Movies

Nintendo Is Making a Live-Action 'Legend of Zelda' Movie (theverge.com) 32

Nintendo has confirmed that it's working on a live-action adaptation of The Legend of Zelda, directed by Wes Ball and produced by Zelda creator Shigeru Miyamoto. The Verge reports: "This is Miyamoto. I have been working on the live-action film of The Legend of Zelda for many years now with Avi Arad-san, who has produced many mega hit films," Miyamoto said in a statement posted on X, formerly Twitter. We might be waiting a while for the movie, however; Miyamoto said, "It will take time until its completion, but I hope you look forward to seeing it." While there aren't many details on the movie itself, Nintendo says that it will be co-financed by itself and Sony, with Nintendo footing more than 50 percent of the bill.

"By producing visual contents of Nintendo IP by itself, Nintendo is creating new opportunities to have people from around the world to access the world of entertainment which Nintendo has built, through different means apart from its dedicated game consoles," the company said in a statement about the Zelda film. "By getting deeply involved in the movie production with the aim to put smiles on everyone's faces through entertainment, Nintendo will continue its efforts to produce unique entertainment and deliver it to as many people as possible."

PlayStation (Games)

PS5 'Slim' Teardown Reveals Everything Different About the Slightly Smaller Console (kotaku.com) 14

Tech YouTuber Dave Lee provided a hands-on first look at the new PlayStation 5 "slim" and gave a preview of how it looks compared to the original 2020 launch versions. Kotaku reports: One of his biggest takeaways is that the console, while lighter, doesn't necessarily feel that much smaller in contrast to initial predictions. Maybe that's why Sony's not officially marketing the new device as a "slim" version. From there, Lee runs through some of the less obvious changes. A few we already knew about like the USB-a slot on the front being replaced by two USB-c ports, as well as the t side panels split into two pieces to accommodate the new detachable disc drive. Lee actually showed how the disc drive comes out, and it looks really simple and convenient. There's no screws involved. Instead, putting pressure on a tab releases it from the housing while a socket near the bottom is how it plugs into the rest of the console.

Less neat are the new see-thru plastic pegs that stabilize the console when it's laid horizontal. While they've been added to help secure the PS5 given its new detachable disc drive design, Lee was unimpressed. I kind of agree. They're not a very elegant solution. The same goes for the divided panels themselves. I didn't realize this before, but they actually have different finishes. The bottom is a matte white that's a little different from the current PS5 plates and the top has a glossy finish.

Inside the new PS5, Lee pointed out a handful of differences. The top heat exhaust is less stylized, with plain vents instead of a snail shell like spiral. The internal SSD unit layout is also different. That's the piece that powers the PS5's lighting-quick load speeds, and it's not yet clear if the new design will impact performance at all. Lee's initial testing showed there was no real difference. It will also be interesting to see how the new PS5s deal with heat given its the same CPU running in a smaller layout.

AI

Microsoft is Bringing AI Characters To Xbox (theverge.com) 24

Microsoft is partnering with Inworld AI to develop Xbox tools that will allow developers to create AI-powered characters, stories, and quests. From a report: The multiyear partnership will include an "AI design copilot" system that Xbox developers can use to create detailed scripts, dialogue trees, quest lines, and more. "At Xbox, we believe that with better tools, creators can make even more extraordinary games," explains Haiyan Zhang, general manager of gaming AI at Xbox. "This partnership will bring together: Inworld's expertise in working with generative AI models for character development, Microsoft's cutting-edge cloud-based AI solutions including Azure OpenAI Service, Microsoft Research's technical insights into the future of play, and Team Xbox's strengths in revolutionizing accessible and responsible creator tools for all developers." The multiplatform AI toolset will include the AI design copilot for scripts and dialogue, and an AI character engine that can be integrated into games and used to dynamically generate stories, quests, and dialogue.
XBox (Games)

Microsoft Reverses Decision, Lets Employees Keep Free 'Xbox Game Pass Ultimate' (theverge.com) 30

Microsoft has changed its mind, the Verge reported Friday, and now will continue giving a free Xbox Game Pass Ultimate to most of its 238,000 employees, according to an announcement from Xbox chief Phil Spencer.

Earlier reports had suggested that Microsoft was removing the free Xbox Game Pass Ultimate benefit — and some employees weren't happy about it.
Microsoft

Microsoft Reverses Decision, Employees Will Still Get a Free Xbox Game Pass Ultimate (theverge.com) 86

UPDATE (6/4/2023): Microsoft has changed its mind, the Verge reported Friday, and now will continue giving a free Xbox Game Pass Ultimate to most of its 238,000 employees, according to an announcement from Xbox chief Phil Spencer.

