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XBox (Games) Businesses Microsoft

'Xbox Is Not For Sale,' Says Microsoft's Gaming Chief (windowscentral.com) 66

Xbox CEO Asha Sharma says Microsoft has no plans to sell the gaming business, telling The New York Times that "Xbox is not for sale" and that the company intends to take a long-term view. Windows Central reports: Microsoft's vast layoffs across the summer have hit Xbox in their thousands, with studios like Ninja Theory on the path to being closed, and others like Double Fine being divested completely. Microsoft has effectively shut down Halo Studios itself and handed off the franchise to Call of Duty showrunners instead, as Xbox aggressively seeks to restructure for its next decade.

[...] The NYT interviewed (paywall) Sharma recently covering the Xbox layoffs generally. The outlet said that Asha "did not stall" in declaring Xbox not-for-sale. "Xbox is not for sale. [...] We will do whatever it takes to set the company up for success, and we will look at the right partnerships, the right operating model and everything needed to achieve that. [...] We've got a long way to go with Microsoft and we're going to take the long-term view."

The NYT quite patronizingly called the comment a "bob and weave" seemingly unwilling to let go of the idea of divestiture. It's great shareholder bait; Xbox has long been an aspirational type of product, and it has been a loss leader in some regards. Microsoft CEO Satya Nadella has remarked in the past about how, despite the fact Xbox isn't a huge profit generator, fandom of the brand has led to lucrative deals for Azure on the business side of things. Yet, shareholders would love nothing more than for Microsoft to quit the difficult and risky game industry to dive all-in on AI psychosis products instead...

'Xbox Is Not For Sale,' Says Microsoft's Gaming Chief

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  • Uh oh! (Score:5, Insightful)

    by Local ID10T ( 790134 ) <ID10T.L.USER@gmail.com> on Wednesday September 30, 2026 @06:07PM (#66357698) Homepage

    That is what they always say right before announcing the sale.

    "It's not for sale."
    ...
    "Welcome to our new corporate owners."
    ...
    "We couldn't tell you because the negotiations were under NDA."

    • Re:Uh oh! (Score:5, Insightful)

      by ffkom ( 3519199 ) on Wednesday September 30, 2026 @06:21PM (#66357716)

      That is what they always say right before announcing the sale.

      ... or what one would say knowing that there are no bidders offering any substantial amount of money for that dead brand name, anyway.

    • Re:Uh oh! (Score:4, Interesting)

      by sg_oneill ( 159032 ) on Wednesday September 30, 2026 @06:35PM (#66357732)

      I think its implausible that it'd be for sale. The thing would be worth multiple tens of billions at the bare minimum because of all the game studios it owns AND a hardware division. Theres a LOT of IP in there.

      But actually recoupinng any of that? Doubt it.

      The XBox business just doesnt make a lot of sense.

      • Re: (Score:1, Troll)

        by rsilvergun ( 571051 )
        Dude the Epstein class has been routinely trading companies for tens of billions of dollars. Often with little or no hope of ever making a profit. One of the reasons the economy is constantly collapsing is that the "Job Creators"can take these absolutely fucking batshit insane risks and because they are too big to fail it's always worth it. If it blows up in their faces we bail them out and they get a cushy job from their buddies and if it pans out it's a huge increase in profits and career opportunities fo
        • Dude the Epstein class has been routinely trading companies for tens of billions of dollars.

          Yes we know the Epstein class love buying companies that lose literally billions of dollars. /s Please engage your brain.

      • by kriston ( 7886 )

        Xbox is like MSNBC.
        Microsoft said they never made a dime from either one.

    • Re:Uh oh! (Score:4, Interesting)

      by thegarbz ( 1787294 ) on Thursday October 01, 2026 @04:02AM (#66358042)

      Yes that's one scenario. The other scenario is that people say "It's not for sale." because of speculation that someone should buy it. That's been my own experience with my employer for years, we legitimately were not interested in a sale but media kept speculating on who would buy is *if we were*.

      Looking to the specifics here: Xbox has a potential to make lots of money. They did in the past. It was just their very recent actions were fucking stupid and need a correction (it's unfortunate that those corrections is to fire studios, rather than to spin them off, it sucks when a corporation comes in buys something and then realises it wasn't a good idea and then rather than hitting Ctrl-Z, hits DEL instead).

      Secondly who would buy Xbox in its current state? It's a money losing machine which would cause nothing but headaches. Buying things without a strategy to make a profit started this mess in the first place. I could see people willing to buy individual small studios, but not the cancerous behemoth that is the current xbox.

