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Technology

Surround Lights 103

Branephaid writes "According to this press release from Color Kinetics, (the company that came up with LED-based colored premise lighting and those nifty Sauce lightsticks), a new technology called "Surround Light" could soon enhance our gaming and movie watching. The idea is that the Color Kinetics lighting products are interfaced to your computer to play a "lighting effects track" in the physical room around you. Seems pretty nifty, but probably expensive." The boring folks out there will bitch that there are patents involved but they just want to complain or get off their one track minds. I'm more interested in the potential applications of such a technology. Lightning in a moody scene in a movie? Explosions in a shooter? Surround sound really is an amazing advancement, could surround light come close, or is this just hype?
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Surround Lights

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  • by Anonymous Coward

    For reference this link screws with your slashdot settings, including setting a goatse.cx link and also setting the user to be unwilling to moderate.

    If you clicked on the link, then please go and reset your slashdot settings.

    What a witty guy this lamer is...*sigh*

  • Been used in pro lighting for some years now. Sorry!
  • But there exist little transducer modules that you can bolt to couches to literally shake your booty. They cost $1000 and up all set up.

    The latest issue of Home Theater reviewed a couple of these things. One is really called "ButtKicker Shaker".
  • Just a nitpick, but despite the awful logo, it is spelled "Wega", and historically pronounced "Vega".

    Your comments on glare and contrast ring true. When a person goes through to tune a video setting, it is recommended to have a constant bias light at 10% of the TV's maximum set brightness (after calibration), a bunch of lights will throw all that off.
  • by Otter ( 3800 ) on Friday April 27, 2001 @05:41AM (#262404) Journal
    The boring folks out there will bitch that there are patents involved but they just want to complain or get off their one track minds. I'm more interested in the potential applications of such a technology.

    I've been wondering if Rob would ever express any misgivings about how the site he and Jeff made popular has now been turned into a nonstop 2600-wannabe rant against any form of intellectual property, a rant that bears little relation to their own opinions. It looked like they had pretty much given up and turned the reins over to Michael and Jon Katz.

    I'm reminded of that old L.A. Law episode where the old guy realizes how much the pushy woman has usurped control of the firm and announces, "Now, we're taking it back." (OK, I'm a little hazy on the details - I wasn't the biggest fan.)

  • That's an idea. I haven't read the patent, and I'm not qualified to, but so long as the patent covers a method of implementing this, prior use of the same idea doesn't count as prior art. Whether the patent claims are sufficiently broad to cover the entire idea is a different complaint. Go ahead, attack it if you think it's wrong, but attack it for the right reason or you'll just end up beating your head against a brick wall.
  • This is old stuff theatrically. One of the many things that makes Digital Theatre Systems (DTS) the premier theatrical digital sound system is that it can be used to control atmospheric effects such as lighting, fog machines, etc. Did anyone get to see the Jurassic Park II trailer with light effects? Very cool.

    The system can also be used to provide synchronized subtitles and, with the simple swap of a CD, foreign language versions of the same physical print.

    You can find more info at the DTS Cinema [dtsonline.com] site.

  • Let's face it, the only way to really "simulate" an explosion in a movie is to hide flash pots behind our speakers.

    Don't forget about laser and gun fire. Maybe laser projectors and optics behind the center speaker so when Han Solo fires toward the screen I have to dive behind my couch. I think a movie would be much more realistic if I had actual bullets wizzing by my head.

    The possibilities are endless!
  • by Psiren ( 6145 ) on Friday April 27, 2001 @02:37AM (#262408)
    If you need a CNN logo to remind you you're watching TV, then you're probably watching too much of it... ;-)
  • by HEbGb ( 6544 ) on Friday April 27, 2001 @04:25AM (#262409)
    Colorkinetics has been hyping their 'innovative' use of colored LED's for a long time, and have very little to actually show for it. It's my guess that they're after more VC funding.

    I would say that their patent claims are very misleading, and the patents themselves probably aren't worth the paper they're written on. Here are the two patents they cited:

    6,016,038 Multicolored LED lighting method and apparatus

    The systems and methods described herein relate to LED systems capable of generating light, such as for illumination or display purposes. The light-emitting LEDs may be controlled by a processor to alter the brightness and/or color of the generated light, e.g., by using pulse-width modulated signals. Thus, the resulting illumination may be controlled by a computer program to provide complex, predesigned patterns of light in virtually any environment.

    6,150,774 Multicolored LED lighting method and apparatus

    The systems and methods described herein relate to LED systems capable of generating light, such as for illumination or display purposes. The light-emitting LEDs may be controlled by a processor to alter the brightness and/or color of the generated light, e.g., by using pulse-width modulated signals. Thus, the resulting illumination may be controlled by a computer program to provide complex, predesigned patterns of light in virtually any environment.



    There's no way this is a novel invention. Using a processor to modulate and change LED colors? Done for decades. I'm willing to bet that they've never attempted to enforce these patents, and most likely they won't.

    As for the video game application, there's maybe a small niche here, but this is hardly earth-shattering news.
  • Forget video games, I hardly play any. I read books, so I want to hear more about this premise lighting! That sounds like a "literary device" whose time has come. Everybody knows that while most Americans refuse to think, many works of literature don't portray a world of absolutes, and hence require the reader to engage the ol' noggin'. Now, if authors could use LED-based colored lighting, this would allow readers to see the premise in a different light without requiring brainpower. Sheer genius!

