OpenGL 2.0 White Papers 129
Timothy J. Wood writes "3DLabs has posted a series of white papers on OpenGL 2.0 covering topics such as improving parallelism, timing control, minimizing data movement programmable pixel pack and unpack and (most notably) a proposal for a hardware independent shading language."
does this mean (Score:2, Funny)
:)
cannot wait to see (Score:1, Funny)
Calling John Carmack! (Score:3, Funny)
What do you think?
DG
If OpenGL goes away? (Score:3, Funny)