Lik-Sang Back Online, Minus Modchips 259
A reader writes "Lik-Sang is back, and it turns out that it wasn't just Microsoft that filed the lawsuit - Sony and Nintendo both joined in. The end result is that the modchips are gone."
May the bluebird of happiness twiddle your bits.
Yay for the "little" guy! (Score:4, Interesting)
~m
Re:Yay for the "little" guy! (Score:2, Informative)
Re:Yay for the "little" guy! (Score:2, Insightful)
Gone for today... (Score:5, Insightful)
learn to program the right way [slashdot.org]
Re:Gone for today... (Score:2)
Re:Gone for today... (Score:3, Interesting)
There're lots of rich people in China who can't wait to shell out money for a console. However, depsite this potentially huge market, both MS and Sony have so far decided _not_ to release PS2 or X-box in China. Want to guess why?
Re:Gone for today... (Score:2, Funny)
Re:Gone for today... (Score:2, Interesting)
Re:Gone for today... (Score:3, Insightful)
I don't care about pirated games, I think it is normal to buy things you use. But I want to be able to play ANY games I want and own, but I PAID for, on ONE console, and not have a mess of 2, having to unplug the cables and everything depending on the game I want to play. So, I am sorry, my usage of the modchip is perfectly legit!
and I do want also a modded Xbox, not to play games, but I am very interested in Linux on it, why is it illegal to use Linux on a Xbox ?
Hmm.... (Score:4, Funny)
Sucks.. someone fix it
Re:Hmm.... (Score:5, Interesting)
I think that the accessibility devices idea has merit. The same strategy is used to sell macrovision removal devices [stardevelopment.com] in the north american market without trouble from the mpaa.
Re:Hmm.... (Score:2)
Re:Hmm.... (Score:4, Insightful)
Re:Hmm.... (Score:2)
I hate law
Re:Hmm.... (Score:4, Interesting)
Hide them. (Score:2, Interesting)
I noticed that LikSang sells joypads for the consoles. They should put the modchips in them - ie. bypass the console's security through the USB port - that way Microsoft, Nintendo, et.al. won't realise. Also, you wouldn't have to void your warrenty by soldering the modchip to the processor.
Re:Hide them. (Score:5, Funny)
Re:Hide them. (Score:2, Informative)
Re:Hide them. (Score:4, Informative)
Yes they do. However they STILL require soldering at least one connection in the PS2 itself. The only solderless MOD for hte PS2 is internal and bridged between some ribon cables.
Re:Hide them. (Score:2, Interesting)
Though I have no doubt the XBOX could be exploited this way, I'm reasonbly sure that Sony and Nintendo couldn't be bypassed this way.
Actually I didn't really have anything interesting to say, I just wanted to make the "MS security is so bad that it could be infiltrated via the USB port" comment and obligatorily get modded up as interesting.
So now they (Score:5, Interesting)
the disclaimer (Score:5, Interesting)
Are they waiting for a final ruling from the court? I guess the sentence above means that they'll wait to see which way the court leans before they bring the mod chips back.
So is this the end of X-box modding? (Score:4, Interesting)
Re:So is this the end of X-box modding? (Score:5, Informative)
Re:So is this the end of X-box modding? (Score:5, Interesting)
Re:So is this the end of X-box modding? (Score:2)
It doesn't seem to fit the overall theme of hacking the xbox, but hey, if you're stupid enough to spend 59.00 bucks, go for it.
Ridiculous (Score:5, Funny)
Depends... (Score:2, Funny)
$737.26
9:25 PM Depart New York (JFK)
Arrive Hong Kong (HKG) 9:35 AM +2 days Tue 5-Nov
24hr 10mn China Airlines 11 / 601
Connect in Taipei (TPE)
Total stops: 2
2:25 PM Depart Hong Kong (HKG)
Arrive New York (JFK) 7:25 PM Thu 7-Nov
17hr 0mn China Airlines 608 / 12
Connect in Taipei (TPE)
Or, you want one-stop lux:
$12,315.26
9:45 AM Depart Newark (EWR)
Arrive Hong Kong (HKG) 6:15 PM +1 day Tue 5-Nov
20hr 30mn United Airlines 895
1 stop
11:45 AM Depart Hong Kong (HKG)
Arrive Newark (EWR) 5:09 PM Thu 7-Nov
17hr 24mn United Airlines 896
1 stop
?sp
Re:Depends... (Score:2)
Re:Depends... (Score:2)
Re:Depends... (Score:2)
Re:Ridiculous (Score:2)
Try obtaining a PAL Playstation version of Chrono Trigger sometime. Or Chrono Cross. Or Legend of Mana.
