×
Desktops (Apple)

macOS Big Sur Update Reportedly Bricks Some Older MacBook Pros (engadget.com) 117

Engadget writes: According to MacRumors, users on Apple's forums and Reddit are stuck with a black screen when trying to update their late 2013 or mid 2014 13-inch MacBook Pro models to Big Sur... An engineer investigating one customer's problems appeared to have resolved the issue after removing an IC chip for the HDMI port, but it's not certain that's the cause.
Citing user reports, MacRumors writes ominously that "Key reset combinations, including NVRAM, SMC, safe mode, and internet recovery, are all reportedly inaccessible after attempting to install the update, leaving no way to bypass the static black screen."
Programming

Why Apple Silicon Needs an Open Source Fortran Compiler (walkingrandomly.com) 113

"Earlier this week Apple announced their new, ARM-based 'Apple Silicon' machines to the world in a slick marketing event that had many of us reaching for our credit cards," writes Mike Croucher, technical evangelist at The Numerical Algorithms Group.

"Simultaneously, The Numerical Algorithms Group announced that they had ported their Fortran Compiler to the new platform. At the time of writing this is the only Fortran compiler publicly available for Apple Silicon although that will likely change soon as open source Fortran compilers get updated."

An anonymous Slashdot reader offers this analysis: Apple Silicon currently has no open source Fortran compiler and Apple themselves are one of the few silicon manufacturers who don't have their own Fortran compiler. You could be forgiven for thinking that this doesn't matter to most users... if it wasn't for the fact that sizeable percentages of foundational data science platforms such as R and SciPy are written in Fortran.
Croucher argues that "More modern systems, such as R, make direct use of a lot of this code because it is highly performant and, perhaps more importantly, has been battle tested in production for decades. Numerical computing is hard (even when all of your instincts suggest otherwise) and when someone demonstrably does it right, it makes good sense to reuse rather than reinvent..."

"The community needs and will demand open source (or at least free) Fortran compilers if data scientists are ever going to realise the full potential of Apple's new hardware and I have no doubt that these are on the way. Other major silicon providers (e.g. Intel, AMD, NEC and NVIDIA/PGI) have their own Fortran compiler that co-exist with the open ones. Perhaps Apple should join the club..."
OS X

Ask Slashdot: Did You Upgrade To macOS Big Sur? (wccftech.com) 101

Yesterday, Apple released the latest version of macOS: macOS Big Sur (also known as macOS 11.0) and the rollout was anything but smooth. Many users have complained about Apple services such as iMessage, or even Apple Pay, not working for them. Personally, my 5K iMac (2013), which isn't even compatible with Big Sur, ground to a halt yesterday, as I was unable to open up Google Chrome or any of my Adobe Creative Cloud apps. Even navigating my system preferences was painfully slow.

According to developer Jeff Johnson, the reason apps were failing to launch was because a process called "trustd" failed to attempt to connect to Apple's Online Certificate Status Protocol website (oscp.apple.com). "[D]enying the connection between "trustd" and oscp.apple.com fixes the issue, as does disabling a Mac's connection to the internet," notes Apple Insider. Slashdot reader shanen shares their experience: The story is about different problems, so I'll just start with my own anecdote. The 12GB download was amazingly slow. I'm being charitable and willing to attribute that to high demand. Eventually it did finish. The installation process didn't seem to be too bad. Then I did something with the Mac and it immediately wanted another upgrade. Turned out to be a double upgrade of two slightly different versions of some tools, but another (slow) GB bites the dust. Meanwhile, it decided to do that double-upgrade again? One of those two must have succeeded, because the third attempt failed with the appropriate notice that it had succeeded.

