Open Source

FSF-Approved Hyperbola GNU/Linux Forking OpenBSD, Citing 'User Freedom' Concerns (hyperbola.info) 135

Long-time Slashdot reader twocows writes: Hyperbola GNU/Linux, a FSF-approved distribution of GNU/Linux, has declared their intent to fork OpenBSD and become HyperbolaBSD..."
The news came earlier this week in a roadmap announcement promising "a completely new OS derived from several BSD implementations" (though Hyperbola was originally based on Arch snapshots and Debian development).

"This was not an easy decision to make, but we wish to use our time and resources to create a viable alternative to the current operating system trends which are actively seeking to undermine user choice and freedom." In 2017 Hyperbola dropped its support for systemd -- but its concerns go far beyond that: This will not be a "distro", but a hard fork of the OpenBSD kernel and userspace including new code written under GPLv3 and LGPLv3 to replace GPL-incompatible parts and non-free ones.

Reasons for this include:

- Linux kernel forcing adaption of DRM, including HDCP.

- Linux kernel proposed usage of Rust (which contains freedom flaws and a centralized code repository that is more prone to cyber attack and generally requires internet access to use.)

- Linux kernel being written without security and in mind. (KSPP is basically a dead project and Grsec is no longer free software)

- Many GNU userspace and core utils are all forcing adaption of features without build time options to disable them. E.g. (PulseAudio / SystemD / Rust / Java as forced dependencies....)

HyperbolaBSD is intended to be modular and minimalist so other projects will be able to re-use the code under free license.

Privacy

Ask Slashdot: What Will the 2020s Bring Us? 207

dryriver writes: The 2010s were not necessarily the greatest decade to live through. AAA computer games were not only DRM'd and internet tethered to death but became increasingly formulaic and pay-to-win driven, and poor quality console ports pissed off PC gamers. Forced software subscriptions for major software products you could previously buy became a thing. Personal privacy went out the window in ways too numerous to list, with lawmakers failing on many levels to regulate the tech, data-mining and internet advertising companies in any meaningful way. Severe security vulnerabilities were found in hundreds of different tech products, from Intel CPUs to baby monitors and internet-connected doorbells. Thousands of tech products shipped with microphones, cameras, and internet connectivity integration that couldn't be switched off with an actual hardware switch. Many electronics products became harder or impossible to repair yourself. Printed manuals coming with tech products became almost non-existent. Hackers, scammers, ransomwarers and identity thieves caused more mayhem than ever before. Troll farms, click farms and fake news factories damaged the integrity of the internet as an information source. Tech companies and media companies became afraid of pissing off the Chinese government.

Windows turned into a big piece of spyware. Intel couldn't be bothered to innovate until AMD Ryzen came along. Nvidia somehow took a full decade to make really basic realtime raytracing happen, even though smaller GPU maker Imagination had done it years earlier with a fraction of the budget, and in a mobile GPU to boot. Top-of-the-line smartphones became seriously expensive. Censorship and shadow banning on the once-more-open internet became a thing. Easily-triggered people trying to muzzle other people on social media became a thing. The quality of popular music and music videos went steadily downhill. Star Wars went to shit after Disney bought it, as did the Star Trek films. And mainstream cinema turned into an endless VFX-heavy comic book movies, remakes/reboots and horror movies fest. In many ways, television was the biggest winner of the 2010s, with many new TV shows with film-like production values being made. The second winner may be computer hardware that delivered more storage/memory/performance per dollar than ever before.

