Microsoft

Microsoft Outlines Official Support For Windows 11 on Mac with Apple Silicon (windowscentral.com) 53

Microsoft has outlined how users running Apple Silicon-based Macs can utilize Windows 11 in a new support document published today. The document explains how users running Mac devices with either M1 or M2 chips can use Windows 11, either via the cloud or using a local virtualization such as Parallels Desktop. From a report: Unfortunately, the document makes no mention of installing Windows 11 natively on Apple Silicon hardware. Apple's legacy Bootcamp application, which previously allowed Mac users to install Windows into its own bootable partition on a Mac, was removed when Apple transitioned to ARM processors. As of now, Microsoft points to Windows 365 as a potential solution for running Windows 11 on a Mac, using its enterprise service to stream a Windows 11 PC from the cloud. [...] For those users, Microsoft also mentions Parallels Desktop as a viable alternative. Version 18 of Parallels Desktop is now officially authorized to run Windows 11 on ARM on a Mac with M1 or M2 processors. This is the only way to officially run Windows 11 on ARM locally on a Mac with Apple Silicon.
Encryption

US NIST Unveils Winning Encryption Algorithm For IoT Data Protection (bleepingcomputer.com) 9

The National Institute of Standards and Technology (NIST) announced that ASCON is the winning bid for the "lightweight cryptography" program to find the best algorithm to protect small IoT (Internet of Things) devices with limited hardware resources. BleepingComputer reports: ASCON was selected as the best of the 57 proposals submitted to NIST, several rounds of security analysis by leading cryptographers, implementation and benchmarking results, and feedback received during workshops. The whole program lasted for four years, having started in 2019. NIST says all ten finalists exhibited exceptional performance that surpassed the set standards without raising security concerns, making the final selection very hard.

ASCON was eventually picked as the winner for being flexible, encompassing seven families, energy efficient, speedy on weak hardware, and having low overhead for short messages. NIST also considered that the algorithm had withstood the test of time, having been developed in 2014 by a team of cryptographers from Graz University of Technology, Infineon Technologies, Lamarr Security Research, and Radboud University, and winning the CAESAR cryptographic competition's "lightweight encryption" category in 2019.

Two of ASCON's native features highlighted in NIST's announcement are AEAD (Authenticated Encryption with Associated Data) and hashing. AEAD is an encryption mode that provides confidentiality and authenticity for transmitted or stored data, combining symmetric encryption and MAC (message authentication code) to prevent unauthorized access or tampering. Hashing is a data integrity verification mechanism that creates a string of characters (hash) from unique inputs, allowing two data exchange points to validate that the encrypted message has not been tampered with. Despite ASCON's lightweight nature, NIST says the scheme is powerful enough to offer some resistance to attacks from powerful quantum computers at its standard 128-bit nonce. However, this is not the goal or purpose of this standard, and lightweight cryptography algorithms should only be used for protecting ephemeral secrets.
For more details on ASCON, check the algorithm's website, or read the technical paper (PDF) submitted to NIST in May 2021.
Nintendo

'Legend of Zelda: A Link to the Past' Reverse-Engineered for Linux, Switch, Mac, and Windows (neowin.net) 41

More than 30 years ago Nintendo released the third game in its Legend of Zelda series — appropriately titled, "A Link to the Past."

This week Neowin called it "one of the most beloved video games of all time," reporting that it's now been reverse-engineered by a GitHub user named Snesrev, "opening up the possibility of Link to the Past on other platforms, like Sega's 32X or the Sony Playstation." This reimplementation of Link to the Past is written in C and contains an astonishing 80,000 lines of code. This version is also content complete, with all the same levels, enemies, and puzzles that fans of the original game will remember.

In its current state, the game requires the PPU and DSP libraries from LakeSNES, a fast SNES emulator with a number of speed optimizations that make the game run faster and smoother than ever before. Breaking from the LakeSNES dependency, which allows for compatibility on modern operating systems, would allow the code to be built for retro hardware. It also offers one of the craziest features I have seen in a long time; the game can run the original machine code alongside the reverse-engineered C implementation. This works by creating a save-state on both versions of the game after every frame of gameplay, comparing their state and proving that the reimplementation works.... Snesrev now works alongside 19 other contributors.

