Why It Is Difficult To Resize Windows on MacOS 26 (daringfireball.net) 95
The dramatically larger corner radius Apple introduced in macOS 26 Tahoe has pushed the invisible resize hit target for windows mostly outside the window itself -- roughly 75% of the 19Ã--19 pixel clickable area now lies beyond the visible boundary. In previous macOS versions, about 62% of that resize target would fall inside the window corner.
Apple removed the visible resize grippy-strip from window corners in Mac OS X 10.7 Lion in July 2011. The visual indicator had served two purposes: showing users where to click and signaling whether a window could be resized at all. Users since then have relied on muscle memory and the reasonable assumption that clicking near the inside corner would initiate a resize. DaringFireball's John Gruber advice: don't upgrade to macOS 26, or downgrade if you already have. he wrote Monday: "Why suffer willingly with a user interface that presents you with absurdities like window resizing affordances that are 75 percent outside the window?"
Apple removed the visible resize grippy-strip from window corners in Mac OS X 10.7 Lion in July 2011. The visual indicator had served two purposes: showing users where to click and signaling whether a window could be resized at all. Users since then have relied on muscle memory and the reasonable assumption that clicking near the inside corner would initiate a resize. DaringFireball's John Gruber advice: don't upgrade to macOS 26, or downgrade if you already have. he wrote Monday: "Why suffer willingly with a user interface that presents you with absurdities like window resizing affordances that are 75 percent outside the window?"
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Because some designer thought that windows borders are bad, but the reality is that those windowless borders are a horror.
Re:LMAO SERIOUSLY (Score:5, Funny)
[...] those windowless borders are a horror.
Indeed! Even worse than borderless windows.
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In Russia, the borders are windowless.
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Part of the ongoing enshittification of user interfaces, right up there with #fafafa-on-#ffffff interface elements, clickable things that leap out from under the cursor only to be replaced with something else (often spam) 20 milliseconds before being clicked, and the requirement to close things by clicking precisely on the one pixel in the middle of the "X", with a click anywhere else activating whatever spam popped up instead of closing it. Who ordered any of this shit?
Sure, the Windows 3.1 interface was
Re: LMAO SERIOUSLY (Score:3)
When windows had rounded corners, you could still resize them by clicking on the visual element. Macos doesn't do it that way, if you click on the visible part, it does nothing. You have to pretend that it's a square corner, and click where that corner would be, even though your mouse is actually hovering over whatever is behind the window.
This whole release feels like apple decided to put a windows 7 theme on macos, complete with round corners and frosted glass, only they forgot that their window manager d
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I seem to recall that I could resize windows in Windows 3.11 and fvwm Maybe there was a lot to be desired in other aspects, but the core functionality seemed present 30 years ago.
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what an absolutely retarded response. the issue is with some invisible edge around the screen. but sure be a snarky faggot and im sure people will want to talk to you.
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I genuinely I didn't mean to come off like an asshole in my previous post, but I see how it could be read as dismissive.
Most software design, especially with user interfaces, is subjective. I think it is arrogant to assume that one's own use case and expectations are the only possible objective reality. In the case of on how a window should be placed after you close an application, there are several papers on state and user interfaces that offer different perspectives.
Has the quality gone down hill between
Re: LMAO SERIOUSLY (Score:2)
Did you ask for you money back
Re: LMAO SERIOUSLY (Score:2)
how do you get money back when it comes preloaded on a laptop?
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There is a very limited number of countries where you can obtain reimbursement of unused OS licences. There is the Refund4Freedom initiative from the FSF Europe https://fsfe.org/news/2025/new... [fsfe.org] that works in Italy. It also works in France for many years based on a law that bans tied purchases (items sold together such as laptop + OS must also be provided individually on request). It wouldn't work for the case of the OP as you must ask within days of the purchase (and must not have activated the licence).
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Return the entire laptop to the retailer. If they don't accept it, do a charge back.
No idea if that will actually work. But in countries with few consumer protection laws you have to get creative.
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And why have the 'X' right at the corner? There's one pixel between resize and close. Dumb. The whole rest of the title bar is unused.
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I liked the aesthetics of BeOS with just a little tab with the title and window buttons, instead of this huge unused bar.
Actually grabbing onto such a window when it is buried in a messy pile can be a bit of a challenge, but there are ways around that with sane modifiers to "grab" windows.