To the question: What, dear Slashdotters, will the 2020s bring us? Will things get better in tech and other things relevant to nerds, or will they get worse?
Star Wars Prequels

'The Rise of Skywalker' Is a Preview of Our DRM-Fueled Dystopian Future (vice.com) 78

This post contains spoilers for Star Wars: The Rise of Skywalker.
Jason Koebler, writing for Motherboard: Emperor Palpatine is back with a fleet of planet-killing Star Destroyers, the masses are scared to fight the Final Order, and the last glimmer of hope for the rebellion is nearly stamped out by ... overbearing DRM? The Rise of Skywalker is an allegory for the dystopian nightmare we are quickly hurtling toward, one in which we don't own our droids (or any of our other stuff), their utility hampered by arbitrary decisions and software locks by monopolistic corporations who don't want us to repair our things. In Skywalker, C3PO, master of human-cyborg relations, speaks six million languages including Sith (spoken by the Dark Side), but a hard-coded software lock (called Digital Rights Management here on Earth) in his circuitry prevents him from translating Sith aloud to his human users. Presumably, this is to prevent the droid from being used by the Sith, but makes very little sense in the context of a galactic war that has relied so heavily on double agents, spies, and leaked plans and documents. The only explanation that makes any sense is a greedy 3PO manufacturer that sells the Sith language pack as a microtransaction and a galactic Congress that hasn't passed strong right to repair laws for the junk traders, droid mechanics, and droid users of the galaxy. C3PO's software lock is a major plot point in Skywalker as he's unable to translate a Sith passage that could lead our heroes to the Sith planet that the aforementioned Palpatine is hanging out on.
Television

Linux Users Can Now Use Disney+ After DRM Fix (bleepingcomputer.com) 26

"Linux users can now stream shows and movies from the Disney+ streaming service after Disney lowered the level of their DRM requirements," reports Bleeping Computer: When Disney+ was first launched, Linux users who attempted to watch shows and movies were shown an error stating "Something went wrong. Please try again. If the problem persists, visit the Disney+ Help Center (Error Code 83)."

As explained by Hans de Goede, this error was being caused by the Disney+ service using the highest level of security for the Widevine Digital Rights Management (DRM) technology. As some Linux and Android devices did not support this higher DRM security level, they were unable to stream Disney+ shows in their browsers... Yesterday, Twitter users discovered that Disney+ had suddenly started working on Linux browsers after the streaming service tweaked their DRM security levels...

Even with Disney+ lowering the DRM requirements, users must first make sure DRM is enabled in the browser. For example, Disney+ will not work with Firefox unless you enable the "Play DRM-controlled content" setting in the browser.

DRM

The Curse of Outdated DRM Claims Another Vicim, 'Tron: Evolution' (vice.com) 162

As of this week, players who owned a legitimate copy of Tron: Evolution they paid for but never played it, no longer can. From a report: Tron: Evolution, a tie-in game for the 2010 Tron: Legacy film, used SecurRom, a form of digital rights management (DRM), and publisher Disney hasn't paid its bill. This means Disney can no longer authenticate purchases and "unlock" copies of the game that people bought but haven't used yet. Players first noticed they couldn't play the game after purchasing it in October, but a thread on Reddit today brought more attention to the issue. "I often buy games on sales, but don't play them immediately," user Renusek said on Reddit. "Yesterday I decided to play Tron: Evolution, maybe even practice speedrunning it, so I install the game, try to activate it (game still uses SecuROM DRM) and... the serial key has expired (?!)." SecurROM is DRM software that companies attach to video games to make sure they aren't downloaded illegally. It was popular among big game publishers some years back, often causing havoc and annoyance to players.
Google

Google Will Pay Bug Hunters Up To $1.5M if They Can Hack Its Titan M Chip (zdnet.com) 21

Google announced today that it is willing to dish out bug bounty cash rewards of up to $1.5 million if security researchers find and report bugs in the Android operating system that can also compromise its new Titan M security chip. From a report: Launched last year, the Titan M chip is currently part of Google Pixel 3 and Pixel 4 devices. It's a separate chip that's included in both phones and is dedicated solely to processing sensitive data and processes, like Verified Boot, on-device disk encryption, lock screen protections, secure transactions, and more. Google says that if researchers manage to find "a full chain remote code execution exploit with persistence" that also compromises data protected by Titan M, they are willing to pay up to $1 million to the bug hunter who finds it. If the exploit chain works against a preview version of the Android OS, the reward can go up to $1.5 million.
Television

