Electric Armor 389
Ch_Omega and others wrote in about a new type of reactive armor in development. As far as I can tell, what they're talking about is essentially large capacitors on the outside of the vehicle, charged up by the vehicle's electrical system. Anti-tank warheads use a shaped charge to create a jet of molten copper that pierces armor, but in this case, when the jet bridges the capacitor plates, it immediately becomes a conductor for X coulombs of current, which effectively vaporizes and disrupts it enough that it won't pierce the vehicle's armor. (Conventional reactive armor does the same thing with explosives.) Interesting idea, if it works.
Ouch (Score:2, Funny)
Re:Ouch (Score:5, Interesting)
Re:Ouch (Score:4, Informative)
Tank crews tend to retain their hearing after being in a tank that's impacted by enemy fire; an APC crew shouldn't have a significantly worse experience, assuming they're not dead or otherwise shredded by spalling.
Aliens (Score:2)
Re:Ouch (Score:5, Insightful)
The advantage of this system is weight, and the fact that it can cycle fairly rapidly to repel multiple attacks. The disadvatage is that it requires a lot of power to charge. In theory, once charged, the caps shouldn't require more energy.
It's not perfect, but to stop a single random weapon, it's a very good idea.
--Mike--
Sounds expensive (Score:5, Funny)
Re:Sounds expensive (Score:3, Funny)
No, that would be silly. The cost reduction plan currently under study calls for installing a clothes dryer full of polyester slacks at the rear of the tank.
Polarize the hull plating? (Score:4, Interesting)
interference... (Score:2)
Re:interference... (Score:3, Interesting)
Water-based weapons (Score:5, Funny)
Yet more applications... (Score:2)
Very Effective (Score:3, Informative)
Apparently a single tank can withstand multiple (10 or more) hits from a RPG when this system is in use, which hopefully will cut down on the threat!
Re:Very Effective (Score:2)
Re:Very Effective (Score:2)
Re:Very Effective (Score:5, Informative)
Actually, tanks like the Challenger (British Army) and the M1 Abrams can withstand RPG hits now, 10 more hits would not be a major issue. My M1A1 Heavy was hit by an RPG during Desert Storm. I didn't even notice until we were recovering and rearming after that mission. This sort of armor would be a tremendous boon for infantry fighting vehicles, which are very vulnerable to RPG rounds and shaped charge HEAT type tank rounds.
Re:Very Effective (Score:2)
What about if it got hit by a BFG?
Re:Very Effective (Score:3, Informative)
I thought it was pretty funny actually. I happen to love Quake, Doom and Duke Nukem. They are totally unreal and let me (when I was in the Army) escape from the reality of my job.
Speaking of computer games that deal with the military, I can see why a lot of folks have unrealistic notions of what a tank, for example can do, and survive, because most of the tactical level games I have seen are very unrealistic. An infantryman with an RPG cannot, repeat not, defeat a main battle tank. An M1 carries two 7.62 mm machine guns, one slaved to the ballistic computer, and 1 50 caliber (12.7 mm) heavy machine gun, in addition to the main gun. The crew of an M1A2 has three thermal imaging systems that all operate independently (driver, gunner and tank commander), and yes thermal imaging can "see" through walls, at night, in the day, raining, clear, yada yada. Dust and fog degrade thermal sights, but then again they degrade daylight sights even worse. A squad of infantry vs. a tank is a losing proposition, for the infantry. Unfortunately most tactical computer games that try to be realistic will make it very possible for that infantry squad to kill the tank.
Re:Very Effective (Score:2)
I don't think this armor would be useful on Bradleys and the like, where you have infantrymen mounting and dismounting from the vehicle. The only time that you could turn it on would be when the soldiers were not on the vehicle and how do you make sure that it's shut off when soldiers are near?
I don't think this is a very good solution for mechanized warfare; to me, it sounds more suited to aircraft.
