Windows Longhorn to make Graphics Cards more Important 714
Renegade334 writes "The Inquirer has a story about MS Longhorn and its need for better than entry level graphics cards. This is due to the WGF (Windows Graphics Foundation) which will merge 2D and 3D graphics operations in one, and 3D menus and interfaces that require atleast Shader 2.0 compliant cards. Supposedly it will really affect the performance of the new Microsoft OS." This has been noted before in the system requirements for Longhorn, but it would seem the full impact is slowly being realized.
Welcome to the Present (Score:5, Insightful)
That's not a knock on Windows - just an aside, really. The consumer graphics of PCs have been steadily improving, and there's little reason to not make use of that power. The only problems could be in the low-end motherboards offering cheap integrated video. Inevitably, some people are left out in the cold. Time to start moving to nForce or Radeon IGP, PCChips!
I wonder if they'll have a cool Genie effect for minimizing...
Re:Welcome to the Present (Score:5, Insightful)
But when you step into the realm of "hey, we've got this power-- let's waste it on something!". Then you're doing something really bad. Using pixel shaders to draw drop shadows on semitransparent textured menus or somesuch begins to fall into this territory.
In the first case you're taking the present advantages offered by the hardware and leveraging them to improve the consumer experience. In the second case you're taking advantages offered by your hardware and eliminating them-- removing the power of your 3D hardware (which technically is there for the applications, not the OS, to use) by making sure that the 3D hardware is continually tied up running the particle engine floating around the talking paper clip or Enlightenment logo or whatever. This degrades the potential consumer experience because it means the consumers don't get to use the hardware they paid for, the OS is too busy using it.
The difference between these two situations may be a little bit subtle and a larger bit subjective, but do you see the distinction here? Because given the curve of resource usage their OSes have followed in the past, I kind of doubt Microsoft does...
Re:Welcome to the Present (Score:5, Interesting)
Mmm, no. Commodore was the first to really do this. The original Amiga had native graphics capabilties that still aren't available (like multiple resolutions onscreen) in PC hardware. The OS used them, and used them well. When a more advanced Amiga came with more graphics capabilities, the OS automatically configured them and used them as well. Apple was me too, much later. :)
But that's OK. Apple knows how to market -- that more than makes up for coming expensive, late and/or weakly with a number of things. Plus they provide a really nice end user experience.
Re:Welcome to the Present (Score:3)
Re:Welcome to the Present (Score:5, Informative)
In the interest of historical accuracy, the Atari 400 and 800, first publicly available in 1979 (six years before the Amiga), allowed mixing multiple resolutions on screen. You built a display list of modes and the hardware interpreted them. You could mix text, graphics, and various resolutions of each. You could also trigger interrupts to occur on a specific display list command.
Re:Welcome to the Present (Score:3, Interesting)
Anyone. feel free to correct me.
Re:Welcome to the Present (Score:3, Funny)
Repeating over and over, again!
Re:Welcome to the Present (Score:5, Interesting)
Hey, I *like* drop shadows and semi-transparency on menus and the like, it provides a "rich" environment and also helps to prioritize open windows. Perhaps you are a command line guru, I work with CAD software a lot and I appreciate the eye candy as a visual indicator. Then again, if it were up to me we'd toss all the CAD software and hardware and go back to board drafting - less "it's easy to revise because it's on the computer so let's do it a lot" attitude and more forethought required when designing.
"Keeping up to speed" these days has more to do with updating one's computer knowledge quotient and not enough to do with actually doing real-world stuff and improving skills in the disciplines that we use computers to help us with in the first place.
Re:Welcome to the Present (Score:3, Interesting)
Re:Welcome to the Present (Score:3, Informative)
With it's crippled 66mhz system bus (even the iMac 350 was 100mhz) and it's woeful ATi Rage 128 8MB, it is quite a poor performer under OS X. You can overclock them to 600 on a 100mhz system bus with no issues and they perform far, far better.
Re:Welcome to the Present (Score:2, Insightful)
So what if you won't be able to use the windowing system unless you have an accelerated graphics card? Nearly all new(er) computers have graphics acceleration capability. It opens up a WHOLE lot more possibilities with what can be done within the windowing enviroment. PLUS it make
Re:Boosting performance on Windows (Score:3, Insightful)
It would definitely make Windows look alot better in that market if they did in fact have a purely command line mode just like unix/linux which you could
Re:Boosting performance on Windows (Score:3, Insightful)
While MS may supply some tools, third parties don't. Especially, some in-house VB app.
