mad.frog writes to tell us that in a recent talk by Adobe's Scott Petersen he demonstrated a new toolchain that he has been working on (and soon to be open-sourced) that allows C code to be run by the Tamarin virtual machine. "The toolchain includes lots of other details, such as a custom POSIX system call API and a C multimedia library that provides access to Flash. And there's some things that Petersen had to add to Tamarin, such as a native byte array that maps directly to RAM, thereby allowing the VM's "emulation" of memory to have only a minor overhead over the real thing. The end result is the ability to run a wide variety of existing C code in Flash at acceptable speeds. Petersen demonstrated a version of Quake running in a Flash app, as well as a C-based Nintendo emulator running Zelda; both were eminently playable, and included sound effects and music."
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