Role Playing (Games)

Neverwinter Nights 2 Officially Announced 246

An anonymous reader writes "Looks like Atari has just announced Neverwinter Nights 2, to be developed by Obsidian Entertainment, the same ex-Black Isle folks who are making Star Wars: Knights Of The Old Republic 2 in conjunction with BioWare. However, it's 'scheduled for release in 2006', so we've got a while to wait." A post on the Obsidian forums has a single piece of concept art, and it's confirmed that "[Original developers] BioWare will provide tools, technology, and game assets from the original Neverwinter Nights as well as lend creative input and oversight to the development process."
GameCube (Games)

Microsoft Lusts Nintendo, To Little Avail 174

Richard Finney writes "The online version of Forbes Magazine says that Bill Gates has expressed an interest in buying Nintendo from Japanese billionaire Hiroshi Yamauchi." Though this news seems to have been part of a theoretical 'what if' question, the story reports: "'If Hiroshi Yamauchi phones me up, i will pick up at once,' Gates told WirtschaftsWoche magazine on the sidelines of an analyst conference."
Games

Revitalizing The Videogame Trade Show 25

Thanks to GamesTM for its feature discussing the current state of the videogame trade show. Although shows such as this year's E3 were more exciting, the article argues: "The likes of the Electronic Entertainment Expo (E3), the European Computer Trade Show (ECTS) and the Tokyo Game Show have recently been accused of being dull, predictable or lacking substance. Last year, there was no ground-breaking news, no earth-shattering games (only updates of ones we already knew about), and some companies didn't even turn up." Simon Byron of Barrington Harvey makes the point: "In this media-savvy world, information is readily accessible, so of course there are fewer opportunities to be surprised - which is what I think is at the heart of most people's criticisms of trade shows." In light of our previous coverage of trade show significance, how do you see videogame trade shows evolving?
PlayStation (Games)

On The History Of Dead Or Alive 33

Thanks to IGN Xbox for its article documenting the history of Tecmo's Dead Or Alive fighting game franchise. The piece discusses the "series that brought [Ninja Gaiden developer] Tecmo from an underrated developer to one of the most popular companies in the industry", focusing on titles including Dead Or Alive 2 ("...introduced many concepts that have yet to be fully utilized in other fighting games") and the forthcoming Dead Or Alive Ultimate ("All the buzz is around the online play at this moment, and whether or not Team Ninja will be able to pull it off successfully.") TeamXbox also has an interview with Tecmo's delightfully deranged Tomonobu Itagaki, who declares: "To be thrown off of a cliff by an ugly opponent might make you feel bad even if the fight was fair, but to be thrown off by a beautiful woman... that should make you feel good about losing."
The Courts

Manhunt Violence Story Sees Updates, Threats 115

Thanks to Blue's News for covering the latest developments in a UK videogame violence story, in which the Rockstar North-created game Manhunt was very allegedly implicated in "a grisly murder" - it's revealed: "The game was present in the victim's home, not the killer's... This may present a problem for those looking to turn this case to their own ends." Nonetheless, previously mentioned attorney Jack Thompson is jumping straight on the case, even from an continent away, according to GameDaily, as he rages: "We are going to destroy Rockstar, you can count on that... [ESA head] Doug Lowenstein makes Saddam Hussein look like a post-reformed Pinocchio." Finally, Gamesindustry.biz injects a thoughtful note into the mayhem, arguing: "Rockstar do not emerge from this affair smelling of roses... game makers could help the case a lot by trying to push the boundaries in terms of gameplay, rather than gore."
PC Games (Games)

Doom 3 Gets Reviews, Piracy Questions, Exultation 1319

Yeti Von Baseball writes "Now that Doom 3 has officially shipped to stores, Computer Gaming World just posted its Doom 3 review - they also posted about 100 or so new screens." Elsewhere, GameSpy has an in-progress weblog and first-look impressions on the "claustrophobic corridors" of the game, Telefragged posted one of the first reviews, praising "a grand slam of action, story, atmosphere, and pure terror", the BBC reports on how "potential sales could be hit by the extent of online piracy of the game", and Time Magazine has a feature on Doom 3 and id.
Classic Games (Games)

Which Classic Games Have Aged Well? 305

thesp writes "We're all waiting for the releases of the next great games (naming no names) which have been mentioned over and over again here on Slashdot. No doubt they will look gorgeous and even be playable on not-too-unreasonable hardware. But there are some games that have an inherent capability to expand to take advantage of higher resolutions and improved rendering as the technology progressed. Would Slashdot like to suggest other titles that, although consigned to multipacks and bargain bins, have aged well and are even more beautiful in their old age, on modern systems, than they ever could be at the time of their release?" This may be subtly different to titles with "Olympian system requirements" at time of release, a category that definitely includes Ultima IX.
Role Playing (Games)

