Businesses

Loot Boxes in Games Are Gambling and Should Be Banned For Kids, Say UK MPs (techcrunch.com) 65

UK MPs have called for the government to regulate the games industry's use of loot boxes under current gambling legislation -- urging a blanket ban on the sale of loot boxes to players who are children. From a report: Kids should instead be able to earn in-game credits to unlock look boxes, MPs have suggested in a recommendation that won't be music to the games industry's ears. Loot boxes refer to virtual items in games that can be bought with real-world money and do not reveal their contents in advance. The MPs argue the mechanic should be considered games of chance played for money's worth and regulated by the UK Gambling Act. The Department for Digital, Culture, Media and Sport's (DCMS) parliamentary committee makes the recommendations in a report published today following an enquiry into immersive and addictive technologies that saw it take evidence from a number of tech companies including Fortnite maker Epic Games; Facebook-owned Instagram; and Snapchap. The committee said it found representatives from the games industry to be "wilfully obtuse" in answering questions about typical patterns of play -- data the report emphasizes is necessary for proper understanding of how players are engaging with games -- as well as calling out some games and social media company representatives for demonstrating "a lack of honesty and transparency," leading it to question what the companies have to hide.
PlayStation (Games)

It's Not 'X', It's 'Cross' -- the PlayStation Joypad Revelation That's Caused an Outrage (theguardian.com) 117

An anonymous reader shares a report: A fortnight ago, Twitter user @drip133 asked a seemingly innocent question above a photo of the joypad: "Do you say 'x' or 'cross' button?" There were hundreds of contradictory responses, which became increasingly furious as the week wore on. Some insisted that because the other buttons are named after shapes -- Triangle, Square and Circle -- logically, the "X" button must be called "Cross"; others pointed out that as 'X' was the common usage, this was the only acceptable pronunciation. [...] Then, in a shock move, Sony itself became involved. On 5 September, the official Twitter feed of PlayStation UK stated: "Triangle. Circle. Cross. Square. If Cross is called X (it's not), then what are you calling Circle?" The scrap is a rare event in the world of video games as console manufacturers usually name buttons after numbers, unambiguous letters of the alphabet or colours. The groundbreaking Nintendo Entertainment System pad, for example, went with A, B, while the SNES added X and Y (a configuration also used by Sega and Microsoft), and in this context, it's clear that "X" is X.

Years ago, in an interview with the now defunct video game website 1UP, Sony designer Teiyu Goto explained how the buttons came to be named: "We wanted something simple to remember, which is why we went with icons or symbols, and I came up with the triangle-circle-X-square combination immediately afterward. I gave each symbol a meaning and a colour. The triangle refers to viewpoint; I had it represent one's head or direction and made it green. Square refers to a piece of paper; I had it represent menus or documents and made it pink. The circle and X represent 'yes' or 'no' decision-making and I made them red and blue respectively." Sadly, this doesn't really help because in the quote he has characterised the "X" button with an "X" symbol and who knows whether that was actually him or the journalist who wrote the piece.

Software

Apple Arcade Will Be Available On September 19 For $4.99 (gizmodo.com) 39

Apple's Arcade video game subscription service is launching on September 19 for $4.99 per month for up to six members in your family. "There will be new games released every month, and will have perks like game guides and sneak peeks," reports Gizmodo. "In addition to a new Frogger, Apple also demoed new games Sayonara Wild Hearts and Shinsekai Into the Depths." From the report: Thanks to the little Apple did share ahead of its September 10 event, we knew that Arcade would launch with more than 100 different games, including a new Sonic the Hedgehog game and the revamped Frogger. Apple also said in March that Arcade wouldn't have ads or require additional purchases and that games would be available offline and playable on an iPhone, iPad, Apple TV, or Mac. And rather than releasing as a dedicated app, Arcade will release within the App Store as a new tab.
Businesses

Police Shut Down 3,000-Person Game of Hide-and-Seek At IKEA (housebeautiful.com) 88

An IKEA hide-and-seek game with 3,000 people was scheduled to take place in Glasglow, Scotland on Saturday, August 31, but police managed to put a stop to it before it even got started. From a report: The one-stop shop for everything home-related and also the ideal place for a 3,000-person hide-and-seek game. After all, the average store is about 300,000 square feet, while the world's largest IKEA is 700,000 square feet, and honestly, it's easy to imagine endless hiding spots. But unfortunately for one Facebook group, their planned trip to an IKEA in Glasgow, Scotland was cancelled after word got out about their Saturday event. Five police officers were called to the Braehead branch and remained at the store until the evening.