Realistically, unloading the gui isn't much of an option.
Re:Welcome to the Present (Score:3, Insightful)
Fucking Luddite. LaTeX for secretaries is stupid. Computers are getting faster. Software grows to take advantage of it. Passing rendering to the GPU is inevitable, and it would be stupid _not_ to do this.
Re:Welcome to the Present (Score:3, Insightful)
Shocking.. (Score:5, Funny)
Re:Shocking.. (Score:2)
Yeah, but today's high end (Score:3, Insightful)
Re:Yeah, but today's high end (Score:2)
Yeah, but tomorrow's drivers (Score:3, Funny)
>
> will be low-end by the time [Longhorn] actually gets released.
Yeah, but the Open Source and Free Software drivers for video cards will still be stuck at the level of the Radeon 7500 when it comes to 3D acceleration, due to the (unfortunately, for valid competitive-analysis-type business reasons) concerns of video hardware manufacturers (namely ATI vs. nVIDIA) when it comes to disclosing specifications.
And then Gates and Jobs will both be able to point at a Linu
How silly (Score:5, Interesting)
This is due to the WGF (Windows Graphics Foundation) which will merge 2D and 3D graphics operations in one, and 3D menus and interfaces that require atleast Shader 2.0 compliant cards.
That's just plain stupid. Grandpa & Grandma want to check their email and pics of the grandkids, why on earth should they require a Radeon MegaXP293823-XtremeSLI+ to do that? I hope there's an option to disable all that cycle-wasting crud or MS may be shooting itself in the foot: how many offices will spend a few hundred dollars on individual video cards just to upgrade the OS? What about those machines with onboard video (ala Dell?)
Re:How silly (Score:5, Interesting)
Now all we have to do, is pray they don't leave some loop hole open that lets someone burn your video card. Can you imagine, built in Windows overclocking?
*shudder*
Re:How silly (Score:5, Funny)
but seriously, rendering a GUI with the GPU is a good thing.
Re:How silly (Score:5, Informative)
First, the GPU is the processing unit, the framebuffer is the memory where the bits are stored. Both are involved in any kind of rendering operation, 2D or 3D. The GPU operates on the bits on the framebuffer.
Second, modern graphics devices don't have any dedicated 2D hardware left in them. They all just use their 3D cores to do basic blit operations. Why waste silicon on specialist 2D blitting when you've got a gajillion megapixels of fillrate sitting right there in the 3D core?
Third, you are obviously unaware of how modern shader technology works. If I want to stream down 2D coordinates then I can do that just fine. In fact, shaders don't really care what all the numbers are, they just know that they are getting a certain number of inputs. If you choose to write a shader program that interprets them as coordinates to be transformed, then that's merely the common convention. Heck, I could just stream down 1D coordinates if I wanted to (actually, this is genuinely useful, if the coordinate is time and the shader is computing, say, a particle system). So there is really no inefficiency in using the 3D core to do 2D operations, because I can just transmit the minimum amount of data necessary by means of a suitably chosen shader.
call me crazy... (Score:2, Interesting)
Grandpa and grandma will be just fine on 2000 or xp, or...and here's the crazy part...even 98. My father in law still uses win3.freaking-1 on a 486, for Christ's sake. Grandpa and grandma will be just fine.
Re:call me crazy... (Score:2)
Re:How silly (Score:2)
I think you've touched on one of the more hilarious parts of the computer industry. It's not about what people NEED, it's what you can require them to need. Want the new security features of Longhorn? Want to do email faster? You'll need a better graphics card.
It's all about timed release. (Score:5, Funny)
Longhorn Lite (Score:2)
Re:How silly (Score:2, Insightful)
It is called 'progress' and it is not necessarily bad. You can keep your green on black Hercules graphics adaptor, but I'll go for the modern colour, thanks.
Re:How silly (Score:5, Funny)
Having 10-20% of the price of your PC being in a bare minimum graphics card just seems ridiculous. What's next? Requiring 5.1 digital sound with multichannel reverb so Longhorn can tell the user "You've got mail!" ?
Re:How silly (Score:2)
Re:How silly (Score:5, Funny)
Re:How silly (Score:2)
Except those integrated Dell units don't have an AGP slot so I guess you throw them away.
Re:How silly (Score:2)
Re:How silly (Score:3, Insightful)
Re:How silly (Score:5, Funny)
Noone's threatening your Korn shell. Text mode isn't going anywhere. You can keep your CGA monitor. Relax.
