PlayStation (Games)

Metal Gear Solid 4 Delayed To 2008 73

Gamespot is reporting that Konami has delayed Metal Gear Solid 4 until Q2 2008. Just the latest in the long lineup of huge title delays, Konami delayed the game for the same reason all the others were: polish. "According to Japanese and English language press releases on the Konami Web site, the game will now be coming to Japan in the first quarter of 2008, and other regions in the second quarter. The game had been due for a simultaneous worldwide pre-Christmas release exclusively for Sony's PlayStation 3 console. A statement from Konami gives the reasoning behind this decision, 'Konami has decided to delay the title's release in order to make further improvements to the quality of the game and provide even greater enjoyment for more customers worldwide.' It added that it would continue to work on the game to make sure it will 'meet everyone's expectations.'"
Games

Today's Gamers, Tomorrow's Leaders? 245

slash-sa writes "Video games have become problem-solving exercises wrapped in the veneer of an exotic adventure. In today's fast and rapidly-changing business environment, the strategic skills they teach are more important than ever. From realistic battlefield simulations to the building of great nations, from fantastic voyages through worlds of mythology to conquering space, "Generation G" could well offer the answer to unlocking great 21st century strategists and leaders."
Role Playing (Games)

LucasArts, BioWare Announce Partnership 164

Given the swirling rumours of a KOTOR MMOG, it should come as no surprise that BioWare and Lucasarts have announced they're teaming up for a project. They don't give any really concrete details, other than to say it is 'a ground-breaking interactive entertainment product'. They've also "launched a cobranded Web site, www.LucasArtsBioWare.com. 'Through our previous collaborations, we know that BioWare has an impressive ability to blend gripping stories with technological advancements, and we believe that our upcoming product will deliver an experience that will span the traditional boundaries of video game entertainment,' LucasArts president Jim Ward said in a statement. "
PlayStation (Games)

PS3 Enters DARPA Urban Challenge 39

billdar writes "Terrasoft Solutions posted an article on their development of a stereo vision object detection system built upon Sony's PS3 for Axion Racing's entry into the DARPA Urban Challenge. The PS3 running Yellow Dog Linux replaced one of the on-board Dell servers to process the realtime stereoscopic sensor data. The whole system was developed and integrated onto the vehicle in ten days. So far, Spirit has been making the competition's highlight reels."
Movies

Halo Movie Is Still Dead 67

1up is reporting that despite numerous reports of its death, the Halo movie isn't quite completely cancelled ... yet. As far as Fran Walsh, Peter Jackson, and the WETA folks are concerned, things are still just in a holding pattern. "Kamins also shot down both the rumors of a swelling budget and dissatisfaction with Blomkamp. 'The only budget the filmmakers every spoke about was $145 million less the 12.5% rebate that you get from shooting in New Zealand, which would put it at about $128 million,' said [Jackson representative Ken Kamins]. And of the director, Kamins said, 'Everybody is supremely confident in Neall. Part of what excited Peter and Fran was Neill's vision. We're very confident this film will move forward with the creative partners intact, who will take the film to production.'" Update: 10/30 18:58 GMT by Z : It looks like that post was made from outdated sources.
Businesses

Gaming Mag Circulation Numbers May Not Mean That Much 74

The regular Game Mag Weasling column at the blog GameSetWatch usually runs down the contents of publications that recently hit the newsstands. This week, blogger Kevin Gifford tackles the thorny subject of falling subscriptions as they apply to game magazines. He references a discussion of falling subscriptions in the magazine publishing industry at large, which notes that a metric just as important as real subscribers is the number of readers-per-copy. Re-reading among friends and the appearance of a magazine in a doctor's office is another important factor to consider in a magazine's success. "Game Informer's [readers-per-copy] audience is 'only' about 68% larger than EGM's, despite having over four times the paid circulation. If you put enough credence to the numbers, it means that GameStop is spending a lot of money printing, mailing, and distributing those two million-odd copies of GI each month, yet not being as efficient in attracting an audience with those printed copies as EGM and GamePro is."
Games