Despite the immense amount of work that went into this project, the result is brilliant. Not only does the game play just like the original, it also includes a number of new features that were not present in the original. For example, the game now supports pixel shaders, which allow for even more stunning visuals. It also supports widescreen aspect-ratios, giving players a wider field of view, making the game even more immersive on modern displays. Another new feature of this reimplementation is the higher quality world map. The new map is much more detailed and gives players a better sense of the world they are exploring....

The amount of time, effort, and talent that went into creating this is simply astonishing.

Thanks to Slashdot reader segaboy81 for sharing the article.
Privacy

Dashlane Publishes Its Source Code To GitHub In Transparency Push (techcrunch.com) 8

Password management company Dashlane has made its mobile app code available on GitHub for public perusal, a first step it says in a broader push to make its platform more transparent. TechCrunch reports: The Dashlane Android app code is available now alongside the iOS incarnation, though it also appears to include the codebase for its Apple Watch and Mac apps even though Dashlane hasn't specifically announced that. The company said that it eventually plans to make the code for its web extension available on GitHub too. Initially, Dashlane said that it was planning to make its codebase "fully open source," but in response to a handful of questions posed by TechCrunch, it appears that won't in fact be the case.

At first, the code will be open for auditing purposes only, but in the future it may start accepting contributions too --" however, there is no suggestion that it will go all-in and allow the public to fork or otherwise re-use the code in their own applications. Dashlane has released the code under a Creative Commons Attribution-NonCommercial 4.0 license, which technically means that users are allowed to copy, share and build upon the codebase so long as it's for non-commercial purposes. However, the company said that it has stripped out some key elements from its release, effectively hamstringing what third-party developers are able to do with the code. [...]

"The main benefit of making this code public is that anyone can audit the code and understand how we build the Dashlane mobile application," the company wrote. "Customers and the curious can also explore the algorithms and logic behind password management software in general. In addition, business customers, or those who may be interested, can better meet compliance requirements by being able to review our code." On top of that, the company says that a benefit of releasing its code is to perhaps draw-in technical talent, who can inspect the code prior to an interview and perhaps share some ideas on how things could be improved. Moreover, so-called "white-hat hackers" will now be better equipped to earn bug bounties. "Transparency and trust are part of our company values, and we strive to reflect those values in everything we do," Dashlane continued. "We hope that being transparent about our code base will increase the trust customers have in our product."

Google

Apple Beefs Up Smartphone Services in 'Silent War' Against Google (arstechnica.com) 64

Apple is taking steps to separate its mobile operating system from features offered by Google parent Alphabet, making advances around maps, search and advertising that has created a collision course between the Big Tech companies. From a report: The two Silicon Valley giants have been rivals in the smartphone market since Google acquired and popularized the Android operating system in the 2000s. Apple co-founder Steve Jobs called Android "a stolen product" that mimicked Apple's iOS mobile software, then declared "thermonuclear war" on Google, ousting the search company's then-CEO Eric Schmidt from the Apple board of directors in 2009. While the rivalry has been less noisy since, two former Apple engineers said the iPhone maker has held a "grudge" against Google ever since. One of these people said Apple is still engaged in a "silent war" against its arch-rival. It is doing so by developing features that could allow the iPhone-maker to further separate its products from services offered by Google.

[...] The second front in the battle is search. While Apple rarely discusses products while in development, the company has long worked on a feature known internally as "Apple Search," a tool that facilitates "billions of searches" per day, according to employees on the project. Apple's search team dates back to at least 2013, when it acquired Topsy Labs, a start-up that had indexed Twitter to enable searches and analytics. The technology is used every time an iPhone user asks Apple's voice assistant Siri for information, types queries from the home screen, or uses the Mac's "Spotlight" search feature. Apple's search offering was augmented with the 2019 purchase of Laserlike, an artificial intelligence start-up founded by former Google engineers that had described its mission as delivering "high quality information and diverse perspectives on any topic from the entire web."