Bottom line? Not reassuring, but it seems to be okay now. I should have made a note about what triggered the extra GB, but I don't think I did anything unusual that should have required an OS-level extension of the system. Ergo, whatever was going on, I think it belonged in the original 12 GB download... Disclaimer needed: I just had an extremely negative interaction with Apple about the battery swelling problem in the course of attempting to consider whether or not I should upgrade my old MacBook Pro. It started on the Apple website, which was amazingly unhelpful even after it dangled a trade-in offer of some kind. Then it continued with a long phone call to a very kind and friendly person who seemed to know not so much, though he eventually led me to the search that revealed "Optimized Battery Charging" as an option that my old Mac cannot use. By the way, new iPhones apparently have it, too. So right now I think Apple finally figured out how to stop the battery swelling, but I am still screwed. I regard the Mac as a sunk cost, and the second rule of sunk cost is to NOT throw good money after bad. The first rule is that no one wants to talk about their mistakes, eh?

So did your upgrade to Big Sur go better than mine? I really hope so. Why share the misery? We have plenty of that with "He whose name need not be mentioned" anymore.

Privacy

Your Computer Isn't Yours (sneak.berlin) 345

Security researcher Jeffrey Paul, writes in a blog post: On modern versions of macOS, you simply can't power on your computer, launch a text editor or eBook reader, and write or read, without a log of your activity being transmitted and stored. It turns out that in the current version of the macOS, the OS sends to Apple a hash (unique identifier) of each and every program you run, when you run it. Lots of people didn't realize this, because it's silent and invisible and it fails instantly and gracefully when you're offline, but today the server got really slow and it didn't hit the fail-fast code path, and everyone's apps failed to open if they were connected to the internet. Because it does this using the internet, the server sees your IP, of course, and knows what time the request came in. An IP address allows for coarse, city-level and ISP-level geolocation, and allows for a table that has the following headings: Date, Time, Computer, ISP, City, State, Application Hash; Apple (or anyone else) can, of course, calculate these hashes for common programs: everything in the App Store, the Creative Cloud, Tor Browser, cracking or reverse engineering tools, whatever.

This means that Apple knows when you're at home. When you're at work. What apps you open there, and how often. They know when you open Premiere over at a friend's house on their Wi-Fi, and they know when you open Tor Browser in a hotel on a trip to another city. "Who cares?" I hear you asking. Well, it's not just Apple. This information doesn't stay with them: These OCSP requests are transmitted unencrypted. Everyone who can see the network can see these, including your ISP and anyone who has tapped their cables. These requests go to a third-party CDN run by another company, Akamai. Since October of 2012, Apple is a partner in the US military intelligence community's PRISM spying program, which grants the US federal police and military unfettered access to this data without a warrant, any time they ask for it. In the first half of 2019 they did this over 18,000 times, and another 17,500+ times in the second half of 2019.

This data amounts to a tremendous trove of data about your life and habits, and allows someone possessing all of it to identify your movement and activity patterns. For some people, this can even pose a physical danger to them. Now, it's been possible up until today to block this sort of stuff on your Mac using a program called Little Snitch (really, the only thing keeping me using macOS at this point). In the default configuration, it blanket allows all of this computer-to-Apple communication, but you can disable those default rules and go on to approve or deny each of these connections, and your computer will continue to work fine without snitching on you to Apple. The version of macOS that was released today, 11.0, also known as Big Sur, has new APIs that prevent Little Snitch from working the same way. The new APIs don't permit Little Snitch to inspect or block any OS level processes. Additionally, the new rules in macOS 11 even hobble VPNs so that Apple apps will simply bypass them.

Portables (Apple)

Apple Silicon M1 Chip In MacBook Air Outperforms High-End 16-Inch MacBook Pro (macrumors.com) 174

The first benchmark of Apple's M1 chip shows that the multi-core performance of the new MacBook Air with 8GB RAM beats out all of the 2019 16-inch MacBook Pro models, including the 10th-generation high-end 2.4GHz Intel Core i9 model. "That high-end 16-inch MacBook Pro earned a single-core score of 1096 and a multi-core score of 6870," reports MacRumors. The MacBook Air with M1 chip and 8GB RAM features a single-core score of 1687 and a multi-core score of 7433. From the report: Though the M1 chip is outperforming the 16-inch MacBook Pro models when it comes to raw CPU benchmarks, the 16-inch MacBook Pro likely offers better performance in other areas such as the GPU as those models have high-power discrete GPUs. It's worth noting that there are likely to be some performance differences between the MacBook Pro and the "MacBook Air" even though they're using the same M1 chip because the "MacBook Air" has a fanless design and the MacBook Pro has an new Apple-designed cooling system. There's also a benchmark for the Mac mini, though, and it has about the same scores. The "Mac mini" with M1 chip that was benchmarked earned a single-core score of 1682 and a multi-core score of 7067.