Sega Announces Shenmue Online 31

Thanks to Gamesindustry.biz for covering the news that Sega has announced Shenmue Online, a PC MMORPG, "being co-developed and co-published by Sega and Korean firm JC Entertainment", as part of "its new plans to enter the Chinese online gaming market." JC Entertainment are the Korean-based makers of Rush Online (formerly Priest) and the popular-in-Asia Redmoon, and the press release on Shenmue-Online.com states the game, part of the sometimes adored Dreamcast/Xbox franchise, will be a "MMO Action RPG in which tens of thousands of players will participate in the virtual world of Shenmue staged in China including Hong Kong in 1980's. Players, acting as militants, will use mysterious powers, kung-fu, Chinese weapons and Qigong in real-time fight-action."
Role Playing (Games)

On The Genesis Of LucasArts' Habitat 21

Thanks to Oblomovka for pointing to a Habitat Chronicles post chronicling the early days of LucasArts/LucasFilm Games, including the 1984-era "pair of proposals, one for something we called Lucasnet, which would correspond to what nowadays we'd call a games portal, and one for something we called the Lucasfilm Games Alliance, which would correspond to what nowadays we'd call a MMORPG (and indeed, which looked in concept a lot like what Star Wars Galaxies turned out to be in practice, albeit 20 years later)." The eventual product, as documented by the creators, was Lucasfilm's 1986-launched Habitat, "arguably one of the first attempts to create a very large scale commercial multi-user virtual environment", but the detailed post also strays into defining the Lucasfilm ethos in the '80s, pointing out provocatively: "We were absolutely forbidden from doing any [games] that made use of the company's film properties, especially Star Wars. That was viewed as just like spending money, since these properties were, in effect, money in the bank."
Portables (Games)

Nintendo Reveals More DS Games, Publishers 30

StrikerObi writes "Over at Planet GameCube, we've posted an expanded list of Japanese-announced Nintendo DS titles currently in development for their new dual-screened handheld system. Highlights include a new 'Mana' game from Square-Enix and a new RPG from Game Arts, the makers of the Grandia series." GameSpot's Japanese correspondent provides the full list of games, including the games "previously announced at E3", and also comments: "Among the more interesting developments, Konami Japan will release a Boktai game, while Konami Tokyo will release a Castlevania game for the DS."
Role Playing (Games)

Troika's Fallout 3 Pitch Prototype Showcased? 28

An anonymous reader writes "The No Mutants Allowed website has gotten hold of some screenshots of a post-apocalyptic RPG that was in development at Troika Games - the news story claims: 'Due to recent developments, [the prototype has] currently been put on hold.' Did the recent acquisition of the Fallout license by Bethesda kill chances of a Fallout 3 made by the game's original development team?" A recent messageboard post at the Troika-based Terra Arcanum fansite also suggests: "According to several unconfirmed rumors... Troika were also in the bidding for the license. In the end though... Troika were simply out-gunned."
XBox (Games)

G-Phoria Awards Showcase Psychonauts Deal, Anna Nicole 40

Thanks to GameSpot for its article discussing G4TechTV's recently filmed 'G-Phoria' videogame awards show, due to be shown on August 6th, in which, according to the reporter, "Carmen Electra... and her rocker-husband Dave Navarro played it up as hosts of the second annual awards show, but in reality, the event was overshadowed by the first appearance of the final version of Doom 3 at the postshow party." IGN PS2 has more information on the winners, including "Ryu Hayabusa of Ninja Gaiden fame (Favorite Character), Tony Hawk's Underground (Alt Sports Award), Tom Clancy's Splinter Cell: Pandora Tomorrow (Best Innovation), and Viewtiful Joe (Best New Franchise). The ultimate award, Game of the Year, went to Star Wars: Knights of the Old Republic." GameSpot's article also reveals that "sources [at the awards] let on that Majesco had picked up Tim Schafer's Psychonauts and will publish the game in early 2005", and elsewhere, Anna Nicole Smith's cosplay attempts (Ivy from Soul Calibur II, Farah from Prince Of Persia) were another 'highlight'.
Role Playing (Games)