Re:How silly (Score:3, Interesting)
You, my friend, have some other problem with your system. Or you're flat out trolling. I use themes on XP on a 667MHz P3 w/ 384 megs of RAM with absolutely no trouble.
Re:How silly (Score:3)
Sheesh. You'd think that two days after Apple releases a $499 computer this kind of statement wouldn't still be popping up on Slashdot. Then again, relying on 10-year-old stereotypes that no longer apply seems to be something of a requirement for Slashdot posters.
Re:How silly (Score:3, Interesting)
40GB HDD (4200 RPM no less!)
256 MB RAM
1.25 GHz processor
Optical drive isn't a burner
Spending $480 over at Dell (even though I don't like them much either) gets you:
80 GB HDD
512 MB RAM
Celeron 2.6
CDRW drive
17" monitor!
So the processor might be a bit pokier than the G4, but you get twice the storage, twice the memory, a burner, AND a display. And it's still $19 less than the Apple offering. So tell me again how this is competitive?
Just be
As if windows wasnt slow enough (Score:3, Insightful)
Re:As if windows wasnt slow enough (Score:2)
role of console and 2d (Score:3, Insightful)
I mean, who would have thought that graphics would make email so much easier? But it does.
For now, I have to laugh at the fact that NT people have to reboot to use the "recovery console", which is barely multitasking, if at all!
So, I don't worry that it will be pointless, or that it will waste cycles. Think about the speed of Firefox vs the speed of Links. Eventually the s
Re:As if windows wasnt slow enough (Score:4, Insightful)
- Draw your eye towards whatever is moving. Your peripheral vision can see something moving better than it can see a sudden pop.
- Give you a better sense of what is happening. If I press Minimize and the window disappears, I sometimes have to go hunting around my screen for where it disappeared to. If it animatedly shrinks, it helps your spatial memory to find it again. Having a decent graphics card to render the shrinking effect makes the transition smooth and nice.
Having a graphics card for your windowing system also allows for reflection, transparency, and other effects like that. I haven't seen a good use for those effects in user interface yet, but I think they could turn out useful.
KDE should use this in their advertising (Score:5, Funny)
Re:KDE should use this in their advertising (Score:3, Funny)
See, that's the brilliance of it. KDE's strategy was, rather than go to all the trouble of writing a fast GUI, just start out slow as mud and then just wait around until the Mac and Windows GUIs get even slower!
Re:KDE should use this in their advertising (Score:3, Informative)
So, overall, I quite agree with you. Those slackers over at MS have some real explaining to do about why they'll be the last OS to have any real hardware acceleration.
Cool (Score:2, Interesting)
I know we'll see a bunch of folks protesting bloat and other fud - but it'll be cool to see what they come up with with a home UI that strains a vid card.
Re:Dude (Score:3)
No biggie. (Score:5, Insightful)
Frankly, I can't wait to see this. All that GPU power of my 9800 is basically being wasted 99.99999999% of the time right now.
But... (Score:3, Funny)
not so much impact (Score:5, Informative)
In short: the "3d mode" it won't be the one available. There will be a much lighter desktop available (somewhat like current XP or something like that, you'll miss all the 3d stuff but...)
Re:not so much impact (Score:5, Funny)
You have opened a window.
Above you you see the Titlebar, it has a Close button.
There is lots of text on the window, looking closely, it appears to say 'slashdot'.
You are likely to be eaten by a Grue.
>_
Lobby (Score:2, Insightful)
Anyone else think that Nvidia and ATI might have lobbied aggressively for this? I can't justify this... if it was an option, sure, no problem, but a necessity...
Re:Lobby (Score:3, Insightful)
A Radeon 9200 is 36 dollars.
And no, you don't need it. Don't buy longhorn.
I don't know if you'd noticed, but you can't buy anything BUT a 3D card new these days. By the time longhorn is out, if you don't have a 3D card with PS2.0 support, that would make your PC about 5 years old
Re:Lobby (Score:3, Informative)
Re:Lobby (Score:5, Insightful)
The same will happen with 3d cards after longhorn is released in some times in the distant future. The prices will go straight down, because there will be more then just 2 that will make a Longhorn compatible Video Card.