Earlier reports had suggested that Microsoft was removing the free Xbox Game Pass Ultimate benefit — and some employees weren't happy about it. From the Verge's earlier report: Sources familiar with Microsoft's plans tell The Verge that the company started informing employees this week that in January 2024 the free Xbox Game Pass Ultimate benefit for permanent Microsoft employees will no longer be available. I understand that Xbox employees will continue to keep the benefit, but the vast majority of Microsoft employees who aren't part of Xbox / Microsoft Gaming will see the benefit disappear next year.

Microsoft employees will be able to purchase a discounted 12-month Xbox Game Pass Ultimate Subscription at the company's internal store. Some Microsoft employees have taken to the company's internal messaging platform to voice their objections about the benefit being removed. The employee posts even prompted Xbox chief Phil Spencer to respond, noting that he wasn't aware of the changes and is looking into the situation.

Games

Capcom Thinks PC Game Modding Is 'No Different Than Cheating' (gamesradar.com) 93

An anonymous reader quotes a report from GamesRadar: For years now, fans have been using mods to alter games in weird and wonderful ways. Some developers are happy to let fans play around with their creations, while others aren't so keen on the idea. Capcom, the company behind many iconic game series, including Resident Evil, Monster Hunter, and Devil May Cry, is seemingly in the latter camp. This was evidenced in a presentation shared on the Capcom R&D YouTube channel. In the video, the company talks about cheating and piracy in PC games and the impact they can have. As Capcom sees it, mods are part of this problem.

During the presentation (around the 14-minute mark), Capcom suggests that mods are "no different" than cheats. "All mods are defined as cheats, except when they are officially supported," it says. "What they are doing internally is no different than cheating." It's not that the company is staunchly against players using mods to enhance or switch up the experience; it does acknowledge that "the majority of mods can have a positive impact on the game." Still, from a business perspective, it warns that they "can be detrimental", both in terms of the reputational damage that offensive mods can cause and the extra workload players who've installed buggy mods can generate for a support team. This, the company argues, can ultimately lead to delays in a game's production and higher development costs.

XBox (Games)

Xbox's New Policy Says Goodbye To Unofficial Accessories (windowscentral.com) 127

In a significant development for Xbox users, the era of tinkering with your console to use unapproved accessories is drawing to a close. From a report: Xbox has taken a definitive stance by instituting a new policy that will block the use of unauthorized accessories with its consoles, effective as of November 17. This decision has already begun to reverberate amongst the gaming community, and many have already had a warning about it on their consoles in the form of error message 0x82d60002.

The error message states: "A connected accessory is not authorized. Using unauthorized accessories compromises your gaming experience. For this reason, the unauthorized accessory will be blocked from use on 11/12/2023. For help returning it, check with the store it came from or contact the manufacturer. To see authorized accessories, go to www.xbox.com/accessories. (0x82d60002)."

Sony

New PS5's Optional Disc Drive Requires an Internet Connection To Connect (videogameschronicle.com) 69

The upcoming optional disc drive for the PlayStation 5 will require an internet connection to pair it to a console for the first time. From a report: As spotted on the back of the box for the upcoming Call of Duty Modern Warfare 3 PS5 slim bundle, small print confirms that players who purchase the new model with the optional drive will be required to connect to the internet when pairing it to a machine for the first time. It's likely that this is a security measure in order to ensure that the disc drive is a legitimate one and not a third party. However, it has raised some preservation concerns.
Television

Amazon's Live-Action Fallout Series Will Start Streaming In 2024 (theverge.com) 102

Amazon has revealed that Fallout -- a live-action adaptation of Bethesda's popular RPG video game franchise -- will premiere on April 12th, 2024, exclusively via Prime Video. The Verge reports: The announcement was made on October 23rd, otherwise known to Fallout fans as "Fallout Day" -- the in-game date that marks the beginning of the Great War that turns the world into an irradiated nuclear wasteland. Bethesda's executive producer and game director Todd Howard is an executive producer on the series, which stars Ella Purnell (Yellowjackets), Walton Goggins (The Hateful Eight), Aaron Moten (Emancipation), Moises Arias (The King of Staten Island), Kyle MacLachlan (Twin Peaks), and Sarita Choudhury (Homeland).

