Microsoft

Microsoft Stops Xbox 360 Production, Servers To Stay Online 75

Microsoft announced on Wednesday that it has stopped manufacturing new Xbox 360 consoles. "Xbox 360 means a lot to everyone in Microsoft," wrote Phil Spencer, Xbox chief. "And while we've had an amazing run, the realities of manufacturing a product over a decade old are starting to creep up on us." The company says that it will, obviously, continue to sell the existing inventory of Xbox 360, a gaming console it launched on November 22, 2005. Xbox 360 game servers will also remain functional, the company said. Microsoft also assured that services such as Games with Gold and Deals with Gold will continue on Xbox 360, and if your console runs into a hardware issue, Xbox Support will take care of it. The Xbox 360 is currently available for purchase at $199.99, for a 500GB model with a copy of Forza Horizon 2. Microsoft added Xbox 360 backward compatibility to its current generation Xbox One console last year.
Transportation

Animated Simulation Lets You Watch the Titanic Sink In Real Time (huffingtonpost.com) 129

An anonymous reader writes: You can watch the Titanic sink in real time thanks to an animated simulation created with Unreal Engine 4 to promote the upcoming game "Titanic: Honor and Glory." The HuffingtonPost writes, "This simulation includes the iceberg strike, the ship coasting to a halt in the North Atlantic about 20 minutes later, lifeboats lowered into the water and even scenes of flooding in the interior corridors." The animation will even give you a play-by-play of what was happening aboard the ship at specific times. What some may find especially eerie about the simulation is the lack of people. Some 1,500 people died when the Titanic sunk, but the simulation shows no people. You can watch the video here.
XBox (Games)

GameStop Forms Publishing Program GameTrust To 'Revolutionize' the Process (gamespot.com) 40

An anonymous reader writes: GameStop has announced today a publishing label called "GameTrust," which includes developers like Insomniac Games, Ready at Dawn, Tequila Works, and Frozenbyte. Mark Stanley, GameStop VP of Internal Development and Diversification, told GameSpot in a recent interview, "We do not involve ourselves in the creative process because at the end of the day, that is what our developer partners are passionate about," he explained. "By allowing developers to fully focus on their craft, GameTrust can focus on all other aspects of bringing a new IP to market, leveraging our deep expertise and retail channel leadership to support each developer and connect their games with a broader global audience." According to GameStop's program release, GameTrust will "revolutionize the game development and distribution process" by way of giving developers another option to bring their games to market, leveraging GameStop's leadership in the retail channel (including marketing and more) to help bring games to a larger audience. Everything "from casual to serious, console to PC, triple AAA titles to independent games" will be supported. They'll be available through all of GameStop's retail channels as well as Steam, Xbox Live, Playstation Network, the eShop, and others. The full interview with Mark Stanley can be found here. GameStop first revealed its foray into game publishing when Insomniac Games, developer of Ratchet and Clank Overdrive, unveiled its upcoming adventure game Song of the Deep.
Education

Microsoft Sending Minecraft To Summer School 40

Reader theodp writes: Four months after its one hour Minecraft "infomercial" ran in schools around the world as part of the Hour of Code, Microsoft announced the release of Minecraft: Education Edition. From the announcement: "Minecraft: Education Edition early access will be available in 11 languages and 41 countries. During the summer months, we are also going to be focused on working with educators on building out lesson plans, sharing learning activity ideas, and creating re-usable projects." Microsoft bought Minecraft for $2.5 billion back in 2014. "What many may not realize," said Microsoft last November as it announced a Minecraft-themed tutorial that it would inspire students to learn computer science skills, and "that Minecraft has the power to transform learning on a global scale. By creating a virtual world and then advancing in it, students can learn digital citizenship, empathy, social skills and even improve their literacy "while getting real-time feedback on their problem-solving skills from the teacher." At the time, Microsoft CEO Satya Nadella told teachers that Minecraft is key to getting girls involved in computer science. So is Minecraft really all that?
PlayStation (Games)

PlayStation Employee Designs Custom Controller For Gamer With Cerebral Palsy (9news.com.au) 62