  • The boring folks out there will bitch that there are patents involved but they just want to complain or get off their one track minds.

    This was completely gratuitious and I found it offensive. Thanks a lot for showing gratitude to the boring folks who keep your software free-as-in-speech for you.

    Rob, I often feel that you are just along for the ride.
    --

  • Unfortunately DigiScents is No More

    http://forum.fuckedcompany.com/fc/phparchives/sear ch.php?search=digiscents

    You could still leave open cans of tuna around your apartment while watching pr0n, it's much cheaper. :)

  • by Badgerman ( 19207 ) on Friday April 27, 2001 @02:29AM (#262413)
    The basic idea of expanding multimedia is an intriguing idea - add more effects, make it more realistic, expand the potential artistic complexity.

    Wether it DOES anything useful, is affordable, and won't have other complications is a problem. We all recall the Pokemon Epilepsy scare - who knows what malfunctions could plague this even if it is a cool idea.

    And let us not forget that old attempt at Smell-O-Vision . . .
  • Back when I thought I wanted to be an EE major, I was planning a course project kinda similar to this. Basically, it was a serial port-controlled set of digital POTs that connected to some large power transistors and/or op-amps. Those controlled three high watt lamps, red, green, and blue, of course. Then you write up an xmms plugin to control it, and you get expensive DJ like effects for literally 1/100th of the price. Like I said, I decided to change majors (to CS), so I sadly never got to building it.
  • Yes, I also would rather use a six-projection-TV CAVE to create the surrounding lighting for setting a mood. Turning around and seeing The Bad Guy (TM) sneaking up at you sets the mood better than turning around and seeing the sofa illuminated in dim colors.

  • I guess this is all thanks to Disney. Anyone who went to EPCOT Center in the mid-to-late 80s probably saw the dismal sci-fi heartwarmer Captain EO starring an appropriately glitzy Michael Jackson.

    Part of EO's attractiveness was that it was in polarized 3-D (remember the gray glasses with ugly bright plastic frames). To add to the 3-D effect though, the theater included ambient laser light, radially pointed neon lighting, and a few other spotlight effects choreographed to the movie. So when EO fired a beam from his love ray (or whatever) or when his ship went into ludicrous drive (again, whatever), the beam or burst would fly out of the screen and past the viewer.

    I imagine this is a lot like that, and I can't say I'd be bothered.

    --

  • by marxmarv ( 30295 ) on Friday April 27, 2001 @03:42AM (#262417) Homepage
    Of course they need gimmicks like this. I mean, without the hack-job writers to wrap the same old plot with new window dressing and without actors to imbue their two-dimensional characters with all the depth of a 78rpm LP, the MPAA is beyond screwed. By enlarging the field of the auditory and visual senses and creating new stimuli for the three remaining senses, studios can incrementally add new dimensions to the same old content several times over, and they won't even have to pay scale.

    I haven't seen an industry that had such a fight with its own obsolescence, except for the military-industrial complex. Watch for the MPAA to borrow from McCarthy's playbook. ("I have in my hand here a list of 5000 movie pirates...")

    And you think I'm kidding...

    -jhp

  • I know that. If you look close, I spelled it with two V's...just like the sales literature does. It just happens to look like a W...

    VV ~= W
  • The light glare off of a round monitor / TV would suck big time. I've got a VVega, and I've STILL got reflections.

    Would the main display brighten as well to offset the increase in ambient lighting. The human eye would see the main display get "darker" when the ambient lighting went up. You'd lose some contrast as well.

    I'd think it'd be more of a distraction than anything else.
  • by jeek ( 37349 ) <jeek@je e k . n et> on Friday April 27, 2001 @03:35AM (#262420) Homepage
    I saw "Tommy" at a theatre in New York. They already did something similar during a pinball sequence. Turned the entire theatre into one giant pinball game. It was pretty spiffy.
  • Great my wife already says "Do you have to play that thing so loud?" what she going to say when the lights start flashing to the explosions and gunfire! Just more stuff to get in trouble for.
  • by MartyJG ( 41978 ) on Friday April 27, 2001 @02:36AM (#262422) Homepage
    Better than surround lights would be a Surround DigiScents [digiscents.com] system. Then I could emulate at work the comfort of my own bedroom; empty coffee cups through the left sniffer, musty old mouse mat from the centre sniffer, the two right sniffers would tell me there's some cold pizza somewhere in my unmade bed, and my rear-left would recreate that homely smell of the pile of socks in the corner.

  • I don't know if I like this. When you're watching a good movie, you turn off the vacuum cleaner and the dishwasher and the stereo upstairs so you can get a good quiet environment, so that the sound added by the movie fills the void with an alternate experience.

    You also turn out the lights, close the blinds and (for a really good movie) cover the electronics rack, because just as you didn't want any sound from your house impeding your experience, you don't want any sights from your house either. However, when you add external lights illuminating the room, you start bringing pieces of the room back into visibility, breaking your immersion in the screen.