      • When did Xbox make lots of money? They were at least making a profit at one point but I don't remember it ever being large compared to revenues.

        • Before Microsoft bought Activision. Gaming as a service combined with a loss leader hardware never has high profit compared to revenues. But at several points the gaming division was raking in more revenues than the OS division, and that before they saddled the division with the cost of interfering with game production that is costing them dearly now. The xbox division has been continuously profitable since 2005 until covid.

      • I doubt Microsoft would sell Xbox.

        There is too much synergy between the gaming division and the hosting & services divisions. They can eat their own dogfood by hosting Xbox games on Azure and managing accounts and subscriptions and stuff via Microsoft Services. Having internal customers for your core profit centers is good business.

        And then there is the value of the gaming division itself. They have put a lot of money and effort into buying studios and IP. It has the potential to be a profit center

      • by CAIMLAS ( 41445 )

        The value I see in Xbox:

        1) Their vendor agreements re: distribution and sales for games.
        2) The OEM hardware channel profits/relationship.

        Frankly? I see 2 options.

        AMD is doing great. They're the only big players in the market I can see that understands how to grow a business instead of simply loot it. Xbox would potentially give AMD a big market leg up in their other product lines (namely, low power CPU/GPU). Xbox itself has always heavily depended on AMD hardware integration to run well. AMD excels at buyin

        • I like your AMD idea. They would have good vertical integration there, of the most important and expensive components. Plus it would be a way for them to finally get some competent programmers.

          But in order to really make it work they would have to go back into the RAM biz...

    • by kc-guy ( 1108521 )
      we lied, because there are no consequences when we do
  • ... and that they are just clearing out their remaining stock at excessive prices for the die-hard fan-boys :-)
  • Windows needs XBox (Score:4, Insightful)

    by hutkept ( 10503251 ) on Wednesday September 30, 2026 @06:30PM (#66357724)
    Windows' real only advantage over macOS and Linux is its gaming audience. Xbox is a huge part of making sure it's expanding that audience aggressively, since many gamers only play set-top rigs, and not desk-top rigs. If MS starts bleeding gamers, even on the set-top side, it means they're losing their foothold in defining the primary gaming platform, which is a huge part of their moat around Windows users. AI is adding generic uncertainty to the future of every vertical, so without loss of generality, it makes the most sense for MS to hold onto Xbox. That could change if AI can generate new games with a snap of the fingers in two years, but until that becomes clear, MS will not release its death grip on Xbox.
    • by thegreatemu ( 1457577 ) on Wednesday September 30, 2026 @06:42PM (#66357744)
      Preeeeetty sure corporate lock-in is about ten thousand times more important to them than gamers.
      • by ffkom ( 3519199 )
        The numbers are pretty clear: Xbox is relatively irrelevant to Microslop's bottom line, both in terms of revenue and in terms of profit. And that is reason enough for a corporation to abandon "that thing that dilutes our profit margins".
      • Preeeeetty sure corporate lock-in is about ten thousand times more important to them than gamers.

        Sounds like the number one now, so it will be number one to infinity and beyond argument.

        Yes - for years, Microsoft has done whatever it wants, and even if the customers grumble, they will come back and take it. And for years they have. Will they forever? There is no questioning that W11 has become a very unstable OS. I've been bit several times, my students were bit so many times that they wanted me to teach the class using Linux. A couple migrated their programs to Mac.

        So yes, I agree Microsoft wan

    • Not a lot of games are Windows only anymore. If you ask me their only real advantage is inertia.

      • Y'all know XBox is effectively running Windows, don't you? Makes developing games to run on both WIndows and XBox somewhat easier.
    • by pipegeek ( 624626 ) on Wednesday September 30, 2026 @07:21PM (#66357778)

      Windows' advantage over macos and linux is its rich fleet management software and its massive presence in large organizations. They've also got the fact that they're preinstalled on very nearly every laptop that isn't a mac or a chromebook. I wonder just what percentage of their userbase is gamers and whether it's north or south of 5%.

      • Yeah but Microsoft keeps making management worse, they add new things with no group policy support on the regular so you have to get into scripting to manage them anyway. Policy is great but only when they actually do the work.

    • by _merlin ( 160982 ) on Thursday October 01, 2026 @07:08AM (#66358172) Homepage Journal

      No it isn't. It's API stability. Linux changes stuff all the time, and pretty soon your old binaries won't run on new distros (unless, ironically, you're running Windows software with WINE). Apple deprecates APIs all the time and switches CPU every few years. For all its other faults, Windows is still better at keeping your software usable.

