Valve Developed an Open-Source Intel Vulkan GPU Driver For Linux 52
An anonymous reader writes For those wondering when the first graphics driver for the new Khronos Vulkan API will materialize and for what hardware, it looks like the first driver could very well be for Intel graphics and it might not be too far away. It turns out Valve developed an Intel Linux Vulkan driver to help ISVs bootstrap their new Vulkan code, with Valve planning to open-source this driver code. This is yet another reason to love Valve, especially as Intel graphics on Linux don't even support OpenGL 4 yet.
And we have a winner (Score:3, Insightful)
Valve has officially won the Internet for like... at least a week.
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Good for them I guess since they last the internet just 2 weeks ago. http://yro.slashdot.org/story/... [slashdot.org]
Names as Spock tribute ? (Score:3)
Is it named as a tribute to the late Leonard Nimoy ?
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I'd like to think so, but the fact that it comes from the "Khronos Group" which is a slant on the Klingon homeworld, it seems they were at least already in the Trek vein for their naming scheme.
Re:Names as Spock tribute ? (Score:5, Informative)
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No.
a) Spelled differently
b) Leonard Nimoy died a few days ago, this has been in the pipeline for months.
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There has been some speculation that the name would have something to do with AMD. AMD has their own low(er)-level graphics API called Mantle, referring to the Earth's mantle. Vulkan is the work for volcano in some languages, and a volcano spews out magma from Earth's innards.
When Vulkan became public, AMD announced right then that they are stopping development on Mantle to focus on Vulkan.
It has been speculated that spurring the creation of Vulkan and the low-level API in DirectX 12 would have been AMDs in
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Or "Not Yet"
In a few years, the whole ecosystem will be swallowed by systemD
Past tense headline was weird (Score:2)
n/c
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Vulkan too. :P
Easier to support than OpenGL 4.x (Score:5, Interesting)
This comes out as a very good point for using Vulkan (which I thought would be called something like OpenGL 5.0, but well)
It's a nice suprise, though the downside may be the need for recent hardware. Article leaves out the minimum hardware feature level : is it restricted to Haswell and up? (that's the plan for DirectX 12). What is the status for Sandy Bridge, Ivy Bridge and even Bay Trail Atom graphics : that is pretty important given the installed base.
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My guess is that they didn't call it OpenGL 5.x because they wanted to totally break backwards compatibility and didn't want anyone to get confused.
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Break backwards compat? They called that OpenGL 4.0 already anyway.
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OpenGL 4 got a bunch of really major improvements, for example, direct state access [arstechnica.com] in 4.5.
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It's a nice suprise, though the downside may be the need for recent hardware. Article leaves out the minimum hardware feature level
The official Vulkan page [khronos.org] says that it will work on any platform that supports at least OpenGL ES 3.1. Of course another question is whether a Vulkan stack will actually be created for older hardware too.
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Neat, where's HL3? (Score:5, Interesting)
I wouldn't be making this comment if the OP didn't mention loving Valve. I think it's absolutely lovely that Valve has done this, but I kinda hate Valve.
Valve seems to have problems internally that's lead me to believe that it's not worth hanging hopes that they'll usher in a true golden age era of PC gaming.
First, there seems to be some bizarre drama going on inside of Valve, as evidenced here [tomshardware.com]. The flat structure isn't as idyllic as once thought.
Then there's problems inside of their online market place. Shit just doesn't work. [youtube.com] Valve doing a bad job policing Greenlight. [reddit.com] I'm not even going to bring up Hatred.
And of course, where the bloody hell is Half Life 3? Or the steambox? Or a stable release ready version of steamOS?
Valve can't be all things to all people and try to spread itself as thin as possible. It winds up doing nothing well and it's all starting to fall apart. I just hope they let us know what happened to Barney Calhoun before the company shits the bed.
Re:Neat, where's HL3? (Score:5, Interesting)
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What I've seen for the last 10 years of watching Valve is seeing a company with seemingly no care about release dates [valvesoftware.com]. We all want to have a good laugh at Peter Molyneux for over promising and under delivering... but he delivers on time.
Valve isn't being serious about running their business. It's like children are running the company and they occasionally put something out.
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YAMOBA 2 is out. After they bought it from another developer.
Neat hardware projects are coming out ... with no actual release date. Also one of those things is basically a wireless HDMI cable. Which has been long solved.
I'm just kinda done with Valve.
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Huh?
It will start costing money?
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WTF are you smoking?
They're selling custom made PCs as a console, the didn't do jack shit other than design a controller to go with it, and the controller looks kind of lame too.
Didn't write the OS
They have essentially 1 title the make as far as games go, and then they sell some mods other people built for it.
So basically, you think that piggy backing on the work of Microsoft, Sony, AMD, Intel, nVidia, and all the other game developers and the groundwork laid by all these people ... that Valve is doing it a
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And of course, where the bloody hell is Half Life 3? Or the steambox? Or a stable release ready version of steamOS?
No news on HL3 (and that's actually kinda a fact a lot of people miss: no news. They've never announced they've been working on it at all, all the expectation is fan hype, not DNF-style vaporware... which, as a Half-Life fan, is annoying, true). As far as the Steambox goes, well, they've got a release data [steampowered.com]. SteamOS they've been working on with fairly regular patches, apparently, and I'd assume the November date holds for that too. As far as the internal drama goes: that was almost two years ago, by a fired
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They DID announce HL2 Ep 3 for Christmas of 2007.
Which well at this point, they might as well just release HL3.
Peter Molyneux's problem is that he over promises and under delivers. Valve's problem is that they over promise and sometimes never deliver.
As far as the Steam Machine thing goes, I didn't notice the Steam Machines are actually showing a release. Which, good on them.
As far as Valve's internal drama, It's not just Jeri Ellsworth. [glassdoor.com]
If they get their shit together and start releasing things, I'll cut th
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> Or the steambox? Or a stable release ready version of steamOS?
Here you go, just as you asked for!
http://arstechnica.com/gaming/... [arstechnica.com]
Did you do that on purpose? ;)
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Did you do that on purpose? ;)
Yes, because you're making the point for him.
You linked to a story about things that can't actually be bought. Its got pictures of prototypes, but you can't go BUY a SteamBox or a Steam controller can you?
You can not actually buy anything in that article, nothing. The article is little more than a press release for Valve.
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No product, no credit.
With Valve, I'll believe it when it launches, and even then I'm skeptical it'll run.
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Let me talk about Bayonetta for a second.
Bayonetta's character as a sassy, sexy, badass bitch who'll stomp your brains in and look awesome doing it is absolutely fantastic.
However, her character and the games that she is in exist in a cultural context wherein the finer nuances of the character are lost and while in another time and another context, would be absolutely fine, are used to reenforce shitty sexist ideas about women, specifically women in games.
Now. Hatred has pretty much the same problem. Looks
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Lololol. PCMR. Seriously. Peecee gamers, stop linking there. Stop referencing a stupid, insensitive joke from nearly a decade ago that was mocking you. People will start to think you're socially inept weirdos or something.
Only in peecee gamer logic can 480 bucks be in the same ballpark as 399. Oh and you have to build it yourself and it'll take up more space and has a PSU that provides 6 times the average load of a current gen console and you still have to provide input devices.
The kind of mindset needed to