Another Head-mounted display 24
Dylan Greene writes "Tom's Hardware has a quick blurb on a color head-mounted display from Daeyang E&C HMD which says the company will start shipping their SVGA HMD in Q1 2000. Details on the HMD are here." Darnit. I really need one of these, need, of course, being a relative thing.
Usefull? No 3d, No motion detection, only 800X600 (Score:1)
Ok, 52 inch virtual size would be a scream for games, but what about real-world apps?
800X600 is overkill on a 21" monitor, on a 52" monitor it would be silly. It's easy to imagine that you would get RSI of the eye, swiveling your eye back and forth reading a document that is 4 feet wide.
Actually if you think about it the format of a book is way smaller than your average computer screen, yet people prefer reading text from a book. Perhaps what is needed for everyday use (browsing, programming, email, etc) is not bigger virtual displays, but displays of higher quality.
The web page does not mention head motion detection or 3D, so it is hard to imagine how these could be usefull in a non-game simulator.
I guess if you spend a lot of time on subways or airplanes, or hiding from your spouse, a 52" portable T.V. would be a blast.
Anyone with ideas on how these would enhance real-world, non-gaming computer applications????
Thanks!
motjuste@briefcase.com
But how much does it weigh? (Score:2)
Re:Usefull? No 3d, No motion detection, only 800X6 (Score:2)
You're right though, this is not a 3-D unit, nor is it immersive. I don't think there's a big market for those right now.
I think the HMD's that can be switched to an overlay mode where you can see through them are a lot more useful. I hate people sneakin up on me while I'm working, it'd be even worse with one of these!
Something like this might be useful anywhere that you want to block out distractions... maybe stock traders -- put on your headset phone and one of these and shut the world out... Sitting on an airplane watching movies would be good, don't have to see that annoying kid jumping up and down in front of you. Probably would improve productivity in any high-distraction environment (call centers, tech support, and a bunch like that...)
I'm not sure why its worth posting on Slashdot without 3-d or immersion capabilities, since there's probably 30 companies selling units just like this one...
Mm-hmmm. And the street price will be...? (Score:1)
Here's one of the few instances where Microsoft's insidious reach could do consumers some good: I'd like to see Billy Boy co-opt this puppy for M$ as part of a gaming headset. If it had motion detection (and maybe 360-degree sound) added, it would make quite a package in tandem with Flight Simulator and whatever else they're shoveling anymore.
By the way, does 25mm eye relief mean I can wear my eyeglasses with this thing?
Does anyone know... (Score:1)
Re:Usefull? No 3d, No motion detection, only 800X6 (Score:1)
Why not just say 26 inches at 1 meter? I look at my screen from a distance of about 1/2 meter, so that makes the apparent size of the screen 13 inches. Right now I work on a 17 inch monitor, so the apparent screen size will be somewhat smaller than what I've already got. An 800x600 resolution is probably just about right for this device.
If I was the marketing guy, I would put it like this: This display produces an image that is exactly like looking at a huge billboard 13.2 light years across, orbiting the bright star Sirius!!!! I'd buy that for a dollar.
Estimated Retail of $800 in 1Q/2000 (Score:1)
In the article they gave and estimated retail prive of $800, but you will have to wait till the 1st quorter of 2000 for availability.
This unit will be good for personal TV/etc, but for a HUD for general work, it unfortunatly blocks seeing past it. As far as I've been able to determin, for doing computer assisted work it's necessasary that one be able to see past the display to the real world. This usually means a display that is either see through, or only uses a portion of the field of view of one eye.
Resolution is also something that needs to improve. The display needs to have atleast 100dpi at viewing distance for the eye to not notice much. This means a 1024x768 display really only can be shown at 32.5cm diagonal at 1 meter or 65cm diagonal at 2 meters.
Price ?!?!? (Score:1)
I guess if i have to ask i can't afford it anyway.
Re:Measurements? (Score:1)
On a "3/4/5" triangle then you get
vertical FOV = (3/5)*38.5 = 23.1 deg
horizont FOV = (4/5)*38.5 = 30.8 deg
Re:*yawn* (Score:1)
Of course I could very well be very wrong. Technology isn't easy to predict.
Is it just my calculator? (Score:1)
1200x1200 resolution would be 1.44M. Even if there were two seperate panels of 800x600 for 3D games it would only be
Measurements? (Score:1)
I have never understood why so many HMD manufacturers are going the route of high quality display/low FOV - W Industries (now Virtuality) had the Visette - it was OK on the res, and great on the FOV! Focus was crap, but as long as you took the thing off every no and then, you were OK.
Now, as then, it is still cheaper to build your own HMD than it is to buy it (with the exception of a used Victormaxx Stuntmaster off of EBAY)...
Re:Measurements? (Score:1)
Why wait? (Score:1)
Re:Wearable computing (Score:1)
Fair enough (Score:1)
-- We plunge for the slipstream the realness to find
Re:Hmmmm. (Score:1)
It it weren't for the fact that upgrades would be major surgery, we'd have the damn things implanted!
VFX3d HMD (Score:1)
3D Stereoscopic Smart VisorTM
Field of View: 35 Diagonal
Dual 360K pixel AMLCD
Displays (789X480)
High Contrast, Full Color
Multi-sync capabilities to
Support the following resolutions:
640X480 60, 62.5, 60, 75 hz (refresh rate)
800X600 60, 62.5, 70 hz (refresh rate)
1024X768 60, 62.5 hz (refresh rate)
VOSTM (Virtual Orientation System) Tracking
Pitch & Roll Sensitivity
+/- 70 degrees ~+/-
Yaw Sensitivity
360 degrees ~+/-.1 degrees (12bit)
MicroShaft INC the makers of the erver present screensaver BSOD!