Adobe Brings New Creative Cloud Apps To M1 Macs and The Web (arstechnica.com) 11
During Adobe Max 2021 today, the company announced new features for Creative Cloud's various iPad apps, two more applications running natively on Apple Silicon Macs, and new web versions of some apps, among other things. Ars Technica reports: Adobe said it is adding or improving AI-driven tools across the suite, including an updated Object Selection Tool for Photoshop on Desktop. And some AI tools previously seen in Photoshop, like the Sky Replacement tool, are headed to Lightroom on Mac, iPad, and iPhone for the first time. The iPad version of Photoshop will gain support for RAW images and is getting several new tools and the ability to convert layers into Smart Objects. Illustrator for iPad is getting some improvements, too, most notably the ability to vectorize images and track version history and revert to earlier iterations. Further, After Effects and InDesign are getting Apple Silicon support on recent Macs.
It's not all about native applications, though -- Adobe announced this week that it will bring versions of Photoshop and Illustrator to the web. The web versions won't be as robust as the desktop versions, but they will let you make minor edits and provide a way to share and discuss work with colleagues or clients. The apps will allow users to review work and leave comments without launching a native version of Photoshop -- think of it a bit like a stripped-down version of InVision that exists directly inside the Creative Cloud ecosystem. Adobe also said it's launching a system built into Photoshop that can, among other things, "help prove that the person selling an NFT is the person who made it," reports The Verge. "It's called Content Credentials, and NFT sellers will be able to link the Adobe ID with their crypto wallet, allowing compatible NFT marketplaces to show a sort of verified certificate proving the art's source is authentic."
It's not all about native applications, though -- Adobe announced this week that it will bring versions of Photoshop and Illustrator to the web. The web versions won't be as robust as the desktop versions, but they will let you make minor edits and provide a way to share and discuss work with colleagues or clients. The apps will allow users to review work and leave comments without launching a native version of Photoshop -- think of it a bit like a stripped-down version of InVision that exists directly inside the Creative Cloud ecosystem. Adobe also said it's launching a system built into Photoshop that can, among other things, "help prove that the person selling an NFT is the person who made it," reports The Verge. "It's called Content Credentials, and NFT sellers will be able to link the Adobe ID with their crypto wallet, allowing compatible NFT marketplaces to show a sort of verified certificate proving the art's source is authentic."
Convenient event name (Score:3)
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The whole "Web Apps" thing is like the old Crysis game meme. No matter how powerful your computer is and how fast your internet connection and latency can be, it's never going to be enough because the people developing those Web Apps run them locally and are completely unaware of real-world performance until it's too late to cancel everything and start again correctly from square one.
Web apps. (Score:2)
Sort of a Stadia for applications.
but with RAW data overages can rackup unlike most (Score:2)
but with RAW data overages can rackup unlike most video games unless they have like 50M+ saves
Bastards.. (Score:2)
I know that the new MBP will sell well, but as of right now, their userbase is smaller than Linux, yet how amazing that Adobe can release software for the new Macs and not for any Linux distro.
I wonder who and much are they getting paid to continue ignoring Linux.
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I wish Apple would just buy Adobe, dump all the monthly subscription bulls**t, port it to Metal, write a thin shim that lets you link Metal API code against DirectX so that they can keep the Windows version running well enough (but so that it will be slightly better performance-wise on Mac), and integrate it better into Apple's overall ecosystem.
Imagine a world where Adobe's apps properly support new hardware architectures on day one instead of a full year later (or worse, 15 months later like their first
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I think the M1 based Macs have sold very well comparatively - Adobe has waited for several months already since the M1s have been out a long time already.
It's also just another compilation target on MacOS - so Adobe didn't really have to do much ot
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It's also just another compilation target on MacOS - so Adobe didn't really have to do much other than select a new option in Xcode to build a multi-platform binary, so adding support probably didn't take all that much more work.
At least back in the day, Photoshop contained a lot of assembly language code to provide optimized versions of key routines for performance reasons. So that might not actually be true for that app specifically.
Whether it's still worth doing that or not is a separate question, as is whether other Adobe apps contain similar amounts of CPU optimization. My guess would be "no" on both counts.
Well that's fine. (Score:2)
Now do Linux. Any flavor.