Portables (Apple)

Perfectly Good MacBooks From 2020 Are Being Sold For Scrap Because of Activation Lock (vice.com) 222

2-year-old MacBooks with Apple's T2 security chip are being turned into parts because recyclers have no way to login and factory reset the machines, reports Motherboard. "It's a boon for security and privacy and a plague on the second hard market." From the report: "How many of you out there would like a 2-year-old M1 MacBook? Well, too bad, because your local recycler just took out all the Activation Locked logic boards and ground them into carcinogenic dust," John Bumstead, a MacBook refurbisher and owner of the RDKL INC repair store, said in a recent tweet. First introduced in 2018, the laptop makes it impossible for anyone who isn't the original owner to log into the machine. "Like it has been for years with recyclers and millions of iPhones and iPads, it's pretty much game over with MacBooks now -- there's just nothing to do about it if a device is locked," Bumstead told Motherboard. "Even the jailbreakers/bypassers don't have a solution, and they probably won't because Apple proprietary chips are so relatively formidable." When Apple released its own silicon with the M1, it integrated the features of the T2 into those computers.

"The functionality of T2 is built into Apple silicon, so it's the same situation. But whereas T2 with activation lock is basically impossible to overcome, bypass developers are finding the m1/m2 chips with activation lock even more difficult," Bumstead said. "Many bypassers have claimed solutions to T2 macs (I have not tried or confirmed they work... I am skeptical) but they admit they have had no success with M1. Regardless, a bypassed Mac is a hacked machine, which reverts to the lock if wiped and reset, so it is not ethical to sell bypassed macs in the retail environment."

Responsible recyclers and refurbishers wipe the data from used devices before selling them on. In these cases, the data is wiped, but cannot be assigned to a new user, making them effectively worthless. Instead of finding these machines a second home, Bumstead and others are dismantling them and selling the parts. These computers often end up at recycling centers after corporations go out of business or buy all new machines. [...] Motherboard first reported on this problem in 2020, but Bumstead said it's gotten worse recently. "Now we're seeing quantity come through because companies with internal 3-year product cycles are starting to dump their 2018/2019s, and inevitably a lot of those are locked," he said.
"When we come upon a locked machine that was legally acquired, we should be able to log into our Apple account, enter the serial and any given information, then click a button and submit the machine to Apple for unlocking," Bumstead said. "Then Apple could explore its records, query the original owner if it wants, but then at the end of the day if there are no red flags and the original owner does not protest within 30 days, the device should be auto-unlocked."
Iphone

Apple Gives Some Older iPhones OS Updates, Going Back To iPhone 5S (appleinsider.com) 45

Apple has provided iOS 12.5.7, macOS 11.7.3, and other updates for older devices that can't be updated to the latest releases. AppleInsider reports: The new updates are for users still using older devices and operating systems and address similar bugs and security patches available in the recent iOS 16.3 and macOS Ventura releases. The security patch notes list at least 14 different systems affected by security issues that have been patched. The new update versions are: iOS 12.5.7, iOS 15.7.3, iPadOS 15.7.3, macOS Big Sur 11.7.3, and macOS Monterey 12.6.3.

Users may note the skipped iOS versions between iOS 12 and iOS 15. Those are due to where devices were cut off from updating. Every device that could run iOS 13 could run iOS 15, so Apple doesn't update every version. The oldest device supported by iOS 12.5.7, for example, is the iPhone 5s, which was released in September 2013. The oldest Macs supported by macOS Big Sur are the 2013 MacBook Air, Mac Pro, and MacBook Pro. Anyone capable of updating these new updates to the older operating systems should do so as soon as possible. The update addresses known security issues that could put the user at risk.