I can't justify this... if it was an option, sure, no problem, but a necessity... Nobody is forcing you to upgrade you will not be put in Jail if you use your 8088XT with MS DOS 2.0 with 256k of RAM and a CGA (2D 4 Colors at 320x240, 2 Colors 640x240, 16 color Text Mode) Video card. But honestly as time goes on the system requirements for new systems increase. It is the same for Most Linux Distributions, Mac OS, BSD, Solaris... It happens deal with it.
Other effects (Score:2)
Hopefully it will encourage intel and other intergraded graphics makers to make decent video chipset or get replaced by demand. On the other hand, intel might make it just good enough for longhorn but not games.
Re:Other effects (Score:2)
But... but... the sticker on the front of the case says 'Intel Extreme Graphics! How can anything beat 'Extreme'?
But don't worry, by the time Longhorn hits the market, I bet we'll have 'Intel Excessive Graphics' and be all set!
Start menu - loading please wait (Score:4, Funny)
Great, but. (Score:5, Interesting)
But... It doesn't matter how fast computers get, Windows Explorer Shell always seems to become less snappy, even on fresh installs. XP made the start menu slower than ever as it retrieves nonessential metadata on the shortcuts. Myriad Shell extensions, over time, bring the Explorer UI to a crawl.
Sexy is great, but I have to use it every day. It's just not worth making the UI dog even worse.
Re:Great, but. (Score:5, Informative)
3D Interfaces? (Score:2)
Mac OS X makes use of some 3D hardware for slight tricks when the hardware is there (on a G4 or G5 it will use a rotating box effect when logging in or switching users, on a G3 it won't) and I'm sure there's some acceleration used in Expose to move windows around although that works on all the macs I've tried it on, but what exactly could they possibly do 3D wise t
Re:3D Interfaces? (Score:5, Informative)
That's what Quartz Extreme does on OS X. This is just Quartz Extreme on PC.
Re:3D Interfaces? (Score:2)
Microsoft has given out more specific requirements (Score:2)
Is this necessary (Score:2, Insightful)
I'd rather it work on an old ATI Rage PRO.
Why?
Simply because that means good performance for modern computing. If the minimum is "latest and greatest"... Ugh.
Nor do I like the idea of upgrading hardware around my OS. If anything I want to upgrade because I need it for my job. Not because of some 3D glitter covered start menu.
Call me crazy... but performance is much more important.
Why doesn't Microsoft invest
Re:Is this necessary (Score:2)
Call me crazy.
Re:Is this necessary (Score:2)
Re:Is this necessary (Score:2)
Re:Is this necessary (Score:3, Informative)
If not, I'll sumarize. Or you can google for essentially the same info, but this powerpoint file is well done.
One of the goals of longhorn is to further the requirements of signed drivers, and to offload the complexity of drivers into the new WGF. The idea being that it's better to have MS write the code once well, than to have lots of third party vendors
Re:Is this necessary (Score:5, Insightful)
You can't stop evolution simply because you can't keep up or you get comfortable.
I am consistently blown away by people who make comments like this:
"Am I one of the only ones who prefers usability, stability, and performance... to eye candy?"
Do you watch TV? Do you look at magazines? Style is here to stay my good friend. I don't know about you, but I DO care about what my OS looks like. If I wanted my OS to look and feel like a windowless brick room with flickering flourescent lighting, I'll skin it that way myself.
Do you even use modern software? Almost all of it is skinnable. Why do you think that's popular? Because people are bored? No, because modern software is generally an extension of your personality. My guess is yours is like vanilla ice cream.
On top of that, you are CLEARLY in the minority.
A couple scenarios:
Do you drive an old beater for a car because it "does the job"?
Do you live in a tiny room with an integrated flip down bed and sit on the floor to eat because it's a more efficient use of space?
Do you wear burlap clothes because it seems more practical?
I'm sure you talk tough on computer crap, but you probably are wasteful in other areas. People like me DO care. I care about my car having the latest features. I care about my house being more than just a few walls with a ceiling. I care about personality and enjoying what I'm working with and where I live.
"But do I really need to get new hardware... for eye candy?"
Mr. Vanilla: Do you realize that every game id and Valve release sells new hardware? Oh, that's right, you wouldn't know because you're too busy with your CGA graphics board playing pong so you're not forced to "upgrade".
Rock on - now excuse me while I go play my 8-Track.
Prices (Score:3, Interesting)
Big Deal. (Score:2, Insightful)
But what about the high end audio cards???? (Score:2)
What about the high end audio cards so my computer can say "DooWeeeeeeeeeeooooooooOOOOO! BOOP!" as the cool 3-D Start Menu pops up when I hit the Start button and then another "BOOP! OOOOOooooooooeeeeeeewwwwDooo..." when I close the Start Menu?
