Google Play Games Leaks Ahead of I/O 78
Android Police reports on an information leak out of Google in the lead-up to their I/O conference, which starts on May 15th. A new version of Google Play Services contains information about "Google Play Games," the company's long anticipated unified gaming service. The leak shows support for saved game syncing, matchmaking, notifications, game invites, achievements, leaderboards, and integration with other Google services.
"Who can send you notifications is, of course, managed by Google+. Pressing that button will bring up the usual circle dialog. All Play Games identity work will be done by Google+. Try and look surprised. ... Play Games can somehow "auto pick" players, which means you can manually pick them too. Presumably this would go down in a match-making lobby of some kind. There are limited slots to a game, we just don't know how many. ... Leaderboards by time - choose this week, all time, or today. You can also show "player-centered" scores so you can find where you are on the boards. Leaderboards plug into G+ and can be non-public. You can also filter the leaderboard by people in your circles. It will also show you what percentile you're in.
Presumably (Score:4, Insightful)
A lot of assumptions based on a few strings. Don't worry, plenty of surprises left for IO.
Re:Presumably (Score:4, Informative)
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Google announces services Apple announced a couple years ago!
At least Google is more likely to keep your private data private. https://www.eff.org/who-has-your-back-2013 [eff.org]
Impressed (Score:2)
Kind of sounds like a database with a proprietary web API controlling access. Quite impressive what's being done these days.
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Guess you are a troll. Both companies are copying one another. Which was the great "innovation" of iOS6? Apple Maps? A service which Google had for, how many years? And the innovation of iOS5, if I am not mistaken ... a notification bar like the one of Android's. And one of the future "advances" of iOS it will be multiuser for iPad, like the one introduced in Android 4.2. That said, I am not defending Google. Multiuser if an obvious logical "advance" for a tablet. Both companies do the same.
Re: Impressed (Score:2)
To be fair, mapping has been around since the late 90's or early this century
Before smartphones I used to print out directions from mapquest
Re: Impressed (Score:2)
But now it's open source and its in the cloud
Big difference
"Those who don't learn from history..." (Score:1)
The facts differ (Score:2)
Jeez are we still doing this? (Score:5, Insightful)
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And somewhat on topic, it's pretty pathetic how Google is "forcing" users to join Google+ to use an increasing number of their services. I loaded an app on my S3 from Play last week which caused it to go into a reboot loop. Figuring I'd write a review warning others about this issue, I was "forced" (yeah, I know) to join Google+ just to leave a review on Google
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If an application is playing audio (Score:2)
Don't install if you don't like permissions (Score:3)
can anyone recommend an app that denies (per app) access to various Android facilities (contacts, dialer, etc) that works w/Android 4.1+?
I can recommend a few: Google Play Store, Amazon Appstore, and F-Droid. A growing number of applications have descriptions that explain what they use the permissions for. If you don't buy the rationale, you can always cancel installation.
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can anyone recommend an app that denies (per app) access to various Android facilities (contacts, dialer, etc) that works w/Android 4.1+?
I can recommend a few: Google Play Store, Amazon Appstore, and F-Droid. A growing number of applications have descriptions that explain what they use the permissions for. If you don't buy the rationale, you can always cancel installation.
You clearly misunderstood the question. On iOS, you can buy, install, and run any app that wants permissions that you might not like, and deny those permissions at run time (or even afterwards in iOS's Settings app). On Android, you can only just do as you suggest, which is not install the app at all, unless you root your phone and rely on a set of hacks which require significantly more effort to keep up with than on iOS.
Though now that I think about it, I might be wrong. I don't think you misunderstood the
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can anyone recommend an app that denies (per app) access to various Android facilities (contacts, dialer, etc) that works w/Android 4.1+? (Why do so many basic apps, like for example a flashlight (I'm making this example up) need access to my contacts and call logs? )
If your phone is rooted you can use LBE https://play.google.com/store/apps/details?id=com.lbe.security.lite [google.com] It worked fine for me on my rooted HTC Sensation running ICS, but looking at the current reviews there may be a problem on JB leading to boot loops.