Re:Ridiculous (Score:2)
Whoah (Score:5, Interesting)
It's also interesting how they go after lik-sang, but http://www.modchips.com aka http://www.gamegizmo.com is still up, and selling the best chips around. We modded our PSOne with one, and it works great.
It's just like the Napster thing. They go after Napster, but Kazaa, Morpheus, WinMX all get to live.
If 10 companies are breaking the law can't you sue them all at once?
Re:Whoah (Score:5, Informative)
Other places to get GBA flash carts (Score:3, Informative)
If you're a homebrew GBA developer, you can still get flash carts from various sources listed in the replies to this message [yahoo.com]. Don't pirate software.
From the article: (Score:2, Interesting)
ahhh justice... (Score:5, Insightful)
remind me not to have legal problems in Hong Kong
Re:ahhh justice... (Score:2, Troll)
Nintendo too? (Score:2, Interesting)
Re:Nintendo too? (Score:5, Informative)
Re:Nintendo too? (Score:2, Informative)
The gamecube mod that exists is also a microcontroller mod.
Xbox is only a copyright infringement case because they are using a cracked BIOS to defeat the copy protection. Not that anyone is selling the chips with the code on it, but because they are apparently marketing the blank flash devices for that purpose.
Re:BOIS didn't MS steal that from IBM? (Score:2, Insightful)
Re:BOIS didn't MS steal that from IBM? (Score:2)
They were supplying the DOS that worked with
IBM's BIOS implementation.
You are thinking of Compaq? (or Phoenix Technologies), who was able to successfully reverse engineer IBMs BIOS because it was designed to work with standard (at the time)
components which IBM had no proprietary
controls on.
Incorrect... (Score:2, Interesting)
Re:Actually, it's more than that... (Score:2)
BlackGriffen
a lack of development products (Score:3, Interesting)
Re:a lack of development products (Score:2)
There are plenty of other places to find such things, or you can even learn how to build your own if you google for the schematics. It's easier than you'd think.
Re:a lack of development products (Score:2)
Of course selling devices that indirectly infringe might cause further problems for Lik-Sang. Given that they did commit copyright infringement (of BIOS code), it's not in their best interest to sell other non-infringing products that still antagonize the companies with which they might try to settle the case.
Oh boy.. (Score:2)
That must be plenty embarrasing to all the people that cried "MS is enforcing law in China!!!" when this whole BS started.
No they shouldn't (Score:5, Insightful)
That must be plenty embarrasing to all the people that cried "MS is enforcing law in China!!!" when this whole BS started.
By "MS is enforcing law in China" I assume you are either (a) disingenuously putting words in people's mouths no amount of perusing the old comments can corroborate, or (b) you were characterizing (for whatever reason) comments accusing MS of defining the law in China, export US law to China, etc.
All of which may be true, to one degree or another. No one should feel at all emberrassed to have made such accusations, which appear on may fronts to be demonstrably true. Now, if someone said "Microsoft is the only company defining law in China/exporting US law to China" then they should be quite emberrassed. After all, it is clear, at the very least, that the member corporations of the Recording Industry Association of America (RIAA) and the Motion Picture Association of America (MPAA) have been doing likewise, and others may well be engaged in similiar behavior. Yes, even other software companies *cough* Adobe *cough* or, in this case, a trust of gaming companies.
The fact the Microsoft has been shown to be part of a trust, a consortium, or if you prefer, a cabal of corporations engaging in the same ill-mannered and obscene behavior shouldn't make anyone feel emberrassed for having pointed out the fact
Re:No they shouldn't (Score:2)
Actually, nobody was running on any good info. As this article points out, it turns out that MS wasn't the only one involved. The news article that originally ran did not:
a.) Say what law was broken
b.) How the Chinese Gov't was invovled
c.) Provide a point of view other than MS shut a company down.
Lots of people went off half-cocked about what was going on and flung accusations left and right. And yes, they should be embarrased about it. You should never reach such extreme conclusions without at least doing a little research first. Whether their suspicions are right or wrong is not the issue, the issue is that they arrived at that conclusion ill-informed.