Older Samsung Smart TVs, Certain Roku Devices To Lose Netflix Support Next Month (techcrunch.com) 170

An unspecified number of smart TVs manufactured by Samsung will lose native support for Netflix next month, the companies said in an announcement this week. From a report: Netflix app installed -- or available for -- Samsung smart TVs manufactured in 2010 and 2011 (C and D lineups) -- and likely sold for many years after that -- will stop functioning December 2, Samsung alerted customers this week. In a statement, a company spokesperson said these TV models were sold only in the U.S. and Canada. In its statement, the top smart TV manufacturer advised affected customers to look for a game console, streaming media player, set-top box or other devices that still support Netflix app to continue their binge-watching sessions. A Netflix spokesperson cited technical limitations for the change. The developement comes weeks after Netflix alerted several Roku customers that they, too, will lose access to the streaming service on December 1.
Graphics

Adobe and Twitter Are Designing a System For Permanently Attaching Artists' Names To Pictures (theverge.com) 62

Adobe, Twitter, and The New York Times Company have announced a new system for adding attribution to photos and other content. A tool will record who created a piece of content and whether it's been modified by someone else, then let other people and platforms check that data. The Verge reports: The overall project is called the Content Authenticity Initiative, and its participants will hold a summit on the system in the next few months. Based on what Adobe has announced, the attribution tool is a piece of metadata that can be attached to a file. Adobe doesn't describe precisely how it will keep the tag secure or prevent someone from copying the content in a way that strips it out. Adobe chief product officer Scott Belsky said that some technical details will be worked out at the summit. Adobe described this system as a way to verify "authenticity" online. And The New York Times Company's research and development head, Marc Lavallee, suggested it could fight misinformation by helping people discern "trusted news" on digital media platforms.

But the most obvious uses include identifying a photo's source and making sure artists get credit for their work. Many photos and webcomics circulate anonymously on platforms like Twitter, and an attribution tag would help trace those images back to their creator. This depends entirely on how well the CAI system works, however. Tags wouldn't be very useful if they could be easily altered or removed, but if the system preserves security by tightly controlling how people can interact with the image, it could have the same downsides as other digital rights management or DRM systems.

Movies

Disney+ Does Not Work On Linux Devices (ghacks.net) 80

If you plan on streaming content from the new Disney+ streaming service on Linux devices, you'll likely be greeted with Error Code 83. Fedora Linux package maintainer Hans De Goede from the Netherlands first made the unpleasant discovery. gHacks reports: De Goede noticed that Disney+ would not work in any of the web browsers that he tried on systems running Fedora Linux. He tried Firefox and Chrome, and both times Disney+ threw the error "error code 83." Disney+ Support was not able to assist de Goede. It replied with a generic message stating that the error was known and that it happened often when customers tried to play Disney+ in web browsers or using certain devices. Support recommended to use the official applications on phones or tablets to watch the shows or movies. Other streaming services, e.g. Netflix, work fine on Linux.

A user on the Dutch site Tweakers dug deeper and uncovered the response code that the site returned when a device or browser was used that could not be used to play streams. According to the information, error code 83 means that the platform verification status is incompatible with the security level. Disney uses the DRM solution Widevine to protect its streams from unauthorized activity. Widevine supports three different security levels, called 1, 2 and 3, which have certain requirements. The supported level determines the maximum stream quality and may even prevent access to a stream if the requirements are not met. It appears that Disney set Widevine to a more restrictive level than its competitors. The decision affects Disney+ on Linux devices and on other devices that don't support the selected Widevine security standard.

Education

Today's 'Day Against DRM' Protests Locks On Educational Materials (defectivebydesign.org) 16

This year's "International Day Against DRM" is highlighting user-disrespecting restrictions on educational materials.