NCSoft Financials Show Promise, Game Delays 22

Thanks to GameGossip for its story discussing Korea-originating MMO firm NCSoft's financial results for the first half of 2004. Along with an "operating profit [of] $23 million", specific sales/subscription numbers were announced, a rarity in the MMO world, as the company "reported that Lineage II and City Of Heroes are both doing well, with sales as of the end of June at 86,000 units (Lineage II) and 190,000 units (City Of Heroes) respectively. Meanwhile, as far as active players are concerned, NCsoft reported that Lineage II and [the soon to be cape-friendly] City Of Heroes have 76,000 and 170,000 active players respectively." However, delays to NCSoft's forthcoming titles were also announced, since "Guild Wars has been pushed from Q4 2004 to the first-half of 2005. Meanwhile, [recently re-organized Richard Garriott title] Tabula Rasa has fallen back from Q4 2004 to the second-half of 2005."
Role Playing (Games)

On MMOs, EULAs, Other Legal Shenanigans 62

Garthilk writes "In an interesting Q&A over at Okratas.com, they pose some questions for MMO-related lawyer Don Shelkey. Don is a lawyer with Buchanan Ingersoll PC, one of the largest 110 law firms in the nation, who represent many videogame developers on legal matters. Don explains what exactly Technology Transactions are, how EULAs protect the developers, virtual property law and a little about his work with Sigil Games regarding Vanguard: Saga of Heroes." Shelkey, himself a rabid online gamer, argues of MMOs: "EULAs [End User License Agreements attached when you buy a game] are enforceable contracts and there is nothing to indicate that a clause prohibiting the sale of online goods wouldn't be enforced. So, courts should enforce the EULA in the company's favor based on a breach of contract if the company were to proceed to trial on the matter."
NES (Games)

NES Earthbound 'Mystery' Probed 27

packratshow writes "Lost Levels has put up a story about the infamous NES prototype of classic RPG Earthbound. It includes an interview with Nintendo localization producer Phil Sandhop in which he verifies certain details about the alleged cartridges, sometimes considered to be fakes, and squashes most myths about its origin, explaining: 'EarthBound was not cancelled, it was just not produced... Sometimes these things sit for years before the studio feels its right. Nintendo had that luxury with games, especially NES games.'" We've previously mentioned the fanaticism of Earthbound fans.
First Person Shooters (Games)

Swedes Dominate Counter-Strike Championship 246

fluor2 writes "'Guys, somebody stepped on a switch. I'm not kidding; someone actually stepped on a switch and unplugged our network!' These are not the words one would like to hear from one of the staff in the middle of Cyberathlete Professional League (CPL) Extreme World Championships $100,000 Counter-Strike finals. But it happened. Finally, after the game was restarted, Team Eyeballers (Sweden) is the new CPL CS Champion over Schroet Kommando (also Sweden), winning (7-5;6-0)." Update: 08/02 01:06 GMT by S : There's a more detailed report over at Gotfrag.
Upgrades

The Athlon 64 3000+, A Budget Gamer's Perspective 333

VL contributes a link to Viperlair's budget-conscious and game-oriented review of an AMD processor that's not on the bleeding edge, but makes a good showing for the money: "For the price of the Socket-939, you can pick up an A64 3000+, K8T800 based motherboard, and a decent mid-range video card. For gamers on a budget, I think the choice is obvious."
PlayStation (Games)

PlayStation 2 Curry House Simulator Rated 20

Thanks to NTSC-UK for its review of PlayStation 2 sim Curry House CoCo Ichibanya, explained as "essentially a simulator of how to work in a curry house." The Japanese-only title, in a similar vein to the previously mentioned Yoshinoya Beef Bowl videogame, makes a game of meal construction: "An order for a person can consist of as little as rice and curry, or can be as complex as rice, curry, chilli sauce, topping and a side order. Each component of the meal requires a certain task to be completed." The reviewer enjoys the title, but notes that there may be "not quite enough to keep you playing", quipping: "In real life, if you get bored you can play 'Which customer will notice the fingernail in their meal', but this virtual simulation obviously doesn't let you do it."
Games

On The Most Boring Videogames Of All Time 154

Thanks to 1UP.com for its feature documenting what the writers consider to be the most boring videogames ever. The intro explains the criteria: "These ten games weren't necessarily bad or good -- they were just really, really dull", before pointing to titles like Donkey Kong 64 ("a mediocre platformer bogged down by forty hours of useless doodad-hunting"), King's Field ("It's kind of like an RPG, and it's kind of like an FPS, but mostly it's like falling asleep"), and Aquanaut's Holiday ("...doesn't really have a point -- it's a blocky, dithered simulation of what it's presumably like to go deep sea diving.") What would your pick be?

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