Rockstar/EA Tit for Tat in GTA/Simpsons Feud 88

Last week we discussed how GTA parody elements were pulled from The Simpsons Game after some of Rockstar's lawyers got into the act. Apparently, the folks at EA who made the game are a bit peeved about the aggressive lawyering on Rockstar's part and the wussy lawyering on EA's: "The game begins with Bart wanting to play a game called Grand Theft Scratchy. Of course this is a parody of Grand Theft Auto. And Marge immediately takes it away from him. She tries to clean up the town and stop the game from being distributed in Springfield because Marge is against video game violence. She uses horrific violence to stop video game violence... in a video game... That's called irony. The people who make Grand Theft Auto - they spazzed out like little babies."
Sony

Why Card Copying May Not Ruin Eye of Judgment 96

Last week it was revealed that the cards used in Sony's interesting new CCG/Videogame hybrid Eye of Judgement can easily be copied and reused. The large symbols on the cards that register with the game also make them prime candidates for counterfeiting. It may sound dire, but weizur writes with a link to a post on the Zen and Games site that theorizes this may not be the end of the world for the game. "Ultimately the rules of the game change. No longer is it a game about collecting and skill begins to play a much larger role in the game in the long run since personal wealth and ability to acquire cards becomes a non-factor. What Magic has taught us though is that this isn't really a bad thing and much fun can still be had when the game becomes a game of skill and less a game of chance, this is of course in theory as Eye of Judgment probably doesn't have the depth and finesse that Magic has and ultimately the game design of Eye of Judgment and it's ability to be a fun game will be the ultimate test."
PC Games (Games)

Valve Responds to Steam Territory Deactivations 258

An anonymous reader passed us a link to Shack News, which is reporting on official commentary from Doug Lombardi of Valve about the international Orange Box code problem we talked about yesterday. According to Lombardi, the folks who bought copies of the game from a Thai gaming store are pretty much out of luck. They'll need to buy a local copy to have a working version. That said, they should be able to replace the old code with a new one. "'Some of these users have subsequently purchased a legal copy after realizing the issue and were having difficulty removing the illegitimate keys from their Steam accounts,' added Lombardi. 'Anyone having this problem should contact Steam Support to have the Thai key removed from their Steam account.'"
Games

ECA Plans Games-Related DMCA Showdown 64

Gamespot is reporting that the Electronic Consumers Association (ECA) has picked its first legal fight since vowing to step up lobbying efforts. The organization is going head-to-head with the Electronic Software Association (ESA), a long-time backer of the Digital Millennium Copyright Act (DMCA), by coming out in favor of H.R. 1201 (also known as the Fair Use Act of 2007). "If it became law, the Fair Use Act would create a variety of exemptions to the DMCA's prohibitions on circumventing anti-piracy measures. The Fair Use Act would make it legal to bypass anti-piracy measures in a handful of situations, for personal archiving; for researching, critiquing, or reporting on works of substantial public interest (if that is the sole reason for the circumvention); or to skip commercial or personally objectionable content. It would also create an exemption in copyright law for people who make and distribute equipment used to bypass copyright protection (like modchips), provided the device 'is capable of substantial, commercially significant non-infringing use.'"
XBox (Games)

Xbox Arm of Microsoft Posts Profit 81

GameDailyBiz is reporting that Microsoft has posted a rare profit for their games business. As you might imagine, the good news is courtesy of high game and console sales thanks to Halo 3. "[Entertainment Division] revenue increased primarily due to increased Xbox 360 console and game sales. Xbox and PC game revenue increased $895 million or 148% as a result of increased Xbox 360 console sales, video game sales led by Halo 3, and Xbox 360 accessory sales. We shipped 1.8 million Xbox 360 consoles in the current quarter as compared to 0.9 million consoles in the first quarter of fiscal year 2007. Halo 3 was launched in September 2007 and generated approximately $330 million of revenue during the quarter."
Movies

