The Problems of Touchscreens In the F-35 Joint Strike Fighter (boingboing.net) 138
Long-time Slashdot reader AmiMoJo quotes a recent blog post from BoingBoing: The F-35 Joint Strike Fighter is the most crammed-with-digital-tech fighter jet in history, the product of a multi-decade, trillion-dollar design process that has been famously messy. But the jet is out there, and pilots are flying it. One big design shift with the F-35 is that it removes many of the small physical switches that crowded older jet cockpits, and replaces them with a big touchscreen...
The folks at the Husk-Kit aviation magazine got an (anonymous) pilot of the F-35 to give their candid assessment of the plane, and it turns out the touchscreen causes some serious problems — for this pilot, anyway, an astounding error rate of 20% while trying to activate a feature.
The folks at the Husk-Kit aviation magazine got an (anonymous) pilot of the F-35 to give their candid assessment of the plane, and it turns out the touchscreen causes some serious problems — for this pilot, anyway, an astounding error rate of 20% while trying to activate a feature.
Starting with ... (Score:3)
Gorilla Arm [techopedia.com]
Re:Starting with ... (Score:5, Informative)
He didn't complain about that in TFA. He complained about what the friggin' designers should have thought of. THERE IS NO TACTILE FEEDBACK. And it's hard to hit the right spot with turbulence.
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He didn't complain about that in TFA. He complained about what the friggin' designers should have thought of. THERE IS NO TACTILE FEEDBACK. And it's hard to hit the right spot with turbulence.
That's what his says anyway ... :-)
Re:Starting with ... (Score:5, Insightful)
Yeah, the Slashdot summary really misrepresents it. He had positive things to say about the UI too, and the problem wasn't so much "that it was a screen", but rather the buttons are in the middle of the screen and he can't brace his hand up against anything while touching them.
Seems like some big UI design errors (which he rightfully points out):
1) Anything that you need to press frequently should be within reach of your hands' resting position (such as buttons on the yoke); you shouldn't need to touch the screen at all. Things that are within your hands' resting position can be interacted with easily without looking (akin to touch typing). Things not within your resting position require fumbling if you try to do it without looking, which is why people almost always look when interacting with them.
2) The next level of "most commonly interacted with" things should be on the near edges of the screen. As he noted about bracing his hand, the edge of a screen acts as a guide, dramatically increasing pointing accuracy, especially in bumpy conditions.
3) Buttons should be big enough that taking into account expected jostling, the location of the button, and how frequently you have to interact with it, misclicks are rare. This is something that they should have tested for before they even designed the UI. Any level of jostling can be accounted for, but you have to design for it.
4) Only things that are infrequently used should not be edge-aligned.
Re:Starting with ... (Score:5, Insightful)
Agreed. Automotive and aircraft designers realized this and proved it with testing long, long ago. Touchscreens are lousy interfaces in any vehicle, but especially one that maneuvers as violently as a fighter plane.
Buttons have to be big enough (or, a control must be usable, whether it's a button or not) in the dark, when blinded, when the vehicle's upside down or spinning rapidly while falling at the same time. By hands that might need to be gloved, right? So, fat fingers.
And you absolutely need to be able to feel whether or not you successfully operated the control. You need to be able to feel the throttle's position along the length of its slot, and you need to feel the switch change when you lower landing gear, or whatever.
Touchscreens take your eyes off of the primary task. No choice; you have to divert your attention to the touchscreen.
Should not be able to recognize the buttons (Score:2)
If I designed the user interface the things you pressed would be light grey swirls over a mid grey background. Or better, nothing at all and you just need to know where they are, perhaps if you hover in the right way. Keeps people over 15 years old from messing with it.
That said, planes I used fly have sticks and rudders and no new fangled electrical system at all, but I have used touch screens on a boat and it is fiddly in a choppy sea.
Re: Starting with ... (Score:4, Informative)
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The voice control not working is interesting too. Google's voice input has got good enough that I can reliably use it even in noisy environments, e.g. with the TV on the background. Only for English and Japanese though, it struggles with Chinese. But still, is the environment in the F-35 just incredibly noisy and difficult to filter, or is their voice recognition crap?
