





Perfect Digital Skin 323
ILMfan writes "BBC Technology is describing a new graphics algorithm for creating perfect virtual skin. This technique by graphics wizard Henrik Jensen (the guy who invented photon mapping) is already being used in movies (it was used on Gollum in Lord of the Rings, and it will be used in the soon-to-be-released van Helsing movie). And perhaps more exciting is that several game companies are planning on using it for their next generation games. So John Carmack are you listening? Any chance this can be included in DOOM3? Of course there are endless other opportunities for virtual humans with perfect skin :-)"
Forget DOOM 3! (Score:4, Funny)
No, but you should see the urine stream they've mastered for Duke Nukem Forever. WOW!
Re:Forget DOOM 3! (Score:2, Offtopic)
KitchenSink@IDsoftware.com (Score:5, Funny)
So John Carmack are you listening? Any chance this can be included in DOOM3?
Sure, add it all in! That way when DOOM3 is finally released it will only be available bundled with a new Cray X1. [cray.com]
Re:KitchenSink@IDsoftware.com (Score:5, Funny)
Re:KitchenSink@IDsoftware.com (Score:2)
Re:KitchenSink@IDsoftware.com (Score:5, Funny)
porn (Score:4, Insightful)
Re:porn (Score:2, Funny)
Re:porn (Score:5, Funny)
I think you are using pr0n wrong.
Re:porn (Score:5, Funny)
A computer does what you tell it to do
A computer is completely rational
A computer's memory is cleared everytime you turn it off
.
.
.
I could go on but the female mods are allready going to burn me on this one
Re:porn (Score:3, Insightful)
Re:porn (Score:3, Funny)
Re:porn (Score:5, Funny)
if the new digital startlets are going to have skin like Gollum...er, no thanks.
Re:porn (Score:2)
The rest of it is pretty good, though.
Re:porn (Score:2)
Half the intrigue with porn is the "amateur" status most "actresses" perform under. Otherwise its yesterday's turkey.
Re:porn (Score:3, Interesting)
Of course, not wearing rubbers is one of the contributing factors of the current HIV scare in the industry at the moment.
True, when watching an adult movie, many look at it as a fantasy, to view it as living vicariously through others if you will. While viewing an adult movie set in like 1777 and then someone throws on a latex rubber kinda kills the mood. True, this isn't really why people are
Re:porn (Score:3, Insightful)
> HIV scare in the industry at the moment.
I don't know...i'm surprised the distributors didn't just slap another $10 on the price and place a `SNUFF!!!` sticker over the title.
Re:porn (Score:2, Funny)
Perhaps, with this digital skin, the industry can make movies in the future (perhaps 10 years for truely believable ones) that doesn't put people in jepardy to STD's, AND it doesn't exploit young girls. But I'm sure there will be some people that object to even digital actors "exploiting themselves".
Out of the blue, this comment made me think of George Lucas. Don't ask me why.
You know you're a geek (Score:5, Funny)
When this tech finally gets into the handicam budget used by the porn industry, we'll probably know it by the fact that the guy's dick is 14 feet long and rock hard and the girl's bust is a 44 quintuple Q. This is what is known in the porn industry as "creativity."
Re:porn (Score:5, Funny)
Imagine the effect on the porn industry.
They'll be able to render new skin on Ron Jeremy rather than having to shave his shoulders and back every couple of days?
Re:porn (Score:4, Funny)
Re:porn (Score:2, Interesting)
Unfortunately a lot of people get off on porn because they know that they are watching two people really doing it.
If two people simulate it and are then replaced by digital models (by using the technology they used to make gollum) that actually penetrate each other then this would have the benefit of looking good and being much safer - but would run into the above problem. I think it would stimulate an important debate about sex though.
The thought of being able
Re:porn (Score:3, Insightful)
Re:porn (Score:2, Insightful)
Re:porn (Score:5, Funny)
What the hell do you people think this means? This is slashdot. It can only mean one of three things - porn, natalie portman, or natalie portman porn.
Honestly, the smiley at the end is a dead giveaway. Come on people!
Re:porn (Score:2)
Re:porn (Score:2)
It will help prevent problems like this [smh.com.au] (Work safe).
Not being a huge perveyor of porn, would whacking on a condom really destroy the effect?
Old news... (Score:5, Informative)
Re:Old news... (Score:5, Interesting)
Derek
Re:Old news... (but still very cool) (Score:4, Informative)
This is also mentioned in his book [ucsd.edu], (2001), which I highly recommend to anyone interested in raytracing. It's short and about as easy to understand as photon mapping could possibly be.
He has a lot of stuff on his webpage [ucsd.edu], too, including videos of computer-generated smoke, light through translucent materials, and a good global illumination demo.