    Sure, it would be a little creepy to have the room glow red in the scary parts of a current-day murder-horror. But having a lightning flash highlight the picture of the family on the shelf next to the TV would IMO break the mood. Flickering patterns trying to match the flickering flourescent lights just end up strobing the fan and making interesting stop-motion shadows on the ceiling.

    Now, make them surround holographic projectors, so suddenly Agent Smith is right next to you and you'll have something... :)

  • I respect that you have your own moral views, however I don't agree with them, and realize I won't change your mind, so I will not bother to address them.
    What I will address is that the original poster wasn't stating his own views, however. He was attacking Taco's, implying that Taco is being a hypocrite for saying one patent is ok and another is not. There is nothing hypocritical about this at all. There are certain conditions that Taco considers worthy of a patent, and some that are pure horseshit. Rob saying this patent was ok had nothing to do with how much he likes the toy; it had everything to do with what the actual patent was.

    I believe IP is incredibly broken. I do think patents have a place, but I think the duration should be more like 10 years. There are a million other reasons I think current US IP laws suck, but that wasn't my point. What my point WAS, is that I'm sick of people whining about slashdot and grasping at any straw they can to attack Rob. It's fine to complain when there's a valid point to complain about, but the original poster had no valid point.
  • by MustardMan ( 52102 ) on Friday April 27, 2001 @05:10AM (#262425)
    Guess patents and copyrights are evil unless they somehow enhance Taco's movie/videogame fanboy-ism.

    Patents and copyrights are allright when they are there to protect real innovation and development of new technology. From the post, its plain to see that these patents deal with a specific method and implementation of an idea. This isn't one-click nonsense, this is a specific protocol.

    This latest in a series of patents for Color Kinetics covers
    systems and methods of combining and decoding lighting control information with an entertainment signal, so that video games, music,movies, and Internet content can directly drive full spectrum digital lighting as an enhancement to that content


    Hello, prior art.

    Hello, not quite. This patent is for THEIR SPECIFIC TECHNOLOGY AND IMPLEMENTATION. This patent in no way states "we have exclusive rights to every time anyone ever uses lights to augment their television viewing."

    Please at least try reading the article before jerking your knee. Taco opposes meaningless and assinine patents. No where did he say patents on their own are inherently evil.
  • What about using the flicker of the 'mood lights' to give the illusion of movement in the peripheral vision? Have the mood-lights flicker when someone is coming up on you from the side.
  • Epoleptics throughout the world beware poorly written 'light tracks' will send thousands into grand mal seizures.

    I had a chance to talk with a CK employee about this very issue. They've read the literature on stroboscopic light induced seizures, and apparently there's a somewhat well defined zone that can induce seizures (mostly in kids), and they simply avoid those rates. Implementations of this technology will hopefully block out potentially dangerous flicker rates so that game developers don't knowingly or unknowingly start causing seizures...

    I have a CK Sauce light stick. Nobody seems impressed when I show it to them. The typical response is "What use is that?" My answer: "They've got patents to use."

  • If only W. Bush was smart enough to know what 3-D means ... Is he's like our last prez., he probably figures it's a bra size ..
  • by SirSlud ( 67381 ) on Friday April 27, 2001 @05:06AM (#262429) Homepage
    I think it'd be cool; bright flashes for explosions .. but you wonder if there comes a point where the game/application is so immersive, people start experiecing real life emotional consequences. At what point can we fool the mind, and do we really want to? Some games are already realistic and scary enough ... =)
  • Once again kids, Captain Obvious swoops down from the skies and saves the day again! Thanks for saving us from what could have been a horrible sarcasm-induced calamity...
  • This really isn't a "new" technology but rather a modification to an old one. Back in the eighties I played around with a computer program that use electronic modules to turn appliances on and off.
    In this case, they set the timer to the game, and the electronic appliances are the lights. I don't think I would want this. When I play a game I can become total emersed in the game. Playing with the lighting would make me jumpy--especially if it's the sega zombie game. Plus, what if the game goes from light to dark rather quickly? I won't waste my money on it.
    I will waite for somethign more.
  • by decipher_saint ( 72686 ) on Friday April 27, 2001 @03:57AM (#262432)
    Yes, and with the new "Seat-Kick-A-Tron" (TM) YOU will be able to experiance "Cheap Tuesday" night in the comfort of your own living room.

    -----

  • I'd rather have the image of the game projected directly on my retina, a la this article [slashdot.org]. Combine that with good lighting models, and an eye tracking system, and you can do anything you can do with room lighting and more.

    Of course, room lighting is much more technologically (and financially) feasible right now, but I can dream, right?

    -Puk
  • Taco's statement, "surround sound really is an amazing advancement" (note the present tense) makes it sound like he is unaware of the fact that surround sound is not a recent thing. He probably (like a lot of people these days) thinks it started with Dolby Digital in 1990s, and before that movies were always 2-channel only.

    In fact, surround sound dates back to the 1950s, with the big-screen processes [widescreenmuseum.com] like Cinerama (7-channel sound), Todd-AO (6-channel sound), 35mm mag stripe (4-channel sound). It continued in the 70s and 80s with 35mm-to-70mm optical blow-ups, so that movies could be presented in the 70mm 6-track [get2net.dk] format. This lasted for a long time, with many movies (including the Star Wars and Indiana Jones trilogies) receiving 70mm 6-track presentations on their initial release. Then, finally, in the early-to-mid 1990s, today's digital sound processes started taking over, and now movies are 35mm-only, with 5.1 lossy-compressed digital sound.