BTW the Google voice stuff is done locally on the phone. Some devices use the cloud but Pixel 5 does it locally. It's probably a fair bit mor
Re: Starting with ... (Score:2)
You do know everything you say to google alexa or siri gets saved and shipped to a giant cloud server for audio processing before having the command string returned to your unit for processing.
All of them have just enough to process alexa or hey siri. And record a continuous loop in ram which is then sent off when you say the keyword.
You need a massive cloud computer to process audio in near realtime. It is okay if you say your phrase in exactly the right order.
Alexa set a timer for 15 minutes is correct
Al
Re: Starting with ... (Score:4)
No on the Pixel 5 it does everything locally. You can confirm it by going into airplane mode.
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Jet fighters are incredibly noisy. They are much, much louder than civilian passenger jets. However, in the quote the pilot states that the voice control works fine in the ground simulators so the technology isn't all that bad. It fails when performing high-G maneuvers. During those times people would have a greater difficulty of talking due to the pressure being put on their bodies. For example, lay down on the floor, then have someone approximately your size sit (gently) down on your chest and see how wel
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I used to design mobile apps for work data entry; another easily overlooked factor is widget *size*. I soon learned people who were frobbing with an app while trying to do something else needed big-ass buttons. When users are trying to do more than one thing at once the rhythm of a data entry task is completely different from when you're just testing the application itself. Often a task that you'd naturally put on one screen as a desk jockey works better split across several in a mobile work app.
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He complained about what the friggin' designers should have thought of. THERE IS NO TACTILE FEEDBACK. And it's hard to hit the right spot with turbulence.
This is one of the things I really disliked about TNG and the treks that followed it. You just can't operate any of the (critical) systems without diverting your attention TO the controls. You have to look to operate them. That kind of thing can cost you dearly.
Re: Starting with ... (Score:2)
Actually in tng and beyond the display is the control so you have to look at it anyways.
Should have Copied The Russians... (Score:5, Funny)
and made the aircraft thought-controlled. [imdb.com]
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Joke's on you, the current implementation of the helmet mounted targeting system (as opposed to heads up display) is an old Russian tech lifted from MiG-29 transferred to Luftwaffe in the wake of German unification and then iterated upon by Western companies.
Imagine (Score:3, Interesting)
Its not all one or the other, its where line is (Score:2)
Imagine having an aerial fight with enemies and having to fight with a touchscreen at the same time
Combat related things can remain physical buttons, switches, etc so they can be operated without eyeballs on them. There are however many secondary non-combat related things that could be moved to a touchpad. The line can be drawn intelligently.
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Nobody's had an "aerial fight" since about the 1960s.
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The whole point of the F-35, like all major military projects and some NASA contracts, is to distribute as much pork to as many political districts in order to get as many politicians re-elected as possible. The F-35 has nothing to do with fulfilling a required role. It's taken a plane that would have been a good replacement for the F16 and F-18 and then tried had the politicians and industry push as many jobs at it in the name of replacing more and more planes all in the publicly stated goal of "saving mon
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Hi, the Royal Navy would like to have a quick disagreement with you. The Argentine Air Force would like to have a quick violent disagreement with you.
Hell, so would the Israeli, Turkish and Russian air forces.
the think in Russian system is better but hard to (Score:2)
the think in Russian system is better but hard to learn if you are from the USA
Re: the think in Russian system is better but hard (Score:2)
Who would have guessed? (Score:5, Insightful)
It's amazing anyone would think a touchscreen where one has to poke around hoping to hit the right spot with a finger, could in any way be superior to a manual switch in an environment where accuracy under pressure is paramount.
I'm sure the same excuses for putting in a touchscreen in this advanced fighter are the same ones we keep hearing from car manufacturers. As has been pointed out countless time on here, a physical knob or button is superior in every way to a touchscreen when it comes to simple tasks such as turning your radio on or off, changing channels, adjusting temperature controls and so on.
To think that a pilot wearing a bulky glove would be able to hit the right spot each time, every time, on a touch screen, rather than flipping a switch, is madness. To do this during a combat situation is even more unlikely. This is merely another in the very long line of reasons why the F-35 is an abject failure.
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It's amazing anyone would think a touchscreen where one has to poke around hoping to hit the right spot with a finger, could in any way be superior to a manual switch in an environment where accuracy under pressure is paramount.
Yeah. I have about a 50:50 shot at hitting within a cm of the right spot on my car's touchscreen unless the road is quite smooth, and I find it hard to belive that a fighter would be smoother than a car.