Will this make mobile games less awful? (Score:5, Insightful)
For years I've been hearing about how tablets and phones are going to eat the Nintendo's handhelds for lunch. I got my first smartphone 6 months ago (yes I'm a little late to the party) and I was suprised by how horrible mobile games are. I've tried a bunch (Simpson's Tapped Out, Super MAMC, Angry Birds Star Wars, Pudding Monster and TripleTown) and all of them either feel like Flash games from the 90's or Facebook games that want to nickle and dime you for everything.
It's great that Google has a "Google Play Games" service coming out but what's the point when the games themselves aren't worth playing?
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... in most cases, when they have a better interface (hard buttons, etc). There's a few attempts at this right now with Ouya and a few others taking the lead.
Re:Will this make mobile games less awful? (Score:4, Interesting)
I've read that Android supports Bluetooth controllers such as the PS3 controller, but it can be hit or miss which games themselves support this input method. Add to this the fact that its not too convenient to carry a controller around everywhere, and you have the state of the games as we see them today.
Hopefully now that there are some Android console type devices on the horizon, there will be more games released which take advantage of external controller input, enabling the release of more complex game types. It remains to be seen how much these devices will sell. If they sell well, then I think more developers will take notice and not only enable alternative input devices in their wares to broaden their appeal, but also consider porting more complex games to Android.
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I can take my phone into the bathroom at work and sit on the toilet for 30min without my boss giving me a hard time. Try doing that with a NintendoDS 4D ZZ9 Plural Z Alpha (or whatever they are called now)
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Toss up between "urgh! TMI!!!" and "ooh, chance to quote 'Family Guy' " aaaaand...
"Stop Smiling. 90% of the people playing this [Angry Birds] are pooping."
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Try doing that with a NintendoDS 4D ZZ9 Plural Z Alpha (or whatever they are called now)
I know right? They added one character to the name of the handheld and now it's soo hard to get right. Could you imagine if phones did that with later versions of their devices???
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I was suprised by how horrible mobile games are. I've tried a bunch (Simpson's Tapped Out, Super MAMC, Angry Birds Star Wars, Pudding Monster and TripleTown) and all of them either feel like Flash games from the 90's
Why are you so surprised?
They are flash games from the 90's except they can charge you $5 for them because they are on a tablet.
If there was a decent working version of flash on tablets, the market for these games will be killed in an instant.
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For years I've been hearing about how tablets and phones are going to eat the Nintendo's handhelds for lunch.
...
It's great that Google has a "Google Play Games" service coming out but what's the point when the games themselves aren't worth playing?
There's no polite way to put this, but it's not "tablets and phones" that are dominating the handheld gaming market, it's iPhones, iPod touches, and iPads. Android gaming lags iOS gaming by a wide margin at the moment.
That's not to say there aren't some great games on Android, just that if you want to see the best representation of mobile (tablet/phone) gaming, you'll need to look at the other OS.
There's still quite a bit of value in dedicated gaming hardware, like the 3DS. Primarily, the physical buttons.
Identity (Score:1)
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I'm sure I want people to use their own names for gaming if we're doing random matching. Accountability.
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I for one, would never tie my real identity to any games, even as a model citizen.
I hope they will let us hide our identities, but I also don't want to be matched with shitcockers. (And I don't mean enthusiasts of anal sex. See one of the comments in this thread for handy link)
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drinkypoo is what Google+ calls a "fake name", Google is so utterly averse to pseudonyms that they don't even use the term. so you're out of lucky there.
Google lets you use a "fake name" so long as you give them your real name, which I have already done. You might notice at the top of each of my posts that my real name is actually the basis for my gmail account. This may have been a mistake, as I get a lot of mail for other Martin Espinozas. Apparently, I had a lot of very horny ancestors.
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I do not get why this was modded down.
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My favorite, describing this phenomenon: http://www.penny-arcade.com/comic/2004/03/19 [penny-arcade.com]
More in depth: http://en.wikipedia.org/wiki/Online_disinhibition_effect [wikipedia.org]
-Rob
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Thats good for you, but I play games to ESCAPE the consequences of real life. And I don't want to have to worry about something I say offhandedly in game chat affecting my future job prospects or relationships, or gets me noticed by whatever government entity might be listening in.
Anonymity is a good thing and privacy is an end unto itself.
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Any group that gives YouTube, Facebook, and their friends an excuse for real name harassment is a bad thing.
Thanks a lot, Penny Arcade. You may have a whole horde (or alliance, as it may be) of gamers under your spell but not me.
