The Courts

Yahoo! Sues Xfire Game Browser 26

Gamespot has the word that Yahoo! has filed a lawsuit against XFire, just two months after Yahoo!'s acquisition of the All-Seeing Eye, a similar game matching program. However, the lawsuit seems to revolve around the Yahoo! developed GameProwler. The program allows instant messaging users to see if buddies are currently playing games. From the article: "As this complaint is just one week old, no 'next steps' are certain. Lawyers familiar with patent law have told GameSpot a case like this could cost up to $2 million to defend and take up to two years to fully adjudicate."
Games

Games That Raise the Heart Rate 51

The Rocky Mountain News is running an article by Kotaku's Brian Crecente entitled Fit to Play, about the effect that games with a workout component have on the health of the player. From the article: "...five years later and 100 pounds lighter, Jennsen is a video evangelist in the most 21st-century sense of the word, preaching the fat-melting, muscle-building power of video games to generations that have grown up holding joysticks."
Censorship

DC Could Ban 'Mature' Video Game Sales to Minors 578

DeathPooky writes "As a part of an effort to continue a reduction in crime in the nation's former murder capital, DC leaders are trying to pass a law banning the sale of mature video games to minors - along with harsh penalties to enforce the law. According to the article, 'A store that violates the law could lose its business license and face a fine of as much as $10,000.' This law mimics other such bans proposed in Virginia and Maryland. I can already feel the chilling effects from here."
Education

On Instructional Video Games 22

The New York Times (registration required), is running an article entitled Is Instructional Video Game an Oxymoron?. In it they discuss the increasingly high profile that games are playing in educational and conciousness raising situations. From the article: "Stop Fluin' Around, which arrived in December, is one of dozens of instructional online games that public interest organizations, advocacy groups and government agencies say have become the best way to reach a generation of children and teenagers weaned on video games and the Web."
Games

A Theory of Fun for Game Design 187

Despite a growing interest in the field, books on game design can be jargon-filled textbooks too intimidating for the average game player. Raph Koster's A Theory of Fun for Game Design takes an entertaining look at a subject that has, in some ways, been taken too seriously by other authors. The book is thoughtful as well, providing a groundwork for a discussion of games as learning tools, art, and societal shapers. Read on for my thoughts, and some commentary from the author, on this distillation of a designer's viewpoint.
Television

Family Guy Video Game in the Works 274

antifoidulus writes "According to Businesswire there is a Family Guy video game in the works, set to hit the street sometime next year. The game is being developed by Take-Two Interactive. The press releases contains only a few scant details, but the game will be a 3rd person action game that puts you in control of various members of the once cancelled animated family." From the article: "The massive licensing and merchandising program on tap will coincide with the new series launch for Family Guy on May 1st, and is expected to be one of the company's largest product blitzes to date."
PlayStation (Games)

PSP to Miss EU Launch Date 49

GamesIndustry.biz has the news that just one day after announcing the U.S. launch date for the PSP, the European launch of the PSP may not happen until after the first quarter. From the article: "Speaking with the news service, Sony's Kenichi Fukunaga admitted that the firm cannot manufacture enough of the devices to satisfy demand in all three major markets - which has pushed the schedule for the European launch back."
XBox (Games)

Insightfully Critical Fan Review of Halo 2 57

Anonymous the Cowardly Lion writes "While browsing the tome of data that is the online-Halo-community I came across 7hr33.org, a group apparently known for their pioneering work in the Tricks scene (contemporaries of the infamous Warthog Jump). What caught my eye was their critique of Halo 2 from December 2004: The Page of Woah|Woe. It's a little too in-depth for the casual player at first, but by the final third it really encapsulates the reactions of core players to the sequel." From the article: "The assessment is in: Halo 2 is... well, different. And I don't mean that in an entirely negative fashion. A lot of the changes are for the better, and we should certainly hope so. Online play, dual-wielding, boarding, the energy sword, stunning new vistas, and a compelling story arch... in many ways, H2 is a phenomenal game. There isn't another like it."
Role Playing (Games)

Todd Howard on Fallout 3 42

Mr. Teatime writes "I've interviewed Todd Howard from Bethesda about Fallout 3. It includes an editorial from DarkUnderlord, another staff member on the site. Todd mentions a number of new things, including the fact that they plan to use SPECIAL in Fallout 3." From the interview: "Fallout really set the standard for me on believable people, good dialogue, and character choice and consequence. With Elder Scrolls, we do aim for something enormous, and we simply can't focus on say - 20 to 40 really deep strong characters and just do them."
PC Games (Games)

The State of Linux Gaming 540

Srikant_Chaudhry writes "CTZ has an interesting article that talks about hardware and software problems, along with others, that is limiting Linux gaming as a whole. Here's a quote from their concluding paragraph: "As of this moment, gaming on Linux is still a little like the Wild West. It's somewhat chaotic, random and empty, but it can be very exciting too. As time progresses and the market matures, we will see a plethora of games on Linux. Right now, many distributions are concentrating on other materials, like making their distributions easy to use, and making sure they work well with all the different hardware. Once the Linux desktop has stabilized to a certain extent, you can expect to see developers turn their energies to better gaming support under Linux. That's when the Linux gaming market will really take off."
Businesses