  • People who complain about patents have "one-track minds"? Okaaay...

    Guess patents and copyrights are evil unless they somehow enhance Taco's movie/videogame fanboy-ism. Then they're okay.

    Oh yeah, and anyone remember the Jurrasic Park 2 previews? Some theaters rigged up strobe lights to "enhance" the on-screen lightning flashes. Hello, prior art.

  • There are probably multiple applications of this to gaming, some good, and some not-so-good. The first thing that came to mind when I saw this story was all the criticisms that were leveled at Myst for its use of sound effects-based puzzles. People pointed out, rightly, that some people either couldn't hear the sound, or couldn't process the stereo properly, and so the game's design inherently eliminated those people from playing. Not that no games should ever use sound as a cue, but the point was that if it is made solely integral to a puzzle or obstacle, then you're immediately prohibiting those people with various disabilities that might prevent them from utilizing the game in the same way as others from enjoying it, or indeed (certainly in the case of Myst) from even being able to complete it at all.

    It could also be used for some secondary cues though. One game which popped to mind was Thief, which used stereo sound and surround-sound to enhance the gameplay (tremendously) by giving environmental cues to the location of guards as the sounds of their footsteps propagated through various materials. One could imagine a next-generation Thief-like game that used surround-lights to indicate the ambient level of shadow where the character was standing. Since that is already determinable from the existing screen, the extra light would just serve as a mood-enhancing option, or possibly as an extra sensory input (just as use of surround-sound with Thief enhanced gameplay over just using plain stereo, but didn't eliminate stereo-sound users from playing the game).

  • Four white walls and the room lights turned off. My TV and computer monitor both do a great job mood-lighting the rest of the room.
  • I see now, thanks. Yes, I agree with you that that was no reason to attack Rob. It seems a little odd that people are so ready to attack CmdrTaco, esp. since he's given us this nice site.
  • I vote B, personally.

    Of course, I can't speak for my good friend Meept! over there, I think he might pick Z.

    That's Slashdot for ya, we can't agree on anything.
  • "...so long as the patent covers a method of implementing this, prior use of the same idea doesn't count as prior art."

    Aye, but it makes the "invention" trivial and obvious, and the inventors copycats. I wish the USPTO could see that.

    I can just see it: "Did you see those lights? Yeah, that was cool! Let's go patent it! We can't, it's prior art. Well, let's do it with LEDs, then!"
  • Rob seems to think we're just jerking our knees, but I thought this through awhile back and I've been against patents ever since.

    I could be wrong on non-software, non-math, non-business-model patents, so I'd be happy enough going back to the way things used to be. However, I don't see how anyone can do research or implement good ideas in a minefield of patents.

    Yes, I found CmdrTaco's remark offensive as well. Does he want someone to come along and patent something integral to Slashdot? As for Prior Art, that doesn't seem to be stopping too many people lately.

    What does Rob Malda want, anyway? We don't hear much from him.
  • by PerlGeek ( 102857 ) on Friday April 27, 2001 @06:09AM (#262442)
    "Patents and copyrights are allright when they are there to protect real innovation and development of new technology."

    One man's protection is another man's extortion.

    "From the post, its plain to see that these patents deal with a specific method and implementation of an idea."

    So, if you happen to believe that intellectual property is a valid concept, this should be a patentable idea if this was a non-obvious advance in the field. It doesn't look like one to me, but maybe I'm not well-versed in the field.

    "This isn't one-click nonsense, this is a specific protocol."

    Some of us think that artificial goverment monopolies are a bad thing no matter what they are "protecting," and that a free market is in serious danger whenever patents exist because of the chilling effect patents have. What new advances have been made in fractal compression since the early 1990s? Why aren't we hearing more about wavelet compression? Why hasn't the price of Polaroid cameras and film gone down?

    If I see a great idea, ordinarily I'll rush to inplement it. Not anymore. Now I worry about patents and I search for any evidence that what I'm working on is patented. There's no way I can protect myself against pending software patents that I might not find about until the cease and desist order.

    "Please at least try reading the article before jerking your knee. Taco opposes meaningless and assinine patents. No where did he say patents on their own are inherently evil."

    Aposty might not be jerking his knee. He might have thought this through long ago and come to a conclusion different than yours. He might believe that patents on their own are inherently evil. I know I do.
  • I'm willing to bet that they've never attempted to enforce these patents, and most likely they won't. You would lose that bet. They have defended their patents vigorously and won.
  • There is, of course, another example of prior art that is several years old as well.

    Anybody ever see "Captain EO" at Disneyland? They also use surround light for some effects - strobe lights, etc. throught the entire theatre; not just the screen.