Re:Very Effective (Score:2)
Re:Very Effective (Score:3, Insightful)
Re:Very Effective (Score:4, Interesting)
In order to be man portable (one soldier can carry the entire system himself) the weapon cannot carry effective tandem warheads. And the whole reason that the TOW II was designed (tandem warhead, top down attack) is that the TOW IB, which had the largest warhead of its generation of ATGM's, was not able to effectively penetrate the laminate style armor used on Challenger, the M1, and the Leopard II. An RPG hit to the rear or flank of the tank might get a mobility kill, although even that is questionable. The RPG hit my tank took was on the turret flank, no penetration, some minor damage to the sponson box on that side of the tank (tool stowage).
The new top down attack ATGM's like TOW II, Milan, etc. are quite effective against tanks, until the tank crew starts putting effective fire on the missile crew, since they have to hold their sites on the tank for as long as 15 seconds. A main gun round and several hundred machine gun rounds will just screw up your whole day.
Re:Very Effective (Score:2)
The Internet OTOH...
Re:Very Effective (Score:2)
Apparently a single tank can withstand multiple (10 or more) hits from a RPG when this system is in use, which hopefully will cut down on the threat!
Admittedly I don't know the first thing about armaments or artillery, but how long until RPGs are made with non-conductive cores? This only works when the core is "fried" as it bridges the connection between two charged "leads".
Re:Very Effective (Score:2)
It would be a problem, if the core would conducts too good. Then all of the charge could just discharge over the bridge made by the core and the core would not be fried.
Re:Very Effective (Score:3, Informative)
You've got a shaped charge of HE surrounding a metal liner that's usually copper. In this picture [fas.org], you can clearly see the copper liner surrounded by the shaped charge.
When the HE blows, it turns the metal liner into a slug traveling at mind-boggling velocities. This slug is what penetrates the armor.
To replace the liner with a non-conductive material is easier said than done, since the non-conductive material will have to behave similarly enough to a metal to deform appropriately when the shaped charge blows; a ceramic probably won't do the trick. It will also have to be dense enough to matter; polystyrene probably won't do the trick.
And finally, there's a tremendous amount of surplus RPGs floating around. Nullifying those as a threat is a good idea, even if armsmakers develop new kinds in the future.
Re:Very Effective (Score:4, Insightful)
Bullshit. The RPG-7 is long in the tooth, but it and its successors like the RPG-18 are still perfectly capable infantry weapons, and are certainly effective against bunkers and the like even if you're nuts to fire one against an M1A2 in the frontal arc. They fulfill a role similar the the 84mm Carl Gustav, which rest assured is used by 1st-rate armies. Like the USMC, ferinstance.
Nobodt expects an RPG to knock out a tank
Again, bullshit. Ask the Russians how many tanks they lost to RPGs in Chechnya; the number's a good deal higher than they'd have liked. The Chechyns would form anti-tank teams of three or four men, each with an MG gunner, a sniper, and a RPG gunner or two. They'd gang up, 5 teams to a tank, and they'd launch from basement or upper-floor windows. The MG was there to suppress the infantry accompanying the tank, the sniper was there to either just pop the TC or make the tank button up, and then the RPG gunners would start taking shots at the top, rear, or sides of the tank.
They killed quite a few T-80s, last I heard.
They are really only used against APC's which I believe serve no purpose to begin with
Bullshit for a third time. If APCs and IFVs serve no purpose, I can't help but wonder why they're such a large part of modern armored forces and doctrine.
Looks interesting.. (Score:2)
You would have to be pretty certain of the battle you were about to go into before you delployed vehicles carrying this specific type of armour?
Re:Looks interesting.. (Score:2)
It's only a matter of time before they apply it to kenetic anti-tank weapons, not just heat-based anti-tank weapons.
Having this armor on a tank won't decrease it's armor vs. other types of weapons, it just won't increase it. But, it'll make it untouchable for RPGs, which seem to be the weapon of choice for terrorists/middle eastern conflicts.
Re:Looks interesting.. (Score:3, Informative)
but you're unlikely to be dealing with, say, a warlord who's managed to get an armored force but has hidden it for all the while.
Peacekeepers? (Score:2)
Doesn't sound like much of a peace, really.