There's also a benchmark for the 13-inch MacBook Pro with M1 chip and 16GB RAM that has a single-core score of 1714 and a multi-core score of 6802. Like the "MacBook Air," it has a 3.2GHz base frequency. A few other "MacBook Air" benchmarks have surfaced too with similar scores, and the full list is available on Geekbench. [...] When compared to existing devices, the M1 chip in the "MacBook Air" outperforms all iOS devices. For comparison's sake, the iPhone 12 Pro earned a single-core score of 1584 and a multi-core score of 3898, while the highest ranked iOS device on Geekbench's charts, the A14 iPad Air, earned a single-core score of 1585 and a multi-core score of 4647.

Desktops (Apple)

macOS Big Sur is Now Available To Download (theverge.com) 86

Apple on Thursday released the latest version of macOS: macOS Big Sur (also known as macOS 11.0), which is available to download now -- assuming you have a compatible Mac. From a report: Big Sur is one of the biggest updates to Apple's laptop and desktop software in years, featuring a top-to-bottom redesign of the interface, icons, and menu bar, a new control center UI borrowed from iOS, widgets (also borrowed from iOS), and a variety of other improvements (see here for the full list). It's such a big change that Apple is actually moving on from the OS X / OS 10 branding that it's been using for Macs for almost 20 years. Apple's also adding some new privacy-focused features, including better tracking information in Safari and new privacy data in the Mac App Store for any apps you download. ArsTechnica has published a comprehensive review of the new operating system. An excerpt from their conclusion: The Good
The bright, fresh visual style mostly looks pretty good.
The Control Center (and other changes to the upper-right section of the Menu Bar) are genuinely useful additions.
The Messages app finally catches up to its iOS/iPadOS counterpart, thanks to Catalyst.
The APFS version of Time Machine seems like an improvement, though we'll need to wait to see what its long-term reliability is like.
Aside from the old AFP file-sharing protocol and the Network Utility, Big Sur doesn't remove too many things or add many new security settings that will break apps. There may be some visual issues, but my experience has actually been that Apple breaks a lot fewer apps moving from Catalina to Big Sur than it did moving from Mojave to Catalina.

The Bad
A general reduction in contrast makes it harder to discern the difference between many buttons and controls at a glance.
If you want to fix any of these contrast issues in the Accessibility settings, it should be possible to increase contrast or reduce transparency in certain places without making it an all-or-nothing setting. Some of the new buttons and icons are nice. Some of them are less nice.
Big Sur on Apple Silicon Macs will give up the ability to run Windows in a virtual machine or on a separate partition, though Intel Macs can still do both things.

The Ugly
As usual, Apple is just a year or two more aggressive about dropping support for old Macs than I think they really need to be.

Intel

No, the New MacBook Air is Not Faster Than 98% of PC Laptops (pcworld.com) 249

Gordon Mah Ung, writing at PC World: Let me just say it outloud, OK? Apple is full of it. I'm referring to Apple's claim that its fanless, Arm-based MacBook Air is "faster than 98 percent of PC laptops." Yes, you read that correctly: Apple officials literally claimed that the new MacBook Air using Apple's custom M1 chip is faster than 98 percent of all PC laptops sold this year. Typically, when a company makes such a claim, it publishes a benchmark, a performance test or actual details on what it's basing that marketing claim on. This to prevent lawyers from launching out of missile silos across the world. Apple's website restates the claim by stating: "M1 is faster than the chips in 98 percent of PC laptops sold in the past year." The site also includes a detail note that states: "Testing conducted by Apple in October 2020 using preproduction 13-inch MacBook Pro systems with Apple M1 chip and 16GB of RAM. Performance measured using select industry-standard benchmarks. PC configurations from publicly available sales data over the last 12 months. Performance tests are conducted using specific computer systems and reflect approximate performance of MacBook Pro."