Apple

How Apple's 'Reality Pro' Headset Will Work (9to5mac.com) 66

An anonymous reader quotes a report from 9to5Mac: Apple's first AR/VR headset could be unveiled sometime this spring, and rumors continue to offer more information about what Apple has in the works. A wide-ranging new report from Bloomberg now offers a slew of details on Apple's "Reality Pro" headset, including that the "eye- and hand-tracking capabilities will be a major selling point" for the product. Using external cameras, the headset will be able to analyze the user's hands, while internal sensors will be used to read the user's eyes.

The report explains: "The headset will have several external cameras that can analyze a user's hands, as well as sensors within the gadget's housing to read eyes. That allows the wearer to control the device by looking at an on-screen item -- whether it's a button, app icon or list entry -- to select it. Users will then pinch their thumb and index finger together to activate the task -- without the need to hold anything. The approach differs from other headsets, which typically rely on a hand controller."

More details on the hardware of the headset include that there will be a Digital Crown similar to the Apple Watch for switching between AR and VR. The VR mode will fully immerse the wearer, but when AR mode is enabled the "content fades back and becomes surrounded by the user's real environment." This is reportedly one of the features Apple hopes will be a "highlight of the product." To address overheating concerns, the Reality Pro headset will use an external battery that "rests in a user's pocket and connects over a cable." There will also be a cooling fan to further reduce the likelihood of the headset overheating. "The headset can last about two hours per battery pack," Bloomberg reports. The battery pack is "roughly the size of two iPhone 14 Pro Maxes stacked on top of each other, or about six inches tall and more than half an inch thick."
Another tidbit from the report is that the headset will be able to serve as an external display for Mac. "Users will be able to see their Mac's display in virtual reality but still control the computer with their trackpad or mouse and physical keyboard," reports Bloomberg. Apple is also "developing technology that will let users type in midair with their hands."

Additionally, FaceTime on the headset will "realistically render a user's face and full body in virtual reality."

A team of more than 1,000 people have been reportedly working on the first version of the device for the past seven years. It's slated to cost "roughly $3,000" when it debuts sometime this spring.
IOS

iOS 16.3 and macOS Ventura 13.2 Add Hardware Security Key Support 17

Apple released iOS and iPadOS 16.3, macOS Ventura 13.2, and watchOS 9.3 today. The updates focus primarily on bug fixes and under-the-hood improvements, but there is one notable addition: Apple ID got support for hardware security keys. From a report: Once they've updated to the new software, a user can opt to make a device like a YubiKey a required part of the two-factor authentication process for their account. It's unlikely most users will take advantage of this, of course, but for a select few, the extra security is welcome. Other additions in iOS 16.3 include support for the upcoming new HomePod model, a tweak to how Emergency SOS calls are made, and a new Black History Month wallpaper. On the Mac side, hardware security key support is joined by the rollout of Rapid Security Response, a means for urgent security updates to be delivered to Macs without issuing a major software update. The watchOS update is oriented around bug fixes.
Open Source

Pioneering Apple Lisa Goes 'Open Source' Thanks To Computer History Museum (arstechnica.com) 81

An anonymous reader quotes a report from Ars Technica: As part of the Apple Lisa's 40th birthday celebrations, the Computer History Museum has released the source code for Lisa OS version 3.1 under an Apple Academic License Agreement. With Apple's blessing, the Pascal source code is available for download from the CHM website after filling out a form. Lisa Office System 3.1 dates back to April 1984, during the early Mac era, and it was the Lisa equivalent of operating systems like macOS and Windows today. The entire source package weighs is about 26MB and consists of over 1,300 commented source files, divided nicely into subfolders that denote code for the main Lisa OS, various included apps, and the Lisa Toolkit development system.

First released on January 19, 1983, the Apple Lisa remains an influential and important machine in Apple's history, pioneering the mouse-based graphical user interface (GUI) that made its way to the Macintosh a year later. Despite its innovations, the Lisa's high price ($9,995 retail, or about $30,300 today) and lack of application support held it back as a platform. A year after its release, the similarly capable Macintosh undercut it dramatically in price. Apple launched a major revision of the Lisa hardware in 1984, then discontinued the platform in 1985. [...] Lisa OS defined important conventions that we still use in windowing OSes today, such as drag-and-drop icons, movable windows, the waste basket, the menu bar, pull-down menus, copy and paste shortcuts, control panels, overlapping windows, and even one-touch automatic system shutdown.