Alongside the premiere announcement itself (which was amusingly presented as an interactive Pip-Boy interface graphic), Amazon said in a press release that the show will be an original story set in a future, post-apocalyptic version of Los Angeles and will be considered a canonical addition to the existing game franchise. We do not currently know how many episodes will be in the series or what the release schedule will look like following the premiere.

Games

Google Play Games for PC is Getting Support for 4K and Some Console Game Controllers (theverge.com) 13

Google is adding some new features to the Google Play Games Beta on PC, its service that lets you play Android games on a PC, including support for 4K screen resolution on "supported monitors" and for popular console gaming controllers. From a report: Google detailed the updates in a blog post from Arjun Dayal, Google Play Games' director of product. With the new support for 4K, you can now pick your screen resolutions while in game. "Simply press Shift + Tab in any game to select from a menu of supported resolutions," according to Dayal. The game controllers that are now supported include the Xbox Series X / S controller, the Xbox One controller, Sony's DualSense controller for PS5, and its DualShock controller for PS4. Google isn't the only company that's making it easier to use your other controllers on its platform; Apple added iOS support for the DualSense and Xbox Series X controllers with iOS 14.5, while Valve rolled out DualSense support in Steam in 2020.
Nintendo

Nintendo's New 'Super Mario Bros. Wonder' Game Called Psychedelic, Chaos (bbc.com) 24

The BBC writes: Super Mario Bros: Wonder is a psychedelic take on the traditional 2D platformer that jazzes up Mario's usual Bowser-thwarting adventure with Wonder Effects that, as Polygon's Chris Plante put it, sees "the levels themselves collapse and contort, disobeying the laws established by decades of Mario games".

It's as if developers unearthed the "stuffed notebook of chaos" of every wacky idea ever rejected from the series and turned it into a single game, Plante said... [T]he game offers "so many different looks and wild hooks that the typically forgettable story simply didn't matter," said IGN's Ryan McCaffrey, who enthused: "Every frame oozes joy...." The Guardian's Keza McDonald says the game carries the sort of fun expected by Mario fans, "but with enough novelty and unexpected twists to prevent it from feeling over-familiar", and at the same time for newcomers "is a wonderful introduction to the fizzy creativity and attention to detail that has made Mario a family staple".

This is the first time the Mario developers have delved into online multiplayer in the traditional 2D space, where previously co-op play required players to share a console in person. "It feels more like you're working together," McDonald said. "Characters can revive one another if someone falls foul of a Bullet Bill or flaming pit, making the game much easier to get through as a team."

GamesRadar's Sam Loveridge added "There's also an attention to detail here that just heightens that magic playfulness. There's so much to spot, whether it's the snot bubble on a sleeping Goomba or the fact each character's face changes when they start dashing."

Although Kotaku has a suggestion. "Before you get too ahead of yourself turning Mario and company into giant elephants and whatnot, you should mess around with some gameplay settings first — especially the one that controls the Talking Flowers." Earlier this week, in another edition of Nintendo's ongoing web series, Ask the Developer, we learned that Wonder was originally going to have a live commentary feature like what you'd find in a sports game. It was scrapped, but found new life through the game's Talking Flowers characters who shout at Mario and crew whenever they walk by. Although the Talking Flowers are a cute addition to the game and make solo playthroughs a little less lonely, your mileage with them may vary. Some people think the Talking Flowers, who talk all the time, are pretty annoying, if you can believe that.
XBox (Games)

Xbox Boss Is Open To Breaking the Seal On Some Forgotten Games (pcgamer.com) 43

An anonymous reader quotes a report from PC Gamer: Whether you think Microsoft's recent acquisition of Activision Blizzard is a move toward a dry gaming monopoly or a financial windfall for Activision and Blizzard games both, it's definitely happened. The UK's CMA has given the thumbs up, Kotick's on his way out -- the deal's closed, and now we get to see the impact ripples spread. It looks like there's already some great news for fans of Activision Blizzard's older catalogue, as confirmed by Xbox boss Phil Spencer himself in an official interview on the Xbox channel. "I do think with Game Pass that we have the ability to pick a couple franchises every year and almost do like a 'revisited' [version] -- I just made up that term ... when you look across the franchises that are part of our teams, there's an opportunity to go back."