So, not only does Apple not say what tests it's basing its claims on, it doesn't even say where it sources the comparable laptops. Does that mean the new fanless MacBook Air is faster than, say, Asus' stupidly fast Ryzen 4000 based, GeForce RTX 2060-based Zephyrus G14? Does it mean the MacBook Air is faster than Alienware's updated Area 51M? The answer, I'm going to guess is "no." Not at all. Is it faster than the miniLED-based MSI Creator 17? Probably not, either. And what is that "performance" claim hinged on? CPU performance? GPU performance? Performance running Windows? Is it using the same application running on both platforms? Is it experiential? Is this running Red Dead Redemption II or Call of Duty: Black Ops Cold War? Is it running CyberLink's PowerDirector? Is it running Fortnite? While I have absolutely no idea what Apple is basing its claims on, I can tell you that I am 98 percent sure that any of the above laptops listed will wreck the MacBook Air doing any of the tasks I just named.

When Apple makes its claims, my guess is they are comparing the new M1 to Intel-based processors ranging from Atom to Celeron N to Core i3 and up, all with integrated graphics. But by not defining the word "performance," all this becomes just pure marketing spin. And is it really fair to compare a $999 MacBook to one that costs $150? Because $150 PCs are included in the 98 percent of laptops sold. Maybe Apple should compare its own $150 MacBook Air against a $150 Chromebook or Windows-based laptop. Of course, that would mean Apple would have to sell a product that most people can afford. I have no doubt the M1 will be impressive, but do I think it's going to compare to 8-cores of Ryzen 4000 performance or a GeForce RTX 2060? No.

Graphics

Apple's New M1 Macs Won't Work With External GPUs (engadget.com) 103

Today, Apple showed off the first Macs powered by its new M1 CPU, delivering impressive performance and excellent battery life, however they won't come without any compromises. According to Engadget, citing Paul Gerhardt's tweet, "tech spec pages for the new machines reveal that none of them are compatible with external GPUs that connect via Thunderbolt." From the report: Only some people would require add-on oomph in any case, but Apple's support for external graphics cards gave it some extra gaming cachet and informed creative professionals their needs would continue to be met. Now, they'll have to wait and see if things change for higher-end models as Apple Silicon spreads throughout the company's PC lineup.

There's also been some focus on the fact that the 13-inch MacBook Pro M1 models only include two USB-C ports onboard instead of four, but whether or not you think that's enough ports, it's consistent with the cheaper Intel models it replaces. A more striking limitation is the one we've already noted, that the MBP is limited to 16GB of RAM -- if you think you'll need 32GB then you'll have to opt for an Intel-powered model.

Desktops (Apple)

Apple Brings Back the PC Guy To Boast About M1 Performance (theverge.com) 51

At the end of Apple's big event today, where it launched three new Macs powered by the company's new M1 chip, the company had a surprise guest star: actor John Hodgman reprising his role as the PC guy from Apple's "I'm a Mac, and I'm a PC" commercials that ran in the mid-2000s. The Verge reports: In the short video, Hodgman's put-upon PC reacts to the announcement of Apple's new M1-powered Macs, complaining about the improved performance and battery life that the new chip purportedly offers on the updated Macs, compared to what PCs can do. (Absent is Justin Long's Mac character, who made up the other half of the ad spots.)

The original ads -- launched in 2006, just after Apple began its last major architecture transition to Intel chips -- echoed a similar style, with Long's character extolling the virtues of the Mac while the hapless PC character would argue that the Windows side of things was just as good. It's not clear whether Apple will be resurrecting the ad campaign for the new line of M1 Macs, but it was a cute way to end the announcement as the company sets off on its next era of laptops and desktops.
You can watch the clip featuring PC guy here.
Portables (Apple)

Apple Unveils New M1 Apple Silicon-powered MacBook Air, Mac Mini, and MacBook Pro (zdnet.com) 112

Apple announced three Macs today that are powered by the company's new M1 chip. They are: MacBook Air: The first Mac that will be powered by the M1 chip is the MacBook Air. According to Apple, the new Air is 3.5x faster with up to 5x graphics performance than the previous generation thanks to the M1 processor. The new MacBook Air doesn't have a fan, so it'll be completely quiet at all times. It has up to 18 hours of total battery life when watching videos or 15 hours when browsing the web. You can get it with up to 2TB of storage and 16GB of memory, with the price still starting at $999.