"People are stopping everyone who 'looks like they are here for a game of hide and seek,'" one person wrote on Facebook after stopping by the store, The Scotsman reported. The IKEA itself also had its own security personnel, and no incidents were reported.
The report says that IKEA management initially allowed hide-and-seek events -- a trend that began in Belgium in 2014 -- but were eventually forced to ban the events after they began getting out of hand.

"The safety of our customers and co-workers is always our highest priority," said Rob Cooper, IKEA Glasgow Store Manager in a statement. "We were aware of an unofficial Hide and Seek Facebook event being organized to take place at our store today and have been working with the local police for support. While we appreciate playing games in one of our stores may be appealing to some, we do not allow this kind of activity to take place to ensure we are offering a safe environment and relaxed shopping experience for our customers."
Businesses

Does Playing Video Games Improve Your Workplace Performance? (bbc.com) 25

"Businesses are waking up to the skills gamers can bring to the workplace," argues the BBC, adding that "Even the military is hiring gamers." "The ability to assimilate information, react swiftly and co-ordinate actions whilst remaining calm under pressure are often attributes of people that are good at gaming," a Royal Air Force spokesperson tells the BBC. Those skills are part of what the RAF is looking for "in a variety of roles. Skills acquired through gaming can be very relevant to certain areas."

"There are plenty of soft skills that gamers can utilise in a professional setting, such as teamwork, problem solving and strategic planning," says Ryan Gardner, a regional director with Hays recruitment.

They also interview the man who told Kotaku that "If you're playing EVE Online you basically already have an MBA." Matthew Ricci tells the BBC he stands by the sentiment -- and Eve players might understand why. Often made fun of in gaming circles as a "spreadsheet simulator", the economy of the fictional Eve universe is driven by real market principles. If you want to build a new spaceship, the raw material has to be mined by another player. Manufacturing costs come into effect, and commodities fluctuate in price based on demand and haulage distance.

Mr Ricci, who had always dreamed of being the boss of his own company, ran an in-game corporation comprising hundreds of players. Eventually, he realised he could transfer his skills to real-life business -- instead of doing it for free. He restructured Zentech, once a taxation vehicle for his father's business, and it is now in its fourth year helping international brands enter the Canadian market... He credits his success to his family, his obsession with running his own business -- and "a damn good company in Iceland that made a damn good game".

The BBC also spoke to a radiotherapy physicist who says old-school games like Palace of Magic, on his father's Acorn Electron [released in 1983] not only exposed him to computers, but encouraged a competitive streak which he believes translates to his work today. "When creating treatment plans, the aim is to optimise the radiation dose to the tumour and restrict it as much as possible to healthy surrounding tissue and organs... Most videogames are essentially puzzles to solve," he says. "And problem-solving is a big part of my job."
First Person Shooters (Games)

Some of the Best Video Game Streamers Are Senior Citizens (avclub.com) 38

"As we've discussed in the past, old people are some of the only video game streamers worth watching," writes the AV Club: Filled with the wisdom that comes from age, seniors are the necessary corrective to Twitch and YouTube channels currently dominated by excitable whippersnappers. Fortunately, as outlined in a piece NBC's Kalhan Rosenblatt that explores this world, video games are gaining popularity among the elderly. The piece references a study that found "38 percent of Americans age 50 and older said they play video games" and looks at those who belong to this demographic.... Our old pal, the Skyrim-loving Shirley Curry pops up, too, when Rosenblatt gets into the seniors who stream games or upload videos of what they're playing online. Curry, who is 83, has "more than 700,000 subscribers on YouTube," and refers to her viewers as "grandkids," is mentioned alongside 66-year-old Twitch streamer GrandpaGaming (AKA Will R.). He streams games that include PlayerUnknown's Battlegrounds and Apex Legends, uploading highlights that show him kicking the ass of other players who, when their age is compared to his, are probably quite literal noobs.

c Rosenblatt mentions the social benefits of video games as well as studies that show how, "with their complex controls and fast pace" they provide "a mental workout for seniors" that could help "delay or slow the onset of degenerative neurological diseases, such as Alzheimer's or other forms of dementia." This means that, aside from providing a subgenre of game streams that are far more entertaining than the usual, these seniors are potentially improving their health as well.