Dude! That would be so cool!
DooWeeeeeeeeeeooooooooOOOOO! BOOP!
BOOP! OOOOOooooooooeeeeeeewwwwDooo...
DooWeeeeeeeeeeoo o oooooOOOOO! BOOP!
BOOP! OOOOOooooooooeeeeeeewwwwDooo...
Why do I suspect
BSOD (Score:4, Funny)
Why spend $200-400 on a new card? (Score:5, Insightful)
Quartz Extreme makes good use of the graphic hardware of any Mac. Many applications use this to their advantage.
The new Inactive Desktop? (Score:2)
Re: (Score:2)
Microsoft never was good at copying Apple... (Score:5, Interesting)
Mac OS X 10.2 introduced "Quartz Extreme", which uses your graphics card to composite your screen. This meant that dragging windows around now required almost no CPU power at all. In 10.3, they introduced several 3-D effects to enhance the interface - most notably a rotating cube when you switch users.
There are two key points that Microsoft seems to be missing, though:
* Mac OS X looks exactly the same if you don't have a powerful enough graphics card, and screen redrawing is not too slow. Having a graphics card just makes the system more responsive because the CPU is doing less of the work.
* The system degrades gracefully - if you don't have a powerful enough graphics card or run out of video RAM, certain 3D transitions may be skipped. But everything will still function, and everything will look the same.
It's too early to tell, but it is starting to sound like Microsoft may be creating a new interface that requires a super graphics card, leaving those with only cheap integrated video with a completely different interface. To me that sounds like a recipe for tech support hell - novice users won't understand why their screen doesn't look like someone else's.
Obvious design flaw (Score:2)
Is that too much to ask? A simple *IF* ?
Not just eye candy (Score:4, Informative)
Things like expose and translucent windows can come in amazlingly handy in OS X (I've never found anything quite as useful as transparent terminal windows in OS X allowing me to have code open in one window, and documentation in the window behind it, and look through the code window to read documentation, especially when working with an API your not familiar with).
I think that as 3D accelerated UIs become more common, we'll see even more useful features popping up. It's not like there is any good reason for new computer to have a video card that won't run this, and the type of person who would upgrade would probably either already have a newer videocard anyway.
I just wish this would make it into X, but alas I suspect that it's the sort of thing that might take a while to get properly implemented and supported.
Re:Not just eye candy (Score:3, Informative)
Well... (Score:5, Interesting)
But the real question is: why are pixel shaders needed? Unless you're doing strange reflections or simulating bumps or playing around with reflectivity in realtime, I can't imagine a use for them. I certainly can't see why you'd need anything more than simple textured quads or triangles. Oh, and some sort of alpha support for shadows. All of that sounds like a TNT2-era card, like the one I used to use to do Quake II.
What this really feels like is Microsoft pushing hardware adoption again. Ever notice how new motherboards don't come with USB drivers for Windows XP? How you have to upgrade to the latest service pack to get USB support? Partly piracy curbing, and partly I think to keep a hold by forcing people to use approved hardware.
Anyone look at the source? (Score:3, Insightful)
Getting rid of pixel units (Score:3, Insightful)
As a side benefit, this move towards a more vector-oriented display architecture means anti-aliasing will be easy to perform. Imagine dragging a window around with sub-pixel precision, and having the window contents and edges anti-aliased with a high-quality filter.
Not to knock Apple, but from what I have heard, Microsoft's implementation goes further in making the graphics API completely resolution-independent.
* and if you still want to use bitmaps for certain things, go right ahead, just let the graphics card re-size them to the appropriate pixel dimensions with high-quality filtering.
Now we get... (Score:3, Funny)
Thank you Bill...
Okay (Score:4, Funny)
So is Longhorn going to have any new useful features or just sit there and look pretty?
Some people actually use the GPU too. (Score:3, Insightful)
I wish MS would work to make computers cheaper and more a part of everybody's life instead of trying to make companies spend $1000 to upgrade each system so they can continue to use Office (on top of the already unbelievable MS Office tax.)
Apple... (Score:3, Insightful)
Given the creeping resource requirements of Longhorn, you'll need something relatively powerful to run it. Powerful usually means big and loud. The mini suports quartz extreme with it's 32MB Radeon, but $500.00 mass-manufactured PCs definitely don't, Buy a new $500.00 PC today and you'll get shared DRAM video memory, unsuitable for Longhorn's graphics model.