Mac Mini: Additionally, Apple will release an Apple Silicon-powered Mac Mini. It's the same design Apple used for the DTK, but with the M1 processor. The new Mac Mini starts at $699, a drop in the price of $100, and supports up to a 6K display via USB-C Thunderbolt ports with USB-4 support.

MacBook Pro: Lastly, Apple is updating the 13-inch MacBook Pro with the M1 chip. Again, Apple touted performance gains in the MacBook Pro with 2.8x CPU gains and 5x GPU gains thanks to the M1 in the MacBook Pro. It keeps its cooling system but now gets 17 hours of battery life when browsing the web, or 20 hours when watching video. Apple kept the price of the MacBook Pro at $1,299 starting price.

PlayStation (Games)

Sony Gives Your PS4 a Second Life: Slinging a PS5 To Another Room of Your House (reuters.com) 27

Sony confirmed today that the existing PS4 will soon let you access your other PlayStation consoles remotely, including the PS5: "We're updating PS4's Remote Play feature. Now, in addition to being able to access your PS4 from a PC or a mobile device, your PS4 can access other consoles via Remote Play too, right on your TV. This includes the ability to connect to your PS5 and stream a PS5 game to your PS4 so you can play it there." The Verge reports: VGC and Eurogamer reported today that a "PS5 Remote Play" app has already popped up on the PS4, offering up to a 1080p stream from your new console to your existing one. Perhaps you'll hook up your PS4 to the bedroom TV -- or the living room if you keep your primary console in the den? You don't necessarily need a PS4 to stream a PS5 to another room of your house, though, since the PS Remote Play app is getting updated on other platforms as well. The Windows version not only adds PS5 support at 1080p but also HDR. Sony's PS Remote Play apps for Android and iOS have been updated for the PS5, and we'd be surprised if the Mac version wasn't ready as well.
Apple

A14X Bionic Allegedly Benchmarked Days Before Apple Silicon Mac Event (appleinsider.com) 88

The chip expected to be at the core of the first Apple Silicon Mac -- the "A14X" -- may have been benchmarked just days before the next Apple event. From a report: The alleged CPU benchmarks for the "A14X" show a 1.80GHz processor capable of turbo-boosting to 3.10GHz marking this the first custom Apple Silicon to ever clock above 3GHz. It is an 8-core processor with big-little arrangement. The GPU results show 8GB of RAM will be included with the processor. The single-core benchmark for the "A14X" scored 1634 vs the A12Z at 1118. The A14 scored 1,583 points for single-core tests, which is expected as single-core results shouldn't change much between the regular and "X" models. The multi-core benchmark for the "A14X" scored 7220 vs the A12Z at 4657. The A14 scored 4198 for multi-core, which means the "A14X" delivers a marked increase in performance in the sorts of environments that the GeekBench test suite focuses on. The additional RAM and graphics capabilities boost this result much higher than the standard iPhone processor. For comparison, a 16-inch MacBook Pro with the Intel Core-i9 processor scores 1096 for single and 6869 for multi-core tests. This means the alleged "A14X" outperforms the existing MacBook Pro lineup by a notable margin.
Sony

Apple Glasses Will Reportedly Use Sony's 'Cutting-Edge' OLED Micro-Displays To Deliver 'Real AR Experience' (macrumors.com) 32

An anonymous reader quotes a report from Mac Rumors: Earlier this week, Japanese publication Nikkan Kogyo Shimbun reported that Sony will supply Apple with OLED microdisplays for its widely rumored AR/VR glasses, as spotted by Mac Otakara. The report has since been corroborated by display industry analyst Ross Young, who said multiple sources have informed him that Apple is indeed planning to use Sony's microdisplay technology for its head-mounted accessory. According to FRAMOS, a supplier of embedded vision technologies, Sony's OLED microdisplays are small, cutting-edge displays with an ultra-fast response rate, ultra-high contrast, a wide color gamut for precise color reproduction, high luminance, low reflectance, and other benefits that would be ideal for Apple's glasses. Sony's microdisplays also have integrated drivers for a thin and light design, and power-saving modes are available for longer battery life.