Movies as reference? (Score:3, Funny)
Can i please not take any movie as a reference for stuff like this, otherwise id like to meet Willy Wonker and his fabulous Chocolate factory!!
Re:Movies as reference? (Score:4, Funny)
I've got a tougher armor for you.
Oompa Loompa, doompadee dee,
If you are wise run away from me.
What do you get when you shoot at a TANK?
All flattened like a Palestinian CAMP!
Why bother hitting when you will get FRIED
What do you think they next.. will.. try?
(with another megaton)
Oompa Loompa Doompadee dib,
If you are hardened then you will live
You will be in happiness too
Like the Oompa Loompa doopity do!
Re:Movies as reference? (Score:2)
What did you expect? This is what happens when you try to use Wired as a substitute for Jane's Defense Weekly.
I swear, everybody on
Re:Movies as reference? (Score:2)
It has its uses, but is not a wonder-system (Score:3, Interesting)
It's not good on too-lightly armored vehicles as even a dispersed molten copper spray will do some nasty damage. It's not good for the front of a main battle tank because they're all impervious to HEAT rounds anyways.
It also doesn't protect a tank from the most lethal of tank killing objects - the discarding sabot "long-rod" penetrator. Which is essentially a long, pointy rod of some appropriately dense material (depleted uranium being popular) that uses pure kinetic energy to annihilate the other tank.
So it is a useful technology, but some people are getting far too excited about it. It's a solution to a couple of problems - namely that battle tanks can't have heavy armor everywhere and that medium vehicles are sitting ducks for anti-tank rounds.
Re:It has its uses, but is not a wonder-system (Score:2)
One small problem... (Score:2, Informative)
So, they'll just start making RPGs that don't have an electrically conductive tip. Set the bad guys back a few years, but they'll just find something else to shoot with the existing ammo.
Bummer, nice idea though. Could you get the power up high enough for an arc to destroy just about anything?
Re:One small problem... (Score:2)
Re:One small problem... (Score:3, Interesting)
Ok, here's how a shaped charge really works... (Score:2, Informative)
Shaped charges have been cut into slices and fired into water. Pieces of the jet were recovered with the cuts intact...thus no melting.
beer (Score:5, Funny)
I'd love to find a way to keep my roomate from drinking my beer.
Re:beer (Score:5, Funny)
2nd line of defense (Score:2)
Cool, but... (Score:5, Funny)
Re:Cool, but... (Score:2)
It's good to be prepared...
Re:Cool, but... (Score:2)
This is interesting (Score:2)
This article headlines the US then goes on about how the British were doing everything It then mentions in a single paragraph that the US has spent over $110 million on it but gives no details.
Interesting.
Re:This is interesting (Score:2)
Probably on used disposable cameras [slashdot.org]. Cool nick btw, got mine from the same author :)
Re:This is interesting (Score:2)
Physics 101 (Score:2)
Uh-oh! (Score:4, Funny)
However, I suspect it would create a good market for graphite-ribbon missiles similar to the type used to take out power generators and substations.
RPG's $10 and are extraordinarily widespread (Score:5, Funny)
Cool. How much is the shiping and handling? And where do I send my check? I'll take a gross. Just make sure they're delived by July 4th.
---------------------
"RPGs are extraordinarily widespread," said John Pike, director of GlobalSecurity.org. "And if you have any doubt of that, watch Black Hawk Down."
I later overheard him mention that
"Phasers are extraordinarily widespread, And if you have any doubt of that, watch Star Trek."
-
Re:RPG's $10 and are extraordinarily widespread (Score:2)
I'd honestly like to see a RPG take out a modern battletank like a M1A1 or even a T80 (which has explosive reative armor).
Re:RPG's $10 and are extraordinarily widespread (Score:2)
Re:RPG's $10 and are extraordinarily widespread (Score:5, Informative)
LAW = Light Anti-tank Weapon. A little 1-use rocket launcher, again for nailing vehlicles.
APC = Armoured Personel Carrier. A vehicle you stick troops in to get them some place without getting shot.
BMP = Don't know what it means but it's a Russian APC.