XBox (Games)

Xbox Live Is Down, Bringing Some Apps and Games Offline (theverge.com) 18

Unless your Xbox is set as your "Home Console," you won't be able to play any apps or games until Microsoft's Xbox Live service gets fixed. According to The Verge, the service is experience issues today, preventing a large number of users from signing into their Xbox consoles. From the report: The issues appear to have started around 3PM ET today, and many Xbox users report that they're unable to sign in to Xbox One consoles and access some apps and games. Apps like Spotify, Plex, or Amazon Video require you to be signed into an Xbox One console, and The Verge has been unable to access these apps during this Xbox Live outage. Netflix continues to work, but games like Fortnite and Destiny 2 won't work correctly without being signed into Xbox Live. "We've seen reports that users are having trouble signing in," says Microsoft's Xbox support team on Twitter. "We have teams working on it now! We'll update you with additional details as soon as we can."
XBox (Games)

Ask Slashdot: Should Microsoft Make an Xbox Phone? (onmsft.com) 69

dvda247 writes: Since there's the Nintendo Switch and previously there was the Sony PSP (Playstation Portable), should Microsoft make an Xbox Phone? There are already 'gaming phones' like the ASUS ROG Phone 2, but should Microsoft jump back into the smartphone game to make a phone running Android that is focused primarily on playing Xbox One games? Xbox Game Pass and Xbox Play Anywhere would be huge selling points to make an Xbox Phone. What are your thoughts?
Microsoft

Microsoft Contractors Listened To Xbox Owners in Their Homes (vice.com) 27

Contractors working for Microsoft have listened to audio of Xbox users speaking in their homes in order to improve the console's voice command features, Motherboard has learned. From a report: The audio was supposed to be captured following a voice command like "Xbox" or "Hey Cortana," but contractors said that recordings were sometimes triggered and recorded by mistake. The news is the latest in a string of revelations that show contractors working on behalf of Microsoft listen to audio captured by several of its products. Motherboard previously reported that human contractors were listening to some Skype calls as well as audio recorded by Cortana, Microsoft's Siri-like virtual assistant.

"Xbox commands came up first as a bit of an outlier and then became about half of what we did before becoming most of what we did," one former contractor who worked on behalf of Microsoft told Motherboard. Motherboard granted multiple sources in this story anonymity as they had signed non-disclosure agreements. The former contractor said they worked on Xbox audio data from 2014 to 2015, before Cortana was implemented into the console in 2016. When it launched in November 2013, the Xbox One had the capability to be controlled via voice commands with the Kinect system.

Sony

Sony Buys Spider-Man Developer Insomniac Games (kotaku.com) 14

Sony has purchased the California-based game studio Insomniac Games, best known for last year's Spider-Man on PS4, which sold 13.2 million copies. Sony says Insomniac will become an exclusive PlayStation developer. Kotaku reports: Founded in 1994, Insomniac remained independent for 25 years, working largely with Sony on series like Ratchet & Clank and Resistance but also with other big game companies like Microsoft, which published the colorful open-world game Sunset Overdrive (unlikely to get a sequel any time soon). Insomniac has also worked on several VR games with Oculus, including the upcoming Stormland, currently announced as an Oculus Rift exclusive. Notably, Insomniac's previous VR games have not been released on PlayStation VR.
Businesses

The Video Game Industry Claims Its Products Avoid Politics, But That's a Lie. (theoutline.com) 108

Josh Tucker, writing for The Outline: Retired Lieutenant Colonel Oliver North was a Marine platoon commander in Vietnam, a U.S. Senate candidate, and eventually, a National Rifle Association president. At the National Security Council under Ronald Reagan, he helped manage a number of violent imperial operations, including the U.S. invasion of Grenada. Due to televised hearings in the Summer of 1987 where he gave horrifying testimony about the things that he and the United States government had allegedly done, he is probably best known for his role in the Iran-Contra scandal. Alternatively, you might instead recognize North as a minor character from Call of Duty: Black Ops II. In the game, he makes an appearance, service ribbons and all, to talk a retired Alex Mason -- the game's protagonist -- into joining a covert mission in Angola. The cameo was accompanied by North's role as an advisor and pitchman for the 2012 title. It was very bizarre, and, according to the developers, not at all political.