Young said the glasses will use a 0.5-inch display with a 1,280x960 resolution, and these specs appear to correspond with Sony's ECX337A component. According to Sony's website, this microdisplay in particular has a max brightness of 1,000 nits, an ultra-high contrast of 100,000:1, and an ultra-fast response rate of 0.01 ms or less. The high contrast provided by Sony's microdisplays allows an additional information layer to appear seamlessly, and not as an overlay. "This information is simply added to the background for a 'real AR' experience," according to FRAMOS. According to the Nikkan Kogyo Shimbun, Apple plans to release its AR/VR glasses in 2021, but analyst Ming-Chi Kuo does not expect a release until 2022 at the earliest. Young also believes that the glasses will be introduced in the first half of 2022.

Desktops (Apple)

Apple Announces November 10 One More Thing event for ARM-based Macs (venturebeat.com) 83

As expected, Apple has announced a third fall media event, "One More Thing," focused on the first Mac computers with ARM technology-based Apple Silicon processors. The event will take place on November 10, 2020, and will be streamed from the company's Apple Park headquarters starting at 10:00a.m. Pacific Time. From a report: "One More Thing" was originally a phrase used at media events by Apple's late CEO Steve Jobs, who used it to generate audience enthusiasm for a show-closing announcement. [...] Apple flagged the new Mac and macOS releases for a late 2020 release during its all-digital Worldwide Developers Conference in June. macOS 11, also known as Big Sur, is the first Mac operating system to support both Intel CPUs and new "Apple Silicon" processors. These chips have not yet been officially branded, but will rely upon the same ARM instruction sets and comparatively low power consumption designs that have been used in iPhones, iPads, Apple Watches, and Apple TVs for years.
Chrome

Google Patched an Actively-Exploited Zero-Day Bug in Chrome (threatpost.com) 14

"Google released an update to its Chrome browser that patches a zero-day vulnerability in the software's FreeType font rendering library that was actively being exploited in the wild, Threatpost reported this week: Security researcher Sergei Glazunov of Google Project Zero discovered the bug which is classified as a type of memory-corruption flaw called a heap buffer overflow in FreeType. Glazunov informed Google of the vulnerability on Monday. Project Zero is an internal security team at the company aimed at finding zero-day vulnerabilities.

By Tuesday, Google already had released a stable channel update, Chrome version 86.0.4240.111, that deploys five security fixes for Windows, Mac & Linux — among them a fix for the zero-day, which is being tracked as CVE-2020-15999 and is rated as high risk. "Google is aware of reports that an exploit for CVE-2020-15999 exists in the wild," Prudhvikumar Bommana of the Google Chrome team wrote in a blog post announcing the update Tuesday... "The fix is also in today's stable release of FreeType 2.10.4," Ben Hawkes, technical lead for the Project Zero team, tweeted. Meanwhile, security researchers took to Twitter to encourage people to update their Chrome browsers immediately to avoid falling victim to attackers aiming to exploit the flaw...

In addition to the FreeType zero day, Google patched four other bugs — three of high risk and one of medium risk — in the Chrome update released this week... So far in the last 12 months Google has patched three zero-day vulnerabilities in its Chrome browser.