M2A2 = The Bradley. US light fighting vehicle. It has a small turret (25MM), missles, and holds 10 people. Kind of a beefed up APC made to fight along with the M1A1s.
M1A1 = The Abrams battle tank, with the newer version being called the M1A2. Most powerful tank in the world, and there are very few weapons that can destroy one (espically the A2 variant) in one shot.
T80 = Russian tank. Not as heavily armoured as the M1A2, but still huge.
Re:RPG's $10 and are extraordinarily widespread (Score:2)
It *does* take several shots - usually between two and four, but you can do it. The secret is moving around a hell of a lot and having good cover on hand so they can't take you out when you're reloading or scavenging more rockets from your dead buddies/comrades.
Re:RPG's $10 and are extraordinarily widespread (Score:2)
A Weapon For All Seasons: The Old But Effective RPG-7 Promises to Haunt the Battlefields of Tomorrow
Among the production grenades are the PG-7, PG-7M, PG-7N, and PG-7VL antitank grenades with armor penetrability of up to 600mm of rolled homogeneous steel. The PG-7VR is a tandem warhead designed to penetrate explosive reactive armor and the armor underneath.
600mm are about two feet. Though I don't think you will get that for $10 ;-)
Shaped charges project plasma jet, not molten jet (Score:2)
A lot of respondents here have said that a shaped charge projects a jet of molten copper. Years ago, when I used to subscribe to sci.military, I made that mistake. Many of the correspondents there didn't hesitate to quickly set me straight, and explain that the shaped charge projects a plasma jet. [wikipedia.org]
Here is an article from Lawrence Livermore Labs [llnl.gov] with some excellent pictures of the jets in action.
Here is another article [prohosting.com].
And here are some animations.
1 meg avi [feainformation.com]
770K avi [feainformation.com]
10 meg avi [feainformation.com]
This newspaper article [telegraph.co.uk] gets the scale wrong. It says the jet travels at around 1000 miles per hour, ie not much more than the speed of sound, whereas the Lawrence Livermore article I linked to above says the jet travels at 10,000 kilometers per second. Michael Smith, the telegraph's defence correspondent, was off by a factor of just 57,000,000.
Re:Shaped charges project plasma jet, not molten j (Score:2)
Re:RPG's $10 and are extraordinarily widespread (Score:2)
I quit hanging around that crowd after that.
Know what's funny? (Score:2)
*Loves slapping nitpickers around*
Re:Know what's funny? (Score:2)
Ok, we're getting very silly here, but since you can see phaser beams move and strike, it's pretty clear that they're a particle weapon of some kind, and quite possibly could be deflected by electromagnetic fields.
Re:Know what's funny? (Score:2)
No, I'm not willing to take that chance now. >:I
As long as nobody... (Score:2)
How armor/ warheads work (Score:2, Informative)
First off, a HEAT round detonates several feet away from the surface of a tank. The detonation shoots a stream of molten metal, which impacts the tank and attempts to cut through. Reactive armor helps to defeat this by disrupting the stream of molten metal so that it more or less splatters harmlessly against the tank. The idea is not to MELT or BURN through armor, but to cut it. The jet is moving at immense speeds (Driven by explosives). The bigger the warhead, ie, a TOW vs a LAW, the longer and more powerful the jet is.
Anyway, reactive armor is mainly designed to defeat smaller arms and missiles. It has no effect against Sabot rounds. I've seen a couple of comments about how one would have to know what kind of weapons the enemy has. This is not true. Basically, reactive armor sits on top of standard armor. It's usually fairly lightweight, though bulky.
Electrical reactive armor has the benefit of being easier to replace and make, as well as being a bit less dangerous for the crews to service. The reactive system will fail after one hit, but only in the location of the hit. Even if the tank were to be hit in the same spot twice, there is still a lot of armor to cut through. Reactive armor is basically a cheap, light layer of extra protection from HEAT-type rounds.
