proud that my car isn't capable of attaining speeds of 200 mph safely." There's nothing wrong with having the capabilities, as long as the capabilities don't interfere with necessary components.
I think your statement must be pure elitism. You're proud that you've set yourself apart. Being proud of having a limited system, even if you don't need or want the extended capabilities, is something I just don't understand.
I don't really care to run VMWare. An equivalent statement is, "I'm proud that my FreeBSD system can't run VMWare."
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Here's the logic... (Score:4, Insightful)
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I know a couple of people who'd save hours a day if they didn't have spider solitaire a click away
But... KDE includes an app named Patience [kde.org] which lets you play many kinds of solitaires, including Spider :-)
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You don't need Wine to play games on Linux!
So not only is the comment demented or stupid, it also isn't true.
How did this get modded up to 5?
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I don't care if your current OS gives you free blowjobs (as if that'd increase productivity...) but if your productivity went up by factor ten, you must have had serious game addiction and used Linux as a form of mental therapy. I do have both a Windows install with games and a Wii, but even if I dedicated all my gaming time to "serious" work I wouldn't get remotely close. Also from what I've understood the leading addiction th
1 4M 73H l337 H4x0r! (Score:2)
*burble*
(:
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The question is why would I run Linux over windows? Your argument is that Linux doesn't run games. Thats fine, my windows box can also not run games, all it takes is some self control. Failing that, remove direct3d, opengl, or even replace your videocard with something cheap.
Now, as for what Windows can do that Linux can't: Run plenty of applications. Just about any good 'Linux' app has been ported to windows (gaim, firefox, xchat, apache
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Re:Linux is better for games than vista (Score:5, Insightful)
Microsoft has been scanning the horizon to ensure that no one begins to kick at the blocks that prop up their monopoly. They are constantly looking for new ways to create more blocks. Some of these blocks are directx, drm, application/windows APIs, network interoperability (or the lack thereof), WGA/WGN lie, FUD, patents. Writing for OpenGL means you are writing for multiple platforms which gives a greater overall share.
Another new block is DRM. Yes they have had DRM in their product in one fashion or another for decades--copy protection on software back in the 80s, activation keys in the 90s. The WGN/WGA lie in the 00's is a psychological game meant to make the consumer less in control but to give them a feeling they are being protected. They are essentially forcing the consumer to allow Microsoft to spy on them under the guise of protecting the consumer from organized pirating--this is the fundamental lie. The average consumer is already covered because they generally purchase from the likes of Dell, Gateway, etc. Only a small percentage of sales are from systems integrators and the odds of getting one that is dishonest is even more minuscule. Today it is the essential arm-twisting/drafting of the hardware manufacturers to comply with their draconian DRM/CRM procedures.
Their APIs, not just DirectX, are also locking blocks, that block you from other platform development. Most companies don't have the time to learn multiple platform APIs in order to develop software. Apple recognized this (well NeXt computers did) when they were creating their development tools. Another block they use today are patents. Microsoft is not making a patent portfolio to protect itself, it is making it to prop up the monopoly and to attack competitors such as Linux. Software APIs for productivity applications aren't the barrier they once were. You can see that they will, over time, become less and less important as more and more programs build up for the competitor's platform. Since that form is diminishing there must be other ways for Microsoft to lock you into their platform. Gaming is a key API that they can change regularly. If they can keep changing the gaming API regularly then no entity can conceivably create a 100% compatible layer for other platforms. That's another reason why it is just silly to have game developers writing for directx instead of for OpenGL.
Networking interoperability is another key block that Microsoft uses to block migration from Windows to other platforms. If the interoperability is difficult or impossible even over the short term, large, medium, and small companies will very likely decline migration to Linux (or even OSX).
Patents and FUD seem to go hand in hand. Microsoft knows that if they say enough negative about Linux and threaten enough that migration will be slowed. If they create enough of a patent portfolio that will also slow development as competitors are constantly attempting to figure out what they can legally do and what they can't. DRM is similar in that it can't be copied and used in competitors platforms. The DMCA destroys all hope of that, at least if the user wants to stay 100% legal.
I don't know what the current installed base of Linux is and I'm sure most developers don't either. My estimate is that it is somewhere between 10 and 50 million computers.