Netflix Hopes to Offer Services Via 360, PS3 47

Gamasutra is reporting on comments made by Netflix in a recent financials conference call. Netflix CEO Reed Hastings stated that the company is looking to offer movie service via next gen consoles at some point. "[Said Hastings,] 'In terms of enabling the viewing of online content on the television screen, we are exploring a variety of options, including Internet connected, high definition DVD players, internet connected game consoles, and dedicated internet set tops, with a variety of partners, trying to understand the best ways to provide inexpensive viewing of online content on the television.' .. It is unclear, however, whether either Sony or Microsoft would allow such a service to become available on their consoles, as both Sony prepares and Microsoft already offers their own internet-connected video-on-demand services over their respective networks."
Music

Complete Set List for Guitar Hero III 84

Wowzer writes "Early leaks have revealed the complete 74 numbers set list in Guitar Hero 3: Legends of Rock . Developer Neversoft had hoped to keep the last remaining 14 songs a secret until the American launch of the game on October 28th for PS2, PS3, Xbox 360 and Wii. From the article: 'Tier 1 - Slow Ride (Foghat), Talk Dirty to Me (Poison), Hit Me with Your Best Shot (Pat Benetar), Story of My Life (Social Distortion), Rock and Roll All Nite (Kiss), Sabotage (Beastie Boys). Tier 2 - Mississippi Queen (Mountain), School's Out (Alice Cooper), Sunshine of Your Love (Cream), Barracuda (Heart), Tom Morello's Original Boss Battle Recording, Bulls on Parade (Rage Against The Machine), Reptillia (The Strokes).'"
Nintendo

Nintendo's Perrin Kaplan Takes A Bow 42

The MTV Multiplayer blog is playing host to a two-part interview with outgoing Nintendo president of marketing Perrin Kaplan. A well-respected figure in the games business, Kaplan's 'exit interview' with Stephen Totilo touches on everything from the missing September surprise to why the US doesn't have a fan club. "You know we've taken a really close look at what they're doing in Europe and what they're doing in Japan. You have to remember that, geographically, we're much bigger here and cost-wise, it is much more expensive to run a program like that. We try to do pre-sale with our retailers as often as possible. You're talking about a scale that is much larger. But we do look at the differences in markets and what consumers are liking. It's just a difference in scale." Good luck to Ms. Kaplan in her future endeavors.
Games

Thompson Sues ESRB, Best Buy 134

Well known anti-gaming lawyer Jack Thompson is following up on his clever sting operations against Best Buy. He's filed suit against the consumer electronics retailer for allegedly selling M-rated games to underage gamers. He has also included the ESRB in that suit. GamePolitics reports: "As we reported, the claim against Best Buy suit looks as if it will be going nowhere. Thompson has also apparently named the ESRB in the suit. That looks like a non-starter as well. His explanation: 'The ESRB has been sued by Thompson because it is well known that it a) is owned and operated by the video game industry, b) does not even play the games it rates to conclusion, c) routinely mislabels games as to age appropriateness, per testimony before the U.S. Congress, and is engaged in representations to American parents that the age label are accurate and are keeping "Mature" games out of the hands of kids.'"
PC Games (Games)

Valve Locking Out Gamers Who Buy Orange Box Internationally 665

Via Opposable Thumbs, a post on the Consumerist site notes that some enterprising gamers who bought the Orange Box in a territory different than the one they lived (to save a few bucks) have now found themselves unable to play the game. "One user, Todd, explains that thousands of crafty North American gamers looking for a deal have 'bought the product (and hence, the serial numbers) at well known international game stores' at a significant markdown. Activation of the purchased titles went off without a hitch. However, Valve apparently has taken issue with the region-specificity of some international versions and has begun locking out accounts of those living in North America, but owning international serial numbers with the message that the purchased game is in the 'incorrect territory.'" Worse, folks who tried to 'make it right' by buying a local copy have found they're basically SOL. I've been a big fan of the Steam concept since it launched, but this is the sort of thing you need to communicate to your users before you sting them.
PlayStation (Games)