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Back when screen size was a REAL problem, people weren't upset with title bars, it wasn't a serious problem to change... except in BeOS; where it was annoying to have a tiny grab space and slower to see the size of the window. Today we have tons of pixels and people obsess over space to the point of going backwards... and yet we waste tons of space with toolbars and "ribbons" and menu bars on EACH window...giant icons that are NOT iconic so they must be huge when it's amazing how well it worked with 8-16 p
Re: LMAO SERIOUSLY (Score:2)
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Remember when you didn't need to visit every open application to find out which one it was, because the icon in the taskbar for the program needing attention
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I agree regarding Mac OS. Windows peaked with Windows 10. XP was better than 8, though. Windows 11 is better in some ways than 10 but worse in the privacy aspect. Windows 11 stable and highly usable. Ubuntu/Linux desktop has gotten a lot better, but anything serious requires a command line, which is a pain in the ass.
Re: Just like Windows with XP (Score:2)
" Windows peaked with Windows 10. "
You mean with always on spyware and ads in the start menu? GTFO.
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Do you use GrapheneOS on your phone?
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No, I want my bank app to work. I used to do shit like that, but then I decided I wanted battery life and app support. But you cannot trust any phone because of the baseband processor, so who cares?
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Baloney (Score:5, Interesting)
I've been on 26 for a while.. (months, when did it come out?) And I didn't even know this was a thing. And yes I do resize windows a lot, and would definitely notice some annoying shit like that.
Re:Baloney x 2 (Score:2)
I'm on 26.3 right now (developer beta) and I have used each iteration of 26 Tahoe along the way. I've had no problem resizing windows.
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Janky how? First off, I hardly even noticed that I was dragging in empty space when I resize a window in MacOS 26. I think I did realize it once or twice before, but not as a big deal. Muscle memory directed me to the corner of the windows and I drag it. Maybe in my brain the window is still "square" except that corner is transparent. I'm struggling to see what the problem is. You can still resize windows. If you want to argue nerd-level UX/UI technicalities: if they made it such that you could click within
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It's yet another example of a first world problem.
Move the cursor until it changes. Click, resize, release.
Same as it ever was.
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I agree, the cursor changing is plenty of indication that resizing is going to work. I've relied on that for a long time, on multiple operating systems. Removing button-like edges that once were used to indicate resize borders and corners is a good thing.
Material Design! aka Fluff Over Function. (Score:2)
- Fluff over function.
Not even the worst part ... (Score:5, Interesting)
Apple removed the visible resize grippy-strip from window corners in Mac OS X 10.7 Lion in July 2011.
What chaps me is the mouse cursor, which does not change, not one iota, over about 90% of that grippable area. If we got a 'resize' cursor image over the territory that could be grabbed, all of this would be a non-issue. Instead, the cursor flips over 1/n the width of the human hair, with n=the number of people bloody sick of interface changes for no damned reason.
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That's not what I am seeing. The cursor changes in exactly the same area where grabbing it will resize.
However: the cursor does not change when pointing at windows belonging to other than the active application, even though clicking does resize them. This IMHO is a bug they should fix.
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That's not what I am seeing.
Funny, I'm seeing that a lot in the comments; I'm on 26.1; perhaps a fix awaits in 26.2 :-)
I find the behavior inconsistent on 26.1. With the window *definitely* in focus, I still can move the cursor from outside the window slowly through the corner into the window with no change. The misbehavior seems more consistent outside->in rather than vv.
I mostly did user interface work prior to retirement ... weird behavior is par for the course!
That shows another problem (Score:4, Interesting)
Why doesn't the cursor change when it is on the point where one can resize the window?
I understand why electron apps reinventing the wheel fuckup basic UI guidelines (and for example forget triangle filters so menus become almost unusable), but how can a native UI on macOS fail to change the cursor when it is at the point for resizing the window?
Re:That shows another problem (Score:5, Informative)
Im on an MacOS 26 machine now and it definitely does, if the cursor hasn't changed I can't resize the window and when it does change I can. I have a reasonable space both inside and outside the window to resize.
Sure the grippy thing is gone but it doesn't seem any harder to resize a window and I certainly get visual feedback
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The video in the blog article looks otherwise. Or doesn't the screen recorder show the cursor changes?
Re:That shows another problem (Score:5, Informative)
"Why doesn't the cursor change when it is on the point where one can resize the window?"