      • No it isn't. It's API stability.

        Too bad the operating System at present is not stable.

        I know, I am still pissed off that My M4 Mac is better than my Intel Macs in every way. We need to go back to 286's this business of changing things has to stop. 8^/

        You figure that inertia is going to hold 50 years from now? Also, there was a reason why my previous place kept a museum of windows and DOS machines. Because despite claims of stability, they aren't all that.

      • Backwards compatibility has always been Windows biggest strength, and it biggest weakness.

        Applications continue to work from version to version. Customers like this.

        But it means not changing older infrastructure that the old applications need in order to run. Even when they have replaced older code, they had to implement a compatibility layer to allow the old applications to keep running. This meant not fixing some problems, because the fix would break certain programs that users rely on -older applicati

    • Windows' real only advantage over macOS and Linux is its gaming audience.

      That is an interesting take - and I think you are exactly right. Otherwise, most everything else is just inertia, the installed user base argument.

    • dont know about you but there isnt a single modern game i wanna buy so why would i buy a console.
  • by PPH ( 736903 ) on Wednesday September 30, 2026 @06:36PM (#66357736)

    "We can kill it off ourselves. Thanks anyway."

    Tosses it on the pile of Zune, Bob, ME, OutLook, Clippy, IE, Cortana, ...

    • by Archfeld ( 6757 )

      "We can kill it off ourselves. Thanks anyway."

      Tosses it on the pile of Zune, Bob, ME, OutLook, Clippy, IE, Cortana, ...

      I came to post this but you did it well. Nice sense of history there.

    • You forgot, Microsoft managed to destroy the unbreakable Nokia!
    • by leonbev ( 111395 )

      Honestly, who would want Microsoft's XBox division? Isn't it losing money in the billions every quarter right now?

      Other than the IP for their few remaining successful game franchises, there isn't much worth buying here. They would be lucky to get pennies on the dollar for all the money they invested into it over the past 10 years.

  • What will a 'Game Studio' be?
    The era of parametric shapes and vertices and triangles and shaders will soon be done and gone.
    Game views, and the scenarios themselves will be generated on the fly, by request,
    rendered by some AI engine, to meet one's specific, custom view requirements.
    Music and voice too. It will be the way it's all delivered.

    Not yet, but soon. A way easier path to hyper-realism than having to model and light it all,
    and as we've seen, that they can't do it today without requiring an Nvidia spa

    • Geometry is dead

      Geometry defines a scene. Pixels are ultimately derived from some geometric scene description. Regardless of AI or no AI.

      Perhaps you meant to say the scene geometry could be AI derived from a human natural language description?

      That said, it would be fun to turn the descriptions from old text adventure games into images. AI generated illustrations. Maybe a new time and quality benchmark?. :-)

      • What I'm getting at is there will be modeling, lighting, and animating "by hand" like before.

        Not that this would be the best example, but one of these systems should be able
        to be shown a picture of some lake in a park, you can ask for a Mario and Master Chief scenario
        and entities that act expectedly Mario and Halo-like appear in world, exhibiting their default behavior.

        How long would it take to build that in Unity or Unreal?

  • Xbox has been horribly managed for years, but I still miss my former boss Sarah Bond, she was a hottie!
  • by drinkypoo ( 153816 ) <drink@hyperlogos.org> on Wednesday September 30, 2026 @08:37PM (#66357882) Homepage Journal

    shareholders would love nothing more than for Microsoft to quit the difficult and risky game industry to dive all-in on AI psychosis products instead

    Like the AI psychosis product industry isn't risky? Microsoft has nothing in that space worth mentioning. They have to buy or rent it like usual. Every time Microsoft buys something they immediately enshittify it, which they have done with a long long list of products which they turned into Windows features, most of which I thankfully cannot even remember anymore (Save, for some reason, Wolfpack -> WLBS. Weird.) and will not look up, thanks.

    Maybe they could give gaming customers a discount if they'll let them use their power to run software on their consoles. I'm sure that would be a terrible idea on a lot of levels, so there should still be people who would go for it.

  • I wonder who they're going to sell it to - it costs a fortune to operate!
  • With the numbers their disastrous game launches have been getting, it would be surprising that replacing the head of xbox wont also include massive restructuring and then selling off a sinking asset before it is entirely worthless.
    It seems in all their flying too woke to the sun, they forgot they need to sell products to stay afloat and the modernaudience does not buy video games, they just want to infiltrate and culturally-colonize a pre-existing community to dictate and push their messages.

