Security

Over 100 Irrigation Systems Left Exposed Online Without a Password (zdnet.com) 29

More than 100 smart irrigation systems were left exposed online without a password last month, allowing anyone to access and tamper with water irrigation programs for crops, tree plantations, cities, and building complexes. From a report: The exposed irrigation systems were discovered by Security Joes, a small boutique security firm based in Israel. All were running ICC PRO, a top-shelf smart irrigation system designed by Motorola for use with agricultural, turf, and landscape management. Security Joes co-founder Ido Naor told ZDNet last month that companies and city officials had installed ICC PRO systems without changing default factory settings, which don't include a password for the default account. Naor says the systems could be easily identified online with the help of IoT search engines like Shodan. Once attackers locate an internet-accessible ICC PRO system, Naor says all they have to do is type in the default admin username and press Enter to access a smart irrigation control panel. Here, Naor says attackers can pause or stop watering events, change settings, control the water quantity and pressure delivered to pumps, or lock irrigation systems by deleting users.
Facebook

Facebook Steps Into Cloud Gaming -- and Another Feud With Apple (techcrunch.com) 27

Facebook will soon be the latest tech giant to enter the world of cloud gaming. Their approach is different than what Microsoft or Google has built, but Facebook highlights a shared central challenge: dealing with Apple. From a report: Facebook is not building a console gaming competitor to compete with Stadia or xCloud; instead, the focus is wholly on mobile games. Why cloud stream mobile games that your device is already capable of running locally? Facebook is aiming to get users into games more quickly and put less friction between a user seeing an advertisement for a game and actually playing it themselves. Users can quickly tap into the title without downloading anything, and if they eventually opt to download the title from a mobile app store, they'll be able to pick up where they left off. Facebook's service will launch on the desktop web and Android, but not iOS due to what Facebook frames as usability restrictions outlined in Apple's App Store terms and conditions.

[...] For a user downloading a lengthy single-player console epic, the short pitstop is an inconvenience, but long-time Facebook gaming exec Jason Rubin says that the stipulations are a non-starter for what Facebook's platform envisions, a way to start playing mobile games immediately without downloading anything. "It's a sequence of hurdles that altogether make a bad consumer experience," Rubin tells TechCrunch.

Education

Schools Clamored for Seesaw's App. That Was Good News, and Bad News. (nytimes.com) 18

An anonymous reader shares a report: The first requests that upended Seesaw, a popular classroom app, came in January from teachers and education officials abroad. Their schools were shutting down because of the coronavirus, and they urgently wanted the app adjusted for remote learning. The company figured it could do that with a single short hackathon project. "We were so naive," said Emily Voigtlander Seliger, a Seesaw product manager. Weeks later, reality hit: The virus spread to the United States, where more of the app's users are. Seesaw had been designed for students in a classroom to submit an audio comment or a digital drawing after a lesson. But thousands of teachers suddenly wanted it to work as a full-featured home learning tool. Rather than using Seesaw for a couple of assignments a week, they were using it for hours each day. It seemed like every start-up's dream: racing to keep up with demand from people desperate for your app. And in many ways, that has worked out well for Seesaw, a San Francisco company. The number of student posts on its app increased tenfold from February to May, Seesaw says, and the paid customer base has tripled from last year. The app is now used in more than three-quarters of American schools, including big districts like Dallas and Los Angeles.

[...] But Seesaw's experience also shows the kinds of hurdles that a company must jump in such extreme circumstances, going through years' worth of growing pains in a few months. Other digital education products, like Zoom and Google Classroom, experienced similar growth spurts and ran into their own problems -- such as unwelcome strangers who dropped into those early weeks of Zoom school. But they are public companies with resources to spare. Seesaw had just 60 employees in February, when the coronavirus hit the United States, and was trying to prove that it deserved a tryout for the big leagues. Small issues that the company knew about but hadn't addressed before the pandemic became significant problems. Teachers begged for app reliability, but some changes Seesaw made for at-home use didn't always work smoothly. While Seesaw executives wanted the app to be interesting for students, it had to be streamlined enough for frazzled parents suddenly running at-home school.