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Which is why my car's touchscreen buttons are over 2 cm wide, and edge-aligned. Things need to be designed for their use case.
And FYI, if you read the article, he actually loves the amount of information the displays give him. He just doesn't like how he has nowhere to brace his hand when it's bumpy (e.g., buttons in the middle of the screen, can't brace the hand against the edge of the screen). Bracing signific
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If they're going to be edge aligned, why not do it like ATM screens where the buttons are physical and go around the screen?
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-- And FYI, if you read the article, he actually loves the amount of information the displays give him. He just doesn't like how he has nowhere to brace his hand when it's bumpy (e.g., buttons in the middle of the screen, can't brace the hand against the edge of the screen). Bracing significantly increases touching accuracy.
Most pilots love glass displays - particularly over the 6 steam gauges. (In the civilian world, it's common to have both, glass and steam gauges as the fallback)
But glass displays do not
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Yes and no— the touchscreen gives them a chance to refine and reduce pilot workload. It should not be used for everything obviously, but if you can reduce a sequence of four switches via a single touch for a script it is a win. If you can eliminate the need for any interaction you have a bigger win.
Obviously it takes time for pilots to adjust, and most speed and safety-critical actions would be inappropriate to place solely on a touchscreen seven menus deep.
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Any primary control that is not within reach of your hands' resting position is not in the right place. Your hand is not supposed to rest on the centre console - it's supposed to be on the wheel.
(Okay, this is where I sheepishly admit that I spend 95% of my time in autopilot, so rather than hands on 10-and-2, my hands are on "7 and not-on-the-wheel".... but that's specifically because with AP engaged, you're no longer driving, but rather just supervising)
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Seriously, who drives with two hands on the wheel the whole time. I never ever do that unless its quity windy.
Re:Who would have guessed? (Score:4, Informative)
Seriously, who drives with two hands on the wheel the whole time. I never ever do that unless its quity windy.
Those of us who know how to properly drive.
Re:Who would have guessed? (Score:4, Insightful)
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Touchscreens have been used in military aircraft since the 90s, although not necessarily by the pilot, but rather by navigators and onboard radar operators. The issue normally is there are so many things you can do that there's no way you could put enough buttons in the cockpit to do everything. For example you can control a fleet of sidekick dro [defensenews.com]
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You missed the 20% failure rate?
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Thats impossible, for the same reason sports computer games only let you control one player at a time.
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Now they switched to new touchscreen ATMs (with shitty plastic buttons) and it takes minutes.
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As has been pointed out countless time on here, a physical knob or button is superior in every way to a touchscreen when it comes to simple tasks such as turning your radio on or off, changing channels, adjusting temperature controls and so on.
Allow me to push back a bit.
For common operations, and for things you're going to want to fiddle with while getting shot at/in a cockpit filled with smoke or flames/while avoiding crashing/while landing on a carrier (but I repeat myself), yeah, physical switches are going to be really handy. I don't think we want throttle controls to be like the transporter sliders in ST:TNG.
(Off topic, but is there an in-universe explanation for why there were three sliders and why they're not yoked together? When would yo
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You jest but it's actually true.
I've been in many military meetings where the only objective is to appear busy enough to get next year's budget. They weren't even pretending otherwise.
.
I hate touch screens for many things (Score:3)
Hopefully the eject seat isn't wired up to it...
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Ejection systems are typically completely isolated, self-contained systems. This is because they're designed to be used in scenarios where aircraft has suffered catastrophic damage, which may include total loss of power, electric systems, hydraulic systems etc.
Re:I hate touch screens for many things (Score:5, Funny)
Maybe the ejection seat has its own little embedded 4-inch touch screen down on the armrest.
[Touch to unlock eject function screen]
Do you really wish to eject? WARNING: This will result in loss of the aircraft.
Type Y-E-S in the text box:
[ - - - ]
Limited time offer: Get a one-month free trial of the Ejection Seat Pro upgrade. [Click here] for a list of benefits including live chat support and all-weather finder beacon. Cancel your subscription any time.
[Intall Now] [Maybe Later]
Disclaimer: This ejection procedure is a last resort. We will make every effort to safely remove you from the aircraft, but there is no guarantee that you will actually survive the situation. High speed collision with parts of the aircraft may occur. If you do land safely, we cannot guarantee that you will not be captured by hostile parties.
