Google Previews Android Studio 2.0 (sdtimes.com) 40
dmleonard618 writes: Google is gearing up to release Android Studio 2.0 with three key features. The company has released the preview version of the release, and says it focuses on speed of delivery and testing. The new features include Instant Run, which lets developers see the impact of their code changes; Android Emulator, a rebuilt user interface; and an early preview of a new GPU Profiler that allows developers to record and replay graphics-intensive apps frame by frame.
Speedy Delivery (Score:3)
Approx. 2 month cycle for minor versions. 12 months for major versions. Bug fix versions out in a week or two. That is some aggressive development.
http://tools.android.com/download/studio/stable [android.com]
Re:Speedy Delivery (Score:4, Insightful)
Do you want it too? I'd rather not have apps able to touch that.
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Will they also be discontinuing it in a matter of months, or will it last a full year or two before they shut it down?
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You'd be surprised how hard it is to get some companies to spend money on hardware.......in spite of how much more productive it would make their people. There's still arguments about whether to spend $100 for a second monitor......and that $100 is a one time spend over many years. Memory is in the same boat --- $100 to $150 that will last several years. The payback is almost instantaneous.
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Productivity doesn't always mean how much faster you get something done, sometimes productivity is whether or not you actually do something.
I learned this lesson almost 20 years ago. And there are some people who view Man Hours as a sunk cost (no value). They don't see the value in upgrading / speeding up a process. They don't see it, because to them whatever it is costing to get the improvement isn't worth it, even if it would be worth in in spades. They just don't see man hours as anything other than stat
Still prefer vs 2015 (Score:3)
I love the hyper-v emulators more
My wish for Android... (Score:1)
I just wish that Android can be "beautiful" by default. I mean, the plain vanilla Android is damn ugly!! And tries hard to push Google services...
I know beauty lies in the hands of the beholder.
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A massive pile of cash, there's where Apple is now thanks to their design philosophy. Mind you, there are nascent indications that this is getting out of control with yet another war on features under way, but Apple is still the king of mobile profits.
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The market will correct itself. By definition, if Apple is making a lot of money, the opportunity is there for others to take away that money by being lower cost. Either that, or anti-trust becomes an issue. Either is fine by me.
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Rubbish...Apple's whole business model hinges on this idea.
Is it popular because it's beautiful, or beautiful because it's popular?
Re: My wish for Android... (Score:1)
You'd be better off wishing you'd inherited better taste from you parents, what with there being nothing wrong with stock android 5 or 6.
These IDE's just get int the way. (Score:3)
ADT and Android Studio just seem to get in the way for me. Many times, i've been troubled trying to compile apps with ADT and Android Studio. I used to have to create the project with ADT and Load it into Android studio sometime.
android create project straight from the shell just works better for me. Ant compiles quickly, why compiling with Android Studio just takes forever. Even this new gradle thing doesn't seem to work well. What is gradle supposed to buy me? I just want it to make, not download a bunch of crap first.
Android Developers Blog post link (Score:4, Informative)
Here is a link to the blog post on this, with much better info that the link in the story:
http://android-developers.blog... [blogspot.com.au]
Wiil it work on a 64-bit Linux system now? (Score:3)
How does it compare to Eclipse? (Score:3)
When I say "2-3 times a year" I mean "2-3 groups of using it". I may fire it up 2-3 times a year, but each time I actually run it maybe 10-15 times. So I run it in clusters. Just when I start to get used to the interface I've solved my problem and won't use it again for another several months.
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It's still a very heavy IDE, and I don't know about you but it's the heavy IDE nature of Eclipse tended to be what I experienced friction with personally. That being said, Android Studio (at least prior versions, haven't tried this one yet) is lighter and better organized than Eclipse, if still generally following the same paradigms, and is generally more tuned to specifically developing for Android than their copy of Eclipse was (although it's worth mentioning that Android Studio is also based on an existi
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iOS developer here (Score:2)
Freelance iOS developer here. I've dabbled with Android Studio two years ago, but was really used to the convenience of the iOS Simulator. So how does Android Studio handle the simulator nowadays?