An anonymous reader writes: A Sony employee created a custom PlayStation controller for a 21-year-old gamer with cerebral palsy. "I honestly got choked up reading the letter..." gamer Peter Byrne told 9News. "Mr Nawabi really cared about my situation and did this on his own time to make my experience better." On his old PlayStation 4 controller, Byrne kept inadvertently pausing the game whenever his left hand hit the touchpad. "It killed me to hear how something you used to enjoy thoroughly was being ruined because of our new controller design," Sony's Alex Nawabi wrote back in a letter, including a new controller with the original touchpad re-rerouted to the back. Nawabi spent 10 hours assembling parts from three different controllers, adding "Since I've torn the controller apart to modify it, the warranty is no longer valid... I'm not sure how long this will last." But Nawabi promised that he's already planning to also build one more replacement controller.
Japan

Japan To Begin Testing Fingerprints As 'Currency' (the-japan-news.com) 106

schwit1 quotes a report from The Japan News: Starting this summer, the government will test a system in which foreign tourists will be able to verify their identities and buy things at stores using only their fingerprints. The government hopes to increase the number of foreign tourists by using the system to prevent crime and relieve users from the necessity of carrying cash or credit cards. It aims to realize the system by the 2020 Tokyo Olympic and Paralympic Games. The experiment will have inbound tourists register their fingerprints and other data, such as credit card information, at airports and elsewhere. Tourists would then be able to conduct tax exemption procedures and make purchases after verifying their identities by placing two fingers on special devices installed at stores. The Inns and Hotels Law requires foreign tourists to show their passports when they check into ryokan inns or hotels. The government plans to substitute fingerprint authentication for that requirement.
PlayStation (Games)

Fallout 4 Wins Best Game At Bafta Awards (bbc.com) 120

An anonymous reader quotes a report from BBC: Fallout 4 has won the best game of the year at 2016's British Academy Games Awards. It marks the first time its US-based developer Bethesda has won the prize. It did not win in any other category. Fallout 4 is an action-focused role-playing game set in Boston following a nuclear war. It contains hundreds of hours of storyline to explore. Like last year's winner -- Destiny -- it had not won a prize in any of the other categories before taking the top award. The studio's European managing director said he had not expected the result, and recalled that although Fallout is now one of gaming's biggest franchises, it too started out small. "You don't have to have the multi-million dollar budgets to make great games -- I've seen a huge amount of evidence for that tonight," said Sean Brennan.
Desktops (Apple)

Tomorrow's PS4 Update To Add Game Streaming for PC and Mac, Privacy Features (polygon.com) 64

An anonymous reader cites a report on Polygon: The PlayStation 4's newest software update will be out tomorrow, April 6, adding PC remote play capabilities, a new live streaming channel, and several improvements to its social networking features, among others. With the update, the PS4 will support remote play on PCs running Windows 8.1 or Windows 10 or later and Mac OS X 10.10 and 10.11.You can read more about it on PlayStation's official blog post.
Privacy

There Are Some Super Shady Things In Oculus Rift's Terms of Service (gizmodo.com) 186

An anonymous reader quotes a report from Gizmodo: While the [Oculus Rift] is cool, like any interesting gadget, it's worth looking through the Terms of Service, because there are some worrisome things included. Quite a few of the items in the document are pretty typical in any sort of Terms of Service agreement. These include details like waiving your right to a juried trial and agreeing to go into arbitration instead. Oculus can also terminate your service for myriad reasons, and third parties can collect information on you. However, there are some even more devilish details in the Rift's full Terms of Service. If you create something with the Rift, the Terms of Service say that you surrender all rights to that work and that Oculus can use it whenever it wants, for whatever purposes. Basically, if you create something using the device, Oculus can't own it, but the company can use it -- and they don't have to pay you for for using it. Oculus can use it even if you don't agree with its use. Oculus can collect data from you while you're using the device. Furthermore, the information that they collect can be used to directly market products to you. As UploadVR noted, the Oculus Rift is a device that is always on (much like Microsoft's Xbox One Kinect feature) which leads to further concerns about when the information will be collected.
Bug