[Got It]
[Swipe right to eject] [Swipe left to cancel]
Re: I hate touch screens for many things (Score:5, Funny)
Re: I hate touch screens for many things (Score:2)
I'll be fuck it, I'll just put on the old parachute, pop the canopy, and jump out ...where is the rip cord, fuck? A touch screen?!
[Are you sure you want to deploy the chute? Type out "Y e S" exactly as shown..]
Fuuu..[SPLAT!]
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So this requires a good degree of tie-in to the plane's central nervous system. Hope those sensors are reliable!
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Automated ejection systems are usually reserved for very special purposes. In case of Yak-38, the problem was similar to one experienced in Harrier during vertical take off and landing. Loss of thrust in one of the control thrusters would cause aircraft to rapidly roll over and slam into the sea/ground upside down. This failure leading to disaster was so quick that pilot had no real chance to react in time to eject manually. Soviets addressed this problem with automated ejection seat that kicked pilot out o
Comment removed (Score:4, Insightful)
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Same here. The issue isn't that buttons are on the screen - it's that your hand has to be braced, or it's going to wobble around. I can't imagine having my hand not braced while flying through turbulence and trying to press small buttons in the middle of a screen.
It's easy to experience (Score:2)
Try using a touch screen while driving on Illinois interstates. It's just as violent as turbulence in a fighter.
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Notice the bar running along the bottom of the screen, allowing you to brace your hand against that.
https://techcrunch.com/2020/05... [techcrunch.com]
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The problem of how to create a dynamic UI with the reliability of physical buttons was solved decades ago.
Because those UI researchers decades ago regularly sent lots of time upside down while pulling 4G's. You just program the logic to guess what the pilot needs and have the right button track the pilot's finger until he hits it. So Simple!
Ford tried that.... (Score:2)
...and ended up reverting many of their controls back to mechanical controls. They shockingly (not) found out that drivers lost concentration when they had to to navigate a touch screen. Can't imagine what it would be like for a fighter pilot. Just because you CAN do something doesn't mean you SHOULD.
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Sweet! Now do Tesla.
Rambling (Score:2)
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modern missiles can kill a target from 100 miles.
which begs the question why we need airplanes with human pilots in the first place.
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That will never happen for starters Russia is massive, a F35 simply hasnt got any range, and secondly trying to even cross the border will cause a nuclear response, remember Cuba?
What if (Score:2)
Not as big as deal as one would think (Score:4, Informative)
The F35 is mostly designed as a long distance fighter. It's all about the sensors, com, nav and stealth. Only the F35A has a gun, the F35 B and F35 C just use missiles and bombs. Those are not as time sensitive. That is if you fire a bomb or missile 1 second late, the weapon will still likely hit.
The sensor + com is designed to integrate with other networked units. So having a friendly F35 fly in your area gives you knowledge about about what is going on, helping you fight. Pilot doesn't have to do anything.
Not saying it isn't a flaw, but the F35 was plagued for years with rumors of major flaws that would cost a ton of cash to fix. Turns out they are being made cheaper than projected and generally be accepted well.
Especially the F35 B that can practically land on a helicopter pad, even if it needs more runway to lift off.
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F-35 is not a fighter. It's a light strike/light reconnaissance aircraft. Which is the role in which the only nation that actually uses F-35 for combat uses it for. All other functionality is "checkmark" level of inclusion. It's a "fighter" that can't carry ordnance to have any kind of a meanignful fight, gun that is utterly useless for air combat as attempting to fire it literally jerks aircraft to the left, pulling it hopelessly off target and sprinting ability significantly slower than any gen 3 aircraft
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You gave a more detailed description of what I said, but failed to realize three things:
1) You underestimated their power. Yes it caries about 2 missiles and 2 bombs (which is why you think it is not a fighter) in Stealth Mode. but that is only internally. Once they take out the radar, they can load it for bear on the wings. Yes this destroys it's radar - you only do it after you have air superiority. Which brings us to...
2) You are totally wrong about what the US/Europe needs. We need this exactly a
You realize we did no guns before, it failed (Score:3)
It was put it mainly because idiots in the old guard Air Force agreed with you and wanted more air superiority.