Space

Vint Cerf Is Working on an Internet for Outer Space (quantamagazine.org) 86

"TCP/IP doesn't work at interplanetary distances," 77-year-old Vinton Cerf tells Quanta magazine. "So we designed a set of protocols that do." Specifically, bundle protocols: a disruption/delay-tolerant networking (DTN) protocol with nodes that can also store information: A data packet traveling from Earth to Jupiter might, for example, go through a relay on Mars, Cerf explained. However, when the packet arrives at the relay, some 40 million miles into the 400-million-mile journey, Mars may not be oriented properly to send the packet on to Jupiter. "Why throw the information away, instead of hanging on to it until Jupiter shows up?" Cerf said. This store-and-forward feature allows bundles to navigate toward their destinations one hop at a time, despite large disruptions and delays...

So, a couple decades after conceiving of bundle protocols, is the interplanetary internet up and running?

We don't have to build the whole thing and then hope somebody uses it. We sought to get standards in place, as we have for the internet; offer those standards freely; and then achieve interoperability so that the various spacefaring nations could help each other. We're taking the next obvious step for multi-mission infrastructure: designing the capability for an interplanetary backbone network. You build what's needed for the next mission. As spacecraft get built and deployed, they carry the standard protocols that become part of the interplanetary backbone. Then, when they finish their primary scientific mission, they get repurposed as nodes in the backbone network. We accrete an interplanetary backbone over time.

In 2004, the Mars rovers were supposed to transmit data back to Earth directly through the deep space network — three big 70-meter antennas in Australia, Spain and California. However, the channel's available data rate was 28 kilobits per second, which isn't much. When they turned the radios on, they overheated. They had to back off, which meant less data would come back. That made the scientists grumpy. One of the JPL engineers used prototype software — this is so cool! — to reprogram the rovers and orbiters from hundreds of millions of miles away. We built a small store-and-forward interplanetary internet with essentially three nodes: the rovers on the surface of Mars, the orbiters and the deep space network on Earth. That's been running ever since.

We've been refining the design of those protocols, implementing and testing them. The latest protocols are running back-and-forth relays between Earth and the International Space Station... We did another test at the ISS where the astronauts were controlling a little robot vehicle in Germany.

Facebook

Facebook Finally Launches Its New Oversight Board for Content Moderation (nbcnews.com) 111

NBC News reports that "Social media users who believe their posts have been unfairly removed from Facebook or Instagram can now file an appeal to Facebook's Independent Oversight Board, the company announced Thursday." Positioned as a "Supreme Court" for Facebook's content moderation decisions, the external panel of 20 journalists, academics, lawyers and human rights experts will weigh in — and potentially override its content moderation decisions. The board has up to 90 days to review cases submitted by users through its website after they have exhausted their content appeal options directly with Facebook. If the Board sides with the user, Facebook will restore the content and potentially re-evaluate its policies.

"The Oversight Board wasn't created to be a quick fix or an all-encompassing solution," said Helle Thorning-Schmidt, co-chair of the board and former prime minister of Denmark. But it aims to "offer a critical independent check on Facebook's approach to moderating some of the most significant content issues." By announcing the board on Thursday, Facebook has launched an unprecedented model of governance that no other social media outlet has created... "The Oversight Board has the potential to revolutionize how we think about the relationship between private corporations and our public rights," said Kate Klonick, an assistant professor at the St. John's University School of Law, who has published research on the Oversight Board. "It's a step toward recognition that these transnational companies control our public rights in a way that governments don't and that we need to create a participatory and democratic mechanism to inform those companies that those rights are protected...."

"Of all the criticisms that are lodged against Facebook, I think one of the biggest is that we can't trust them," Jamal Greene, a Columbia Law School professor and co-chair of the Oversight Board, said in an interview in September. "One of the aims of the Oversight Board is to try to establish an institution that can be trusted..." During test panels, there were times when board members noted that their decision could affect Facebook's commercial model. For example, being more permissive about images containing some types of nudity on the platform could deter users in parts of the world with stricter cultural norms.

"The reaction has always been 'Well, that's not our problem, that's Facebook's problem,'" said board member Alan Rusbridger, former editor-in-chief of The Guardian. "So I don't think anyone is coming into this thinking we're here to help Facebook continue with life as normal."