For a simpler explaination of what this is all about, there's a photon mapping [wikipedia.org] entry at wikipedia.
-jim
Re:Old news... (Score:2)
Yea, I saw it last night.
Re:Old news... (Score:2)
Saw Van Helsing last night as well. The switchovers between the digital doubkles and creatures to the real performers was pretty stunning.
Re:Old news... (Score:5, Insightful)
SO what??? (Score:2, Funny)
Duke Nukem (Score:2, Funny)
kind of obvious (Score:5, Funny)
If I were U... (Score:5, Funny)
This is an abomination (Score:5, Funny)
Re:This is an abomination (Score:5, Funny)
Kitchen sink... (Score:3, Funny)
What isn't going to be included in DOOM3?
Re:Kitchen sink... (Score:5, Funny)
A real release date.
Re:Kitchen sink... (Score:3, Funny)
Duke Nukem Forever
Re:Kitchen sink... (Score:2)
Sort of (Score:3, Funny)
Subsurface scattering (Score:5, Interesting)
wrong (Score:5, Informative)
He points out on his web page "Photon mapping is quite good at simulating subsurface scattering, but it becomes costly for highly scattering materials such as milk and skin. For these materials it is better to use a diffusion approximation. The diffusion approximation is much faster than tracing individual photons, and it is simple enough that a BSSRDF can be formulated."
Here's a BSSRDF [stanford.edu] from a google search.
Re:wrong (Score:5, Insightful)
Derek
SSS (Score:5, Interesting)
Re:SSS (Score:2, Informative)
Henrik has been a pioneer [ucsd.edu] in developing efficient techniques for representing BSSRDF (bidirectional sub-surface scattering distribution functions).
This [stanford.edu] paper that he published in collaboration with other notable [stanford.edu] people at Stanford was among the first to describe methods of calculating the effects of sub-surface scattering.
Porn Economics (Score:3, Insightful)
-
Re:Porn Economics (Score:4, Funny)
Yes, but how many engineers would work for the rate of hores to be making cg porn.
Re:Porn Economics (Score:2, Funny)
Re:Porn Economics (Score:2)
Re:Porn Economics (Score:5, Funny)
Not if the engineers are living in India.
Re:Porn Economics (Score:5, Informative)
Re:Porn Economics (Score:2, Insightful)
Re:Porn Economics (Score:3, Funny)
What the hell kind of mental image is that for a Thursday afternoon??
Re:Porn Economics (Score:2)
Just think... with the savings from that, you could pay for a spellchecker.
Missed opportunity (Score:2, Funny)
The ATI X800 has support for subsurface scattering (Score:4, Informative)
It's gonna make everything look that much sweeter...
Re:The ATI X800 has support for subsurface scatter (Score:2)
http://www.hardwired.hu/index.hw?a=1 [hardwired.hu]
Re:The ATI X800 has support for subsurface scatter (Score:5, Informative)
http://www2.ati.com/misc/demos/ATI-X800-DoubleCro
http://www2.ati.com/misc/demos/ATI-X800-Subsurfac
skin (Score:5, Funny)
Re:skin (Score:5, Funny)
Games are getting ridiculous (Score:4, Insightful)
Any chance this can be included in DOOM3?
You're absolutely right - expectations of today's games are getting completely insane.
Didja see the new lens-flare algorithms? They're 16% more realistic than anything ever seen before. (Requirements: Dual P4, 300 gigs available on HD, 2 gigs RAM, etc...)
Whoop-de-doo. Good games don't need stuff like this, and that's something that I'm afraid the game industry is losing sight of. As games get more expensive and cost-intensive to produce, are we headed for another video game industry crash like in the early 80s? The answer, of course, is a definite maybe.
Re:Games are getting ridiculous (Score:5, Informative)
Re:Games are getting ridiculous (Score:2)
I think either JMS or Ron Thornton is to blame for that one. IIRC
Re:Games are getting ridiculous (Score:3, Interesting)
Re:Games are getting ridiculous (Score:2)
If you see lens flares in "reality" you need to check your contacts.
Bring back good gameplay (Score:2)
Agreed.
The only game I play online - Quake Mega Team Fortress (the original, not Q3). I have tried some others, but I keep going back to what I think is the best. No, the graphics aren't close to what newer games have, but what it does have is gameplay. There are so many cool maps that alter the purpose of the game (capture the flag, fragfest, multiple teams, retain the flag, m
Re:Games are getting ridiculous (Score:3, Insightful)
As far as a video game industry crash... it'd probably do the industry a lot of good. Video games are all trying to become Hollywood blockbuster movies: big, dumb and bland.