Ratchet and Clank's Trek Towards Pixar Quality Visuals 91

MTV's Multiplayer Gaming site has up a discussion with Brian Allgeier, creative director on the latest iteration of the Ratchet and Clank series. The Ratchet games are made by Insomniac, who released Resistance at the same time the PS3 launched last year. That makes them unique, one of the first teams to have a second PlayStation 3 title out, and it shows in their amazing graphical presentation. The interview covers the team's trek towards an internal idea of 'Pixar-quality' graphics. "The new game is designed to sell itself at a glance. The hook is the image, the approaching-Pixar graphical quality. It's the product of 125 developers at Insomniac, a surprisingly small increase in team size from the 110 who made the third Ratchet game, Up Your Arsenal, for PS2. Allgeier conveyed some stats to emphasize the boost in graphical quality: 90 joints in Ratchet's face in the PS3 game compared to 112 joints in his whole body in the PS2 games; 'tens of thousands' of particle effects on the screen at any one time on PS3 compared to 3,000 in the PS2 Ratchet games. The game's action glides at 60 frames per second, double the rate of Insomniac's Resistance game. But, again, it's not numbers that count. It's just supposed to take a glance." Meanwhile, for more on the development process, the PlayStation blog has up a video post by Brian Hasting, Chief Creative Officer at Insomniac, on clarifying the vision of the game.
Nintendo

The History of Metroid 18

Just in time for the EU launch of Metroid Prime 3, Eurogamer has a retrospective on the Metroid series well worth checking out. "The first Metroid presciently set the tone for the future of the franchise by appearing first on a struggling format and only reaching foreign shores after lengthy delays. Metroid was initially released only for the Famicom Disc System in 1986. The FDS was one of Nintendo's first attempts to monkey around with new storage methods, but its success was limited and it never made it beyond Japan. One year later, Metroid finally appeared on the plain old NES in North America and then, another year later, we pox-ridden Europlebs were deemed worthy of having a copy to call our own. Hmm. Sounds familiar."
Businesses

Pondering EA's Move Towards Hardcore 51

The site GigaOM is picking up its games coverage again, and kicks off with an article speculating on just what EA was thinking when it purchased BioWare and Pandemic. On the face of it, the move doesn't make much sense. BioWare is a great development house, but from EA's perspective their games are 'small potatoes'. "So why did they spend so much? The acquisition includes several titles for the Wii and DS already in development, and those may have breakout potential. There's tremendous gamer buzz around BioWare's upcoming RPG Mass Effect, but in all likelihood, it'll do similar numbers to the studio's million-plus-selling Knights of the Old Republic -- a hit, but not a huge one. There are rumors that BioWare is developing a 'Star Wars'-themed MMO, but if that's what inspired the purchase, the mystery only deepens: Sony Online's (SNE) MMO Star Wars Galaxies was a disappointment in relation to cost and anticipation, and that was released at the height of the buzz over a movie franchise that's since become old news."
Nintendo

Animal Crossing MMOG / DS Flash Card Rumored 68

Though there are no official announcements at the moment, Next Generation is reporting on two interesting possibilities for the future of Nintendo products. In a report filed yesterday, the site hints that Nintendo may be considering a MMOG version of Animal Crossing , to be released on the Wii console. Also exciting: the possibility of a Flash Card for the DS that would allow classic Nintendo games to be (legally) played on their handheld console. "The uncontrollable homebrew and piracy communities that use the DS rely on similar devices ... this should, in the long term, allow Nintendo to exercise some control over at least the former through the simple step of offering a path to publisher-supported content. Compared to the slightly vague WiiWare proposition, this has the possibility to revolutionise homebrew development - at least in terms of distribution and the possibility of mainstream success - but how far the notoriously controlling Japanese giant will allow that community the creative freedom it requires to flourish will only be seen in practice."

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