Apple

Apple Indefinitely Postpones Launch of AR Glasses (reuters.com) 34

Apple has postponed the launch of its lightweight augmented-reality glasses indefinitely due to technical challenges, but is still planning to unveil its first mixed-reality headset this year, Bloomberg News reported on Tuesday. Reuters reports: The iPhone maker's mixed-reality headset - which combines both augmented and virtual reality -- is set to launch in this year's spring event, Bloomberg said, adding that the device will cost around $3,000. Apple's mixed-reality device would compete with the likes of Meta Platforms' Quest Pro virtual and mixed-reality headset, which it launched late last year for $1,500, half of the Apple device's reported price.

The Cupertino, California-based company now plans to focus on lowering the price of the follow-up version of its mixed-reality device, expected as soon as 2024 or early 2025, instead of working on the AR glasses, according to the report. Apple will aim to do so by using chips on par with those in the iPhone rather than components found in higher-end Mac computers.

Desktops (Apple)

Apple Announces a Mac Mini With the M2 and M2 Pro (theverge.com) 73

The Mac Mini is Apple's next computer to get the bump up to the M2 chip -- and this time around, it's being offered with the Pro version of Apple's processor, too. From a report: The new model was announced this morning in a press release, with a starting price of $599, and is available to order today, with availability beginning Tuesday, January 24th. The Mac Mini's baseline configuration includes the M2 chip, 8GB of RAM, and 256GB of storage. It features an HDMI port, Gigabit Ethernet, and a standard headphone jack, alongside two USB-A ports and two Thunderbolt 4 (USB-C) ports -- an upgrade from the Thunderbolt 3 ports on the previous generation.

The M2 Pro configuration of the new Mac Mini features 16GB of RAM, 512GB of SSD storage, and an additional two Thunderbolt 4 ports alongside the ports already available on the standard M2 model. This configuration will set you back $1,299, more than double the price of the baseline model. This is the first time Apple has brought Pro-tier chips to the Mini. The Mini was previously only offered with the entry-level M1 chip -- the same one used in MacBook Air. This time, it's being offered with one of Apple's more powerful chip series. The M2 Max, however, is so far only being offered in the MacBook Pro.

Portables (Apple)

Apple Reportedly Working On Touchscreen Macs, Including MacBook Pro (macrumors.com) 77

Despite years of resistance, Apple is now working on adding touchscreens to Macs, according to a report today from Bloomberg's Mark Gurman. The report claims that a new MacBook Pro with an OLED display could be the first touchscreen Mac in 2025. MacRumors reports: Gurman said Apple engineers are "actively engaged in the project," indicating that the company is "seriously considering" producing touchscreen Macs. The first MacBook Pro with a touchscreen would retain a traditional laptop design with a trackpad and a keyboard, but the display would gain support for touch input like an iPhone or iPad. The first touchscreen Macs are likely to use macOS, as Apple is not actively working to combine iPadOS and macOS, according to the report. iPhone and iPad apps are available on Macs with Apple silicon chips, though, unless a developer opts out.

Apple has repeatedly dismissed the idea of a touchscreen Mac over the years, so this would be a major reversal in philosophy for the company if it moves forward with these plans. In 2010, for example, Steve Jobs said that "touch surfaces don't want to be vertical" due to arm fatigue associated with holding up a finger to the screen. And in 2021, Apple's hardware engineering chief John Ternus said the Mac was "totally optimized for indirect input" and said the company did not feel there was a good reason to change that at the time.

