PlayStation (Games)

PS3 to Act as Digital Video Recorder? 42

PS3 Evolution writes "Ars Technica has some new info regarding the PS3 and PSP Connectivity, and explores claims that the console will be a Digital Video Recorder." From the article: "An 'accessory' for the PSP is going to be a device that can connect to the PS3 for interactive gaming, video sharing, and probably music synchronization. Think about it: you're Sony, and you have the PSP. The device is in the same price league as the iPod (although storage is more expensive), and the screen is better. You're also a content owner with fingers in movies, music, and television. Sony's efforts to-date with UMD offerings are only the opening salvos for the company. How do you go after iPod-like success? Like the iPod that is tethered to a computer, the PSP will be tethered to a PS3." Take with the usual recommended amount of salt.
Software

86 games for the 360, 45 for the PS3 143

MBCook writes "Joystiq has posted lists of 86 Xbox 360 and 45 PS3 games that are expected to be released in 2006. They contain expected games (Halo 3, Killzone), ports (Burnout Revenge, Half-Life 2), sequels (SSX 4, Armored Core 4), and more. As for the Revolution? From the third link: 'For those who are wondering: the Nintendo Revolution list is just 8 titles long right now. Nintendo is being characteristically tight-lipped about their plans for the Revolution.'" The word seems to be that some of the mystery around the Revolution will be revealed at this year's GDC.
Games

Worst of the Retro Rip-Offs 109

1up has a piece looking at some of the worst blatant rip-offs of classic games. By retooling old ideas and putting new labels on them, a developer can make a pretty penny at the cost of our childhood memories. From the article: "Space Invaders, right? Nope -- it's actually Space Fever, one of the first arcade games produced by Nintendo. Lest certain internet forums break out into a rash of OMG TAITO COPIED NINTENDO threads, I'll be very clear: it was Space Fever that was the ripoff. Much like how America was taken over by Pong and clones in the 1970s, a few years later, you couldn't swing a dead neko in Japan without hitting a Space Invaders machine. The fad was so prevalent that all sorts of imitation machines sprouted up."
Games

Off With Their HUDS! 128

Gamasutra has a piece looking at the move to unite player and gameworld by removing the HUD from the gameplay space. From the article: "Many elements found on a typical HUD are there not out of necessity, but out of convention; they represent a sort of 'info overkill' that, for the vast majority of players, has no impact on gameplay at all. For every piece of information you offer the player, ask, 'Is this information essential to the game experience?' In doing so, you might find that you don't need to bombard the player with quite as much data as you once thought you did."
Movies

Kojima Dismisses Boll As MGS Director 51

Joystiq has a post which caused thousands of people to raise their eyes heavenward in thanks. Uwe Boll will never direct a Metal Gear Solid film. From the article, which relays information from Kojima's ongoing podcast series: "Host Ryan Payton delivers a message from Kojima-san dispelling recent 'nasty rumors' that Uwe Boll is being considered to direct an upcoming Metal Gear Solid movie. Says Kojima: 'Absolutely not! I don't know why Uwe Boll is even talking about this kind of thing. We've never talked to him. It's impossible that we'd ever do a movie with him.'"
Role Playing (Games)

No Same Sex Marriage In World of Warcraft? 820

Previously, we discussed a World of Warcraft guild representative getting reprimanded for mentioning same-sex relationships while advertising their organization. The subject hasn't been dropped in the intervening days, with GamePolitics providing an update to the community's reaction. Additionally, a Cathode Tan post links to a supposed discussion with a GM that kind of wrecks their whole equal treatment statement. From that post: "[GM] Anyone can report and we will take appropriate action. While it may seem ok because they are truly a heterosexual couple in real life, in game they are two females. Please keep in mind, you need to worry about the other players. While I do understand where you are coming from, there are those who do not have the maturity"
Businesses

The Good and Bad of In-Game Ads 93

Dyslexia writes "MLG takes a look at the emerging trend of in-game advertising and explores the ways in which it can prove to be both good and bad for the industry and consumers." From the article: "When done in a way that isn't consistent with the themes or purpose of a game, advertising can go terribly wrong--in extreme cases even crippling the gameplay, at which point it has gone too far. Advertising that draws the player out of the experience of their game rather than immerses them further into it walks a thin line and the benefits start to get outweighed by the detractions. The recent Counter-Strike debacle is an excellent example of in-game advertising going terribly wrong."
Role Playing (Games)