    I doubt ther ewould be any leagal problems with people having seizures - there is enough flashing onscreen to trigger one; additional flashes would just increase the already present chance of triggering one.
  • Seems like the logical choice...
  • just kidding!

    actually, just wanted to point out that since this is yet another example of a simple RE-introduction of an existing idea simply to a new medium, it would be hard to justify a patent... however, note I said justify, not actually gain one, but that is another story. Growing up, I have been to several examples of this, from rock concerts with lasers, pyrotechnics and video screens all strategically placed (and sync'd), to outdoor events placing lights to simulate lightening, and of course, lets not forget some of the better planetarium shows. (or was it sanitarium... hmmmm I could be imagining all this). Maybe even throw in firework and various air shows.

    However, this would really be great, especially with really scary movies. But my worry would be the liability of stupid people out to steal a quick buck (or several million). Of course, that Nintendo flashing light thingy that brought out seizures in some kiddo's was real enough (although not as prevalent as many enjoyed claiming). hehehe, I am know thinking of the Simpon's episode in Japan, with the seizure inducing cartoons... what was it called?

  • Several years ago I was in Florida and went to Disney World. Many of the movies, parades, and even the nightly light show had lighting, all i'm sure synced with a 'lighting track'. A few months ago I saw Pink Floyd's The Wall at a local theatre, and the DVD player played a separate data track into a light controller for their lighting. In elementary school, I went to a planetarium. They showed a movie, and a laserdisc player controlled the lighting, some projectors, and a number of other things. So where's the new idea? What's the new technology? Sticking it in homes? Making contracts with movie companies?
  • Wow... they've created a Photopia [adamcadre.ac]!
  • by the_hose ( 120374 ) on Friday April 27, 2001 @05:02AM (#262449)
    In the ideal/reference film viewing environment, the image projected is intended to consume enough of the audience's field of vision that peripheral sight is engaged.
    Given this, it should be obvious that ambient lighting _CANNOT_ add anything to this experience that would not already be addressed by the display technology. Ambient lighting does nothing but pollute the original image content...

    As for, specifically, the home market: now that we've finally brought high quality video within the grasp of the general public, and have mature standards for color reproduction in editing and viewing environments, you want to hose all that by introducing ambient lighting???

    This is bogus.

    Stage and "party" lighting is the only remotely usefull application of this product, but it's worth noting that existing lighting-control standards are quite flexible, and would die laughing if they caught wind of this "surround light" hype...
  • LED's are getting bright enough for this, but the arrays are still expensive.

    Palo Alto, CA just replaced most of the green traffic lights (only the green, strangely) in the city with LED arrays, and those things are bright. They look like spotlights. They visibly illuminate things across the street at night. So we're there in intensity. Cost is another matter.

  • by ObligatoryUserName ( 126027 ) on Friday April 27, 2001 @03:31AM (#262451) Journal
    I saw this at the Game Developer's Conference, and I'm not sure if it would be worth the cost, time, and trouble to set this up in the home. Even stranger, they had a little hood to display the lights on if you were using a laptop.

    Though I'm not sure if it's worth it as a user, as a developer it's probably not a bad idea to include support, they assured me that there was just a small (10 lines or so?) chunk of code you'd have to include so that systems with this installed could use it with your game. If that's true, why not? I can't remember for certain, but I don't think support was tied to DirectX. (I know I asked, but I can't remember the answer.)

    As an aside, this might actually be an example where patents indirectly spurred innovation. I talked with someone who knew the behind the scenes story of this company, and apparently they made so much money from products based on one of their patents that they decided they could throw some of that at a wacky idea based on their technology that they weren't sure would work. Even if Surround Light crashes and burns as an idea, their other products are going to keep them in the black.

  • Surround light... Sounds like those movies at theme parks where they shoot cannons and stuff... I used to work at Busch Gardens Williamsburg... I saw Pirates a few times (see it if it's still there next time you go). To me, surround LIGHTING sounds like pretty much the same thing... a silly little effect that is kind of fun to laugh at, but not the material that a cinematic feature is made of... I sort of doubt that this will find a market in mass produced movies or video games. With HMD's already cheap enough to be in the reach of the consumer, I don't see why we invest so much time in all of these things that augment 2D screens. I'm not saying that there isn't room for this stuff, and that it's not cool, but really, who is going to invest in funky lighting equipment when a far more effective VR setup that will let you experience the lighting in the game, or movie, costs less?

  • So if I use 6,150,775 LEDs, does the patent not apply? :-)
  • I think it was called "Battling Seizure Robots"
  • I disagree. I think that this would detract from the movie. Flashing lights emulating stuff happening behind me would only distract me, make me aware that I'm just watching a movie. Ever been on any of the rides at universal studios? Man, that back to the future ride would have been so much better if I weren't sitting in a flying delorean.
  • by Frank T. Lofaro Jr. ( 142215 ) on Friday April 27, 2001 @08:27AM (#262456) Homepage
    I have a CK Sauce light stick. Nobody seems impressed when I show it to them. The typical response is "What use is that?" My answer: "They've got patents to use."

    What? The point of getting a patent is not so you go out and develop the technology! Everyone know the point is to get the patent, preferably on something invented before so you know people are using it, wait for infringers, sue and threaten, and collect the licensing fees and damages.

    Actually developing a product involves unnecessary time and expense.

  • "Color Kinetics' technology has the unique ability to produce distinct lighting shows containing an infinite variety of colors and effects-as subtle or as dynamic as you wish-that truly reflect the feeling of whatever music you are listening to, be it Beethoven or the Beastie Boys."