Games

'Hands-On With Amazon's Luna Game Streaming Service' (theverge.com) 47

Last month, Amazon announced a gaming platform called Luna that lets users play games via the cloud. The company is rolling out early access today, starting with a library of 50 games and support for Mac, PC, Fire TV, and iOS devices. The Verge's Chaim Gartenberg shares what it's like so far and how it compares to other streaming services out there like Microsoft xCloud and Google Stadia. Here's an excerpt from his report: The biggest question for Luna -- like any cloud gaming service -- is performance. For cloud gaming to work well, companies like Amazon need to rapidly deliver compressed video frames that respond to your button presses even if internet bandwidth dips and even if your house isn't located right next to an Amazon server farm. Amazon recommends a minimum connection speed of 10 Mbps for Luna, but your home's internal network also matters. We tested Luna on a variety of devices in two different Verge editors' homes across two different coasts with a variety of internet speeds and connection types. So far, 10 Mbps doesn't seem like nearly enough. We found that we needed a connection of at least 25 Mbps in order to have a consistently playable stream, with more bandwidth obviously being better. My colleague Sean Hollister limited his router to 10 Mbps, 15 Mbps, and 20 Mbps, but he'd still get stretches of choppy video.

The best performance (of course) came from a PC with a wired Ethernet connection and controller, with no other family members streaming video in the house. Playing Bloodstained: Ritual of the Night on that solid of a connection was virtually indistinguishable from the game running natively. (Switching back and forth, you can tell it takes oh-so-slightly longer to swing a sword, but it felt perfectly playable.) Admittedly, there are few benefits to actually using Luna to stream the game on a capable PC. On the other hand, Metro: Exodus, one of the most graphically intensive games available to stream, looked and played decidedly worse streamed to a web browser than it does on a capable gaming PC. Honestly, it doesn't look great in either Luna or Stadia, but at least Stadia could keep up with a mouse and keyboard. Luna's mouse was extremely laggy.

Using wireless connections introduces a lot more variables into Luna's performance. If you have a steady, strong Wi-Fi connection, Luna works pretty well, with little to no lag, smooth HD video, and responsive enough gameplay to enjoy even fast-paced platformers like Sonic Mania on an iPhone with a paired Bluetooth controller. But when Luna has a bad connection, it's rough. For some reason, Amazon doesn't seem to degrade the quality of video streaming when connection speeds are bad; it just tries to power on through by dropping frames until speeds pick up. I also ran into issues where audio started to lag behind what was otherwise smooth gameplay, presumably due to a sluggish connection. Right now, it seems that Luna's performance is almost entirely dependent on having good internet.
Further reading: iOS Web App, Game Library, and App Functionality
Open Source

Has Apple Abandoned CUPS, Linux's Widely Used Open-Source Printing System? Seems So (theregister.com) 120

The official public repository for CUPS, an Apple open-source project widely used for printing on Linux, is all-but dormant since the lead developer left Apple at the end of 2019. From a report: Apple adopted CUPS for Mac OS X in 2002, and hired its author Michael Sweet in 2007, with Cupertino also acquiring the CUPS source code. Sweet continued to work on printing technology at Apple, including CUPS, until December 2019 when he left to start a new company. Asked at the time about the future of CUPS, he said: "CUPS is still owned and maintained by Apple. There are two other engineers still in the printing team that are responsible for CUPS development, and it will continue to have new bug fix releases (at least) for the foreseeable future." Despite this statement, Linux watcher Michael Larabel noted earlier this week that "the open-source CUPS code-base is now at a stand-still. There was just one commit to the CUPS Git repository for all of 2020." This contrasts with 355 commits in 2019, when Sweet still worked at Apple, and 348 the previous year. We asked Apple about its plans for CUPS and have yet to hear back.
Security

Apple's T2 Security Chip Has an Unfixable Flaw (wired.com) 81

A recently released tool is letting anyone exploit an unusual Mac vulnerability to bypass Apple's trusted T2 security chip and gain deep system access. The flaw is one researchers have also been using for more than a year to jailbreak older models of iPhones. But the fact that the T2 chip is vulnerable in the same way creates a new host of potential threats. Worst of all, while Apple may be able to slow down potential hackers, the flaw is ultimately unfixable in every Mac that has a T2 inside. From a report: In general, the jailbreak community haven't paid as much attention to macOS and OS X as it has iOS, because they don't have the same restrictions and walled gardens that are built into Apple's mobile ecosystem. But the T2 chip, launched in 2017, created some limitations and mysteries. Apple added the chip as a trusted mechanism for securing high-value features like encrypted data storage, Touch ID, and Activation Lock, which works with Apple's "Find My" services. But the T2 also contains a vulnerability, known as Checkm8, that jailbreakers have already been exploiting in Apple's A5 through A11 (2011 to 2017) mobile chipsets. Now Checkra1n, the same group that developed the tool for iOS, has released support for T2 bypass.