MMOGs With Television, Movie Add-Ons 81

conq writes "BusinessWeek has an exclusive interview with James Cameron. In it, the director reveals plans to design a massively-multiplayer online game (MMOG) alongside his next film, Project 880. There's also exclusive news that Ron Howard's upcoming reality show, XQuest, will have an MMOG component. Gamers will be able to interact with the contestants in the show (the game will be similar to Eve Online), and winners at home will be in the next season's show."
Graphics

NVIDIA GeForce 7800 GS For AGP Launched 126

Spinnerbait writes "Although new system sales with AGP slots are almost non-existent these days in the consumer desktop space, there is a still a fair aftermarket demand for upgrades in the retail area where AGP enabled motherboards abound. Although PCI Express is the mainstay interface for most new cards from graphics giants like NVIDIA and ATI, NVIDIA unwrapped a fairly high end card dubbed the GeForce 7800 GS, in an AGP variant. 16 pixel shaders engines and DX9 SM3.0 graphics compliant hardware in the latest GPU architecture from NVIDIA now available in AGP."
Businesses

Games Industry To Shrink in 2006? 51

Gamedev.net reports on an analyst forecast for the game industry's 2006 health. A previous analysis that the industry would have continued growth through the year is 'out the window', with forecasters judging this to be a slow year for game purchasing. From the article: "Pachter notes that during the three-month period leading up to the heavily anticipated November 22 Xbox 360 launch, console and PC software sales in the US were down 21.6 percent. Believing that consumers were holding off on making current-generation purchases in favor of waiting for next-gen products, Pachter thinks it's a trend that could repeat itself, specifically when Sony announces a launch date for the PlayStation 3. Currently Pachter expects that system to arrive in October, meaning the industry's transitional slump could last until late 2006"
Games

Tennis Pro Swaps Racket for Railgun 54

kleptonin writes "David Kinnaird, a young professional tennis player from Scotland, has given up the world of tennis for the world of competitive online gaming. His reason? He believes that it will be far easier for him to make a living shooting virtual people in the face rather than smacking some balls around." From the article: "The worlds of pro-tennis and pro-gaming are close, said Mr Kinnaird, because both require players to live and breathe their discipline. The excellent hand-eye co-ordination that helped him to become a good tennis player would make him a better gamer too, he said." Here's hoping he knows what he's getting into. Just a little bit more smack talk in online gaming than in tennis.
Businesses

EA's Quarterly Profits Down 31% 77

On the heels of announced layoffs, Electronic Arts reported reduced profits for the just-ended quarter. From the Gamespot article: "Whether the layoffs propped up EA's stock is debatable, as its share price lost over 2 percent of its value, $1.18. Trading was heavy indeed--twice normal volume, in fact, with 7.3 million shares changing hands. And no wonder: Shortly after the US markets closed, EA announced its earnings for its third fiscal quarter, which ran from October to December 2005. Besides being of great import to stockholders in the world's biggest third-party publisher, the report was seen by many as being a bellwether of the game industry's overall health."
Puzzle Games (Games)

PopCap Goes International 28

Gamasutra reports on PopCap Games' expansion to international markets. From the article: "Based in Dublin, Ireland, the new operations center will serve as a local hub for PopCap's European and Asian business activities, as well as studio facilities for international games and new title development. According the company, the studio has initially launched with around 12 employees. Newly-localized PopCap games for some European markets will be launched this quarter, and international versions of www.popcap.com are expected in the first half the year. "
Role Playing (Games)