    That's a mix that I'd like to hear -- Brass Monkey and Beethoven's 5th.


    --
  • In one of the theatres I work at (I'm a lighting designer) we had sunday game night. We'd fly in the scrim, wheel out the Projector and hookup N64 to the million dollar sound system. (think golden eye on a 34' diagonal screen) One of us would run up to the lighting booth and set the scene, complete with blasts from the strobes and PARs for explosions. It was quite a blast!
  • by woody_jay ( 149371 ) on Friday April 27, 2001 @03:54AM (#262459)
    What ever happened to the good old days? It seems we can never be happy with what we have. I guess in a culture where technology changes faster than my underwear, I shouldn't be surprised.

    I remember when the Atari 1600 (or whatever the number was) came out. That was the greatest thing known to man. Then the first Nintendo came to use and graphics could not get any better than that, and if they could, who would need them, right?

    I have to admit that this is all pretty cool, but I miss the days when we used to watch a bug zapper for entertainment. Now we need things to be as realistic as possible without feeling actual pain. Although I imagine that will be next, suits that you wear while playing your FPS game so when you get hit it actually will inflict pain on you.

    Personally, I think I am ready to go back to squirrel hunting on the back 40.

    Of course, that's just my opinion, I could be wrong.
  • Now if you are watching a movie in which there is a forest fire, you have to run from your seats because of the fire in the theatre ?

    And what would happen, if a real fire broke out at the same moment ?

  • by hygelic ( 181078 ) on Friday April 27, 2001 @03:01AM (#262461)
    .. I should stop trying to ethernet enable a disco ball?
  • by Gordonjcp ( 186804 ) on Friday April 27, 2001 @06:17AM (#262462) Homepage
    Set up some triacs on a parallel port, so you can choose the brightness of (say) six lights positioned around you.
    Then write a Quake mod that drives them based on dynamic lighting (simple hack to the relevant quakec) and you're away
  • Yeah, great....and then hoping that M$ implements a Visual Basic API for ActiveSmell(tm)(c)(r)! That way, you can smell an ISMELLYOU infected Outlook from miles away.
  • This surround lighting concept looks like it could bring the art of theatrical lighting into the home. Just like video and audio recordings can now be brought into the home, now ambient lighting can also be recorded. This will be great for games. It could probably be useful for broadcasting theatrical performances too! cheers, Simon
  • I wonder if the machine could be fooled into fireworks and strobing lights during the orgasm scene in When Harry Met Sally?

    With your new game in the house, would you be able to tell the difference between The Horse Whisperer or The Bridges of Madison County? Wow - this could be a whole new way to categorize movies: "Did it light up the theatre? Not enough Kablams I guess..."

  • I have noticed that Rob posts the articles that deal with entertainment. It looks like to me that entertainment must be a big part of his life. Anybody else noticed this?
  • Can anybody else imagine the potential for this with WinAmp visualizations? Getting stoned and watching music on the computer will never be the same...
  • by Carpathius ( 215767 ) on Friday April 27, 2001 @03:39AM (#262468)

    The question is really whether these lights would add to the experience or detract from it. I tend to think they would detract, rather than add.

    Part of the reason for having a dark theater is to allow you to disassociate yourself with the world around you. With the general tendency of talking and other distractions in the typical theater now-a-days, that's hard to do.

    I suspect that lighting as described would tend to remind you that you're in a theater rather than draw you further into the film. And I think that would be especially true in the smaller screen theaters.

    Now, I also suspect that in special venues such a technique could be experience enhancing. I feel like I saw a similar thing at some amusment park several years ago. But it enhanced the affect because the "theater" was built with that in mind.

    I have serious doubts that it would work in the typical theater.

    Sean.

  • by ackthpt ( 218170 ) on Friday April 27, 2001 @03:30AM (#262469) Homepage Journal
    "Surround Light" could soon enhance our gaming

    Oooh, I can hardly wait for this in NetHack!

    You recite a scroll XNAHT DUAM-
    There is maniacal laughter in the distance-
    (lights flash in such a way as to inform you that you have wasted a poweful scroll.)

    --

  • This sounds like great fun! I would love to have a dull, red, pulsing light when crusing through a DOOM or Quake level that had lava in it, and I think that if the entire room turned a light blue color when you were underwater in Ultima it would be Really Cool.

    Sounds to me more like a cheap CAVE than a problem. It would be the worst when watching a movie, I think. The lack of interaction with the screen, plus being surrounded with mood lighting? How would you stay awake?

    Now, if they could have a cave version of 'The Matrix' movie...

    -WS
  • by SCHecklerX ( 229973 ) <greg@gksnetworks.com> on Friday April 27, 2001 @04:50AM (#262471) Homepage
    And effectively. Anybody remember that michael jackson 3d thing at disney? They had lights on the walls in sync with the laser blasts. Made a neat effect.
  • There may be patent claims, and other such things which always surround the introduction of a new and innovative product, but I'd actually expect to see medical claims against this company too, as movie studios and others develop 'light tracks' for your favorite movies, and game companies develop the same for your favorite first person shooters.