Those old guard Air Force "idiots" lived through, some of their friends did not, the last era in which guns were deemed obsolete and desk jockeys declared that a pure missile aircraft is all you need.
The Navy and the Marines said no thank you, we don't care about that.
Nope, they care very much about guns for close air support. They have a gun pod they will mount externally.
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>You are totally wrong about what the US/Europe needs. We need this exactly as much as Israel does.
Bombing Middle East is no longer on the books as the main threat for Europe or US as it remains for Israel. It's now near peer to peer adversary engagement in Russia and China. For that role, F-35 is simply irrelevant.
>Once they take out the radar, they can load it for bear on the wings.
And then you realise that pretty much every fighter from 3nd gen up has a solid air to air radar. And then you realise
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The gun was added so that the F-35 could do ground support. The A-10 is currently being flown by the Army and there is a big pissing contest over who flies the planes between the Army and Air Force. The Air Force doesn't want the Army to fly planes as it cuts into their responsibility but they don't want to take over the A-10. (I don't know why as it's perfect for ground support. Yes, it's old but an update would be better than a replacement.) Anyways, the A-10 is going away and the responsibility for groun
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Fun part: everyone in the F-35 program begged for software access. All were denied but one.
Israel.
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The headline distorts the story. There are multiple quotes they could have chosen, but here's another one by the same person:
"Having bashed the interface, the way this jet displays information to you is incredible. The sheer amount of situational awareness I gain from this aircraft and its displays is like nothing I’ve experienced before."
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I've had similar problems with touchscreens... (Score:3)
Simple solution: don't use it (Score:2)
F-35s and many other jet fighters have HOTAS (https://en.wikipedia.org/wiki/HOTAS), a system which allows control all vital and flight functions without removing their hands from the controls. But I suppose that HOTAS won't allow controlling all functions.
In that case, it would be better if they put screen-side buttons as well as touch.
Well, bummer. Another example of what happens when you try to solve an already solved problem.
I think you just interpret the term wrong. (Score:2)
"Having all critical switches on the stick and throttle allows the pilot to keep both "hands on throttle-and-stick"
Critical -> Situational Awareness
However I think there are also very important actions that are not critical in a certain situation that aren't covered by HOTAS
HOTAS targets critical situations like engagement, but even a fighter jet is called a fighter jet I bet it's way more flying than fighting.
https://en.wikipedia.org/wiki/... [wikipedia.org]
Where's HUD? (Score:2)
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HUDs to display information are great. Touchscreens to activate commonly needed controls, not so much.
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The article says they got rid of it and put it in the helmet.
This is why physical buttons and switchs are used (Score:2)
Sounds like madness (Score:2)
The problem is so common that every person in the world with a modern mobile phone can relate to it. Add to it the G forces fighter pilots regularly experience and it becomes madness. Pilots will have to look at the screen each time and take their eyes of a target to press a button or flip a switch. Nor will they be able to develop muscle memory when they cannot trust a touchscreen to work flawlessly. And when they figure this issue out only now and didn't think of it during development then one can expect
Touchscreens are inherently poor for fighter use (Score:4, Insightful)
Traditional cockpit ergos reflect the need to operate controls BY FEEL OF DETENTS, TOGGLES AND OTHER TACTILE FEEDBACK. Flying a 9G combat aircraft is not the same thing as playing Angry Birds on a smartphone. Car makers get away with it because auto buyers are the utterly tech-illiterate majority but HOTAS would be an improvement there, too as any gamer knows.
HOTAS plus MFD switchology and dedicated manual switchology on control boxes isn't proven since before WWII by accident. You can reach down and find the correct switches without taking your eyes off the HUD or MFDs. (Maintainer here and it ain't difficult.)
MFDs are a partial solution (far superior to touchscreens) using a border of tactile mechanical switches whose function may change with the display selected.
OTOH touchscreens are used to replace mechanical switches solely because they're dirt cheap thanks to substitution of software for hardware. Touchscreens will be forced on users everywhere manufacturers can get away with it because money. User interface is only a consideration on firearms (the finest historic examples) and aircraft, but some bright-eyed spectator thought touchscreens would be cool. Unfortunately they FORCE aircrew to look at them (not just to SCAN the image as on an MFD, but to then stab a finger (fingers live on hands live on arms which must be outstretched from the recumbent-for-G-reasons aircrew) at them while multitasking under G-load in combat or training.