An anonymous reader quotes the Free Software Foundation's Defective By Design site: The "Netflix of textbooks" model practiced by Pearson and similar publishers is a Trojan horse for education: requiring a constant Internet connection for "authentication" purposes, severely limiting the number of pages a student can read at one time, and secretly collecting telemetric data on their reading habits.

Every year, we organize the International Day Against DRM (IDAD) to mobilize protests collaboration, grassroots activism, and in-person actions against the grave threat of DRM. For IDAD 2019, we are calling on Pearson and similar companies to stop putting a lock on our learning, and demonstrate their alleged commitment to education by dropping DRM from their electronic textbooks and course materials. At the same time, it is our plan to show that a better world is possible by encouraging people to contribute to collaborative and DRM-free textbooks, and resist the stranglehold these publishers are putting on something as fundamental as one's education. To help us, join the Defective by Design (DbD) coalition as we organize local and remote hackathons on free culture educational materials, and an in-person protest of Pearson Education on Saturday, October 12th.

The group is joined in this year's event by the Electronic Frontier Foundation, Creative Commons, and The Document Foundation (as well as 10 other participating organizations). Here's some of the site's suggestions for ways to participate:
  • In Boston, we'll be leading the way with our own demonstration on October 12th, 2019, at Pearson Education's corporate offices, followed by an evening hackathon on collaborative, freely licensed educational materials... We'll be providing activists around the world with support on how they can stage their own local in-person event, as well as how to join us online while we help improve the free and ethical alternatives to educational materials restricted by DRM.
  • The easiest way to participate is to join us in going a Day Without DRM, and resolve to spend an entire day (or longer!) without Netflix, Hulu, and other restricted services to show your support of the movement. Document your experiences on social media using the tags "#idad" or "#dbd", and let us know at info@defectivebydesign.org if you have a special story you'd like us to share.
  • Print and share our dust jacket design, which you can slip over your "dead tree" books (while you still have them) to warn others of the dangers of ebook DRM. Pass them out at coffee shops, libraries, and wherever readers congregate!

The Internet

Ask Slashdot: What Lightweight Alternative To Chrome or Firefox Do You Use? 158

thegarbz writes: It seems not a day goes by without yet another story reflecting poorly on major browsers. Not uncommon are stories that are mixed with a degree of bloat, either discussing rarely used features or directly criticizing memory consumption of major browsers. Unfortunately memory consumption is quite often the result of complete feature implementation of technologies used on the web, including DRM for streaming services and WebRTC. Other times it's the result of security measures, feature creep, or poor coding.

So in 2019 for those of us with slower tablets, what browser do you use as an alternative to the big two? How well does it work with the modern HTML5 internet? Are websites frequently broken does the simplicity of other browsers largely go unnoticed?
Emulation (Games)

Ask Slashdot: How Will Abandonware Work With Today's DRM Locked Games? (youtube.com) 153

dryriver writes: Thousands of charmingly old-fashioned computer and console games from the 8-bit, 16-bit, MS-DOS era are easily re-playable today in a web browser -- many Abandonware websites now feature play-in-browser emulated games. Here is a video of 101 charming old MS-DOS games, most of which can be re-played on Abandonware websites across the internet in seconds.

But what about today's cloud-linked, DRM crippled games, which won't even work without Steam/Origin/UPlay, and many of which don't even allow you to host your own multiplayer servers anymore? How will we play them 20 years from now -- on what may be Android, Linux or other OSs -- when they are tethered into the cloud? And is writing a fully-working emulator for today's complex Windows/DirectX games even feasible?

How will Abandonware work 20 years from now?

The Courts

Judges Begin Ruling Against Some Porn Purveyors' Use of Copyright Lawsuits (bloombergquint.com) 39

Slashdot reader pgmrdlm quotes Bloomberg: Pornography producers and sellers account for the lion's share of copyright-infringement lawsuits in the U.S. -- and judges may have seen enough. The courts are cracking down on porn vendors that file thousands of lawsuits against people for downloading and trading racy films on home computers, using tactics a judge called a "high tech shakedown." [Alternate link here.] In one case, two men were jailed in a scheme that netted $6 million in settlements.