Open Source Projects? (Score:4, Interesting)
Re:Open Source Projects? (Score:2)
Re:Open Source Projects? (Score:2)
one of the first results should be this thread [povray.org] which looks quite good.
It's already here. (Score:3, Informative)
The technology is already available for games, check out the subsurface scattering demo from ATI: http://www.ati.com/developer/demos/rx800.html [ati.com]
Perfect! Know I won't have to ask... (Score:5, Funny)
Wow, the kiddies will be able to download Pre set Studio Max, or lightwave files with finnished wireframe movies and then all the have to do is hit RENDER. It's like the EasyBake oven for porn!
Sign me up for the next distributed computing craze: pr0n@home!
The sociological implications are stunning... (Score:2, Insightful)
Tomorrow, we'll be raising a generation of people who believe that all those seemingly real people on the Internet are flawless as well.
How disappointed they will all be when they realize that the imperfection of humanity can't compare with the perfection of a digital world. Hopefully they'll also realize that it is those same imperfections
Re:The sociological implications are stunning... (Score:4, Insightful)
Things have gone down the drain quite long ago before the "internet craze took off".
I believe many people know the difference between real world and virtual world (internet, tv, movies, stories, etc.) Some that don't know the difference do not need any special technology to get a glossy image of the world -- existing technology does it already
S
Re:The sociological implications are stunning... (Score:3, Funny)
The problem is... (Score:3, Insightful)
nick
Forget skin, Doom 3 need realisitic gibs! (Score:2, Insightful)
Not all movies (Score:3, Interesting)
Re:Not all movies (Score:2)
Yeah, I find it interesting that the makers of the upcoming "Aliens vs. Predator" movie are emphasising how they used rubber outfits and animatronics to make all the creatures. They're using CG to make the aliens tail whip around but the rest they're trying to keep "real".
About the Porn Industry, Seriously (Score:3, Interesting)
Mmm, Smeagol skin. (Score:2)
I don't think "perfect skin" means what you think it means. Unless you think Smeagol has a lovely complexion.
By the way: ew.
Vote (Score:2)
s/thing/think/ (Score:2)
In a BBC newsroom somewhere in west London: (Score:5, Funny)
Writer: Did you read that computer graphics piece?
Editor: Hrmph.
Writer: Is it going in?
Editor: Does it mention things leaping out of the computer screen?
Writer: No, it's about a rendering technique.
Editor: The style book says, and I quote, "All stories refering to 3D computer graphics must include the phrase 'leaping out of the screen'"
Writer: I guess I could tack it on at the end. It really wouldn't make sense though.
Editor: No one will notice.
Any chance? (Score:4, Funny)
Re: Game use (Score:5, Insightful)
As a gamer for over 20 years now I've always enjoyed seeing the graphics get better and better but I wonder if it will someday go too far and make games less enjoyable?
Re: Game use (Score:3, Interesting)
Re: Game use (Score:3, Insightful)
Yours is the same argument the politians have used on the gaming/movie industry for the longest time. It's pure BS.
Perfect Skin (Score:5, Insightful)
I mean on a real person "perfect skin" means no imperfections, on a digital person "perfect skin" means skin with blemishes and realistic imperfections.
I dunno... just saying is all...
perfect skin, realistic? (Score:3, Insightful)
Even surgery and bio-chemistry can't produce perfect skin for people... they still need makeup and air-brushing... when did that become realistic anyways?
What we're still missing (Score:3, Interesting)
past perfect (Score:3, Informative)
BTW, literally "perfect" skin would mostly resemble Campbell's Cream of Bean soup.
I worry about our humanity (Score:5, Interesting)
How long until it goes from subdermal photon scattering to absolutely realistic effects (of gibs flying off a body in the process of becoming a corpse.)
We'll be able to make shots from a bullet's point of view as it pierces and rends.
Will this enure us to the real thing?
Re:soon to be release Van Helsing? (Score:2, Insightful)
Re:i'm shocked (Score:5, Informative)
The original implementation used raytrcing to achieve the effect, to slow for actual production work. Some people from ILM spotted the paper and decided to implement in a way more friendly to production. Originally it was going to be used for Ep. 2, but the research wasn't completed on time. The first time it was applied was for Dobby in Harry Potter and the Chamber of Secrets. Christophe Hery even presented a Stupid RenderMan Trick using shadow buffers that could be applied to SSS. Around that time Ken McGaugh and Joe Letteri left ILM (tough they were involved with this research at ILM) and joined Weta Digital to work on the Two Towers. Consecuently, Hery, McGaugh and Letteri also received a SciTech Academy award this year for finding a way to implement Jensen's SSS in a production environment.
Eh? (Score:3, Interesting)