Sony

UMD Sales Picking Up Steam 78

After what some deemed a slow start, Sony is now claiming that they've sold slightly more than 17 Million UMDs since the launch of the PSP. 9 Million of these discs have been games, with just over 8 Million UMD movies. From the article: "Current manufacturing lines are stretched to the max - Bob Hurley, with Sony DADC, says that Sony is churning out 200,000 UMDs a day and future capacity is expected to be 500,000 per day. 'Tiger Woods Golf is my personal favorite [game], but video has been surprisingly good to us,' says Hurley. In a few years Sony expect videos to be more than 60 percent of all UMD sales, with an expected 130 million UMDs being sold in 2008."
Businesses

Death to the Games Industry 615

Greg Costikyan has an article up on The Escapist railing against the current state of the industry. Bigger budgets, obese publishers, and creatively dead franchises that continue to see publishing are snuffing out the opportunity for innovation in an increasingly mainstream market. From the article: "For the sake of the industry, for the sake of gamers who want to experience something new and cool, for the sake of developers who want to do more than the same-old same-old, for the sake of our souls, we have to get out of this trap. If we don't, as developers, all we will be doing for the rest of eternity is making nicer road textures and better-lit car models for games with the same basic gameplay as Pole Position. Spector is right. We must blow up this business model, or we are all doomed. What do we want? What would be ideal? A market that serves creative vision instead of suppressing it. An audience that prizes gameplay over glitz. A business that allows niche product to be commercially successful - not necessarily or even ideally on the same scale as the conventional market, but on a much more modest one: profitability with sales of a few tens of thousands of units, not millions. And, of course - creator control of intellectual property, because creators deserve to own their own work."
Games

GDCE Keynote on The Future of Games 22

Gamasutra is reporting on Sony Executive VP Phil Harrison's keynote at the Game Developer's Conference Europe. He discusses where he thinks games are, and should be, going. From the article: "We have to continue to put creativity first, otherwise we will turn into a formulaic industry. It's up to us all to... try to put innovation foremost, otherwise the consumers will go elsewhere. If we're not exciting these eyeballs better than anyone else, people will go watch Lost."
PlayStation (Games)

PS3 GPU Less Powerful Than GeForce 7800? 104

dividedsky319 writes "The Inquirer (as well as a more biased Team Xbox) is reporting that the PlayStation 3's GPU will be a little less powerful than a GeForce 7800, which would also mean it's less powerful than the Xbox360. If true, what could this mean for the release of the PS3, a year later than the Xbox360 is released?" From the article: "It's all awfully confusing we know, though it is an interesting tech mystery to try and get to the bottom of. Of course Microsoft and Sony engineers all know exactly what's in the difference between the two consoles, but the marketing people want to tell us that their console is twenty times better than everyone elses, so we must wait until someone rips the two boxes open and benchmarks them..."
Movies

Uwe Boll Spills His Guts 57

Kimi writes "Love him or hate him, it's always entertaining to read about Uwe Boll, especially with his latest movie Bloodrayne due to be released shortly. 1UP has an interview with the man himself to find out just what he is up to." From the article: "Let's drop the bombshell before we move on: Rumors were flying this summer that Boll had picked up the rights to the controversial first-person-shooter Postal franchise, but developer Running With Scissors quickly debunked the speculation. In talking with Boll, we asked him about his interest in Postal and - lo and behold - were told he's currently in negotiations for the rights to the series, and expects to start shooting Postal sometime next year. Additionally, he'll be writing the script hand-in-hand with the game designers, a first for him and video game movies. It should be interesting to see how Boll handles a game whose gameplay revolves around pure shock value." Good to see we can expect more quality cinema in the future.
Games

My Life As An Online Gamer 113

The BBC is running a story featuring several interviews with hard-core online gamers. The article is in response to China's time limit restriction it plans to put into effect for MMOGs. From a very confused man interviewed in the article: " I think I am addicted. I've got to the stage where I feel that without gaming, I have nothing interesting to do. On weekdays, I game for about five to seven hours a day and in the weekends I will spend 15 hours a day gaming online. I once spent 48 hours in one go at a game. It's crazy, I know. I was at university then and full of energy. "
Portables (Games)