Steam Hacker Says More Vulnerabilities Will Be Found (arstechnica.com) 37

An anonymous reader shares an article on Ars Technica: The teenager who grabbed headlines earlier this week for hacking a fake game listing on to Valve's Steam store says there are "definitely" more vulnerabilities to be found in the popular game distribution service. But he won't be the one to find them, thanks to what he sees as Valve "giv[ing] so little of a shit about people's [security] findings." Ruby Nealon, a 16-year-old university student from England, says that probing various corporate servers for vulnerabilities has been a hobby of his since the age of 11. His efforts came to the attention of Valve (and the wider world) after an HTML-based hack let him post a game called "Watch paint dry" on Steam without Valve's approval over the weekend."It looks like their website hasn't been updated for years," Nealon told Ars. "Compared to even other smaller Web startups, they're really lacking. This stuff was like the lowest of the lowest hanging fruit."
Microsoft

Microsoft Unlocks the Ability To Turn Xbox One Consoles Into 'Development Kits' (polygon.com) 73

Dave Knott writes: Today, Microsoft made good on a nearly three-year-old promise, unlocking the ability for all retail Xbox One consoles to become development kits. This mode will allow anyone to build, test and experiment with Universal Windows Program (UWP) development. Converting a console to Dev Mode requires no special equipment or fees, though to fully access the abilities, a user will need to create a Dev Center account. After setting up Dev Mode, a user simply pairs their Xbox One with Visual Studio, which sees the console as a Windows 10 machine to which it can deploy content directly through a wired connection. While this feature eases self-publishing on Xbox One, a developer will still have to go through Microsoft's concept approval, which usually takes about two weeks, before the game is eligible to be published on Xbox One. The big change here is that while traditionally Microsoft had to give a hopeful developer a dev kit, now a developer can just switch over their own retail console.
Australia

Valve Loses Australian Court Battle Over Steam (computerworld.com.au) 178

angry tapir writes: Valve Software has lost court action launched against it by the Australian Competition and Consumer Commission. The Australian court case centered on the refund policies of Valve Software's Steam digital distribution service. Some of Steam's refund policies contradicted the statutory guarantees of the Australian Consumer Law, the court found. A hearing on penalties is yet to be held.
Such "false or misleading representations about guarantees" include: consumers were not entitled to a refund for digitally downloaded games purchased from Valve via the Steam website or Steam Client (in any circumstances); Valve had excluded statutory guarantees and/or warranties that goods would be of acceptable quality; and Valve had restricted or modified statutory guarantees and/or warranties of acceptable quality. Valve has contested ACCC's arguments on a number of grounds.
Bug

Researcher Uses Valve Security Bug To Upload Paint Drying Game On Steam (softpedia.com) 48

An anonymous reader writes: A security researcher found two bypasses in Valve's game review process that eventually allowed him to publish Steam Trading Cards and a full game on the Steam Store called "Watch Paint Dry" (reference to this case from last month involving the British film censors). The game was supposed to be an April Fools' Day prank, but the researcher forgot to set a release date, and [the game] was published on the Steam Store last weekend. Valve has fixed the security bypass in the meantime. These bypasses were extremely dangerous since they allowed anyone to publish games on the Store (possibly containing malware) without a Valve employee ever taking a look at them, or knowing they went through the review process.
Sony

Sony's More Powerful PS4 To Be Announced Before PlayStation VR Launch (polygon.com) 67

An anonymous reader quotes a report on Polygon about Sony's alleged PlayStation 4K, which Kotaku reported about earlier: Sony's more powerful version of the PlayStation 4 -- also known as the "PlayStation 4.5" and "PlayStation 4K" -- is expected to be announced prior to the launch of PlayStation VR this October, according to a new report from the Wall Street Journal (paywall link). The upgraded PS4 will reportedly be able to play 4K resolution content, according to the report, and deliver "a richer gaming environment, including a high-end virtual-reality experience."
Facebook