Google

'Apple, Google and a Deal That Controls the Internet' (nytimes.com) 29

The New York Times' looks at "a deal that controls the internet" — Apple's agreement to feature Google as the preselected search engine for iPhones, saying America's Justice Department views it "as a prime example of what prosecutors say are Google's illegal tactics to protect its monopoly and choke off competition..." The scrutiny of the pact, which was first inked 15 years ago and has rarely been discussed by either company, has highlighted the special relationship between Silicon Valley's two most valuable companies — an unlikely union of rivals that regulators say is unfairly preventing smaller companies from flourishing. "We have this sort of strange term in Silicon Valley: co-opetition," said Bruce Sewell, Apple's general counsel from 2009 to 2017. "You have brutal competition, but at the same time, you have necessary cooperation." Apple and Google are joined at the hip even though Mr. Cook has said internet advertising, Google's bread and butter, engages in "surveillance" of consumers and even though Steve Jobs, Apple's co-founder, once promised "thermonuclear war" on his Silicon Valley neighbor when he learned it was working on a rival to the iPhone. Apple and Google's parent company, Alphabet, worth more than $3 trillion combined, do compete on plenty of fronts, like smartphones, digital maps and laptops. But they also know how to make nice when it suits their interests. And few deals have been nicer to both sides of the table than the iPhone search deal.

Nearly half of Google's search traffic now comes from Apple devices, according to the Justice Department, and the prospect of losing the Apple deal has been described as a "code red" scenario inside the company. When iPhone users search on Google, they see the search ads that drive Google's business. They can also find their way to other Google products, like YouTube. A former Google executive, who asked not to be identified because he was not permitted to talk about the deal, said the prospect of losing Apple's traffic was "terrifying" to the company. The Justice Department, which is asking for a court injunction preventing Google from entering into deals like the one it made with Apple, argues that the arrangement has unfairly helped make Google, which handles 92 percent of the world's internet searches, the center of consumers' online lives...

[C]ompetitors like DuckDuckGo, a small search engine that sells itself as a privacy-focused alternative to Google, could never match Google's tab with Apple. Apple now receives an estimated $8 billion to $12 billion in annual payments — up from $1 billion a year in 2014 — in exchange for building Google's search engine into its products. It is probably the single biggest payment that Google makes to anyone and accounts for 14 to 21 percent of Apple's annual profits. That's not money Apple would be eager to walk away from.

In fact, Mr. Cook and Mr. Pichai met again in 2018 to discuss how they could increase revenue from search. After the meeting, a senior Apple employee wrote to a Google counterpart that "our vision is that we work as if we are one company," according to the Justice Department's complaint.
The article remembers Steve Jobs unveiling the iPhone in 2007 — and then inviting Google CEO Eric Schmidt onto the stage. Schmidt, who was also on Apple's board of directors, joked "If we just sort of merged the two companies, we could just call them AppleGoo."

He'd also added that with Google search on the iPhone, "you can actually merge without merging."
X

Is X.Org Server Abandonware? (phoronix.com) 123

Phoronix ran a story this morning with this provocative headline: "It's Time To Admit It: The X.Org Server Is Abandonware." The last major release of the X.Org Server was in May 2018 but don't expect the long-awaited X.Org Server 1.21 to actually be released anytime soon. This should hardly be surprising but a prominent Intel open-source developer has conceded that the X.Org Server is pretty much "abandonware" with Wayland being the future. [Or, more specifically, that "The main worry I have is that xserver is abandonware without even regular releases from the main branch."]

This comes as X.Org Server development hits a nearly two decade low, the X.Org Server is well off its six month release regimen in not seeing a major release in over two years, and no one is stepping up to manage the 1.21 release. A year ago was a proposal to see new releases driven via continuous integration testing but even that didn't take flight and as we roll into 2021 there isn't any motivation for releasing new versions of the X.Org Server by those capable of doing so.

Red Hat folks have long stepped up to manage X.Org Server releases but with Fedora Workstation using Wayland by default and RHEL working that way, they haven't been eager to devote resources to new X.Org Server releases. Other major stakeholders also have resisted stepping up to ship 1.21 or commit any major resources to new xorg-server versions.