On Macs, the jailbreak allows researchers to probe the T2 chip and explore its security features. It can even be used to run Linux on the T2 or play Doom on a MacBook Pro's Touch Bar. The jailbreak could also be weaponized by malicious hackers, though, to disable macOS security features like System Integrity Protection and Secure Boot and install malware. Combined with another T2 vulnerability that was publicly disclosed in July by the Chinese security research and jailbreaking group Pangu Team, the jailbreak could also potentially be used to obtain FileVault encryption keys and to decrypt user data. The vulnerability is unpatchable, because the flaw is in low-level, unchangeable code for hardware. "The T2 is meant to be this little secure black box in Macs -- a computer inside your computer, handling things like Lost Mode enforcement, integrity checking, and other privileged duties," says Will Strafach, a longtime iOS researcher and creator of the Guardian Firewall app for iOS. "So the significance is that this chip was supposed to be harder to compromise -- but now it's been done."

The Courts

Fortnite Remains Banned From Apple's App Store After Judge Refuses Epic's Request (bgr.com) 124

Epic Games "did not win its preliminary injunction in its antitrust action against Apple, which would have forced Apple to allow Fortnite back onto the iPhone, iPad, and Mac," reports BGR, calling it "the decision we warned you about a few weeks ago." Gonzalez Rogers hinted during the injunction relief hearing a few weeks ago that she wasn't inclined to side with Epic when it comes to Fortnite. She pointed out at the time that Epic lied in its business relationship with Apple. "You did something, you lied about it by omission, by not being forthcoming. That's the security issue. That's the security issue!" Gonzalez Rogers told Epic. "There are a lot of people in the public who consider you guys heroes for what you guys did, but it's still not honest...."

Epic engineered a huge PR stunt to turn gamers against Apple over the expected Fortnite ban and then sued Apple for anti-competitive practices at the same time. Even if the antitrust case might have merit on its own, this doesn't change the fact that Epic breached its contract... The judge clarified that Epic has breached a contract unilaterally and cannot claim that it did it because of monopoly concerns. Judge Rogers also said that Epic's failure to show it's willing to work with Apple and the court to have the game reinstated proves that Epic isn't necessarily concerned with the well-being of iOS users. "Epic Games cannot simply exclaim 'monopoly' to rewrite agreements giving itself unilateral benefit..."

Epic did receive some good news in the ruling. "Epic Games is grateful that Apple will continue to be barred from retaliating against Unreal Engine and our game development customers," the company said in a statement which was quoted by Thurrott.com. "We will continue developing for Apple's platforms and pursue all avenues to end Apple's anti-competitive behavior."

And the same site also quotes Apple's own statement on the ruling. "We are grateful that the Court recognized that Epic's actions were not in the best interests of its own customers and that any problems they may have encountered were of their own making when they breached their agreement."
Chrome

Chrome 86 Brings Password Protections For Android and iOS, VP9 For MacOS Big Sur (venturebeat.com) 16

An anonymous reader writes: Google today launched Chrome 86 for Windows, Mac, Linux, Android, and iOS. Chrome 86 brings password protections for Android and iOS, VP9 for macOS Big Sur, autoupgrades for insecure forms, focus indicator improvements, and a slew of developer features. You can update to the latest version now using Chrome's built-in updater or download it directly from google.com/chrome.

With over 1 billion users, Chrome is both a browser and a major platform that web developers must consider. In fact, with Chrome's regular additions and changes, developers have to stay on top of everything available -- as well as what has been deprecated or removed. Chrome 86, for example, deprecates support for FTP URLs, starting with 1% of users and ramping up to 100% by Chrome 88.

Slashdot Top Deals