Minecraft Seeks New Revenue as Gaming Growth Slows (yahoo.com) 20
Mojang Studios, the creator of the globally popular video game Minecraft, is diversifying its revenue streams amid slowing growth in the gaming industry. Chief Executive Asa Bredin revealed in an interview that the company is exploring new partnerships in merchandising, education, and content streaming. The company is also venturing into film and television, with a Warner Bros. movie adaptation set to premiere in April and a Netflix series in development. From a report: Mojang's push follows repeated forays by Nintendo and Sony Group to broaden the appeal of their gaming properties at a time that spending in the industry has hit a lull. Nintendo is developing a live-action film based on the Legend of Zelda franchise, following the blockbuster success of The Super Mario Bros. Movie, while Sony has turned The Last of Us into an HBO series and created games based on the Spider-Man movies.
Growth or else (Score:2)
Because if you aren't growing revenue you might as well not exist.
Re: (Score:2)
Re:Growth or else...but less gamers aging in (Score:2)
Demographics are that there are less young persons aging into the pre-teen gaming years....
Re:Growth or else (Score:4, Informative)
The Public Corporation has an Embedded Growth Obligation to shareholders.
Absolute revenue and profit don't matter nearly so much.
I'm glad Notch got his but Herobrine is here to stay.
Re: (Score:3)
What you can't do however is have a fixed product that everyone and their dog as already bought and has no need to buy again. I guess you can if you have next to no cost of operation and you just pay out dividends to shareholders. Unfortunately that's not Microsoft's model and s
It's tiiime (Score:2)
Re: (Score:2)
Roll out the OS as a service subscription model, Maybe 20 dollars a month for the privilege of using the most popular Operating system in the world. And the fans will try to turn in into a flex.
Whoa was there a typo saying Microsoft at first? I'd just issue a writ of me being a dumbass, but I see someone else did the same as I did.
I don't thiiiiink sooooo . . . (Score:2)
Re: (Score:2)
That's not up to Mojang Studios.
I know - I'm just trying to figure out how two of us read that as Microsoft.
Re: (Score:2)
Re: (Score:2)
I clicked the link and RTFA. You?
Nope - I hope that doesn't bother you. If it makes your day when I make a mistake and admit it, then I'll be your cabana boy today. 8^)
Re: (Score:2)
Think of the stakeholders please! (Score:3)
Re: (Score:3)
Revenue in the studio’s consumer products business, ranging from clothing to plushy toys in claw machines, has doubled over the last two years, she said.
It's their own fault for being so successful, if you doubled once why aren't you doubling again? The reward for success today is the privlege of getting milked until nothing but dust remains.
easy money! (Score:2)
all we want is more ads inserted into our games! please! more ads! please!
Oh Good (Score:3)
Another video game movie. Because when game developers make movies they always do so well.
What is it about science people that make them believe everything except science is easy?
Spiderman Games (Score:1)
Wonderful! (Score:2)