Real Time Strategy (Games)

StarCraft, Nothing But StarCraft 303

Now that the news has been out for a few days and game journalists have had a chance to chat with the folks at Blizzard, there are a number of new stories detailing parts of the StarCraft II world. A massive press briefing about the game fills in a few more details on the game; only three factions, no new races, the game is built with competitive play in mind, and will run on both XP and Vista. For more nitty-gritty elements, the company held panel discussions on the art design and gameplay elements of the upcoming game. Video from the event is now widely available as well; check out the official trailer, some example gameplay, or the epic 22-minute long developer walkthrough.
Games

Blizzard Announces StarCraft 2 550

We'll be returning once again to the world of StarCraft, it appears, and not in the form of a Massively Multiplayer game. Blizzard has announced StarCraft 2 at their packed event in Seoul, South Korea. IGN is liveblogging the event, describing gameplay footage being played as well as full cinematics. From the description of ongoing events there are massive changes to the way the game plays, new units, a physics system within the game engine, and the capability to show over 100 units onscreen at a time. "Showing gameplay footage - Looks like protoss ships - floating over asteroid/ base structure - entering protoss ase - similar looking buildings - vespene gas still in the game - character pane shows up on right side - some protoss guy - shifts to terran bases floating on rockets over same type of territory - sill collecting crystals as resources - marines load out. Dustin is actually playing the game - nothing in the game is final." Additional coverage from Milky at 1up.
Games

Cleaning up Thunder Bluff 524

An anonymous reader writes "Colleen Hannon at Gamers With Jobs is mad as hell, and she's not going to take it anymore. 'Unless you're playing Neopets, online servers are full of foul-mouthed, racist junk-monkeys. The hate-filled miasma they spatter around them has reached the point where many people who could be on those services won't go, and those who do brave it won't go without a posse and riot gear.' She plays out every side of the argument: why things have gotten as bad as they've become, what publishers have and haven't done about it, and why she thinks things are now at unacceptable levels of incivility. She's calling on us gamers to get together and figure this out, because: 'If we wait for the new sheriff in town to fight this battle for us we might not like the town we're left with.' Is it as bad as she says?"
Microsoft

Microsoft Bans Modified Xbox 360s From Xbox Live 334

An anonymous reader writes "Microsoft has now officially started banning Xbox 360s that have had their DVD drive firmware modified from Live, possibly using information brought in by the Crackdown-originated Halo 3 beta downloads. Scene site forums have already collapsed under traffic, and Microsoft has officially confirmed that they are banning modded Xbox 360s to keep the online playing field fair and level."
PC Games (Games)

BioWare Holds World Design Contest 93

grayblob writes "BioWare is holding a World Design Contest to find talented level designers to work in Austin on their first MMORPG. To enter you must create a module with a 20-40 minute playtime in the NWN1 toolset. The module should include 'a cut scene, intricate puzzles and interesting NPC behavior.' The contest ends July 20 and like the writing contest doesn't guarantee employment for the winners."
Games

ESA Names New President 14

Former Assistant Secretary of Commerce Mike Gallagher, it has been announced, will be filling the shoes left empty by Doug Lowenstein when he left the Entertainment Software Association late last year. GameDaily had a talk with Gallagher and ESA Chair (and Microsoft front man) Robbie Bach. "Although Gallagher does not have a video game industry background, during a conference call he talked about how he's been a lifelong gamer, still plays games by himself and with his kids, and he's enjoyed watching the game industry grow over the years. Gallagher also has a strong background in technology in general. During his over four-year tenure at the Department of Commerce, he led successful efforts to pave the way for a number of new technologies and services, such as ultrawideband, broadband over powerlines, advanced wireless services, and millimeter wavelength networks."
Role Playing (Games)

Nepotism and Incompetence - Sigil's Legacy 68

Visceral Monkey writes "In the wake of SOE's purchase of Sigil and Vanguard , there are a number of questions to be answered. The commentary site F13, purveyors of usefully cynical opinions, have a pair of fascinating interviews on the subject. The first is an anonymous discussion with a former team member, laying out the working conditions at Sigil prior to the end. The second is a talk with Brad McQuaid, one of the men behind EverQuest and the captain of the debacle that is Vanguard. Both interviews highlight the nepotism, incompetence, corruption, and evasion that were the last day of Sigil Online Games."
Games