The pornography companies have "a business model that seeks to profit from litigation and threats of litigation rather than profiting from creative works," said Mitch Stoltz, a senior attorney with the Electronic Frontier Foundation, a San Francisco group that has waged a campaign against companies it thinks abuse the copyright system.

Two companies that make and sell porn are responsible for almost half of the 3,404 copyright lawsuits filed in the U.S. in the first seven months of this year, according to an analysis by Bloomberg Law's Tommy Shen... The companies say they are protecting their movies from piracy and infringement under U.S. copyright law, as major movie studios have done for decades, and suggest that the content of their films is the reason for the wrath of the judges. But some of the tactics used in their infringement suits to identify targets and force settlements have critics -- and some jurists -- up in arms and may require congressional actions to fix.

The suits don't initially name names. They identify the Internet Protocol addresses using peer-to-peer networks like BitTorrent to download or distribute the movies and then file suits against âoeJohn Doesâ and ask the courts to order internet service providers, like Verizon Communications Inc. or Comcast Corp., to identify the account subscribers. Those people are then contacted by the porn company lawyers.

One lawyer notes that the lawsuits target users in wealthier areas, reports Bloomberg, which adds that in December one district judge even refused to grant the request for identities, ruling that the porn company "treats this court not as a citadel of justice, but as an ATM."

And last month a federal judge cited that ruling when refusing to enter a judgment in another case.
Electronic Frontier Foundation

EFF Warns Proposed Law Could Create 'Life-Altering' Copyright Lawsuits (forbes.com) 117

Forbes reports: In July, members of the federal Senate Judiciary Committee chose to move forward with a bill targeting copyright abuse with a more streamlined way to collect damages, but critics say that it could still allow big online players to push smaller ones around -- and even into bankruptcy.

Known as the Copyright Alternative in Small-Claims Enforcement (or CASE) Act, the bill was reintroduced in the House and Senate this spring by a roster of bipartisan lawmakers, with endorsements from such groups as the Copyright Alliance and the Graphic Artists' Guild. Under the bill, the U.S. Copyright Office would establish a new 'small claims-style' system for seeking damages, overseen by a three-person Copyright Claims Board. Owners of digital content who see that content used without permission would be able to file a claim for damages up to $15,000 for each work infringed, and $30,000 in total, if they registered their content with the Copyright Office, or half those amounts if they did not.

"Easy $5,000 copyright infringement tickets won't fix copyright law," argues the EFF, in an article shared by long-time Slashdot reader SonicSpike: The bill would supercharge a "copyright troll" industry dedicated to filing as many "small claims" on as many Internet users as possible in order to make money through the bill's statutory damages provisions. Every single person who uses the Internet and regularly interacts with copyrighted works (that's everyone) should contact their Senators to oppose this bill...

[I]f Congress passes this bill, the timely registration requirement will no longer be a requirement for no-proof statutory damages of up to $7,500 per work. In other words, nearly every photo, video, or bit of text on the Internet can suddenly carry a $7,500 price tag if uploaded, downloaded, or shared even if the actual harm from that copying is nil. For many Americans, where the median income is $57,652 per year, this $7,500 price tag for what has become regular Internet behavior would result in life-altering lawsuits from copyright trolls that will exploit this new law.

First Person Shooters (Games)

'Doom' Celebrates 25th Anniversary By Re-Releasing Three Classic Games (theverge.com) 102

To celebrate the 25th anniversary of Doom, there's now mobile versions in the Google Play Store, reports Android Police, "and since this is a 25th-anniversary release, it includes the fourth expansion Thy Flesh Consumed. It's the complete package folks, and it's finally available on Android as an official release."