2K Games Adds More Titles to its Roster 19

Take-Two publishing's 2K Games label, unveiled late last month, has acquired yet more hit titles to go alongside the MLB and Civilization franchises, according to Gamespot. Elder Scrolls IV, sequel to the hit Morrowind, and long anticipated Call of Cthulu: Dark Corners of the Earth will be copublished with Bethesda Softworks.
Games

Creativity in Game Sequels 63

The New York Times (reg. required) has a look at two sequels that manage to recapture some creativity from the original games. Resident Evil 4 and Mercenaries aren't just knock off money makers, a refreshing note in a rehash heavy industry. From the article: "Capcom's invigorating leap into 2005 includes tossing out what had been the basic premise of the series, which centered around a manmade virus that destroyed Raccoon City."
GameCube (Games)

Nintendo's Early 2005 Strategy 63

Gamespot has an overview of Nintendo's strategy for the next few months. DS sales, female users, and penetration of the older market is up, while DS software sales are down owing to bundled software. The Big N is still trying to decide how much information to share about the Revolution at E3. From the article: "We want to receive some level of evaluation, but releasing too much information is also another issue. We don't have the slightest intention of making a machine that follows the same path as conventional game hardware."
Games

Women on Sex and Videogames 109

KillerBetties.com continues to produce interesting female oriented gaming commentary. Their latest piece is entitled Sex and Videogames, with several female gamers commenting on the likes of Leisure Suit Larry, the Anarchy Online 'Play Me' ads, and the breast size of electronic actors. From the article:"Do you think the shift towards breeding game designers in college with specialized degrees is going to detract from the casual-gaming young female? Companies so intent on hiring people with only complete devotion to videogames... I didn't know I wanted to make games until my last year of college."
Role Playing (Games)

Star Wars Galaxies Overhaul Continues 41

With the combat update to Star Wars Galaxies coming up soon, you would have thought the design changes to the game would have slowed. Instead, the development team is making major changes to just about every system, with looting changes, a complete revamp of the PVP system, the addition of a Planetary Control Meta Game to the design, and for good measure a well thought out Veteran Rewards program is going to be added to the game. Criticism of the game's real or percieved flaws aside, you have to be impressed with the team's dedication to the virtual world.
PlayStation (Games)

Sony Announces PSP Launch Date 520

Today we have word that Sony has announced a U.S. launch date and price for their upcoming PSP handheld. The date? March 24th, and the unit will retail for $249.99 when it hits the street. From the article: "the PSP Value Pack contains ... [a] 32 MB Memory Stick, headphones with remote control, battery pack, AC adaptor, soft case and cleaning cloth, movie/music/game video sampler UMD disc including multiple non-interactive game demos, and for the first one million PSP Value Packs shipped, a special UMD video release of the feature film Spider-Man(TM) 2 from Sony Pictures Entertainment."
Games

AIAS Award Winners Announced 36

The Academy of Interactive Arts and Sciences has selected their 2004 award winners from the bounty of excellent titles released last year. From the site: "These peer-based awards are dedicated to recognizing the outstanding products, talented individuals and development teams that have contributed to the advancement of the $30 billion worldwide entertainment software industry."
First Person Shooters (Games)

First Graphical LiveCD For The PowerPC By Gentoo 40

nberardi writes "The PPC team has prototyped the first completely graphical LiveCD for the PowerPC platform featuring a 3D multiplayer OpenGL/SDL game called Cube. Designed for the PegasosPPC, a CD variant to run on Macintosh hardware is already in the works. While the 198 MB GameCD is already available for download from the mirrors (in the experimental/ppc/livecd directory), a whole cluster of ODWs running Cube will be part of the presentations in the Gentoo developer room at FOSDEM in Brussels, 26-27 February 2005." Finding this ISO is a bit of a chore; first, go to one of the download mirrors, then follow the experimental/ppc/livecd chain. However, note that until the Macintosh version is ready, only people with Pegasos hardware will benefit.
Role Playing (Games)

The MMORPGs of 2005 41

MMORPGDot.com has a two-part piece on the upcoming Massive games of 2005. The first article in the series touches on big name titles expected out this year like Matrix Online and Tabula Rasa, while the second article mentions lesser known small budget titles. From the big-title article: "If a list of features could make a great game, Dark & Light would be the first. NP Cube is promising some really ambitious things like a 40.000km gameworld without any loading, the possibility to become the king or conquer a town and enough goodies to whet your appetite. The question is how many of those features will actually be present at release?"
It's funny.  Laugh.

Grand Theft Auto: Myst 48

j0hnyb1423 writes "Salon is running a "preview" for the next GTA title: Grand Theft Auto: Myst. You have to watch a short ad to see the whole article but it's well worth it. From the article: "Obviously, compromises had to be made. For example, if you've played "Myst" before, you know that go-go clubs are scarce and that there's no Little Havana, per se. Similarly, in "Grand Theft Auto," the only reason you might find yourself in a library is because you're hiding from the SWAT helicopter. Balance was key: Just the right amount of urban development -- followed by just the right amount of urban decay -- was needed to create a picturesque dreamscape that could also credibly be swimming in guns.""

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