The Media

Snopes.com Exposes 4chan Campaign to 'Kindle Mistrust in Snopes' (snopes.com) 264

"This is the perfect moment to do this. This is an age of conspiracies for boomers... Let's kindle their mistrust in Snopes and other fact checkers," wrote one 4chan poster.

Snopes.com later reported: In October 2020, a series of threads was posted to the anonymous internet forum 4Chan as part of operation "Snopes-Piercer," a smear campaign with the stated goal of "red-pilling some normies" — internet slang for a propaganda technique in which distorted, fabricated, or skewed information is used to further a self-determined "truth." In order to "red-pill" these people (one thread noted that "boomers" were the primary target), the plan was to create and circulate doctored screenshots of Snopes fact checks to make it appear as if Snopes fact-checkers addressed claims that we had not.

Over the next few days, users created and shared these fake Snopes screenshots in a number of additional 4chan threads. These images were also posted on social media sites, like Twitter.... Some were humorous (we did not actually address the claim that CNN reporter Chris Cuomo was actually Fredo from "The Godfather"), some were insidious (we did not really publish a fact check questioning the Holocaust), and some were political (we did not publish a fact check questioning the results of the 2020 election before the election happened)...

These red pill campaigns all follow a basic formula. The user decides what they want to be true and then they set out to find, or manufacture, the evidence to support that truth. A concerted effort is then made to spread these false narratives to as wide an audience as possible in order to "red-pill" the general population. In this formula, the desired "truth" comes first. The "evidence" comes second.

It goes without saying that this method is antithetical to the mission of Snopes, fact-checkers in general, journalists, and anyone seeking an objective view of reality.

Chrome

Chrome Caught Exempting Google Sites From User Requests To Delete Data (msn.com) 50

This week the Verge reported: If you ask Chrome to delete all cookies and site data whenever you quit the browser, it's reasonable to expect that this policy applies to all websites. Recently, though, a bug in the browser meant data wasn't being removed for two sites in particular: Google and YouTube.

This problem was first documented by iOS developer Jeff Johnson on his blog. Johnson found that in Chrome version 86.0.4240.75, "local storage" data for Google.com and YouTube.com stuck around even after restarting the browser. We've been able to replicate similar behavior... The Register notes that Chrome's behavior could allow Google to stash cookie-style data as site data, allowing it to track users even when they think they're being careful by deleting their cookie and site data every time they close the browser.

In a statement, Google said it was aware of the issue and was working on a fix... At least one of the affected sites, YouTube, appears to have already been fixed. After we upgraded the Chrome browser to version 86.0.4240.111, YouTube's local storage data seems to successfully purge after a restart, although the data from Google.com still sticks around.

Social Networks

Cult Expert Predicts QAnon Adherents Will 'Get Angry and Exit' (nbcnews.com) 343

"From my time studying cults and helping followers escape them, I can reassure you that QAnon will disintegrate in the United States over time if effective measures are taken if and when Trump is defeated," writes prominent mental health counselor Steven Haasan: When cult adherents get confused, then ashamed, then realize they've been scammed, they get angry and exit. While some followers may continue to believe in the cult for some time — especially if they stay in an information silo — eventually contact with family and friends who care about them and others who have escaped from cults can and will help people come back to themselves. People are not permanently programmed, despite what some pundits and politicians may say. Like fashions and fads, movements end.

How do we dismantle a dangerous cult safely and turn this into yet another American fad as embarrassing as bell-bottoms, polyester and pet rocks? By dismantling the power of its mythology so people who have been pulled into it return to independent thinking. Fundamentally, QAnon is a mind virus, and we must bring the rate of transmission down. For starters, stop mocking QAnon and calling it a conspiracy theory; it is a psy-op, an intentional online cult movement aimed at recruiting and indoctrinating people into an all-or-nothing, us-vs.-them, good-vs.-evil frame. It is important to understand that QAnon believers think they are heroes and believe they are aligned with a righteous cause. We must take them seriously and build a rapport of respect. In other words, agree and amplify that human trafficking is bad and wrong. Then show legitimate groups fighting trafficking... Reclaim this issue and demonstrate that QAnon is talking about it but does nothing, while others are taking action to make a difference...