Check out this +5 post:
http://slashdot.org/comments.pl?sid=41966&
"Another proof, if any more was needed, that US laws don't apply to US citizens only..."
Niether article says which law was used. In other words: Who says it's American Law? How do we know that Lik Sang didn't break Chinese law? The answer is: We don't. It is very clear that the injunction against them prevents them from discussing the case. So, because of this lack of info, lots of peeps make wild assumptions that MS did some Dr. Evil-esque superplot.
I'm not saying MS was right or wrong. I'm saying that I've seen a bunch of silly extremist crap flying around with no base in reality, and a bunch more people saying "yeah!! he's right!". With some people, the less they know, the more right they think they are.
Lik Sang is back..... (Score:5, Funny)
Not just mod chips... (Score:2)
Good to have 'em back. (Score:5, Interesting)
I can understand why certain mods are illegal, but not all of them.
Ie;
The xtender mod for xbox should be illegal. It's a bios replacement that contains a hacked copy of MS's copyrighted BIOS.
The openxbox/pc-bioxx 'mod' is a blank flashrom with a parallel header. It could not only be used on an xbox, but on any motherboard that uses 8mbit bioses and has an LPC bus. It has tons of uses aside from piracy or running linux on xbox. Ever want to try that crazy bios hack for your mobo that unlocks freakishly high FSB and vCore settings? Here you go.
Why can't they use the "primary function" clause to their benefit in this case?
Why not just say the primary function of the device is to replace/play with the bios on the mobo in your PC, and not mention xbox?
This isn't some shady trick to keep selling them, but frankly the truth. It really is a poor mans flashrom writer.
Anyhow, anyone who really wants his xbox modded (provided he has the early revision that can be) can do so himself quite simply, if he has a mobo around with a socketed bios that he can use to flash the xbox' chip with.
I worry the next step will be MS, Sony and Nintendo getting an injunction to stop them from exporting Japanese software to American/European markets. That'll really suck eggs.
Re:Good to have 'em back. (Score:4, Interesting)
Why can't they use the "primary function" clause to their benefit in this case?
Why not just say the primary function of the device is to replace/play with the bios on the mobo in your PC, and not mention xbox?
If they were sold as "motherboard extenders" or something like that, then it would probably be legitimate. But it's hard to claim the main function is anything other than an XBox mod when they are sold as "XBox mod chips". If they marketted them as "motherboard extenders" they wouldn't sell many, because people wouldn't know that they worked with the XBox. It's a catch-22. If you don't market them as "XBox mod chips", people don't know what they are and won't buy them. If you market them as "XBox mod chips", you are admitting their primary function is to mod an XBox, and will be sued since it is illegal to market them.
Re:Good to have 'em back. (Score:3, Funny)
So advertise them as:
Motherboard extender - WARNING: THIS PRODUCT IS NOT INTENDED FOR USE IN PLAYING BACKUP GAMES ON THE MICROSOFT XBOX(TM) GAME CONSOLE."
Re:Good to have 'em back. (Score:2)
Presuming you aren't using a copyrighted BIOS in your mod chip, please explain how it is illegal. Why is modifying the motherboard of a conventional PC fine, but doing the same thing to an XBOX not? There's nothing illegal about modifying something you own.
Now if the goal was to market them as "XBOX copyright evasion devices", then you might have a point.
Re:Good to have 'em back. (Score:2)
Re:Good to have 'em back. (Score:2)
How am I breaking the law by running Linux on an XBOX? What copy-protection scheme am I breaking? I'm not circumventing a copy-protection scheme, I'm circumventing the mechanism to prevent software not licensed by MS from running. No copyright involved.
The access control mechanism being circumvented is access to the -device-, not to copyrighted material. The DMCA only covers mechanisms controlling access to copyrighted material, not access mechanisms in general. It may be illegal to hack a DRM player to play DRM content without checking, but it isn't illegal to hack a DRM player to play non-DRM content.
Re:Good to have 'em back. (Score:2)
Because people who want to do that to their PC will have already bought the chip from a dramatically cheaper source and slapped them into their eprom burner. Console gamers typically will want to just buy a solution and have someone solder it in, and they won't be smart enough or well-informed enough to find the right part if it's not labeled clearly.
Lik-Sang is a retail site, they sell (generally) finished products as their main business. They sell to average consumers, not just geeks.