It does change on my 26.2 Macs. It changes from the usual pointer to what appears to be two diagonal arrows. And it does this for approx. 1/4 in square in the bottom right on my MB Pro 14 in. screen, M3.
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It looks like it does not change when pointing at inactive windows, even though you can resize them. Pretty bad behavior imho.
I dislike OSX but... (Score:1)
Re:I dislike OSX but... (Score:5, Informative)
I don't know what you're considering popular, because in my testing of "popular" Linux distros with various desktop environments I have never had something like this. GNOME and KDE, the two most popular environments regardless of distro, both have plentifully large zones for resizing.
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Yes, large ZONES. However the resize TARGET is often very small. On Ubuntu Mate it's 2 pixels on my desktop (which is scaled 200% so the default is probably 1 pixel). The target is the UI element you aim your mouse at. That's the visible window border. The resize zone only extends PAST that target and very annoyingly not before it. If I look closely there's a shadow along the edge of the window (not visible with darker windows/wallpaper behind it) and that entire shadow is the resize zone.
But it's sti
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No. It's not. The biggest barriers are drivers and software.
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On every DE I can think of, including Ubuntu's awful Mate, you can change the thickness of the window borders system-wide. So most of your points are moot.
which due to UI lag isn't always trustworthy
If your UI is lagging, then either your hardware isn't good enough to be running it or the UI is garbage - which has nothing to do with the functionality or design of the window resizing.
If they want to keep this outside-the-window zone, then they need updated mouse pointers.
If you think the defaults need updated, then update them. There are plenty of other options. The default cursors that look like arrows pointing in opposite directions is
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There is no pre-installed GUI to change border thickness. The pointer sets are linked to your overall theme and you can't select, view, nor change individual parts of the sets. Windows 95 let you change all of that and far more from only two, easy to use GUI windows. Modern Linux GUIs seem to require you to learn a custom, HTML based theming language and edit those files raw.
Oh, and after I finished looking at those settings on my laptop I got a crash report: "marco crashed with SIGSEGV in meta_display_s
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There is no pre-installed GUI to change border thickness.
Maybe on Ubuntu Mate. Which is a garbage distro and a garbage DE. I have a dropdown with 10 different options for how thick to make the borders with KDE.
The pointer sets are linked to your overall theme
Another limitation showing off how shitty Ubuntu Mate is, because almost everyone else can change them separate from the theme.
Oh, and after I finished looking at those settings on my laptop I got a crash report: "marco crashed with SIGSEGV in meta_display_set_cursor_theme()"
A Mate specific crash because Mate is garbage.
The UI lag was referring to older computers.
It doesn't matter. Same rules apply. You either find something that runs on the hardware smoothly the way you want or you upgrade the hardware. If you can't do either, than you accept th
No longer any keyboard shortcuts on Mac? (Score:2)
I disabled window decorations for flux/openbox on Linux years ago because using a key and mouse was more effective and made my desktop completely distraction free, as well as eliminated the space waste of the title bar.
I no longer have to aim every time for that thin line on which I have to click and hold.
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How is a line, that keeps the text of one window from looking like it runs into another window, distracting?
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text of one window from looking like it runs into another
Not an existing problem. :-p
And different things affect different people. Might want to think about that.
Linux has this solved long time ago (Score:5, Interesting)
Re: Linux has this solved long time ago (Score:2)
Also works on any decent WM.
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OMFG! (Score:2)
This is amazing! Why did no one tell me sooner?
But, there is a variation in which direction you can adjust(horizontal, vertical, diagonal) depending on where in the window you click. That will take some getting used to. But otherwise, AMAZING!
Similar issue in Windows 10 & 11 (Score:1)
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To me MacOS has always had a nice UI and they made good design choices. Who doesn't understand UIs is MS and whatever the Unix/Linux crowd uses.
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Clearly you don't know good UI design either, just like you don't know anything about Linux - since Linux mostly uses either GNOME which looks and functions almost exactly like MacOS, and KDE which looks and functions similar to Windows 10-ish; though there are other environments too. Microsoft always like halfway understands good UI design. Microsoft's issue is they'll get it close to good and then abandon it for something new in the next version but still have some weird amounts of leftover old UI. Like w
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- I believe it is called "excessive quantities of alcohol" - but it might be some other substance.
I've never had any issue (Score:4, Interesting)
I move the mouse to the corner, it changes shape, and I click and drag. Done.