In an interview with Treyarch head Mark Lamia, Kotaku's Stephen Totilo asked if the studio had expected the controversy around using North as a consultant. "We're not trying to make a political statement with our game," Lamia responded. "We're trying to make a piece of art and entertainment." This answer would be farcical under any circumstances, but to be clear, Black Ops II was already a jingoistic first-person shooter in a series full of dubious storylines and straight-up propaganda. Its writer and director, Dave Anthony, would later go on to a fellowship at D.C.'s Atlantic Council, advising on "The Future of Unknown Conflict." Regardless, Lamia felt comfortable insisting on record that there was nothing political about getting the Iran-Contra fall guy to shill for its game. In the time since, this brazen corporate line has become the standard for blockbuster games, including the upcoming Call of Duty: Modern Warfare. "Are games political?" continues to be exhaustingly rehashed, because game companies continue to sell an apolitical delusion.

Crime

$3 Million Fortnite Winner Becomes Latest Swatting Target (arstechnica.com) 154

An anonymous reader quotes a report from Ars Technica: Kotaku reports that Kyle "Bugha" Giersdorf was streaming a Fortnite game late Sunday when he abruptly left his desk and abandoned the game with the livestream still running. The cause? His father coming to tell him that armed police were at the front door. Fortunately, Bugha returned unharmed to the stream several minutes later. "That was definitely a new one," he can be heard saying on a recording of the stream. "I got swatted." The comparatively quick and peaceful resolution of the issue was in part due to sheer good luck. "I was lucky because the one officer, yeah, he lives in our neighborhood," Bugha explained on the stream.

Bugha won $3 million for his first-place finish in the first-ever Fortnite World Cup in July and even appeared on The Tonight Show to talk about his win with host Jimmy Fallon. He is also all of 16 years old, and so a threat against him also involved his parents, whose personal information may have been easy to find. "Swatting" occurs when someone places a hoax emergency call to a police department, hoping to mobilize an emergency response (i.e., a SWAT team) to the victim's home. Bugha was lucky in that the officers who responded to his address were of a mood to ask questions first.
Not all swatting victims are so lucky. In 2017, a Kansas man named Andrew Finch was killed during a swatting event even though he was not the intended target. The man behind the hoax call was sentenced to 20 years in prison earlier this year for his role in Finch's death.
Security

Epic Hit With Class-Action Suit Over Hacked Fortnite Accounts (polygon.com) 12

Epic Games is being sued over security breaches that allowed hackers to access the personal information of Epic Games accounts. From a report: The class-action lawsuit, filed by Franklin D. Azar & Associates in U.S. District Court in North Carolina, alleges Epic's "failure to maintain adequate security measures and notify users of the security breach in a timely manner." The lawsuit states that "there are more than 100 class members." In January, Epic acknowledged that a bug in Fortnite may have exposed personal information for millions of user accounts.
Emulation (Games)

Ask Slashdot: How Will Abandonware Work With Today's DRM Locked Games? (youtube.com) 153

dryriver writes: Thousands of charmingly old-fashioned computer and console games from the 8-bit, 16-bit, MS-DOS era are easily re-playable today in a web browser -- many Abandonware websites now feature play-in-browser emulated games. Here is a video of 101 charming old MS-DOS games, most of which can be re-played on Abandonware websites across the internet in seconds.

But what about today's cloud-linked, DRM crippled games, which won't even work without Steam/Origin/UPlay, and many of which don't even allow you to host your own multiplayer servers anymore? How will we play them 20 years from now -- on what may be Android, Linux or other OSs -- when they are tethered into the cloud? And is writing a fully-working emulator for today's complex Windows/DirectX games even feasible?

How will Abandonware work 20 years from now?

Nintendo

Kotaku Posts 'A Reminder That Video Games Are A Force For Good' (kotaku.com.au) 42

An anonymous reader quotes Kotaku Australia: Spurred on by the recent discussions of video games and violence, and spurred on by the emotional and often downbeat tone of that discussion, a user on Twitter posted a simple thought exercise. Rather than talking about the misery and pain of the week, what if people shared all the times Nintendo games changed lives instead?

Unsurprisingly, the tweet went viral with over 22,000 retweets and 31,200 likes, prompting a trending discussion where people began sharing tales of how Nintendo games have served as a force for good.... Users began retelling stories of the first times they shared a Nintendo game with their parents. Others spoke about times how Nintendo games helped them while they were being bullied at school, difficult situations at home, or just being able to connect with people over a shared interest.

The responses included game players with autism or depression, with other gamers sharing stories about bonding with a parent, getting inspired to pursue a career, or meeting friends or future spouses in online games.