[W]hile QAnon promoters are currently being removed from the internet platforms they use to spread their propaganda and interact with adherents, as they should be, this approach will only temporarily disrupt and slow down new recruits, rather than help anyone exit. In fact, these moves can validate followers' beliefs that they are being persecuted, while a large percentage of cult members will simply be directed to alternative platforms... The key to helping these folks out is more respectful interaction — not cancel culture, demonization or mockery. People need to be able to exit with dignity. We need to find ways to allow people to return to society with their humanity intact, in a way that honors the very real questions that led them to look toward alternative answers in the first place.

DRM

Twitch Suddenly Mass-Deletes Thousands of Videos, Citing Music Copyright Claims (theverge.com) 75

"It's finally happening: Twitch is taking action against copyrighted music — long a norm among streamers — in response to music industry pressure," reports Kotaku.

But the Verge reports "there's some funny stuff going on here." First, Twitch is telling streamers that some of their content has been identified as violating copyright and that instead of letting streamers file counterclaims, it's deleting the content; second, the company is telling streamers it's giving them warnings, as opposed to outright copyright strikes...

Weirdly Twitch decided to bulk delete infringing material instead of allowing streamers to archive their content or submit counterclaims. To me, that suggests that there are tons of infringements, and that Twitch needed to act very quickly and/or face a lawsuit it wouldn't be able to win over its adherence to the safe harbor provision of the DMCA.

The email Twitch sent to their users "encourages them to delete additional content — up to and including using a new tool to unilaterally delete all previous clips," reports Kotaku. One business streamer complains that it's "insane" that Twitch basically informs them "that there is more content in violation despite having no identification system to find out what it is. Their solution to DMCA is for creators to delete their life's work. This is pure, gross negligence."

Or, as esports consultant Rod "Slasher" Breslau puts it, "It is absolutely insane that record labels have put Twitch in a position to force streamers to delete their entire life's work, for some 10+ years of memories, and that Twitch has been incapable of preventing or aiding streamers for this situation. a total failure all around."

Twitch's response? It is crucial that we protect the rights of songwriters, artists and other music industry partners. We continue to develop tools and resources to further educate our creators and empower them with more control over their content while partnering with industry-recognized vendors in the copyright space to help us achieve these goals.
Debian

Debian Donates 10,000 Euros to Fund Free and Decentralized Livestreaming (debian.org) 20

PeerTube (developed by Framasoft) is "the free and decentralized alternative to video platforms, providing you over 400,000 videos published by 60,000 users and viewed over 15 million times," according to its web site. But now they're exploring livestreaming, writes Debian developer Phil Hands (Slashdot reader #2,365): Holding DebConf20 online this year highlighted the effort involved in setting up Live Streaming using Free Software — something that is beyond the reach of many smaller events which is where PeerTube with Live Streaming should be a perfect fit.
In June PeerTube had posted a roadmap with a humble request for donations in lieu of a crowdfunding campaign: At a time when no one knows what the future holds, we deem it inappropriate to start a crowdfunding campaign and threaten not to do our best on PeerTube if we don't get the necessary funds. We believe in the public utility of PeerTube, so much so that we commit to working on it for six months to make this v3 happen, even if we must do it with our own funds (which we had already done for v2).

We still hope that by sharing this roadmap as widely as possible, some of you will support us in our approach with a donation that will allow us to fund this project.

And this week PeerTube's official Twitter feed announced that "Thanks to Debian's €10,000 donation we've just reached the 4th step of our PeerTube fundraising" — livestreaming. "Many thanks to all those who donated. And it's not too late to contribute."

"We hope this unconventional gesture from the Debian project will help us make this year somewhat less terrible," added the Debian blog, "and give us, and thus humanity, better Free Software tooling to approach the future." It describes their donation as "a strong sign of recognition from an international project — one of the pillars of the Free Software world — towards a small French association which offers tools to liberate users from the clutches of the web's giant monopolies."