EU/UK Retailers Gear Up For PSP Launch 52

GamesIndustry.biz reports that console retailers are preparing for the midnight launch of the PSP in Europe. From the article: "Leading retail chain GAME plans to open 250 of its stores at midnight, with 1500 staff working overnight to meet demand for the new console, which is launching with around 30 software titles and 30 UMD movies. Many other retailers are also planning to open tonight, with several planning special launch party events - including Sony's official launch event, which will take place at the HMV store on Oxford Street."
Businesses

Activision Accused Of Trying To Kill Off Indie Studio 29

Gamespot is reporting on a lawsuit pending between Call of Duty: Finest Hour developer Spark and Activision. Spark claims that Activision broke the contract they had signed with the publisher. From the article: "According to Spark, the agreement it signed with Activision called for it to make three games, the first of which was Call of Duty: Finest Hour. However, in its complaint, Spark alleges that over the next two years, 'Activision induced Spark into reducing and delaying certain of its rights under the contract by falsely promising that it would continue to partner with Spark to develop the second and third titles in the Finest Hour line, when in fact Activision had already decided to bring the development of the sequel in-house at Activision so it could realize an even higher level of profit on the sequels than it had on the original game.'"
XBox (Games)

Xbox 360 Details and NYC Store 47

Gamasutra is reporting on some new Xbox 360 details, released today by Microsoft at the Game Developer's Conference Europe (GDCE). From the article:"Quick voice chat with Xbox Live friends will be available at any time on Xbox 360, even if the player is currently using another game. The game will simply pause and the voice conversation will be carried out - the game automatically mutes any other in-game voice." Additionally, the Seattle Times has piece up indicating that Microsoft is planning on battling Nintendo in the streets of New York City, with a possible Times Square store of their own. From that piece: "A retail store would dovetail with Microsoft's recent efforts to raise its profile in New York, an area that generates more than $1 billion a year in business-software sales for the company. New York is also home to the media giants Microsoft is courting with its software for distributing and protecting music, movies, games and television."
PC Games (Games)

Building a $1K Gaming Rig 70

Timmus writes "Firingsquad has posted an article on building a cutting-edge PC for gaming. The author manages to build an Athlon 64 3500+ rig with GeForce 7800 GT graphics and 1GB of RAM for $1,000. In the end they run benchmarks of the budget PC against a high-end FX-57 system to see how they compare. Surprisingly, the budget PC performs pretty close to the flagship system!" From the article: "Quite often we get emails asking which component(s) are 'the best' or, 'I have [x] amount of money to spend for my next upgrade, what do you think I should get?' It's impossible for us to answer these types of questions for you, simply because only you know what your needs are. Only you know how you use your computer, every person out there is different, even among gamers."
Communications

Nintendo's First Podcast 49

celerityfm writes "With the US release of an MP3/multimedia player add-on for the Nintendo DS and Gameboy Advance just around the corner, Nintendo is already busy creating content for it with their first Podcast, produced by podcast pioneer Carl Franklin. Check out the first episode, it's all about Nintendogs." Commentary is available at Press the Buttons. From that post:"From the sound of things, girls love Nintendogs. Dog training tips are exchanged, fans are briefly interviewed, and even a parent weighs in now and then. Ms. McCollom's segment goes in to why girls are apt to love raising portable puppies and just how the Nintendo DS's wireless mode enables gamers to meet new players and their dogs. Teen People even proclaims the experience 'better than Barbie', so if that's not a young girl stamp of approval, I don't know what is. "
XBox (Games)

New Xbox Live Pricing Revealed 72

NiteStar writes "The new packages and pricing of the Xbox LIVE Gold service have been leaked. The 'Premium Gold' 12 month pack, retailing at 70USD, will include the Gold Xbox LIVE subscription, a communicator headset, "Billiards" Xbox LIVE Arcade game, $20 discount on a games purchase and 200 points in the Xbox LIVE marketplace. The 'Gold' 12months will just include the subscription and an extra free month for 60USD/year. Packages for 3months and 1month will also be available."
Puzzle Games (Games)