Does Zelda Need an Overhaul? 286

CVG has up a piece noting the fact that not much about Zelda games have changed since the move to 3D. Chalk that up to the greatness of Ocarina of Time if you will, but the same mirror moving, fire-arrow switch activating puzzles have been in the last several titles. Is it time for some kind of radical change to the equation? "People generally don't like to accept change. But change doesn't always spell disaster. Final Fantasy introduces a totally new cast, setting and theme with each sequel and continues to please fans. Resident Evil 4 completely revolutionised Capcom's horror series and is now viewed as one of the best games ever made ... We still totally adore Zelda but eventually the appeal will tire and the series risks bombing. Nintendo needs to take the bold step and inject something totally new into Zelda. We're not talking about a couple of new items, or a new location - that's been done. We mean a significant change that affects the whole structure and gameplay."
Games

Valve Talks Half-Life 2 Episodes 2 And 3 77

With the fall release of Episode 2, Team Fortress 2, and Portal growing ever closer (check out the new trailer), Valve is finally beginning to release some information about what actually happens in Episode 2 and some information about Episode 3's progress. From the Episode 2 preview: "Looking down the mountainside reveals a scene that immediately demonstrates one of the key elements of Episode Two: expansiveness. Far off in the distance is the semi-destroyed Combine headquarters, with mighty plumes of smoke rising into the sky amidst a shattered cityscape. Arcing up towards the sky from the imposing edifice is brilliant white stream of energy, meeting the cloud layer in a turbulent maelstrom--a 'portal storm,' Alyx notes."
XBox (Games)

Microsoft Apologizes for Issues, Extends Halo 3 Beta 50

Yesterday, despite assurances that Crackdown owners would be able to participate in the Halo 3 Multiplayer Beta, Xbox 360 users were tied up in knots by unknown technical issues. Though a fix was eventually released, Microsoft is now apologizing for their mistake. They have extended the Beta period to June 10th to compensate the folks who may have taken off of work to play, and for general annoyance. "It's been a long day for a lot of people but we're happy to announce that effective immediately, a title update for Crackdown is available on Xbox Live that will fix the issue that previously prevented you from downloading the beta. The Microsoft team just deployed this fix and when you launch Crackdown you should receive a prompt to download the update. Please note that it could take up to four hours for your console to receive this update based on various factors. However, the good news is that we're in the clear and Halo 3 gameplay is just over the horizon."
PlayStation (Games)

Sony Announces 34 PS3 Games At Gamer's Day 120

destinyland writes "Sony just announced a whopping 34 titles that are upcoming for the PlayStation 3. Despite record losses for the game group, their stock shot to a five-year high and they promised to eliminate 80% of their operating loss within one year. Analysts think that Sony's plan for that might include eventually lowering prices for the PS3." The 'Gamers Day' event featured a great deal of new information about Sony products and services, including the new PSP Store. Joystiq had some hands-on time with highly anticipated titles like LittleBigPlanet and Heavenly Sword.
Games

User Created Content is Key for New Games 167

An anonymous reader writes to tell us that recently Valve Software's Doug Lombardi has stated his strong belief that user created content is a very important part of games in the near future. "'I would argue that it's the biggest component those guys have to get over if they want online to matter.' 'Half-Life 1 was okay as a multiplayer game and Team Fortress Classic was really good, but Counter-Strike kicked both their asses no question. And that came from a kid going to college in Canada and another kid going to high school in New Jersey, who had our code and thought it would be cool to play our game.'"
XBox (Games)

Halo 3 In Stores On September 25th 45

Officially announced on the Bungie website (now with Luke Smith action), Halo 3 will be in stores on September 25th of this year. The multiplayer Beta for the game begins today; if you're looking for some answers they have an extensive online guide available for curious minds. MTV's Stephen Totilo had a chance to have some good chats with the developers, and he points out three things every Beta player should do, as well as a proposal for an unusual alternate scoring system for bad players. GameDaily has just a few more details, including some information on the tie-in Zune device Microsoft is offering to enflame fanboy passions.
Role Playing (Games)

Sony Online Entertainment Purchases Vanguard 77

The rumours have been around for months now, but Tuesday Sony Online Entertainment confirmed that they had purchased Vanguard and Sigil Games Online from its investors. Nearly everyone on the Sigil team was laid off with around 50% of the outfit slated to be hired back, so that work can continue on the Massively Multiplayer Online Game. The game will continue running under the auspices of SOE, as announced by company CEO John Smedley in a forum post on Tuesday. Rumours that Brad McQuaid (keeper of the Vision behind Vanguard) has not seen been in Sigil's offices since last year has only exacerbated fan reaction to this announcement. It remains to be seen if SOE can undo the damage that the last five months have done to the Saga of Heroes community, and the game itself.
Classic Games (Games)