As far as the effectiveness of the tank on the modern battlefield, one has only to point to the Gulf War. Regardless of the "Air hype", tanks were responsible for most of the enemy vehicle kills. Tanks will remain a part of the battlefield for quite some time, although they are working on some tanks with fewer crew and lower profiles which also incorporate some stealth technology. Finally, tanks are much cheaper and easier to maintain than aircraft, as well as packing incredible firepower. In many cases, ballistic weapons are superior to guided missiles, as well as beaing a lot less expensive. Regardless of it's "low-tech" design, a Sabot round is by far the most cost-effective anti-armor firepower in use today.
Certainly tanks alone will be easy prey for aircraft, but most nations have a bewildering array of Surface to Air Missiles, which make aircraft a lot less effective. Tanks might get better, and incorporate new technology, but I doubt you will see the demise of the tank anytime in the near future.
For more info, check out: http://www.tank-net.org/
Re:How armor/ warheads work (Score:2, Interesting)
(visualize driving in LA looking thru a straw, looking for a winning bottle cap dropped on the side of the road somewhere)
Sorry, after seeing the results of A-10 V tank, I'll dig a hole, thanks.
They were even putting the F-16s INS/bomb nav in em, and full night vision, last I heard. I am glad I'll never lose that toss and be on the recieving team...
Not meant for use on tanks (Score:2)
A small lesson in warfare... (Score:2)
Not that vulnerable (Score:2)
Piezoelectric Microfiber Armor (Score:2)
Re:Another article stolen from Kuro5hin. (Score:2)
Re:Another article stolen from Kuro5hin. (Score:2)
Re:Another article stolen from Kuro5hin. (Score:5, Informative)
All this speculation is fine and dandy, but how bout some reality.
I was a tank crewman in the Army for 10 years. For the last 3 years I was a Master Gunner. Master Gunners are gunnery and ballistics experts. I was also a tank commander (meaning commander of a single tank and its crew) during Desert Storm.
Reality. The M1A1C, the last tank I served on, weights, with full combat load, 68 tons. An artillery shell, unless it is a direct hit, doesn't bother the tank. It may destroy the crews baggage, which is stowed on the outside of the tank. Possibly it may shatter some of the optics, although the gun sights are protected fairly well. A near miss by a high explosive anti-tank (HEAT) round is no more effective than a near miss by a rifle bullet. HEAT is a shaped charge, it has a 2 kilogram warhead that fires its explosive in jet stream directly in front of the round.
Aside from aircraft, there are two killers of tanks on the battlefield. The main gun of another tank, firing sabot. Sabot (more officially armor piercing fin stabilized discarding sabot long rod penetrator) is a 2 kilogram, 40 mm in diameter, dart of depleted uranium or tungsten alloy steel. It strikes the armor of the tank at a speed in excess of 5000 feet per second (~1520 meters per second). Basic physics tells you that this is a huge amount of energy released in a 40 mm circle. However, if the penetrator is not made of DU or tungsten steel it will shatter rather than penetrate. The other main killer is heavy anti-tank guided missiles, which fire shaped charges from over top of the tank. These missiles fire two charges, one right after the other, in order to defeat reactive armor.
The M1 tank doesn't use reactive armor, it uses laminate armor. Laminate armor is made up of layers of steel and ceramic, and is much more effective than an equivalent thickness of steel alloy. With the M1A1 Heavy (the variant used in Desert Storm) even the main gun of another M1 had difficulty penetrating the M1's armor at 1000 meters (point blank range for a tank engagement) and the M1A1C and M1A2 have armor improved over the Heavy variant.
Shaped charges and artillery have proved extremely ineffective against the M1, which is why the quest for rail gun technology, providing an even more effective kinetic energy penetrator than the current chemical energy main gun.
Support weapondry... (Score:2)
Re:Support weapondry... (Score:2)
The Russians are well ahead of you, there. ARENA is an active missile defense system mounted on some T-80 and later series tanks. It consists of a radar mast mounted on the back of the turret, and a line of of explosive charges arranged around the perimeter of the turret. The radar detects the ATGM, and the appropriate explosive charge is detonated at the appropriate time to hopefully destroy the incoming ATGM with the shrapnel. There's another similar system, Drozd, which uses two radar antenna and an array of 8 small rockets to similar effect.
though I have no idea what the optimal flight times of Dragons and TOWs are.