Making A Fortune From Casual Games 74

hapwned writes "In yet another interesting article from the Escapist, Allen Varney has a piece on the ludicrous amount of money you can make from small, downloadable flash-type games that most Americans play. From the article: 'Which American designer personally made the most money last year from computer games he or she designed? Not the most money for a company, mind you, nor for a studio or licensor, but individual, take-home, taxable income. Was it a famous game god? John Carmack, Will Wright, Sid Meier, Warren Spector? Probably not. It was probably some guy you never heard of who wrote some little shareware game you never heard of. Those "casual games" - the puzzles and Mahjongg tilesets and card games and Breakout clones and match-three Bejeweled-type things - are downloaded, and sell, in numbers some game gods only dream about. Over the lengthy life of a successful casual game, the independent ("indie") designer can make serious, serious money - high six-figures and low sevens. Personally.'"
XBox (Games)

Japanese Devs Talk 360 Development 65

Japanese developers have had the chance to work with the Xbox 360, and as Gamespot reports, there are mixed feelings over there. From the article: "...but even with Microsoft's development tools and strong technical support (another aspect for which the developers had kind words), there are still a number of issues game makers face. Many developers consider the system's graphic capabilities 'double-edged.' The Xbox 360 can handle much better looking graphics than previous consoles, but it also requires a lot more effort in development."
Games

Capcom May Be Prepping Street Fighter 4 62

Gamespot reports that Capcom is likely to unveil a new Street Fighter title later this week. From the article: "Capcom has added some fuel to that fire today with the announcement that it will indeed be showing off a new arcade fighting game at the [Amusement Machine] show. The company made no mention as to whether the game would be an installment of an existing franchise or a new product altogether. Regardless, the new fighting game will only be presented in video format, meaning it's most likely to be quite early in development."
Games

PAX '05 Tops 9,000 In Attendance 23

Gamespot has word that this year's PAX convention saw more than 9,000 attendees. The runaway success of the Penny Arcade Expo has led them to make plans for an East Coast PAX sometime in 2008. From the article: "In fact, he said that expansion plans are afoot. Not only will the Bellevue convention change locations next year, Penny Arcade plans an East Coast version of PAX in 2008, specific location as yet undecided. 'Actually,' Khoo comments, 'most of our readers are on the East Coast.'"
Patents

Nintendo Patents Insanity 553

theodp writes "Nintendo scored a patent Tuesday for a Sanity system for video game, which covers causing a game character to hallucinate - e.g., see bleeding walls and hear maniacal laughter - as its sanity decreases in response to encountering a creature or gruesome situation."
News

PAX05 Writeup 144

Last week I packed my bags and went to Washington to partake in the event known as PAX, The Penny Arcade Expo. That sexy new rising star of video game conferences. Along with thousands of other fans of the comic strip, we filed into the Meydenbauer conference center unclear as to what would greet us inside.
Role Playing (Games)

World of Warcraft Continues To Grow 58

Lots of tidbits for you about WoW today, to get you through the weekly downtime. Gamespot is reporting that there are now over 1 Million players in North America, and over 4 Million players worldwide. If you're one of those 4 Million players, perhaps that special someone is out there in Azeroth. Tom's Hardware has a guide on meeting women in World of Warcraft, for the lonely druid or warrior. For a view of what the game is like now, Mogg wrote to mention a 9 months later review at GamerGod. Finally, not everyone is happy. As we mentioned earlier this month, China is planning on forcing MMOG vendors to build in time restrictions for their games. GameDaily.biz reports that players have already begun to protest the separation from their game. From the GamerGod article: "The main dilemma preventing battlegrounds from being a break away hit is the queue required to join one. It is best compared to standing in line at a grocery store. The bigger and busier the store... the more lines and more cashiers there is. The smaller the store the fewer. On low population servers there is literally no battlegrounds open outside of prime time leaving off hour gamers unable to enjoy battlegrounds. High population servers often have five or more of each instance activated during peak hours and rarely struggle for players to battle."
Handhelds

PSP Browser Tips 92

ZOverLord writes "Onlytherightanswers.com has a great guide on how to use all the possible features available in the PSP Browser and shows how to save and copy files, transfer files without a USB cable, and limit Out Of Memory errors."

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