Apple

Apple To Begin Making In-House Screens in 2024 in Shift Away From Samsung (bloomberg.com) 30

Apple is planning to start using its own custom displays in mobile devices as early as 2024, an effort to reduce its reliance on technology partners like Samsung and LG and bring more components in-house. From a report: The company aims to begin by swapping out the display in the highest-end Apple Watches by the end of next year, according to people with knowledge of the matter. The screens upgrade the current OLED -- organic light-emitting diode -- standard to a technology called microLED, and Apple plans to eventually bring the displays to other devices, including the iPhone. The changes are part of a sweeping effort to replace Apple supplies with homegrown parts, an undertaking that will give the company more control over the design and capabilities of its products. The tech giant has dropped Intel chips in its Mac computers in favor of in-house designs and plans to do the same with the key wireless components in its iPhones.
Cellphones

Microsoft Scraps Plans For Dual-Screen Surface Duo 3, Pivots To New Foldable Screen Design (windowscentral.com) 25

According to Windows Central's Zac Bowden, Microsoft's next foldable Surface phone will feature "a more traditional foldable design, with a 180-degree hinge, internal foldable screen and external cover display." Bowden writes: I'm told this new foldable device came about after the company had already finalized a dual-screen design for Surface Duo 3. This original dual-screen design was supposed to ship at the end of 2023 as the next Surface Duo, featuring narrower and taller edge-to-edge displays, wireless charging, and other improvements. That dual-screen design has now been scrapped, and the Surface team is now focused on delivering this new "true" foldable design. Microsoft began exploring single-screen foldable designs as a potential successor to the Surface Duo 2 in late 2021 after it launched and was met with mixed reviews.

It's still too early to know the exact specs that this new foldable device is going to feature hardware wise, or whether or not Microsoft plans to simulate a dual-screen experience via a software feature or mode. My sources say there's no concrete shipping window for the device in place yet either, meaning it's unlikely to be ready in time for this fall. [...] Of course, with the change in form factor may also come a change in name. It's still too early to tell, but given this device isn't a traditional Duo in form factor, perhaps the company will take this opportunity to rebrand the line, similar to what it did with the Surface Book and Surface Laptop Studio. Regardless, sources tell me this device is still considered a third-generation Duo internally.
Bowden goes on to say that Microsoft remains "all-in" on delivering its own Android hardware and software. There's a larger software effort ongoing internally that aims to "deliver an ecosystem experience between Microsoft's Android hardware and Windows PCs similar to that between an iPhone and Mac."

The company has also been "exploring different form factors to ship in addition to a foldable device."
Apple

Apple's Battery Replacement Prices Are Going Up by $20 To $50 (theverge.com) 55

Apple is raising the price of getting a new battery installed in most iPhones, iPads, and Macs, starting on March 1st. The company made the announcement on the devices' repair pages, in small text under its price estimators. From a report: How much the price hike is depends on what device you have. For iPhones, it's simple -- Apple's site says "the out-of-warranty battery service fee will be increased by $20 for all iPhone models prior to iPhone 14." For phones with a home button, that means the price will be going from $49 to $69, and for Face ID phones that means it'll be going from $69 to $89. Those prices, by the way, were put in place in 2019, after Apple ran a year-long promotion where you could get a new battery for $29, to make up for its battery throttling controversy. For "all MacBook Air models" the price increase will be $30, bringing the price from $129 to $159.
Microsoft

Microsoft's Making Excel's Formulas Even Easier (theverge.com) 47

Microsoft has announced it's making Excel's autocomplete even smarter, at least in the web version that comes with Microsoft 365 (formerly known as Office 365). The Verge reports: Formula suggestions are pretty much what they say on the tin: if you type the equal sign into a cell, Excel for web will try to intelligently suggest what type of formula you should be using, given the data that's around it. For example, if you have a full of quarterly sales numbers and a column at the end labeled "total," Excel might suggest summing the range of cells. According to a blog post from Microsoft, the feature currently only works in English, and will suggest sum, average, count, counta, min, and max formulas. It's not a groundbreaking feature, to be sure -- Google Sheets has had something similar for a while, and Excel's AutoSum has long been a quick way to apply formulas to data -- but for some use cases, it could be a nice timesaver.