Quite a few seconds at the longer ranges. RPGs are actually more problematic here, since a guy can pop up from a pile of rubble less than 100 yards away and flip one off at you, but wire-guided ATGMs have a longer minimum range, and generally don't work to well in environments where there's lots of stuff laying around to snag and sever the control wires (like, say, urban battlefields).
but any non-ferrous weapon would negate that
Nope. Copper is commonly used at a HEAT round liner, and it's quite non-ferrous. What matters is that it's conductive.
Drozd? Wasn't that a cartoon? (Score:2)
That'd work (Score:2)
Re:Another article stolen from Kuro5hin. (Score:2)
But what does it SOUND like in the cabin of an M1 when it gets hit by an anti-tank round. That's what I want to know.
Re:Another article stolen from Kuro5hin. (Score:2, Insightful)
nms
Re:Another article stolen from Kuro5hin. (Score:2)
Re:Another article stolen from Kuro5hin. (Score:3, Informative)
I read the article, and I responded to the folks talking about this armor and tanks. Read the original posts I responded to.
Reading ... it's a useful thing.
Re:REMEMBER THE SLAIN SLASHDOT READERS ON 9/11 (Score:2)
Re:Charge Time? (Score:2)
As I'm watching the M*A*S*H marathon on F/X I can't help but to think that it's just silly to keep building up.
Of course we can also look forward to a Dr. Strangelove type of future.
Re:Charge Time? (Score:2)
Re:Charge Time? (Score:3, Informative)
Re:Yikes (Score:2)
In all honesty, however, I would think they should make the "urban warfare version of the tank. Something with an automatic 20mm cannon, one driver, armored, and low (like 3 feet off the ground) then make it for 100,000 dollars and instead of deploying 8 $25M tanks, they can deploy 2,000 of those. Actually, if they want to be really fancy (and the Brits fancy fancy it seems), they can have no driver and be driven by cyber-cafe 18-24 types via the net, as long (of course) as they can guarantee 100ms pings.
Then, all you need, is a maintenance/fueling/weaponry crew.
The other fun thing to do would be to allow the vehicles to become specialized in one other thing, such as mine clearing, or custom robotic arm, or plow, or maybe machine guns, or battlefield lasers, or rescue, etc.
Re:Yikes (Score:2)
Re:Yikes (Score:2)
Autonomy of the units is very important, as you don't want your enemy hacking your system and taking remote control of your battle-bots and wreaking havoc on your lines. Also, you don't want them to be able to capture the devices and re-deploy them against you.
Re:Stupid (Score:2)
RPGs, AK-47s, Semtex, terrorism and revolution -- these were among the longest-surviving exports of the Soviet state and its East Bloc clientele. Just because the Soviet system has disintegrated doesn't mean that its gifts to the world have also left.
Plasma (Score:2)
You can't change the laws of physics.
--Mike--
Re:Stupid (Score:2)
Glass. It works well enough for many shaped charges.
Or how about targeting the mobility mechanisms? A stuck tank loses a large degree of its strategic value. (The VC used this in Vietnam.)
Re:It doesn't matter anymore (Score:2)
Don't make vague, over-broad statements like this without the ability to point to references to back it up.
"That said, no one is putting much stock in manned tanks for future warfare."
Read me [sjgames.com].
Actually, looking at your lack of initiative in that first comment, allow me to quote the key points:
... ... ...
Tanks aren't going anywhere soon. If anything, with the advent of weapons-grade lasers, the airplane will be the weapon system to become obsolete with nothing to hide behind and not enough thrust to carry real armor.
The best defense is simply not to be slow,
You've been watching too many WWII documentaries. Try looking at Gulf War clips instead. Modern tanks with their gas-turbine engines can reach speeds upwards of 60 MPH, and that's with a speed governor to keep the engine from shredding the power train. A 60-ton MBT moving that fast is not something you want to go up against.