Hunting Down Gilfarmers 141

Milkman, over at 1up, revels in the discovery that gilfarmers are finally starting to fall in the battle with Square-Enix. Final Fantasy XI has always had a problem with these Real Money Trader pests, and the company has recently stepped up its efforts to eliminate the problem. From the article: "Is it difficult, time-consuming, and an absolute time and money sink to farm, camp and craft your way to profit in FFXI? Absolutely. But it's been made even harder due to the unbelievable inflation the game has suffered as of late. In reality, FFXI was in danger of becoming a gilfarmer's domain, practically owned and operated by RMTs until the recent purge, if it is indeed a purge. How else to explain the disappearance of gilfarmers across all servers in the last week? While we're still waiting to hear something official out of Square-Enix HQ, the writing is clearly on the wall for currency resellers worldwide."
Games

Cinematics Do Matter? 71

In direct contradiction to a discussion we had about David Jaffe's opinion on the subject earlier today, GameDaily Biz has an editorial up arguing that cinematics and story are very important game elements. From the article: "There have been times in our industry where sub-par product has been sold through its cinematics, but there have also been times when products have failed to live up to the promise of its creators. The merits of if a cinematic and/or story detract from a game experience is rather mute, as story is one of the oldest and fundamental forms of entertainment, expression and communication"
Displays

State of Multi-Monitor Gaming? 180

xtal asks: "What's the current state of multi-monitor gaming? LCD panels are really dropping in price - I've seen a 17" panels for under $400cdn, bringing it into the ballpark where purchasing three of them for a much wider field of view becomes possible. The hardware to drive these displays in a LAN configuration (3 machines, 3 monitors) is also inexpensive, or at least attainable - so when I look around for the state of multi monitor simulation, I don't see much. The best candidates are flight sims, but my interest lies in racing. Are there any suggestions or sites I'm missing?" What games have you played that could have really benefited from a second (or even a third) monitor? Do you think that the games you normally play will be significantly enhanced by the use of multiple monitors, or is one enough?
XBox (Games)

Bungie Hiring PC Developers 73

Gamespot reports that Halo-maker Bungie Studios is seeking PC developers for an unnamed project. From the article: "Taken in and of themselves, the listings are merely interesting. However, the wording of the graphics programmer job description has many positively convinced that Bungie is porting Halo 2 to the PC, in-house. 'This is an opportunity to influence the direction of Windows gaming technology in MGS [Microsoft Game Studios],' reads the post after first teasing, 'Want to work on the biggest franchises for Microsoft Game Studios?' Since becoming part of Microsoft Game Studios, Bungie has worked on only one franchise for the division--Halo."
The Internet

Choosing Your Voice For Online Gaming 53

jayintune writes "An article from an editor at 2old2play.com looks at the diverse 'voices' that people use online for the different genres of games, and how they differ from each other. It is a nice guide of etiquette for people moving from one genre to another. What you might say in WoW often differs from what you would hear in CS: Source." From the article: "Many online racing gamers take things very seriously. You may find your XBL reputation drops like a squirrel shot with a horse tranquilizer if you speak as though you're playing an FPS. Racing gamers do such things as apologize, notify a racer when they're coming up for a pass (and usually give a direction), complement you on your racing prowess when you pull off a slight win over them, and typically end a game with "nice game guys." "
Movies

Advent Children in 2006 44

Gamespot reports that (maybe, possibly) Final Fantasy: Advent Children will be released in the U.S. sometime in 2006. From the article: "According to the author, 'it's taking a little extra time to work with the director to get all the supplemental elements finished, but the title is on track for release sometime later this year.' Mike Stradford, an executive at Sony's DVD division, is cited as the source of information." I'm sure that all the fansubbed Japanese language versions of the film floating the internets isn't making them hurry the thing out the door either.
PlayStation (Games)

PS3 Developer Fired For Comments 131

Next Generation reports on the unfortunate fallout from one PS3 developer's unflattering comments. Early in January, a developer made comments on his feelings regarding the Xbox 360 and its power/design ease vs. the PS3. Thanks to widespread internet reaction, he has been fired from his development position. From the article: "I can't believe how out of control everything got ... It's absolutely absurd how the Internet can take something relatively harmless and turn it into something so insane... Did I knowingly break NDA? I absolutely did not. I would never do that and I would never want to hurt Sony Online. Did I dance in the grey area by even opening my mouth? Yes I did and I was fired for it. So I guess the new rule for me is, don't ever say anything at all about anything. Ever...ever."

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