Deep Blue vs. Kasparov 10th Anniversary 101

qeorqe writes "For the tenth anniversary of Deep Blue's victory over the world chess champion Garry Kasparov, Wired has an interview with Deep Blue developer Murray Cambell. The discuss the power of the now-aging supercomputer (equivalent to just one Cell processor), and the nonexistent future of PC vs. Human chess contests. 'It's almost the end of the story for chess in the sense that matches between chess machines and grand masters are becoming less interesting because it's so difficult for the human grand masters to compete successfully. They're even taking relatively dramatic steps like giving handicaps to computers, making them play the game with a pawn less or playing the game with less time. We're past the stage where there's a debate about who's better -- machines or grand masters -- and we're just looking for interesting ways to make the competition fairer.'"
Games

QA as a Bridge to a Game Career? 84

An anonymous reader writes "Over at educational site Game Career Guide, there's a new article asking whether game testing is a good way to get into the game industry. Veteran game tester Zachary Slater comments of the conundrum: 'QA could be a worthwhile career path for console and computer games if only it were treated and respected as such ... It isn't and probably won't be. Game developers and publishers seem to regard QA as an unfortunate expense required in the development process. It is a problem for anyone who wants to actually focus on it that they won't be respected for doing so.'"
Games

Videogames Turn 40 117

May 15th marks the 40 year anniversary of the first games hooked up to the television. An article on the 1up site tells the story of Ralph Baer, Bill Harrison, and Bill Rusch working at the Sanders Associates company on a little game called Pong. They go into a great deal of detail on the development of the console, going so far as to include a number of the group's original notes on the project. "Baer kept the tiny lab, a former company library in Sanders' early days, locked at all times. Only two men had keys: Baer and Harrison. The room would remain the base of operations for their controversial video experiments for years to come -- experiments that, had they been known about widely at the time, might have garnered intense ridicule from other employees of the prominent defense contractor. Pursuing them was an utterly audacious move."
Google

Google Files Patent to Monitor Gaming For Ads 101

Tookis writes "In a recent patent filing, Google has proposed a real time profiling of players of online games such as World of Warcraft. Soon players of such games may see in game ads directly designed to appeal to their persona. Last month Google filed a patent in both Europe and the US which outlined plans to psychologically profile people simply by their style of play in popular online games. 'From the patent; "User dialogue (e.g., from role playing games, simulation games, etc) may be used to characterize the user (e.g., literate, profane, blunt or polite, quiet etc). Also, user play may be used to characterize the user (e.g., cautious, risk-taker, aggressive, non-confrontational, stealthy, honest, cooperative, uncooperative, etc)." Taking this a step further, Google also believe if a player likes to explore their new virtual world, that they would be interested in the real world, as such would target the player with travel ads.'"
Games

Bungie Vs. Miyamoto - Fight! 379

Last week Gamehead's Geoff Keighley interviewed Shigeru Miyamoto, and the well-known designer tossed off a mildly controversial comment. Keighley asked him if he felt as though he was losing touch with the American audience as a result of the popularity of games like Halo. GameDaily reports on Miyamoto's response: "I could make Halo. It's not that I couldn't design that game. It's just that I choose not to. One thing about my game design is that I never try to look for what people want and then try to make that game design. I always try to create new experiences that are fun to play." Bungie took exception to that, and Frank Connor retorted in his interview with Joystiq: "Yeah, well. I just want to go on the record and say that Bungie is hard at work on a side-scrolling platform game featuring some plumbers -- I'm not going to say what their ethnicity is, it's none of anyone's business -- but we took that as a gauntlet, a sort of glove slap, and we're going to respond in 2D scrolling style. That's all I'm saying." We discussed that article, along with several other pieces of Halo 3 coverage, this past Saturday.
Games

Your Mom And Gaming 76

Tomorrow is Mother's Day in the US, and Newsweek's N'Gai Croal rightly estimates that many gamers owe a lot to their mothers. Because they indulged what they likely initially saw as a strange choice of hobby, we have a thriving gaming industry to enjoy today. The Level Up site offers an interview with a woman on the Newsweek staff who learned to tolerate those 'console things', and another piece where N'Gai interviews his own mom about his games-related past. "N'Gai: Growing up, you allowed us kids to have a computer, but we weren't allowed to have a videogame machine. What was your thinking behind that? Yvonne Croal: Well, in my estimation at that time, videogames were just another silly game. We certainly didn't want you to be spending 24/7 playing these games that we considered not productive in any way." If you're still looking for a gift for your own mom, Pop Cap is giving away a free copy of Bejeweled to anyone that signs up for their newsletter. Worked on my mom. Happy Mother's Day.

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