Oculus Rift Review: Virtual Reality is Almost Here 176

In what can be seen as a major milestone in the nascent, but fast-evolving virtual reality technology space, Facebook-owned Oculus on Monday began shipping the commercial version of the Rift. Several technology publications have posted their reviews of the Oculus Rift. The Verge, for instance, says: The high cost of buying and running high-end VR headsets makes them inaccessible to many people, and the Rift in particular is relentlessly focused on gaming. Within these limitations, though, the Rift makes a good case for seated VR, and it lays a solid foundation for what's to come. The headset you can buy today is not Oculus' most ambitious vision for virtual reality -- but it's a vision that Oculus has successfully delivered on. The publication has given the Rift a score of 8 out of 10, noting that the retail price of the Rift, and the accompanying gaming PC, is a tad too expensive. It also found the lack of motion controls a weakness. Cnet writes: You simply must try the Oculus Rift. It's breathtaking. I just wouldn't buy one right now -- and there's no reason you should feel the need to, either (especially with its arch-rival, the HTC Vive, also just days away). The longer you wait to buy, the better it will get. This is just day one for Oculus -- and for the future of virtual reality.
Microsoft

Slashdot Asks: What's Your Favorite Easter Egg? (slashdot.org) 165

One year ago, Easter Sunday was greeted with the news that many companies were increasingly cracking down on "Easter Eggs," like the harmless snippets of vanity code playfully hidden by developers. "As programming becomes more corporate, more official, one cannot appear to have code that is not officially sanctioned," the author of The Elements of Computing Style told the BBC, though other programmers they spoke to disagreed.

The Easter Egg is a tradition which dates back at least to a hidden room in a 1979 Atari game, and I still have fond memories of the Batmobile Easter Egg (video) in King's Quest II (1985) and tales of that weird musical Easter Egg in Windows 95 which scrolled the names of their entire development team.

So share your favorites in the comments. What's your favorite Easter Egg?
Classic Games (Games)

Atari Vault Hits Steam, Play 100 Classic Games On PC (slashgear.com) 90

An anonymous reader quotes an article on SlashGear: Classic and retro video game fans will be eager to hear that Atari Vault has just landed on PC via Steam, making it the easiest way possible to enjoy 100 of the most iconic arcade and home console titles from the early generation of gaming. This eliminates the need to use emulators and ROMs to enjoy games like Asteroids, Centipede, Pitfall, and Pong, not to mention it being cheaper than buying several included titles individually.
PlayStation (Games)

Sony Is Bringing PlayStation Games To iOS and Android Devices (gizmodo.com) 48

An anonymous reader points us to Bryan Lufkin's report on Gizmodo: A year ago, Nintendo announced its long-overdue plans to bring its games to smartphones. Now, Sony's doing the same thing. You'll soon be able to play original Sony games on your iOS or Android device, the company announced today. Sony is setting up a new business division called ForwardWorks, which will focus on mobile services, bringing 'full-fledged game titles' and Sony's PlayStation characters and intellectual property to handheld smart devices. And it could be happening pretty soon -- the press release says ForwardWorks kicks off operations next month.
Sony

PlayStation VR Pre-Orders Sell Out In Minutes At Amazon (roadtovr.com) 92

An anonymous reader writes: Once seen as the underdog, Sony's PlayStation VR headset continues to hold its own against PC-based competitors Oculus Rift and HTC Vive. The company announced last week that they won't ship the PSVR headset until October, but they also announced an attractive $399 price compared to the Rift at $599 and Vive at $799. And it appears the company's existing addressable market of 36 million PS4 owners are ready to get on board; Amazon U.S. opened pre-orders for the PSVR Launch Bundle this morning and sold out of its stock allocation in less than 10 minutes. Walmart befell the same fate quickly thereafter, though several other retailers in the U.S. are still showing pre-order stock.
Nintendo

Nintendo Ending Wii U Production Later This Year, Says Report (polygon.com) 230

An anonymous reader cites a Polygon article: Nintendo will end production on its Wii U console sometime in 2016. The console, which has sold poorly compared to its wildly successful predecessor, debuted in 2012. According to Nikkei's report, Nintendo has already stopped manufacturing certain Wii U accessories. The outlet, which has a good record of reporting on Nintendo's unannounced plans, reports that while Wii U hardware is being discontinued, a launch of the company's next platform -- codenamed NX -- is not guaranteed this year. Nintendo plans to unveil its next-generation console sometime in 2016. The company launched its first mobile app, Miitomo, last week.

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