Re:Good to have 'em back. (Score:2)
Let it begin life as a PC BIOS tool, and if the modding scene finds another use, good for them.
I mean it's legal to buy a blank 29F020 flashrom chip, but it's illegal if you sell the exact same blank chip labelled as a "blank xbox mod".
Odd stuff.
Argh! (Score:5, Funny)
Re:Argh! (Score:2)
out on the street (Score:5, Funny)
We will see a lot of kids getting hopped up on modchips and most likely addicted, only to suffer painful side effects like electrocution and intestine blockage due to the poor production standards of street fabs.
-Kevin
on a tangent (Score:2)
Re:on a tangent (Score:2)
All a dreamcast mod does is allow imported originals (read legitimate) to play.
Re:on a tangent (Score:2)
ModChips (Score:5, Funny)
But then I see no difference with that and cutting up my PS2 and using the shell as a crap pot and using the circuits to make a mouse trap electrocuter.
Why Console Companies Use Copy Protection (Score:5, Insightful)
Hint: It's not because they care if you play pirated games.
Frankly, it's not as though mod chips are a very good deal for the consumer. They're expensive, they're a pain in the ass to install, and whatever you "save" in money (which, given the expense and risk that you ruin your console in installing them is already marginal) you easily outspend in time wasted copying lousy games. Frankly, the biggest problem facing today's gamer is not "games are too expensive" but "there are too many lousy games out there, how do I determine which ones to play?" A few well-chosen rentals are a more effective way of saving money than spinning your wheels doing surgery or CD burning.
No. Very few consumers -- other than those addicted to piracy on general principles, or who get a kick out of feeling like they're getting away with something -- will ever install or use mod chips. The copy protection isn't there to prevent you from playing pirated games. The real target of copy protection in consoles is -- other game companies.
For every PS2 game made, Sony gets a cut. For every Gamecube game made, Nintendo gets a cut. For every Xbox game made, Microsoft gets a cut. The copy protection on these consoles is the console manufacturer's way of making sure that they are not squeezed out of the transactions between the game developers and the consumer, the way Atari was with 3rd-party 2600 games.
--peterb
Re:Why Console Companies Use Copy Protection (Score:2, Interesting)
What I don't understand is why is Microsoft more concerned in making a petty cut, when it is not able to sell the XBOX in the first place. I believe that the prospect of mod-chips and linux on XBOX fuelled the interest in XBOX and might have actually helped its sales. Well for a moment I was considering buying it. But now it remains doubtful.
Seriously, if were Microsoft, I wouldn't bother spending a huge amount of money on some petty lawsuits, that too away from america in some foreign country. I'd actually use that money to secretly fund these kind of guys to make more research for these kind of mod-chips. In return I'll try to understand their techniques and make my product more secure in future (But I personally want Microsoft to fail always!). In the process fuel interest in the product and sell it more.
Re:Why Copy Protection (which is it?) (Score:2)
For every PS2 game made, Sony gets a cut. For every Gamecube game made, Nintendo gets a cut. For every Xbox game made, Microsoft gets a cut. The copy protection on these consoles is the console manufacturer's way of making sure that they are not squeezed out of the transactions between the game developers and the consumer, the way Atari was with 3rd-party 2600 games.
Now wait - you say that modding the game console is a niche market (which it is) and that not a whole lot of people do it. I agree with this. So how are the game companies protecting their investments against 3rd party games? Niche markets don't drive game development. So any 3rd party game that was made would only be able to be played on a modded system. No game company is going to go to that trouble.
I don't really see big deal about mod chips. Now that there are legitimate uses (FAIR uses) for them, hopefully someone will market them as such. As long as it is marketed and sold as a legitimate use device (such as the GNU/Linux Xbox Chip) could MS go after the sellers? It isn't like you are installing another game system, it is a totally different environment. So it wouldn't even be about stifling the competition. Maybe that is what Microsoft doesn't understand. :-)
Re:Why Copy Protection (which is it?) (Score:2)
Nathan
Re:Why Console Companies Use Copy Protection (Score:2)
Many of us find soldering to be a relaxing activity which can be performed in our spare time. We think nothing of soldering 20 leads to legs of surface mount components because we have a temperature-controlled iron with a chisel tip and we aren't afraid to use it.