Any Slashdot readers want to share their own thoughts on whether videogames are "a force for good"?
Businesses

Walmart Takes Down Displays of Violent Video Games in Stores (bloomberg.com) 353

Walmart is removing displays and signs of violent video games in its stores in the wake of two deadly shootings at its locations in Texas and Mississippi in recent weeks. From a report: "We've taken this action out of respect for the incidents of the past week, and this action does not reflect a long-term change in our video game assortment," Walmart spokeswoman Tara House said. Further reading: Violent Video Games Don't Cause Mass Shootings, Study Says; and Dear Walmart C.E.O.: You Have the Power to Curb Gun Violence. Do It. (Op-ed).
Businesses

Microsoft, Nintendo, and Sony To Require Loot Box Odds Disclosure (polygon.com) 73

All three major console manufacturers -- Microsoft, Nintendo, and Sony -- have agreed to require games with paid loot boxes to include the chances of winning randomized in-game items from them, the Entertainment Software Association announced Wednesday. From a report: Michael Warnecke, the ESA's chief counsel of tech policy, made the announcement during a workshop on loot boxes hosted by the U.S. Federal Trade Commission. "I'm pleased to announce this morning that Microsoft, Nintendo, and Sony have indicated to ESA a commitment to new platform policies with respect to the use of paid loot boxes in games that are developed for their platforms," Warnecke said. "Specifically, this would apply to new games and game updates that add loot box features, and it would require the disclosure of the relative rarity or probabilities of obtaining randomized virtual items in games that are available on their platforms." Warnecke said that in addition to the major console manufacturers, "many of the leading video game publishers" who are members of the ESA, the trade body that represents the gaming industry, will "implement a similar approach."
E3

E3 Accidentally Doxxed Over 2,000 Journalists, YouTubers, and Streamers (buzzfeednews.com) 45

The Entertainment Software Association, which runs the E3 video game expo, accidentally made phone numbers, emails, names, and addresses of over 2,000 attendees public on their website. "A copy of the list was archived on several popular message boards for trolls, and includes the home addresses of many reporters," reports BuzzFeed News. From the report: The leaked list was discovered by journalist and YouTube creator Sophia Narwitz. Narwitz made a video about the database, titled "The Entertainment Software Association just doxxed over 2000 journalists and content creators," last week. Narwitz told BuzzFeed News that some members of the media criticized her following her video, accusing her of drawing attention to the list. Making Narwitz's role in this more complicated is her history with the pro-GamerGate subreddit, r/KotakuInAction. She's currently arguing publicly with members of the gaming site Kotaku. Based on screenshots Narwitz tweeted, however, she did attempt to notify ESA about the leak before making her video about it. "I think this whole event shows a stunning level of incompetence on the ESA's part. The file wasn't password protected, it was just in the open for anyone to download with a single click," she said. Harassment against those included on the list appears to have already begun. "ESA was made aware of a website vulnerability that led to the contact list of registered journalists attending E3 being made public," the ESA wrote in a statement provided to Kotaku. "Once notified, we immediately took steps to protect that data and shut down the site, which is no longer available. We regret this occurrence and have put measures in place to ensure it will not occur again."
Games

Violent Video Games Don't Cause Mass Shootings, Study Says (axios.com) 477

From a report: Violent video games (and television and movies) have been a frequent scapegoat for acts of real-world violence. But it's hard to ignore the fact that video games are popular all over the world, yet mass shootings aren't common in most of those places. Naturally, that was the case put forth by the Entertainment Software Association, the video game industry's trade group. "Violent crime has been decreasing in our country at the very time that video games have been increasing in popularity," the group said in a statement. "And other societies, where video games are played as avidly, do not contend with the tragic levels of violence that occur in the U.S." The same case is also backed up by academic research. "Study after study has established that there is no causal link between video games and real world violence," the ESA said.
GNOME

The VR Linux Desktop Is On Its Way 79

mfilion writes: Want to use the GNOME or KDE Linux desktops on your virtual-reality headset? A new open-source project aims to let you play games and use your Linux desktop with your VR head-mounted display. Xrdesktop is an open-source project "designed to let you work with traditional desktop environments, such as GNOME and KDE, in VR," reports ZDNet. "It does this by making window managers aware of VR. It then uses VR runtimes to render desktop windows in 3D space. Once there, you'll be able to work on the desktop using VR controllers in place of a mouse and keyboard."

You can find installation instructions on xrdesktop Wiki. The Valve-backed program is available in packages for Arch Linux and Ubuntu Linux. You can also install it on other distributions, but you'll need to install xrdesktop from source.

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