"I wanna make sure that when we go back and visit something that we do it with our complete ability not just create something for financial gain (or a PR announcement), and not deliver." Ultimately, while he's got his own wishlist (the return of FPS classic Hexen is a running gag), Spencer says it's important for these fresh coats of paint to be a result of developer passion: "If teams wanna go back and revisit some of the things we have, and do a full focus on it, I'm gonna be all in. I think there's an amazing trove of [games] we can go and touch on again. I think about things like the Quake 2 remaster that just came out from [id Software], I thought that was awesome. They did a real good job revisiting a game, making it current, but not leaving its history behind. I'd love to see more things like that."

Nintendo

Analogue is Making a 4K Nintendo 64 (theverge.com) 14

Analogue, the company best known for modern takes on retro hardware, is turning its attention to the 64-bit era with the Analogue 3D, a reimagining of the Nintendo 64. From a report: The company says the new console will have "100 percent compatibility" with N64 cartridges in every region and will even support 4K output. It will also include "Original Display Modes featuring reference quality recreations of specific model CRTs and PVMs" for the purists out there, along with Bluetooth support and four controller ports. Today's announcement is mostly a tease. While we have some details, there's no word on price or a specific release date beyond 2024. Analogue isn't even showing the hardware yet -- right now, we just have these brief glimpses of what appears to be the console, as well as the wireless 8BitDo controller that's launching alongside it.
Games

Netflix Deepens Videogame Push 12

Last year Netflix put up a billboard on Los Angeles's Sunset Boulevard to poke fun at itself. It read: "Wait, Netflix Has Games?" The company is working hard to clear up any confusion. It is deepening its push into the videogame industry, taking advantage of the studios it has acquired in the past two years to create more titles based on popular Netflix movies and TV shows. WSJ: Though Netflix has up to now focused on mobile games -- which appeal to casual gamers and can be downloaded on a smartphone or tablet -- it is taking steps to expand into higher-end games that can be streamed from TVs or PCs. That approach would put it up against giants such as Sony and Microsoft, which just closed its $75 billion acquisition of Activision Blizzard, and would bring some significant technical challenges.

Over the next several months, Netflix subscribers will be able to play games on their mobile devices based on hits such as Korean thriller "Squid Game" and supernatural comedy "Wednesday," according to people familiar with the situation. Similarly, Netflix is discussing games based on "Extraction," its Sherlock Holmes series and its "Black Mirror" series, the people said. Even as Netflix creates homegrown titles, it will continue to license the well-known games, from "Bloons TD 6" to "Classic Solitaire," that currently make up its catalog. It has discussed plans to release a game within the popular action-adventure series "Grand Theft Auto" from Take-Two Interactive Software through a licensing deal, some of the people said. The strategy rips a page from the streaming giant's playbook in Hollywood, where it built an audience based on reruns from other studios -- such as "Friends," "The Office" and "Breaking Bad" -- while gearing up machinery to churn out originals like "House of Cards" and "Stranger Things."
AI

Video Game Cyberpunk 2077 Uses AI To Replace Deceased Voice Actor 20

Polish video game developer CD Projekt used AI technology in its latest release to recreate the voice of an actor who passed away, the company said. From a report: The voice of the late Milogost Reczek, a popular Polish voice actor who died in 2021, was reproduced by an AI algorithm for the Polish-language release of Phantom Liberty, the new expansion to CD Projekt's Cyberpunk 2077. In a statement to Bloomberg, the company said it received permission from Reczek's family to do this and that it had considered replacing him in the expansion and rerecording his lines in the original game but decided against it.

"We didn't like this approach," CD Projekt localization director Mikolaj Szwed said in the statement, as Reczek "was one of the best Polish voice talents" and his performance in the game as the doctor Viktor Vektor "was stellar." Instead, CD Projekt hired a different voice actor to perform new lines for the role and then used a Ukraine-based voice-cloning software called Respeecher to create an algorithm that would alter the dialogue to sound like Reczek. "This way we could keep his performance in the game and pay tribute to his wonderful performance as Viktor Vektor," Szwed said.
Microsoft

Microsoft Completes $69 Billion Activision Blizzard Purchase (bloomberg.com) 51

Microsoft completed its $69 billion purchase of Activision Blizzard after a nearly two-year fight with global regulators threatened to scuttle the deal. From a report: The biggest-ever acquisition in the video game industry gives the maker of Xbox consoles a more formidable position against rivals, vaulting it from fifth to third place globally, behind Tencent Holdings and Sony Group. The acquisition is a stunning turnaround after Microsoft executives underestimated the magnitude and longevity of antitrust objections, forcing the software giant to seek a three-month extension of the deal's expiration period from Activision.