And secondly, "it's a substantial amount of help in these difficult times, supporting the development of a tool which equally belongs to and is useful to everyone. The strength of Debian's gesture proves, once again, that solidarity, mutual aid and collaboration are values which allow our communities to create tools to help us strive towards Utopia."
Facebook

Facebook Demands Shutdown of Research Project Into Its Targeting of Political Ads (morningstar.com) 41

"Facebook Inc. is demanding that a New York University research project cease collecting data about its political-ad targeting practices," reports the Wall Street Journal, "setting up a fight with academics seeking to study the platform without the company's permission." The dispute involves the NYU Ad Observatory, a project launched last month by the university's engineering school that has recruited more than 6,500 volunteers to use a specially designed browser extension to collect data about the political ads Facebook shows them. In a letter sent October 16 to the researchers behind the NYU Ad Observatory, Facebook said the project violates provisions in its terms of service that prohibit bulk data collection from its site. "Scraping tools, no matter how well-intentioned, are not a permissible means of collecting information from us," said the letter, written by a Facebook privacy policy official, Allison Hendrix. If the university doesn't end the project and delete the data it has collected, she wrote, "you may be subject to additional enforcement action...."

Facebook said it already offers more transparency into political advertising than either traditional media or rival social platforms, and that the automated collection of data from users' on-platform activity — even with their permission — poses an unacceptable privacy threat... What limitations on social media data scraping are enforceable has been the subject of litigation in recent years, with platforms arguing they have both a right and responsibility to prevent the unauthorized use of user-generated data.

The NYU project has already collected the targeting data behind more than 200,000 ads. Researchers say it has exposed areas where the publicly available archive of political ads Facebook created after the 2016 election is failing to log advertisements that should be in the system. Facebook said it has appreciated the NYU researchers' efforts to improve the ad library, but won't stand for violations of its rules. Laura Edelson, a researcher at NYU's Tandon School of Engineering who helps oversee the Ad Observatory project, said, "The only thing that would prompt us to stop doing this would be if Facebook would do it themselves, which we have called on them to do...."

The article also includes a reaction from the associate director of Georgetown's Institute for Data, Democracy, and Politics. "There's far too much critical information closed up behind Facebook's walled garden. And efforts like the Ad Observatory play a critical role in breaking down those walls."
Communications

Einstein's Theory of Relativity, Critical For GPS, Seen In Distant Stars (phys.org) 48

Using NASA's Chandra X-ray Observatory, astronomers have discovered that "gravitational redshift" exists in two stars orbiting each other in our galaxy about 29,000 light years (200,000 trillion miles) away from Earth. Gravitational redshifts, where light is shifted to redder colors because of gravity, "have tangible impacts on modern life, as scientists and engineers must take them into account to enable accurate positions for GPS," reports Phys.Org. From the report: The intriguing system known as 4U 1916-053 contains two stars in a remarkably close orbit. One is the core of a star that has had its outer layers stripped away, leaving a star that is much denser than the Sun. The other is a neutron star, an even denser object created when a massive star collapses in a supernova explosion. The neutron star (grey) is shown in this artist's impression at the center of a disk of hot gas pulled away from its companion (white star on left). These two compact stars are only about 215,000 miles apart, roughly the distance between the Earth and the Moon. While the Moon orbits our planet once a month, the dense companion star in 4U 1916-053 whips around the neutron star and completes a full orbit in only 50 minutes.

In the new work on 4U 1916-053, the team analyzed X-ray spectra -- that is, the amounts of X-rays at different wavelengths -- from Chandra. They found the characteristic signature of the absorption of X-ray light by iron and silicon in the spectra. In three separate observations with Chandra, the data show a sharp drop in the detected amount of X-rays close to the wavelengths where the iron or silicon atoms are expected to absorb the X-rays. One of the spectra showing absorption by iron -- the dips on the left and right -- is included in the main graphic. An additional graphic shows a spectrum with absorption by silicon. In both spectra the data are shown in grey and a computer model in red.

However, the wavelengths of these characteristic signatures of iron and silicon were shifted to longer, or redder wavelengths compared to the laboratory values found here on Earth (shown with the blue, vertical line for each absorption signature). The researchers found that the shift of the absorption features was the same in each of the three Chandra observations, and that it was too large to be explained by motion away from us. Instead they concluded it was caused by gravitational redshift.
The article goes on to explain how gravitational redshifts connect with Einstein's General Theory Relativity: "As predicted by Einstein's theory, clocks under the force of gravity run at a slower rate than clocks viewed from a distant region experiencing weaker gravity. This means that clocks on Earth observed from orbiting satellites run at a slower rate. To have the high precision needed for GPS, this effect needs to be taken into account or there will be small differences in time that would add up quickly, calculating inaccurate positions..."