That's pants-on-head stupid any everyone who signed off on such nonsense should be ashamed of their grotesque ignorance of aircraft operation. While using iPads instead of dead tree checklists for reference works (mostly unless they overheat in a cockpit in the sand box) because referring to a checklist is done somewhat at leisure and NOT an act of controlling the machine itself, that's not controlling the machine itself.
I expect many more human interface problems because UI designers love cute art and despise users. Modern UI designers value shiny objects for tech-helpless users but pilots are the opposite and need GRANULAR system control, not stabbing a (Nomex-gloved) finger at a touchscreen.
The MFD concept is proven reliable (and could make for a dandy "touchbar" below a notebook screen much better than multimedia keys on old keyboards) and should be retained.
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OTOH touchscreens are used to replace mechanical switches solely because they're dirt cheap thanks to substitution of software for hardware. Touchscreens will be forced on users everywhere manufacturers can get away with it because money.
My grandmother is legally blind. She can see vague shapes and shadows but is otherwise incapable of reading a book or navigating a menu. Guess what her new washingmachine has? A f$cking touchscreen instead of a dial. So now that instead of three-clicks clockwise for cottons and eight clicks for dedicates we had to glue IBM nubbins onto the display and force her to memorize every sequence for every program she wants. Bullshit. Don't get me started on flat design and gray-on-gray UI choices. It's almost has
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Dishwashers used to have a dial to select the type of wash and the length of time. When it was done the dial would stop at "Clean" and remain there until someone moved it to "Dirty" or set the program to wash the dishes. Now dishwashers have lights that indicate the clean status but as soon as you open the door or if the power goes out for a microsecond the light goes out. It's brought in a bunch of different hacks for people to remind themselves whether the dishes in the dishwasher are clean or dirty witho
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Worse than the Avro Arrow (Score:2)
They're re-learning all the same lessons and it's costing a hell of a lot more... for a plane that isn't great in a dog fight
Distracting from 'situation awareness' (Score:3)
My experience (Score:2)
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A hundred manual switches? (Score:2)
Could have left away the "In the F-35 ..." part. (Score:2)
Touchscreens: Kill them with fire.
(And don't even try any dichotomies on me.)
Turbulence (Score:3)
I fly general aviation aircraft that mostly have Garmin GPS and radio units in them. I can say for sure that the 600 series which has some touch screen functions on small screen in addition to tactile buttons can really be a challenge to use. In smooth air it's quite nice and easy to operate. In even light turbulence it really becomes a challenge to accurately use the touch screen. It can take two or three tries to correctly type in a 5 digit radio frequency. The backspace key is also a touchscreen button, so it's easy to make mistakes trying again. In moderate turbulence it is nearly impossible to use without someone else's help. The 700 series is a little easier to use because it has a bigger screen and the buttons are bigger touch targets.
I can only imagine how much of a pain in the ass it could be to use touch screen functions in a fighter unless the interfaces and bezels around the touch screens were perfectly designed.
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Well, YES.... (Score:2)
When the air is turbulent and the fighter is rolling and pitching, and the pilot has to extend his arm to touch something, it would be good if every casual touch didn't instantly do something before the pilot gets a chance to ensure that he's touching the right part of the touchscreen. I have that problem with the touchscreen of the navigation system on my new vehicle, even when the road is smooth.
Engineers working on touchscreen designs need to be strapped in to a seat that pitches and shakes so that they
OK Plane (Score:2)
THis can be solved... (Score:2)
How many levels does the menu have? (Score:2)
Yes, is this customer service? I'm havin' problems with my new F35. It started flying around shootin' people. Uh huh. Okay. Ohhh, so I press "menu", then "function", then "enter".
Form over function (Score:2)
Yes there are reasons why fighter jets still use old fashioned switches and buttons, why the Space Shuttle used radiation hardened processors that were over a decade or two behind what you would find in a desktop PC, and why most military gear isn't so sleek looking.
So what happened with the F-35? Did they replace all of the designers who put function and reliability first, and didn't even think about what's cool to the masses with teenagers?
MFD Buttons Were Better (Score:2)
Re: Star trek has touch screens (Score:3)
They also have fifteen minute discussions on the bridge during a "dogfight".