Microsoft was able to close after making alterations to its merger agreement to win over UK authorities. The US Federal Trade Commission, which lost an attempt to block the transaction in court, continues to pursue legal action in its own administrative hearing. That could still force the two companies to unwind the deal if the commission is successful. The UK's Competition and Markets Authority announced on Friday that it had approved the deal after accepting a restructuring plan involving selling some gaming rights to French publisher Ubisoft Entertainment SA. The regulator was concerned about preserving competition in the nascent market for games streamed via the cloud.

XBox (Games)

Xbox Game Studios Could Use Board Games To Revisit Dormant Franchises (ign.com) 5

Microsoft could use board games to revisit dormant franchises owned by Xbox Game Studios, with Zoo Tycoon: The Board Game potentially being the first of many. From a report: Zoo Tycoon was developed by Elite: Dangerous studio Frontier Developments and published by Microsoft Studios (the previous name for Xbox Game Studios), on November 22, 2013 for Xbox One and Xbox 360. Speaking to Xbox Wire, Xbox Game Studios executive producer Robert Jerauld said this board game adaptation is a "prime illustration" of how Microsoft could expand its franchises that don't have video games in active development. "It's crucial to recognize that even if certain franchises aren't currently undergoing active development, they can still be actively appreciated by their fans," Jerauld said.

"Zoo Tycoon serves as a prime illustration of this. It presents a valuable chance for Microsoft to extend gratitude to the dedicated and ardent Zoo Tycoon fans who have worked tirelessly to sustain the game's enchantment. We acknowledge your dedication and deeply appreciate you." While Jerauld didn't say if he had any other dormant franchises in mind, Xbox certainly has a wealth to choose from. These could include Banjo-Kazooie, Viva Pinata, Blinx: The Time Sweeper, Project Gotham Racing, MechAssault and plenty more. There are some bigger names that haven't seen a release in a long time, of course, but many of these currently have sequels in development at Xbox.

Sony

PlayStation 5 Cloud Streaming Launches This Month (videogameschronicle.com) 11

Sony Interactive Entertainment has announced plans to launch cloud streaming for PlayStation 5 this month. From a report: The feature, which will be available to PlayStation Plus Premium members, will receive a staggered rollout. Sony is targeting an October 17 launch for Japan, October 23 for Europe and October 30 for North America. "Select PS5 games will be available for streaming, and we're planning to have hundreds of PS5 titles to support this new benefit," said Hideaki Nishino, SIE's senior VP of platform experience.

Supported titles will include Game Catalogue offerings like Marvel's Spider-Man: Miles Morales, Horizon Forbidden West, Ghost of Tsushima, Mortal Kombat 11 and Saints Row IV. Some PS5 digital titles that players own will be available for streaming too including Resident Evil 4, Dead Island 2, Genshin Impact, Fall Guys and Fortnite. Game Trials for PS5 titles like Hogwarts Legacy, The Witcher 3: Wild Hunt and The Calisto Protocol will also be available. Sony said DLC and in-game purchases will be available for PS5 game streaming too.

Sony

Sony's Smaller PS5 With a Detachable Disc Drive Lands in November (engadget.com) 25

Sony announced new PlayStation 5 models that will likely be unofficially called the "PS5 Slim." From a report: The new model has the same horsepower on the inside, but it has a smaller form factor with an attachable disc drive and a 1TB SSD. The new model's detachable drive means you can buy the Digital Edition and change your mind later, essentially adding the drive as an $80 modular accessory. [...] Sony says the new PS5 has 30 percent lower volume, and its weight is 18 percent and 24 percent lighter than the original. The model with the disc drive will cost $500.
Games

Valve Says Counter-Strike 2 for macOS Not Happening Because There Aren't Enough Players on Mac To Justify It (macrumors.com) 246

Valve says it has no plans for a macOS version of the recently released game Counter-Strike 2, the follow-up title replacing the hugely popular FPS Counter-Strike: Global Offensive. From a report: Valve confirmed its decision and gave its reasons in a newly published Steam support FAQ: "As technology advances, we have made the difficult decision to discontinue support for older hardware, including DirectX 9 and 32-bit operating systems. Similarly, we will no longer support macOS. Combined, these represented less than one percent of active CS:GO players. Moving forward, Counter-Strike 2 will exclusively support 64-bit Windows and Linux."

Slashdot Top Deals