The findings have been published in the Astrophysical Journal.
Spam

A Massive Spam Attack Is Ruining Public 'Among Us' Games (engadget.com) 60

Just days after US Representative Alexandria Ocasio-Cortez played Among Us to an audience of more than 435,000 viewers, InnerSloth, the developer of the popular multiplayer title, is struggling to contain a spam attack that is affecting most of the game's community. Engadget reports: The hack started to spread through the game's userbase on Thursday evening. It causes players to spam their match's text chat with messages that direct people to the YouTube and Discord channels of a person who goes by the pseudonym "Eris Loris," threatening them if they don't subscribe. For good measure, some of the messages also promote President Donald Trump's 2020 campaign.

InnerSloth said it's "super duper aware of the current hacking issue" and that it had planned to roll out an emergency server-side update to address the spam. Forest Willard, one of three developers who make up the InnerSloth team, said they had begun rolling out the update at some point in the middle of the night, but it doesn't seem to have addressed the issue; new reports of spam-filled matches continue to flood Twitter. The studio is advising people to play private games with friends while it works to solve the problem.

As for the hacker, it appears their primary motive in all of this was to troll people. "I was curious to see what would happen, and personally I found it funny," they told Kotaku. "The anger and hatred is the part that makes it funny. If you care about a game and are willing to go and spam dislike some random dude on the internet because you cant [sic] play it for three minutes, it's stupid."

Youtube

'youtube-dl' Downloading Software Removed From GitHub By RIAA Takedown Notice (9to5google.com) 186

Jahta writes: The GitHub repository for the popular youtube-dl utility is offline after GitHub received a DMCA takedown notice from the RIAA. The notice claims that "The clear purpose of this source code is to (i) circumvent the technological protection measures used by authorized streaming services such as YouTube, and (ii) reproduce and distribute music videos and sound recordings owned by our member companies without authorization for such use." "Whether you're looking to backup contents of your personal YouTube account or download some of your favorite YouTuber's videos for offline use, many turn to youtube-dl as the most reliable and in-depth tool for downloading videos from YouTube -- along with many, many other sites that have videos like Vimeo, CNN, etc," writes Kyle Bradshaw via 9to5Google. "Beyond simple downloading features, youtube-dl is also able to convert your download into nearly any format, including creating an mp3 of just a video's audio track."

"One of the primary bases for the RIAA's claim is that youtube-dl appears to be developed with the explicit intention of enabling the downloading of copyrighted works, with music videos from the likes of Icona Pop, Justin Timberlake, and Taylor Swift being used to test the tool's functionality, a claim which we were able to independently verify." It's now up to the project's creators to file a counterclaim in the hopes of restoring youtube-dl's status on GitHub.
Movies

The Technology That's Replacing the Green Screen (vox.com) 46

An anonymous reader quotes a report from Vox: As a compositor for venerable visual-effects house Industrial Light and Magic (ILM), [Charmaine Chan] has worked on films like The Last Jedi, assembling various digital elements into a beautiful, seamless image. Her job changed while working on The Mandalorian, one of the first shows to use ILM's upgrade for the green screen: LED panels that use the same technology as video game engines to place a realistic-looking world behind the actors.

The result was a huge improvement, as green screens actually have a lot of drawbacks. Removing the green screen is never as quick as VFX artists would hope, and it also casts green light over the set and the actors. Even green-screen substitutes, like projecting an image onto a screen behind the actor, fail to dynamically respond to camera movements the way they would in the real world. ILM's solution fixes a lot of those problems. It also led to creative breakthroughs in which the old Hollywood order of making a TV show or movie -- wherein VFX came last -- was suddenly reversed. Now, artists like Charmaine work alongside actors, set designers, and other crew members during filming. That collaboration means this technology doesn't just eliminate a screen -- it eliminates a creative barrier. Watch the video [here] to see how it happens.