When you use all of these together, including FUD and attempting to hide the sheer number of Linux (or any competitors true numbers) you can see how strong these blocks are. It only takes companies and individuals to start knocking more of these blocks out faster to bring down the monopoly. It isn't just having a product or even advertising your product or even gi
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I've tried to put Linux on a Dell XPS M170 but I am having absolutely no joy on getting the wireless card working which I need to be able to connect to the net to just download updates.
If it was painless, or I could even figure it out with simple instructions that don't require some knowledge of Linux I'd have moved all my machines at this stage.
Other then that I can see no benefit to using Windows at all.
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How about properly formatted
OS h
as anything to
do with how oft
en I press the return
key.
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Re:Linux is better for games than vista (Score:5, Interesting)
So far, for me, Vista sucks for games [mdlug.org]. I'm entirely unsurprised. My system is almost identical to the one Phoronix used in these tests.
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Well, all of the games I listed there ran fine on an Athlon 2600+ machine with 1GB RAM and a GeForce 5700LE (very closely equivalent specs) under XP. (Well, until XP corrupted itself and I gave up on it. That's a pure Linux box now.)
What a horrible review (Score:5, Informative)
Don't waste your time.
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Wine and WoW (Score:2, Interesting)
On topic, kinda: I use Cedega because I'm lazy and don't mind the $5 it cost me to get a copy. I read the review linked in TFA, and I'm curious; how well does WINE play with WoW? Is it worth the (little, i'
Re:Wine and WoW (Score:4, Informative)
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I've had WoW working in Wine since 0.9.22, and I'm sure there are others who've had it working even sooner. It has run flawlessly since 0.9.30.
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Re:Wine and WoW (Score:4, Informative)
Check here:
http://www.wowwiki.com/Linux/Wine [wowwiki.com]
and here:
http://appdb.winehq.org/appview.php?iVersionId=64
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TVOut doesn't work? I got it working with these instructions quite easily:
https://help.ubuntu.com/community/NvidiaTVOut [ubuntu.com]
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However, once the hardware was all set up, Wine ran first time and WoW ran under wine, first time.
So we're paying for what? (Score:2, Insightful)
Am I misunderstanding something vital about Cedega here, or is Transgaming really asking us to pay for the same functionality?
OpenGL (Score:2)
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Re:OpenGL (Score:5, Informative)
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Benchmarking the game in windows, natively on linux and on linux through translation is the ultimate in comparisons, really. Being able to compare all three lets you know a lot more about the overhead of cedega than simply having the windows and cedega performances compared. Reversely, without the windows version, you wouldn't know if the hypothetical performance difference between cedega and pure linux is a matter of overhead or port quality.
Shader model 2.0 brings us what games? (Score:2)
Vista RC1 ??? (Score:2, Interesting)
"For our Vista "Longhorn" benchmarks we had used Microsoft Windows Vista Ultimate RC1 (Build 5600)".
Sure. Because that will give you a good, impartial quality result.
Bloody muppets.
Oblivion has been running on HQ Wine for a while.. (Score:2)
http://www.uesp.net/wiki/Oblivion:Linux [uesp.net]
NOTICE:
You might want to check the history for the last Mongoose update in case asshats from slashdot add bullshit to the wiki entry.
Wait a minute (Score:2, Troll)
Any 64-bit wine in the future? (Score:2)
The good thing is that QEmu is finally at sufficient quality and speed to replace VMWare, so I have a good alternative now. Still... I'm disappointed about the lack of Wine. Sometimes its nice to run someth
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Performance issues are the real problem (Score:2, Interesting)
What needs to happen is for gaming companies to write Linux versions of games so that there won't be any performance issues due to running in some Windows environment or emulator.
I think the fact that many are buying Cedega and other Windows environment programs to play Windows games under Linux shows that there is a need for Linux native games.
My brother is a Gamehead and the only reason that he uses Windows XP still is because running the Windows games under Linux giv
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I think the fact that many are buying Cedega and other Windows environment programs to play Windows games under Linux shows that there is a need for Linux native games.
And I think that all of us who remember Loki Games know that this will not work. Transgaming allows a project to put a business face on some deals that desperately need to be made to support gaming on Linux. Cedega works with game companies to provide an API that works equally well on Windows and Linux. This approach is better, since what happens is that game companies continue to develop games on Windows where most of their market is, without causing any extra work for the Linux side. Admittedly those who
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One tenth? Get real. One hundreth would be closer to the truth.