How much do you charge yourself for leisure time anyway? "Well, me, it took you four hours to fix our car, that'll be $375." WTF? It's your time, you wouldn't be working in the fifteen minutes it takes to gut your PS2 and install a modchip anyway. You'd be sitting on your ass, playing GT3:A-Spec (I dunno what the hot PS2 game is now, I sold mine to pay rent) and not making a dime. Unless you're a playtester or game reviewer, in which case, write a review of the modchip.
Re:Why Console Companies Use Copy Protection (Score:5, Funny)
Ok, Ok, I admit it. Your penis is absolutely huge. I bow before your mighty staff, o hacker of hackers.
As for me -- I actually charge quite a bit for leisure time. It's the most precious time I have. If you find soldering to be as rewarding an activity as playing videogames, then you're right -- installing modchips is a valuable use of your time. Those of us who find it an annoying, menial activity that is a complete waste of our gigantic brains, however, have a different decision-making process.
Re:Why Console Companies Use Copy Protection (Score:3, Interesting)
So lets suppose you are a game developer. You can release on one, two, or all three of the platforms, but each platform is a costly port.
Two of the platforms make a big point of making it hard for pirated copies of your game to run and the third does not. Would that make a difference in which of the three platforms you release on?
After all a pirated copy of a game costs the console maker a royalty payment but it costs the sofware developer a whole sale.
So what? (Score:4, Insightful)
My brother installed a PS1 modchip when he was 11 years old, and it's not that hard at all to DIY.
Lik Sang does sell tons of other cool stuff; modchips aren't their only resource.
Mr. Justice when I'm supposed to speak ? (Score:5, Insightful)
and
All the Court Orders have been issued before hearing a single word from the company.
I can't talk about the case and the injuction is issued before can I say anything? Honk Kong really looks like a nice place to live...
Manufacturer of Flash Linker Advance disappeared! (Score:4, Informative)
If you visit www.visoly.com now, all you get is a single line of text saying "Psychedelic Experimentation". A bug report form [visoly.com] on the same server is still intact as I write this.
I hope this is just the work of script kiddies and has nothing to do with the Lik-Sang lawsuit, even though Lik-Sang must've been one of the largest distributors for Visoly products.
If this does have a legal background, I thank Nintendo for taking away my only reason to own a GBA.
Modchips aren't Gone (Score:4, Interesting)
Huh? (Score:5, Interesting)
Why would Sony, Nintendo and Microsoft buy mod chips for their own consoles?
Oh, wait, I see what they mean. They mean "consoles made by the Plaintiffs, but then sold to purchasers with EULA's prohibiting modification in 2 point italic WinDings font on page 32 of the manual."
I see where the confusion is coming from. Well, now that we've cleared that up, perhaps Lik-Sang could just explain Sony, Nintendo and Microsoft's mistake, and we could get back to doing whatever the hell we like with the piles of plastic and copper that the Plaintiffs chose to sell to us, and which we now own.
That means consoles made by the plaintiff, dumbass (Score:2)
How about... (Score:2)
Then they can make the code available over the internet. Considering the customer base they probably don't even need to do this from their web site but rather they can spread it on file swapping services.
Tor
Re: (Score:2)
The ability to make homebrew apps adds value. (Score:4, Interesting)
Apparently the tools that you need to develop homebrew GBA apps are also gone, however. I don't think that Nintendo needed to do that. The ability to create homebrew apps ADDS VALUE to systems.
Not only is there a good selection of GBA games out there that I would be happy to go to the store and purchace, the fact that people have made tools that allow you to tinker with development make it an even cooler thing to have.
I'd wager that the majority of people who make homebrew GBA apps also buy GBA games and are longtime Nintendo fans.
At the very least, Sony provided a Linux kit to those who wanted to tinker with their Playstation 2 consoles. It might not be what everyone really wants, but it is still cool that Sony is at least meeting people half-way on the idea.
Nintendo and Microsoft could benefit by following Sony's lead. By providing development kits for their systems, they could make some money by selling the kits, and increase interest in their system by featuring "fan made" games online that could be played and offering the added value of homebrew app development.
Re:The ability to make homebrew apps adds value. (Score:3, Insightful)
And I'd wager that the majority of people who buy flash kits from Lik-Sang did so to download roms and have bought few, if any, games since.