    Epoleptics throughout the world beware poorly written 'light tracks' will send thousands into grand mal seizures. This technology will take time before it's perfected, just like those movie rides with theI-Max style screens and the moving audience seats. If the timing was just a little off, it would cause the viewers to loose their equilibrium and puke their guts out. IF this company isn't careful, the lighting effects they're making possible just might have similar impacts.


    ---
  • The boring folks out there will bitch that there are patents involved but they just want to complain or get off their one track minds.

    Was this necessary? It's not "patents" that cause problems, it's many business method patents, software patents, patents on games (like the patented tennis move), and maybe even drug patents and genetic engineering patents, that cause problems, because average (or slightly above average) people can end up infringing them with little effort. If a high school student can discover, implement, and distribute a computer program that infringes a patent, with no knowledge of the patent, how novel can the patent be? Etc.

    I personally don't think all patents are evil, and when I see "patent pending" on my box of zip-loc bags I don't get all freaked out about it.

  • People, I didn't mean this to be funny... really.

    It's pretty fuckin' scary to think that script-kiddies might actually hurt people with a computer virus...

    MadCow.

  • by MadCow42 ( 243108 ) on Friday April 27, 2001 @07:31AM (#262475) Homepage
    >> We all recall the Pokemon Epilepsy scare - who knows what malfunctions could plague this even if it is a cool idea.

    Can you imagine the viruses that people might start writing for such a system? I can just see the headlines now: "Computer Virus causes people to colapse with Epilepsy attacks!!!"

    Scary...

    MadCow.

  • Now if the operator of the projectors down at the local 2^n plex theater (with stadium style seating) would just center the picture on the screen and %$#*&%! focus it, we might have something there.
  • by pkesel ( 246048 ) <pkesel&charter,net> on Friday April 27, 2001 @04:19AM (#262477) Journal
    And they wonder why there's an energy crunch. Let's all add another 500w of lighting to our entertainment rooms, and all the electronic gear to go with it!

    Personally I think this is about as interesting as those plasma balls and fiber-optic lamps.
  • just FYI in case anyone cares, but the "fateful episode" is no danger at all unless you watch on japanese TV. American TV display at a different scan rate (due to different electrical frequency in US) and will not cause the flashes to strobe at the same frequency. Now as for the whole show being nauseatingly bad...
  • Whilst these LED lights are bright enough for home use they are still nowhere near bright enough to take on traditional theatre lights, even the old rusty buckets that light up the curtain in my local cinema. These seems like another way to buy time while the research continues. I think it will eventually pay off, at which point those patents will be hot property, and companies such as Artistic Licence in Britain who are working along the same lines will have a fight on their hands...
  • Color Kinetics is one of the most respected manufacturers of lighting for stage, concert, and architectural or themed environments in the world. Their products are consistently innovative, cost effective, and very reliable. In particualr their work with LED illuminaries has really impressed me. This company isn't a little .com startup, they are a seroious business. Some of the advances and advantages I've found with using Color Kinetics instruments in my theatrical and theme park work include full RBG without the use of gel or moving dichros, low heat output, no lamps to replace, low voltage requirements, and a very uniquely smooth-textured light quality. Not the bold, strong light (and washed color) or say, and 8" fresnel lamp, and not the sparkling, intense color of lasers, but somewhere in-between. Why they would ever want to get into the gaming world, I have no clue. And no, I don't work for Color Kinetics, just a happily supported customer.
  • I once bought a 'force feedback' device that 'puts you in the game' and 'lets you feel the punches' and so on. After I spent a good deal of money on it and got it home... I found out it was a subwoofer in a backpack. In other words, don't believe the hype!

    Just because you have a disco light that responds to your game, doesn't mean you will be 'emmersed' in the game. In fact, it just means you'll have something to distract you from the game.
  • Most screen glare which is enough to cause a distration is from pretty direct lighting hitting the screen. It sounds to me like these lighting systems would set up to be more directional towards the walls and celing and such in order to give the room the appearance of glowing. But i could be wrong... I'll just have to wait until i get mine installe to find out!

  • by Walker Evans ( 254620 ) on Friday April 27, 2001 @03:21AM (#262483) Homepage
    I wonder if you were to watch that fateful episode [snopes2.com] of Pokemon with one of these lighting systems in the room if it would flash blue and red lights in the same sequence causing even a greater chance of seizures in epileptics?

  • This article reminds me of a passage from Dan Simmon's 'Rise of Endymion,' bk 4 of the "Hyperion" series:

    "... movie-one of the ancient, celluloid kinds that had to be projected by a machine." "...preferred to watch them with the "soundtrack," optical jiggles and wiggles, visible on the screen." "... We'd watched the films there for a year before ... told us they had been made to be watched _without_ the soundtrack visible."