And in addition, three Doom re-releases are now available for the Nintendo Switch, Xbox One, and PlayStation 4, reports the Verge -- though there was one little glitch: Bethesda says it'll get rid of the strange requirement that players must log into an online account before they play the newly re-released versions of Doom, Doom II, and Doom 3, which went live yesterday. Players quickly criticized Bethesda for the seemingly ridiculous limitation -- the first of these games was released more than 25 years ago, at a time when there was obviously no internet requirement. The online login will be made optional in a coming update, Bethesda said today.
The re-releases were part of QuakeCon 2019, reports IGN, noting that Bethesda also showcased Doom Eternal's multiplayer, "revealing new details about the unique 1v2 Battle Mode."

Forbes hails the re-releases as "id Software's fast-paced, ultra-violent...classic shooters," adding that "It appears the re-releases are actually Unity remakes, though whether much has changed beyond resolution support remains to be seen." But they may also have some other minor differences, Engadget reports: There have been a few other complaints as well, such as the addition of copy protection, graphical changes (such as filtering that softens those 1993-era graphics) and apparent music tempo slowdowns on the Switch. That's not including the removal of downloads for the old PS3 and Xbox 360 versions. It's not a fiasco, but these clearly weren't the straightforward ports some were expecting.
Books

Pearson Ditches Print Textbooks For College Students in Digital-First Strategy (cbsnews.com) 154

Texbook publishing giant Pearson will soon be publishing a lot fewer textbooks. It said this week it's ending regular revisions of all print textbooks in its higher-education category. As Pearson faces mounting pressure from the resale market, the move signals a growing shift in the publishing industry to a "digital-first" model. From a report: Instead of revising all 1,500 of its active titles every three years according to the print schedule, the British education publisher said it will focus on updating its digital products more frequently, offering artificial intelligence capabilities, data analytics and research. Pearson is billing the decision as a way to help drive down college costs for students. But the company and the education publishing industry as a whole have been criticized for years for the rising prices of textbooks. That has pushed a majority of students into secondhand textbook markets like Chegg or spurred them to forego buying class materials altogether. The average cost of college textbooks rose about four times faster than the rate of inflation over the last decade. "Our digital first model lowers prices for students and, over time, increases our revenues," Fallon said in a statement. "By providing better value to students, they have less reason to turn to the secondary market. Pearson's e-books can cost about $40 on average and go up to $79 for additional learning tools like homework assistance. That compares to prices that can go as high as $200 or $300 for a print textbook, according to Pearson CEO John Fallon, though students can still rent one for $60 on average.
The Courts

Justice John Paul Stevens, Dead At 99, Promoted the Internet Revolution (arstechnica.com) 90

Former Supreme Court Justice John Paul Stevens passed away Tuesday evening of complications following a stroke he suffered on July 15. He was 99 years old. An anonymous Slashdot reader shares a lightly edited version of Ars Technica's 2010 story that originally marked his retirement from the Supreme Court: In April 2010, the Supreme Court's most senior justice, John Paul Stevens, announced his retirement. In the weeks that followed, hundreds of articles were written about his career and his legacy. While most articles focus on 'hot button' issues such as flag burning, terrorism, and affirmative action, Stevens' tech policy record has largely been ignored. When Justice Stevens joined the court, many of the technologies we now take for granted -- the PC, packet-switched networks, home video recording -- were in their infancy. During his 35-year tenure on the bench, Stevens penned decisions that laid the foundation for the tremendous innovations that followed in each of these areas.

For example, Stevens penned the 1978 decision that shielded the software industry from the patent system in its formative years. In 1984, Hollywood's effort to ban the VCR failed by just one Supreme Court vote; Stevens wrote the majority opinion. And in 1997, he wrote the majority opinion striking down the worst provisions of the Communications Decency Act and ensuring that the Internet would have robust First Amendment protections. Indeed, Justice Stevens probably deserves more credit than any other justice for the innovations that occurred under his watch. And given how central those technologies have become to the American economy, Stevens' tech policy work may prove one of his most enduring legacies. In this feature, we review Justice Stevens' tech policy decisions and salute the justice who helped make possible DRM-free media devices, uncensored Internet connections, free software, and much more.
As the report mentions, Stevens was the Supreme Court's cryptographer. "Stevens attended the University of Chicago, graduating in 1941. On December 6 -- the day before the Japanese attacked Pearl Harbor -- Stevens enrolled in the Navy's correspondence course on cryptography."