I modchip my consoles, but I do buy domestic release games. And all units like modchips and flash kits have their honourable uses. Unfortunately, it's the pirating majority that these companies are worried about. Weird how the PS2 copy protection was easier to crack than the region protection...
Re:The ability to make homebrew apps adds value. (Score:2)
What I'm saying is that _I believe_ that those who make homebrew GBA apps are probably people who LIKE the GBA a lot, and also buy GBA games in stores.
I might be wrong about that. I'm extrapolating my thought from the fact that the people I know who develop games for platform systems also buy a lot of platform games for the systems they develop for (and other systems).
They simply like games a lot, and are happy to pay money for a good game.
I'm also saying that Nintendo might do well by accomidating the people who make homebrew apps. If Nintendo released their own development kits (like Sony did for PS1 and PS2) for commercial use, then homebrew app developers could tinker with the system they love without having to worry about the tools they need getting shut off from them due to claims that these tools are only of use to "pirates."
An understanding of the X-Box modchip... (Score:2, Insightful)
A -- It contains MS Proprietary code that is copyright protected.
B -- It was compiled using the Microsoft SDK (which in order to have you must sign an NDA and a HUGE EULA)
So _PLEASE_ all the "It is my box I can do with it what I want" comments STOP! Sure it is -- if you wanna hack open your X-Box / VCR / DVD player / Microwave oven and "mod" it by all means do so. But oh -- wait -- you don't have the MS SDK? Or you don't know how to program
Re:An understanding of the X-Box modchip... (Score:3, Informative)
Your behavior doesn't suprise me... (Score:2, Insightful)
Re:Your behavior doesn't suprise me... (Score:4, Insightful)
The way you've written it, it sounds like you think that there is some need for Japanese games to be different than American games and Sony and Nintendo should just create a licensed adaptor. Why would they want to solve a problem which only exists because they've created it?
As a customer, I don't think that Sony or Nintendo are any more worthy of my money than Microsoft. I think that the current business model of the console market should end. I mean the whole protection racket which the console manufacturers have with the game publishers, "Give us a kickback or we won't let your games run on our machines." It would be better for gaming if console makers made their money from manufacturing consoles and selling them for a profit and game publishers made money from publishing games without having to give kickbacks to the console companies.
The trouble is, allowing the model to change would shift the power from the console companies to the game publishers. I think that would be a better model. I'd love to see some of the great Japanese game publisher slip the leashes that have been put on them by the console makers and operate more like PC game companies. I'd like to see what they would do with that freedom.
Game Boy Advance tools gone also (Score:5, Informative)
1) consumers could pirate games with them
2) smalltime and wannabe developers could create demos and games with them without forking out big money for the official GBA dev hardware
I'm sure #1 is the main concern for Nintendo. But they've really done a disservice to the GBA demo scene and developers & students that want to get their feet wet with a really great platform.
If you're unfamiliar with #2 (developing your own demos/games/apps for GBA), please take a look at some GBA developer scene links:
GBADEV [gbadev.org]
GBAEMU [gbaemu.com]
Yahoo GBADEV Group [yahoo.com]
GBA Dev'rs [devrs.com]
Interesting (Score:3, Insightful)
You gotta love Slashdot. And yes, the truth hurts.
Dreamcast Mod Chips (Score:2, Interesting)
http://www.lik-sang.com/info.php?category=42&pr
I understand that the dreamcast has reached the end of it's life. I also understand that most dreamcast consoles can run "backups" with no modchip whatsoever; however so have other consoles that had equipment designed for them removed from the site. Maybe sega just doesn't care, or maybe they overlooked it. Either way it's bold to leave anything out there when you're under the microscope like I'm sure these guys are right now.
Interesting choice on emphasis. (Score:2)
Make that Extra Crispy. (Score:5, Interesting)
Re:Make that Extra Crispy. (Score:3, Funny)
Re:They still sell freeloaders. (Score:5, Interesting)
Their trouble is that Nintendo control the manufacturing process for the mini-DVDs, and Nintendo don't want Freeloader to exist. Consequently, they're blocking it.
There have been ads for Freeload for a while, but the release date constantly 'slips'. My opinion is that we'll never see a release at all.
Cheers,
Ian
Re:Orders and Injunctions (Score:2)
Burner (Score:5, Informative)
Stick burner on your parport, fire up software, flash on some BIOS, you're done. This is how Easybuy2000 is still selling modchips.