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Afaik, Loki Games was very successful creating needed infrastructure - and they knowledge in doing so was industry high. See SDL, see their installer, see OpenAL which they actively pushed and which now has some support in industry.
It was sad that Loki had to go away just because of some greedy jerk.
I'm a subscriber... (Score:2)
Just the other day I was thinking "Maybe I should cancel that... they haven't come out with any real improvements in a while"... Lo and Behold....
I'll give it a whirl and see if I can spend some more time in Linux...
Derek
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Don't support Cedega (Score:5, Interesting)
And on top of that, according to reliable reports, cedega is only marginally more stable than Wine ever was. Which in my opinion is not worth five bucks, especially given how much progress Wine has made in the last year or so in terms of compatability. Heck, the latest version can even run WoW with minimal amounts of fuss (according to its rank, which is Gold). And I'd rather wait for someone to brute-force copy protection in a free way instead of having to be at the mercy of those that provide it.
Cedega doesn't need your support. Wine does. Give the latest version a spin, download it, and provide bug reports for your favorite games so the remaining bugaboos can be fixed up.
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Five bucks only? Last time I checked, they want you to subscribe a minimum of 3 months for the "monthly subscription". Thats $15 minimum just to get their software. $5/month my ass.
If you're going to rail shouldn't you give credit (Score:2)
I'm all for railing as much as anyone else, but if you're going to slam a company and there is another doing exactly what you feel the first should be doing, giving that other company credit is always a nice thing to do.
Terrible benchmarks.. (Score:2, Interesting)
Re:Woo Hoo An an other 1st person shooter. (Score:4, Informative)
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Also, why are they testing cedega with a game that has a linux port. That just seems silly.
I dunno - I kind of like the idea: It would make a good selling point to developers who are thinking of doing a Linux port of their product. I can very easily imagine a developer saying "oh, why bother? it runs good enough in Cedega/WINE/etc". This way you have numbers to show up-front that porting may or may not be worth the trouble.
Ferinstance, I can use Cedega or Crossover (both worked at one time) to run 3D/CG hobbyist apps in Linux (DAZ|Studio, Poser)... If I can show the producer how much faster,
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Asside from that, yeah I hear you.
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Absolutely, completely wrong. Turn based strategy is the true test of skill. It doesn't matter if you're an 80 year old paraplegic in a wheelchair or a 16 year old teenager. Everyone competes equally. FPS is just about who can react faster. Big deal.
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FPS games do not just rely on fast reaction times, I like to play CS and
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Re:WINE Is Not an Emulator... (Score:5, Funny)
Re:WINE Is Not an Emulator... (Score:5, Funny)
[ok, so I had to cheat a bit...]
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Re:Get back to me... (Score:4, Informative)
What you have to pay for is the convenient "snapshot" taken at a stable moment plus the packaging. You also support development that way.
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Re:Get back to me... (Score:5, Informative)
Obviously free software is good but if a company is worried about the "viral nature" of the GPL they need to have some assurance that when they work with free software they are not going to get their code displayed for all to see. Ya the Transgaming people made a deal with the devil, get over it.
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What good is the CVS if it doesn't run?
I tried it, and it compiled correctly, but it failed to run because it was missing some library that I couldn't find anywhere. Plus, it overwrites WINE. >:(
I talked it over with some more experienced linux users and they are of the opinion the CVS version is intentionally hard to use, and even lacking in features, in order to force people to buy the commercial version.
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Can you even buy a few months anymore, and play your games?
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Firstly, the sourcecode has never been GPL, it is a mix of AFPL, LGPL and proprietary licensed code that is not included on the CVS.
Secondly, the CVS hasn't been updated for ages.
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CrossOver Office contributes their changes, and they continue to exist and earn money. We could have had good D3D support in Wine a long time ago if Transgaming wasn't a bunch of freel
Useless (Score:4, Informative)
Re:Some karmawhoring (Score:4, Funny)
Your equipped items suffer a 10% durability loss.
You are dead.
Re:Some karmawhoring (Score:4, Funny)
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"Use the Preview Button! Check those URLs!"
Been there on the page for like 10 years now
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Actually (Score:2, Informative)
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That's the point. So they can compare the Windows version, the Linux version, & the Windows version on both Wine & Cedega. This lets the folk doing the benchmark figure out how much overhead there is to wine & cedega and show if it perform better, worse, or the same than playing games natively.