"Stevens spent the war in a Navy bunker in Hawaii, doing traffic analysis in an effort to determine the location of Japanese ships," the report adds. "He was an English major, not a mathematician, but he proved to have a knack for cryptographic work."
Piracy

A Look at How Movies and Shows From Netflix and Amazon Prime Video Are Pirated (torrentfreak.com) 219

News blog TorrentFreak spoke with a member of piracy group "The Scene" to understand how they obtain -- or rip -- movies and shows from sources such as Netflix and Amazon Prime Video. The technique these people use is different from hardware capture cards or software-based 'capping' tools. From the report: "Content for WEB releases are obtained by downloading the source content. Whenever you stream a video online, you are downloading chunks of a video file to your computer. Sceners simply save that content and attempt to decrypt it for non-DRM playback later," the source said. When accessing the content, legitimate premium accounts are used, often paid for using prepaid credit cards supported by bogus identities. It takes just a few minutes to download a video file since they're served by CDNs with gigabits of bandwidth.

"Once files are downloaded from the streaming platform, however, they are encrypted in the .mp4 container. Attempting to view such video will usually result in a blank screen and nothing else -- streams from these sites are protected by DRM. The most common, and hard to crack DRM is called Widevine. The way the Scene handles WEB-releases is by using specialized tools coded by The Scene, for The Scene. These tools are extremely private, and only a handful of people in the world have access to the latest version(s)," source noted. "Without these tools, releasing Widevine content is extremely difficult, if not impossible for most. The tools work by downloading the encrypted video stream from the streaming site, and reverse engineering the encryption." Our contact says that decryption is a surprisingly quick process, taking just a few minutes. After starting with a large raw file, the finalized version ready for release is around 30% smaller, around 7GB for a 1080p file.

DRM

Microsoft Store's eBooks Will Soon 'Stop Working' When It Closes Their DRM Server (boingboing.net) 161

Cory Doctorow writes at BoingBoing: "The books will stop working": That's the substance of the reminder that Microsoft sent to customers for their ebook store, reminding them that, as announced in April, the company is getting out of the ebook business because it wasn't profitable enough for them, and when they do, they're going to shut off their DRM servers, which will make the books stop working.

Almost exactly fifteen years ago, I gave an influential, widely cited talk at Microsoft Research where I predicted this exact outcome. I don't feel good about the fact that I got it right. This is a fucking travesty.

We're just days away from the "early July" shutdown. And Doctorow elaborated on his feelings in a blog post in April: This puts the difference between DRM-locked media and unencumbered media into sharp contrast... The idea that the books I buy can be relegated to some kind of fucking software license is the most grotesque and awful thing I can imagine: if the publishing industry deliberately set out to destroy any sense of intrinsic, civilization-supporting value in literary works, they could not have done a better job.
PlayStation (Games)

What To Expect From Sony's Next-Gen PlayStation (wired.com) 131

Daetrin writes: Sony is unwilling to confirm "Playstation 5" as the name, but their next console is "no mere upgrade" according to a report from Wired, which cites Sony executives -- who spoke on the record:

"PlayStation's next-generation console ticks all those boxes, starting with an AMD chip at the heart of the device. (Warning: some alphabet soup follows.) The CPU is based on the third generation of AMD's Ryzen line and contains eight cores of the company's new 7nm Zen 2 microarchitecture. The GPU, a custom variant of Radeon's Navi family, will support ray tracing, a technique that models the travel of light to simulate complex interactions in 3D environments. While ray tracing is a staple of Hollywood visual effects and is beginning to worm its way into $10,000 high-end processors, no game console has been able to manage it. Yet."

The console will also have a solid-state drive and is currently planned to be backward-compatible with both PS4 games and PSVR.

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