    • by leonbev ( 111395 )

      After that NEOM debacle, do they even have enough money leftover to buy it?

      If they do, I'd imagine that they can get it on the cheap. That business is hemorrhaging cash, the only value there is a handful of tech patents and the IP for their few remaining successful game franchises. I would think that you could buy the whole division for just a few billion dollars at this point and then scrap it for parts.

  • Yet, shareholders would love nothing more than for Microsoft to quit the difficult and risky game industry to dive all-in on AI psychosis products instead...

    Before I even read the part of the summary I just quoted, I was wondering if Microsoft was planning to let AI loose on game development. I could totally see them using LLMs to develop games, especially given that some hallucinations might actually be useful in that realm. Not to mention that game development might be a good - if also scary and dangerous - means of training AI for other purposes.

    On an even scarier note, it wouldn't surprise me to learn that Palantir is also training its military AI on games

  • Last two attempts to sell off Ninja Theory failed.

  • May it rot in Redmond.
  • by drinkypoo ( 153816 ) <drink@hyperlogos.org> on Thursday October 01, 2026 @10:31AM (#66358332) Homepage Journal

    In order for Xbox to be a loss leader, it would have to be drawing people in to the platform.

    But it isn't doing that any more, people only use Windows due to inertia and because it's bundled with the hardware they bought. And that bundling is anticompetitive because it's arranged through the usual coercion, where the computer companies can't afford to stop buying the licenses.

    Windows games have a slight effect on loyalty for home users, but they don't really matter so much to Microsoft any more. Windows is less than 10% of their income now, just like gaming GPUs are [way] less than 10% of Nvidia's revenues* so Microsoft doesn't actually care about the desktop very much in general. As well, the home desktop is no longer important to their control of the corporate desktop, because of lock-in. They don't need familiarity at home, so they really don't care about home users.

    * This was true before the circular financing. You might reasonably argue that their doing that cancels out their enterprise GPU profits since they're not getting that money back... but if you don't, then gaming revenue is just noise.

    • by CAIMLAS ( 41445 )

      Considering how easy it is to port or support a game on Linux or Mac these days with WINE (with vibe coding), even Windows support seems a diminished quality for gaming.

      I've personally taken 2 old games and made them playable on MacOS just vibing them. One was Homeworld, and the other was an indie game (the name of which I can't remember, but it was in the theme of Thief).

      There was a time not that distant from now when Microsoft was getting a significant percentage of their revenue from gaming. This seems l

  • by CAIMLAS ( 41445 ) on Thursday October 01, 2026 @01:12PM (#66358568)

    Yeah, but why not? You're clearly not doing anything with the property. Might as well let someone get good use out of it.

    Microsoft seems intent on destroying every one of their valuable properties with enshitification, trying to pull the last dollar out of existing products instead of innovating or providing anything for their customers.

    As for Xbox being a loss leader... what are they smoking? The boxes themselves have been for a long time, that's just game industry economics. They've already divested from that, pushing the hardware cost onto manufacturers, which is sure to make the platform price go up. But the software side of that business? It's always been incredibly lucrative.

    What have MS done, lately? The only things that come to mind are increased "vertical integration", pushing their customers to the cloud while at the same time increasing the licensing costs and decreasing the quality and usability of all of their self-hosted products. Managing Windows has become increasingly difficult, and once useful tools don't even work. The tools that do work, Powershell, usually don't even work, with constant drift across products as to what works and what doesn't.

    There are further cultural observations to make specifically related to Xbox, but I'm sure that would get some people in a tizzy.

    • by Anonymous Coward

      Microsoft adopted the "battlin' business units" corporate strategy which works fine for a time (there are low-hanging fruit that increase profits without making things much worse) but after a couple years the products have to become much worse. Remember when Microsoft Edge integrated buy-now-pay-later because it would make them a couple bucks?

      Anyway the current leadership of MSFT, if you can call it that, has no global plan for the company so the BBU approach will continue. If you're not in Azure or 365 the

  • "Xbox CEO Asha Sharma says Microsoft has no plans to sell the gaming business, telling The New York Times that "Xbox is not for sale" and that the company intends to sell the gaming business "as fast as it fucking can."

    • they spent years stacking the coffers of studios they could have so many exclusives instead they closed them down and cancel everything.

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