I've never even noticed that this happens outside the window.
Scroll bars -- well they are a while other story.
But I don't see any issue with resizing.
I'm going to call this a PEBCAK issue in the author.
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Scroll bars -- well they are a while other story.
It's possible I'm missing what you're referring to here, since I always stay 1-2 major versions behind on macOS. But, assuming it's the "hide/show scroll bars automatically" mal-feature... at least you can disable that (and I always do).
I've always clicked on the outside? (Score:2)
I wasn't aware you could click on the inside until I tried it just now. I never thought about it too hard but always thought of it as grabbing the outside edge and stretching the window like a sheet of rubber or something.
My guess is they looked at user data and the vast majority of users do this as well?
Quit hiding functionality (Score:4, Insightful)
I don't need more window space if I can't use the product. Not only is this happening with OS's but it's happening with browsers and webpages with scroll bars. I'd rather be able to find the scroll bar than save 4-12 pixels worth of screen space, which is usually 1/2 to 1/4 the size of a font in the app. Is it worth it? No. The problem is OS's are mature and the UI people still need a job, so what do they do? Keep changing things that don't need to be changed.
NAILED IT! (Score:3)
These "UX" people are always trying to justify their employment; to be fair, it's habit as they had to fight to exist in the 1st place. Since UI has been broadened to UX, you'd think they would expand outside of breaking what works already!
The other problem is the psychologists who pioneered most everything are gone and the kiddies have so little background understanding. Even if you do study and find a slight benefit, the existing userbase's habits undoes those changes... Sure people resist change and you
I have a related problem with the MATE desktop (Score:2)
I have a related problem with most the MATE/GNOME 2 desktop themes. The window borders are 1 pixel wide making it exceptionally difficult to resize them. I try to hand-edit the desktop theme to widen them.
Seems to have been fixed in 26.2? (Score:4, Informative)
It was mildly annoying, not something to freak out about (unless one needs outrage clicks). Gruber needs to get a grip.
26.2 also seems to have fixed the bug that left volume and screen brightness popups on screen until explicitly dismissed. That was super annoying.
I am enhancing your user experience (Score:2)
Pray I do not enhance it any further.
That said, I've seen the single pixel resize problem on some Linux machiens and some test software I have to run on Windows XP. But it's weird that we created an entire new career of UX Designer and all they ever seem to do is hide things and make things worse.
"No-one needs to see the scrollbar!"
"No-one needs to resize a window!"
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It's the Garfield effect; it happens to every commercial product eventually.
First, the designers run out of "low-hanging fruit" that they can harvest to enhance the product... but sales still needs a new version every 6-12 months, or they can't market the product, so the designers are forced to make changes that improve the product only marginally.
Eventually the designers run out of ways to improve the product even marginally... but sales still needs a new version every 6-12 months, or they can't market the
MacOS gripe (Score:2)
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The thing that always, always frustrated me about MacOS was that there was no maximize in the sense of "fill the entire desktop with the window".
Double-clicking on the title bar of the application doesn't do what you want?
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Closing the usability gap with X.org (Score:2)
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Yeah, tell me about it. MATE/GNOME 2 desktop themes still have a 1-pixel window border.
Why though? (Score:1)
Almost never resize using the mouse/trackpad (Score:2)
I use Hammerspoon and a custom ini file to resize and reposition my windows using keyboard shortcuts. That is especially useful on a larger monitor like the 49" Samsung Odyssey G9.
I often place partition the screen vertically: one window in the left quarter, one in the right quarter, and the main window in the center half of the screen, all with a few quick keyboard shortcuts.
I don't see the problem (Score:2)
Did OSX every get maximize right? (Score:2)
Didnâ(TM)t notice (Score:2)
We reached peak UI in 1992 (Score:2)
With the OS/2 Workplace Shell. It's been downhill ever since. I would pay good money to have this shell on a modern OS, with anti aliased fonts usable on LCD monitors.
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Personal computer UI peaked in the 90s. It's been downhill ever since.
WTF are you talking about? (Score:1)
Bigger mouse cursor is even worse... (Score:2)
... Noticeable in macOS Ventura. :(
All the HCI research from the 70s and 80s... (Score:2)
All the HCI research in the 70s and 80s done by companies like IBM and Microsoft made huge advances in computer usability.
Now usability has been cast off to a bunch of art school dropouts who don't know anything, and our software suffers immensely because of it.