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Graphics Open Source

Renderman Gets Blender Integration 31

jones_supa writes: Now that Renderman has been available for free for non-commercial use for a while, there has been many requests for integration with Blender. An initiative spearheaded by Pixar now presents the first Blender to Renderman plugin. With the release of PRMan 20, a small group of developers headed by Brian Savery of Pixar have been working on support for using Renderman and Blender together. The plugin is still in early alpha but has had many great developments in the last few weeks. The source code is available in GitHub.
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Renderman Gets Blender Integration

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  • by Anonymous Coward on Friday July 17, 2015 @10:37PM (#50133787)

    ... nevermind, too easy.

  • Was excited about the subject matter, but reading that, made my teeth hurt.
  • Is Renderman a superhero who can separate meat from bones?

  • I take it I couldn't use Renderman for YouTube videos because that would be commercial use?

Real programmers don't comment their code. It was hard to write, it should be hard to understand.

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