    Not exactly the same thing, but interesting all the same.
  • I can't wait to see the headlines when the rich people who get to buy surround light before everyone else start having seizures :)
  • by George Walker Bush ( 306766 ) on Friday April 27, 2001 @02:52AM (#262486) Homepage
    Something related to this that is pretty darn cool is this project from Stanford involving using projectors to project textures, etc. onto 3-D objects [stanford.edu]. Lots of interesting applications and challenges.
    --
    George W. Bush
    President, United States of America
  • I think that perhaps you (and this company) are underestimating just how hard it is to make lights look like much of anything. Theater technicians spend years perfecting this, and they still only generally manage to convey moods. The one thing that theater can generally do is convey fire. I do agree, though, that if done properly this could significantly change media. Think about watching a theatrical production. You're not really aware of the lighting changes, because you're watching the actors. As long as the actors stay well lit you're just being subtly manipulated just like sound effects. It's a great idea, but it's still basically a parlor trick. And like most parlor tricks it depends on things like having your couch in the right place, etc. What looks like an explosion when a light is shining directly into your eyes, might look like a candle when viewed from the side.
  • Surround sound, surround light... I dunno, it seems to me that the trend is toward something resembling virtual reality movie-watching, where one has a spherical freedom of view and can watch different parts of the film in multiple viewings. The whole "it's like you're really there" bit would finally be met, none of this half-assed "it's coming out of the screen" stuff. On the other hand, who wants to have to watch a movie 4-5 times in order to see all of it? I rather like my films done the old-fashioned way--where the point is to see what artistry can be done on a flat image displayed in front of you. It's old, but still effective.
  • by mphillips ( 316235 ) on Friday April 27, 2001 @03:30AM (#262489) Homepage
    Is the ethernet wired popcorn maker, and a guy sitting next to me who mumbles fortune quotes all the way through the movie.
  • by mphillips ( 316235 ) on Friday April 27, 2001 @03:35AM (#262490) Homepage
    The new game in my house is going to be 'switch off the screen, and guess what movie is playing by the flashing lights.
    I am guessing that the opening scenes of 'Saving Private Ryan' will be the starter for ten, but 'Sleepless in Seattle' will be the difficult bonus round.
    Except for the scene where she is driving at night singing about arses, of course.
  • So do you think a surround light system would detract from a home entertainment system too, because it would remind you you were at home instead of drawing you closer into the movie?

    I think it would work better in a theater than at home because they could make all the curtains and speakers and such a nice neutral grey, where at home you (most likely) have multicolored things around you. Plus there's the screen size.

    *shrug*
    Different strokes for different folks.
  • by Drabk ( 317216 ) on Friday April 27, 2001 @03:11AM (#262492)
    This sounds really great. What if one were installed in a real movie theater, instead of just darkness? I think that muffled colors could really enhance a movie (but nothing bright enough to make it hard to see).

    Imagine The Matrix with monitor-green lighting for computers, muzzle flashes for the lobby fight, firey lighting for the lobby explosion, all on a giant screen. Aww yeah.
  • by Hater's Leaving, The ( 322238 ) on Friday April 27, 2001 @03:06AM (#262493)
    A) Woo woo it sounds great, and they've kindly published the interface so controlable from linux, etc...

    B) Oh no! They've patented the design. Selfish commercial bastards.

    What's flavor of the month on Slashdot this month? Do we like or hate companies like this?

    THL.
    --
  • by loydcc ( 325726 ) on Friday April 27, 2001 @02:34AM (#262494) Journal
    So could I get a machine that flickers like a 16mm projector behind me. So my home theator will really feel like the moovies.
  • by DarenN ( 411219 ) on Friday April 27, 2001 @03:14AM (#262496) Homepage
    Muhahaha

    I have rigged all your systems to hypnotically cause everyone in the world to sleep until death.....

    Unless you pay me 1 MILLION dollars!
  • While using this technology to 'enhance' gameplaying seems a little counterproductive (distracting the players attention from the screen and thus the game), it could perhaps be better used by linking it to a sound system.

    If the music being played in a room were passed to a processor (like a Winamp visualization plugin) which controlled LEDs, the amibient lighting of the room could be changed to match the mood of the music.

    Even better - feed a mic in the room into the processor and the lighting could change to match the tone of conversation. :-)

  • by lokii202 ( 446554 ) on Friday April 27, 2001 @03:36AM (#262498)
    Think about the possibilities of shadowing and sneaking around with a rail gun / crossbow / psionics / dead cat - whatever. When in combat, peripheral lighting in a game might indicate where the enemy is and how close. If an enemy is approaching from around a corner and blocking a light source as it makes the approach, and therefore indicating position and range before coming into view, it could introduce a whole new level of realism in tactics. Similarly, lighting could indicate temperature for puzzle situations, or weather changes that may affect visibility later on, etc. Pretty cool. But it better come with a vibrating seatcushion, too...
  • by House of Usher ( 447177 ) on Friday April 27, 2001 @03:07AM (#262499) Homepage
    The only thing that worries me in this situation is that the system of lights would have to have some sort of safety options. If for some reason the lighting system were able to emulate certain wavelengths at certain intensities, there is tremendous danger of this lighting system being used for harm. A student of computer science could easily change the lighting program so that it would do "interesting things" to those in the room.

    I guess it's the whole idea of your computer turning on you as it's finally figured out that you're not going to let it post to /. That it will only be used as a means of input/ouput operations.

  • there's a new story on linux today [slashdot.org] about how these light can be controlled by a machine running (you guessed it) linux. [somethingawful.com] [somethingawful.com] [somethingawful.com] [somethingawful.com] [somethingawful.com] [somethingawful.com] [somethingawful.com] [somethingawful.com] [somethingawful.com] [somethingawful.com] [somethingawful.com] [somethingawful.com]
    --

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