Then there's Formula by Example, which is similar to the Flash Fill feature that can automatically detect patterns in data and fill out the rest of a column. The feature is a bit hard to explain succinctly, but this video from Microsoft gives you an idea of what it's about; detecting a pattern where you're combing information from cells and then automatically generating a formula that will save you some typing.

Microsoft's blog post also includes several other feature announcements [...]. There's a function for adding images with alt-text into your tables coming to Windows, Mac, and web, and the company's also adding nested Power Query data types and the ability to get data from dynamic arrays to the Insider version of the Windows app for testing. One other potentially useful (and thankfully easy to understand) feature coming to the web is "suggested links," which will automatically help you fix broken links to other workbooks stored in the cloud.

Firefox

Mozilla Just Fixed an 18-Year-Old Firefox Bug (howtogeek.com) 61

Mozilla recently fixed a bug that was first reported 18 years ago in Firebox 1.0, reports How-to Geek: Bug 290125 was first reported on April 12, 2005, only a few days before the release of Firefox 1.0.3, and outlined an issue with how Firefox rendered text with the ::first-letter CSS pseudo-element. The author said, "when floating left a :first-letter (to produce a dropcap), Gecko ignores any declared line-height and inherits the line-height of the parent box. [...] Both Opera 7.5+ and Safari 1.0+ correctly handle this."

The initial problem was that the Mac version of Firefox handled line heights differently than Firefox on other platforms, which was fixed in time for Firefox 3.0 in 2007. The issue was then re-opened in 2014, when it was decided in a CSS Working Group meeting that Firefox's special handling of line heights didn't meet CSS specifications and was causing compatibility problems. It led to some sites with a large first letter in blocks of text, like The Verge and The Guardian, render incorrectly in Firefox compared to other browsers.

The issue was still marked as low priority, so progress continued slowly, until it was finally marked as fixed on December 20, 2022. Firefox 110 should include the updated code, which is expected to roll out to everyone in February 2023.

Microsoft

CNET Touts 'Massive' Microsoft Office Deal: 91% Discount on a Lifetime License (cnet.com) 80

Meanwhile, over in the Microsoft ecosystem, CNET reports: You can ditch the subscription (with recurring charges) and snag a lifetime license of access to Microsoft's Word, Excel, PowerPoint, Outlook, Teams, OneNote, Publisher and Access for just $30...

That's back at the lowest price we've ever seen, and a whopping 91% off the usual price of $349.

However, this deal expires in just a few days, so be sure to get your order in soon.The offer, from StackSocial, applies to both the Windows and Mac version of the software.

Now, you can always opt to use the free online version of Microsoft Office (which has far fewer features). But compared to the online Microsoft 365 subscription suite that costs $10 per month or $100 per year, this downloadable version is a phenomenal bargain.

The Mac deal ends today, but the Windows deal extends through December 28th, according to CNET's article. "The two big caveats: You get a single key — which only works on a single computer — and there's no Microsoft OneDrive Cloud Storage included."
Desktops (Apple)

Apple's Self-Service Repairs Expand To Desktops Like iMac, Mac Studio (arstechnica.com) 5

An anonymous reader quotes a report from Ars Technica: Apple's Self Service Repair program continues to roll out in new regions and to new products. Earlier this month, the program expanded from the United States to eight European countries. Now, US customers are gaining access to manuals and parts for new devices: Mac desktops. As reported first by Six Colors, the program has now been extended to cover the Mac Studio, M1 Mac mini, M1 iMac, and the Studio Display.

Up until now, it only covered the M1 MacBook Air, M1 MacBook Pro, the iPhone SE, and iPhone 12 and 13 models. This expansion only applies in the US, though; the previously mentioned European countries will have to wait to gain coverage of these additional devices, it seems. iPhone or Mac owners can go to Apple's website to buy or rent repair kits, including parts and manuals, to perform repairs themselves rather than take their devices to the Apple Store or a repair shop.
Apple's Self Service Repair first launched in the United States in April, with an initial focus on the iPhone.

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