Re:It doesn't matter anymore (Score:2)
The best defense is simply not to be slow, or in the future, manned at all.
That's a load, as any soldier will tell you. There is no substitute for a soldier on the ground, although the air force has been trying to pretend that there is. However, bombs, smart bombs, drone aircraft, etc have yet to cause the enemy to surrender. Tanks and infantry, although possibly not recognizable by current standards, will be around for the foreseeable future. Until you design a system that can not only make accurate decisions rapidly in a high stress environment, but that can also take initiative and react to unforeseen circumstances you will have to have men on the battlefield. And, if you design such a machine it will be, in all but name, a man anyhow.
Re:It doesn't matter anymore (Score:3, Interesting)
The M1A1C and M1A2 armor is highly classified. But not because of some super secret surface coating. The surface coating, and this isn't classified, is designed to easily shed battlefield chemical weapons, like Sarin gas. The coating can actually withstand Sarin for up to 24 hours.
What's underneath that is so secret that if a tank crew breaches their armor and sees what's under the surface they are immediately quarantined until they can be debriefed by Army Intelligence types. They have to sign stringent non-disclosure agreements and could spend many long years in Leavenworth for disclosing what they saw.
There is no way that a surface coating would be effective against the primary tank killer, the long rod penetrator, since it is a kinetic energy weapon. That's pretty basic physics.
It's all about the Joules (Score:4, Insightful)
If you take Maxwell Products BCAP0010A03 [maxwell.com] as a sample of what can be done. It's a 2600 FARAD, 2.5 volt capacitor. You could array this in a 55 parallel by 5 series bank of 275 caps, yielding a capacitance of 28,600 farads at 12.5 volts (14 volts peak), the maximum current (within commercial ratings) would be 33,000 amps, which would deliver 412,500 watts. Optimizing the capacitors for discharge rate should be fairly simple for someone with a military budget. But even this simple calculation shows a way to store 2x10^6 watt seconds in less than 144kg using known technology. This is the equivalent power to running a conventional microwave oven for over an hour!
--Mike--
Re:Correction: Coulomb is not an unit of current (Score:2)
Not a flame, but a correction. Amps is simply how many of those electrons are going.
Think of a coloumb as a gallon of water, and a wire as a riverbed. Voltage is the slope of the riverbed, and amperage is how much water is moving through it.
This model breaks down when you try to add components like inductors (they resist a change in current) to the mix, but it's good for a layman.
Re:Researching more efficient ways to kill people. (Score:2)
Guess what: money doesn't solve everything. While money can at least be used to invest in new technology, our State Department won't be any more effective if we quadruple their salaries or give them all their own private jets.
The least socially sophisticated way of resolving problems with other people is killing them.
No, that's the second least sophisticated. The least sophisticated is sitting around and moaning about the problem instead of actually trying to come up with a solution or acting upon said solution. Murderers at least show some sort of initiative.
"The U.S. government has bombed 14 countries, directly killing about 3,000,000 people in the last 33 years."
Like I just said, sitting around and moaning about the problem...
Of course, armchair diplomacy is always easier than the real thing because you never have to leave your chair.
Re:Researching more efficient ways to kill people. (Score:2, Insightful)
The U.S. government has bombed 14 countries, directly killing about 3,000,000 people in the last 33 years.
Do you have any credible backing for this number? Do you have any comparable number of how many lives we've saved in our wars? For example, Ho Chi Minh's thufs killed more Vietnamese in the first three years of `peace' after the Vietnam war than had died in the entire previous twenty-five years of war. At least that many lives would have been saved had we stuck it out and won the war.
And as for `non-violent' solutions, may I ask you to explain what solution you think would resolve our current situation, where a multi-national group armed and sheltered by hostile national powers is working to gain access to weapons of mass destruction to use against us?
Re:Researching more efficient ways to kill people. (Score:3, Funny)
Don't waste your effort, neocon. The people with whom you're arguing don't believe in evil. To them, Al Qaeda is attempting to exterminate millions of Americans because of a failure to implement the Kyoto treaty.