The Almighty Buck

Patreon Is Banning QAnon, Joining Facebook, YouTube and Others (businessinsider.com) 172

Patreon is the latest tech company to take action on the QAnon conspiracy theory, announcing in a blog post Thursday morning that creators promoting the movement would be banned from the platform. Business Insider reports: Patreon, a membership platform that lets fans support creators and celebrities financially through subscriptions, previously hosted 14 QAnon influencers on the platform, according to a recent report from the progressive media watchdog Media Matters for America (MMFA). QAnon, the baseless far-right conspiracy theory that alleges President Donald Trump is fighting a deep-state cabal of human traffickers, has recently been banned or limited by Facebook, YouTube, Etsy, Spotify, Triller, and several other platforms. While many QAnon followers base their beliefs on "Q drops" from an anonymous "Q" figure on the messageboard 8kun, the movement is now spread by QAnon influencers who analyze and explain the "Q drops" for their followers.

Patreon creators who used the platform to earn money included some of the movement's top influencers, MMFA found, including Patriots Soapbox, Sean Morgan, Praying Medic, and InTheMatrixxx, all of which were already banned from YouTube. As of Thursday morning, soon after the company published its blog post, those four creators were still up and running on Patreon with QAnon references in their profiles. By Thursday afternoon, the four users were taken down from the platform. Patreon said that creators who have been identified by Patreon's Policy and Trust and Safety teams as QAnon-specific will be removed, but those "who have propagated some QAnon content, but are not dedicated to spreading QAnon disinformation, will have the opportunity to bring their campaigns into compliance with our updated guidelines."

Transportation

Uber and Lyft Need To Make Drivers Employees, Appeals Court Rules (cnet.com) 88

An appeals court ruled Thursday evening that an injunction issued against Uber and Lyft over the status of their drivers was an appropriate measure. CNET reports: The injunction was issued in August by Judge Ethan Schulman of the San Francisco Superior Court, who ruled that the ride-hailing companies must start classifying their drivers as employees in the state. The judge allowed the companies 10 days to appeal the ruling, which they did. The First Appellate District court in San Francisco heard arguments from the companies last week and issued its ruling Thursday siding with Schulman. The appeals court said in its 74-page ruling that there was an "overwhelming likelihood" Uber and Lyft are violating California law AB5. That law requires some employers that use independent contractors to reclassify their workers as employees and provide more worker benefits.

The injunction stems from a lawsuit against Uber and Lyft filed by the state of California in May in conjunction with the city attorneys from San Francisco, Los Angeles and San Diego. The suit says the companies "exploited hundreds of thousands of California workers" by classifying drivers as independent contractors and are violating AB5, which took effect in January. As this lawsuit works its way through the courts, Uber, Lyft and other gig economy companies have sponsored a state ballot measure campaign with nearly $200 million to bring the issue to voters. Proposition 22 aims to create an exemption for the companies to AB5 and allow them to continue classifying their workers as independent contractors.
The report notes that this latest appeals court ruling "won't have an immediate effect. The court gave the companies at least a 30-day stay without requiring any changes to driver status."
Microsoft

Microsoft Bashes Slack Complaint in European Antitrust Filing (theinformation.com) 23

Microsoft has privately told European competition authorities that Slack's antitrust complaint against the tech giant was motivated essentially by sour grapes [Editor's note: the link is paywalled; an alternative source was not available.]. From a report: In a recent confidential filing, Microsoft told the European Commission, which oversees competition regulation, that Slack brought its complaint against Microsoft because the lockdown prompted by the coronavirus pandemic has exposed deficiencies in Slack's messaging product, according to a person who has seen the complaint. In the filing, which runs about 40 pages, Microsoft said the sudden surge in people working from home this year has made more apparent shortcomings in Slack's product, including its handling of videoconferencing, while also benefiting Microsoft's competing Teams software, the person said. [...] Slack declined to comment directly on the "confidential exchange of documents" between Slack, Microsoft and the commission. But the company's vice president of policy and communications, Jonathan Prince, told The Information that Microsoft's argument was the equivalent of a schoolyard taunt. Further reading: Slack CEO: Microsoft is 'Unhealthily Preoccupied With Killing Us.'

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