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Acheivement unlocked (Score:5, Interesting)
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Mod this guy up. I don't find there to be much variety in tablet/phone gaming at the moment. It's just many (mostly mediocre) variations on 2 or 3 different game types. I find this surprising since so many of the games that were on the Super Nintendo or Genesis would seem to work perfectly on such a platform (as they did on handhelds). Where are all the tile-based RPGs?
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Use a controller with your Android device (Score:2)
A d-pad and button overlay on a game, especially on a small screen is not very appealing.
Then connect a regular game controller to your phone or tablet through Bluetooth. Or buy a device with built-in game buttons, such as a Sony Xperia Play or an Archos GamePad or a JXD S5110.
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A d-pad and button overlay on a game, especially on a small screen is not very appealing.
Then connect a regular game controller to your phone or tablet through Bluetooth. Or buy a device with built-in game buttons, such as a Sony Xperia Play or an Archos GamePad or a JXD S5110.
Lol, when it's iOS or Macs under discussion, you always ask what poor people are supposed to do, or how can you do this while riding on a bus.
But when it's Android, just buy some extra bulky stuff!
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Mod this guy up. I don't find there to be much variety in tablet/phone gaming at the moment. It's just many (mostly mediocre) variations on 2 or 3 different game types. I find this surprising since so many of the games that were on the Super Nintendo or Genesis would seem to work perfectly on such a platform (as they did on handhelds). Where are all the tile-based RPGs?
Either drowning in $0.99 crap or not released because game companies predict that they will be drowning in $0.99 crap.
I think there needs to be a carefully curated invite-only game store for phones and tablets where game companies would agree to charge at least $9.99 for a game.
Drowning means mismarketed (Score:2)
not released because game companies predict that they will be drowning in $0.99 crap
A game isn't "drowning" if it's marketed correctly. The publisher could run advertisements in traditional and online media, get it in the hands of reviewers on the major video game news sites, and have the online ads link to the application's page on Google Play Store where the user can choose to download the game's first chapter and send it to the device.
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Yeah, in-game purchases and chapters could work in theory. It probably will work at some point in the future, as soon as most customers have gotten used to in-game purchases and don't perceive it as scammy, which could take a while.
But I don't think you can ever get around the basic problem, which is that it's hard to make money selling designer vases through stores that focus on plastic souvenirs.
It worked for Doom (Score:2)
It probably will work at some point in the future, as soon as most customers have gotten used to in-game purchases and don't perceive it as scammy, which could take a while.
How is shareware any more scammy than two decades ago? Id Software distributed the entirety of the first episode of Doom without charge. Users who paid got two more episodes.
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We won't nickel and dime you (Score:2)
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Where are all the tile-based RPGs?
Yes, so much this. Mobile games seem to fall into two categories - they're either very casual or have very tacked-on controls that simply don't work on a touch screen. The former category can be enjoyable; I've spent way too much time with the likes of Stupid Zombies and Slice It! than I care to admit while commuting, but of the latter category - for example, I find the GTAIII port on Android to be utterly unplayable. Generally, trying to emulate a controller with a touch screen is a pointless excercise in
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It's funny you mention those two examples. I was actually thinking of those.
Look for all your save games to disappear... (Score:4, Interesting)
...when Google shuts down the service 18-24 months from launch.
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Smart moves (Score:2)
Google's been telling us about the hundreds of millions of Google+ members (and I'm sure there will be reminders of that during IO); so obviously with such a thriving membership it makes perfect sense to drive everything through it.
I'm sure it won't be contrived at all.
So... (Score:3)
It's Apple's Game Center iOS has had since iOS5?
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Which is XBox Live that Microsoft has had since like 2003, yes.
Welcome to Slashdot Headlines! (Score:2)
Today, an old favorite: Find the verb!
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I found 4! Do I win 4 times the prize?
G+ is disabled on my phone (Score:2)
Google+ was on my phone from the factory, without my direct consent. Because it contributes to excessive battery drain while trying to sync even when data and wifi are down, and to Google's privacy invasion, I've disabled it.
I did the same with Maps.
It's high time for Google to respect the wishes of its phone users. When they say don't do this, don't do this.
Why now? --- SHEILD! (Score:1)
jordan shoes wholesale handbag store (Score:1)