When Longhorn finally ships, you get to spend money and time upgrading your video card and buying more RAM - or you can just buy a new machine ready to run, virus-free, and which requires only an upfront investment in a keyboard and mouse. Everyone has a TV - and the Mac mini connects to a TV out of the box.
And do you really think even a midrange PC today will be capable of running any decent video editing app in Longhorn?
Now remember, these people already have monitors, keyboards, and mice. The mini comes with none of these. Just replace your old, decrepit PC with a Mac mini.
Apple is introducing this new idea and expression of the home computer now, because it gives them time to gradually inform the market, generate buzz, and work up to a similar condition to what we se with the iPod today.
They will learn from this first, good product, and make something even better. The iMac was the first example of this thinking; iPod was the most successful. Start with only the best ideas and build upon them. Kill the bad ideas quickly. Drop the size, drop the cost. Apple is innovating at hyperspeed, catching up for years lost wandering in the wilderness.
If you're going to spend $500.00 on a new machine so you can run a new OS, what's to keep you from geting one of these Mac Mini things anyway? Especially when you can just hook it to the TV, put it in Simple Finder, and give one to granny for e-mailing pictures of her fancy dog to her friends with fancy dogs?
Just my two cents. Everyone's in the PC business has been secretly that afraid Apple would do this for years now. Now they're left to squeeze their margins even further, remaining at the sole mercy of Microsoft - who appear to be displaying an incredible ability to screw up nearly everything they've touched over the past couple of years.
End of the world! (Score:5, Funny)
Re:Funny (Score:2, Insightful)
THOSE BASTARDS!
I'm sure lots of people will switch to linux to save that 44 bucks. Even though they'll probably have to buy new wireless cards, modems, or whatever other miscellaneous hardware linux doesn't support.
Re:Funny (Score:3)
That's awfully backwards thinking. I'd say the hardware manufacturers don't support linux.
I remember back in the day when DOS moved into Windows 3.0 and it was a question of whether the [mostly sound cards] device manufacturer supported windows and not if windows supported the device. It was understood that hardware alone isn't the only responsibility.
But let's not forget that Windows barely supports any recent hardware [graphics/sound/tv tu
Re:Funny (Score:4, Interesting)
Just as
The reason why most wifi hardware doesn't work in Linux isn't a lack of trying. It's that hardware manufacturers GO OUT OF THEIR WAY to not support Linux.
For example, my friend got a "v4 Linksys" 802.11b card [iirc it was Linksys....] and found out that only the v3 card works in Linux.
Similarly the "SoundMAX" cmpci asus chipset [at least when first introduced] was purposefully different from the original cmpci chipset [and didn't work at least in the 2.4 kernels].
So it's not that Linux developers don't develop drivers [or try to] it's that hardware developers change specs and don't document things.
In the future just say "Linksys doesn't support their customers [*]" instead of saying "Linux doesn't support Linksys".
[*] Any BS about not being enough Linux users is just stupid. The benefit from taking the time to write competent Linux drivers [or just release the specs] would far outweigh the cost of doing so.
Tom
Re:Funny (Score:2)
Hardware support under Linux isn't that bad.
Re:Funny (Score:2)
Nobody's going to buy Longhorn. They're going to buy a computer, which will have Longhorn on it whether they want it or not.
This will boost the market (Score:5, Interesting)
When XP came out my dad, a programmer for a large corporation, eventually bought a new computer from Dell with XP on it about a year ago. His previous system was a 350Mhz Dell. A programmer myself, my top system is a 1.2Ghz Duron running Win2K. I've had it for a couple years.
When Longhorn comes out it's time for an upgrade anyway and most people are going to buy prebuilt systems. Those prebuilt systems will have a (barely) sufficient graphics card.
GeForce FX 5500's are well under $100 already. In a couple years when Windows needs that kind of card to run, they'll be dirt cheap and onboard.
And it'll be just in time for when people are looking to upgrade their computer hardware anyway.
Complaining that MS is forcing upgrades is as silly as claiming ID Software forces hardware upgrades. I still use 2000, could use 98 if I wanted. I could also play Wolfenstein 3D and stick to a 386. Something needs to drive the market. If there was no need for better hardware, there'd be no better hardware. It's all artificially driven anyway. There's no objective reason why we need fancy pants graphics in any software. There's no objective reason we need high quality, drive space/CPU/Memory eating, audio/video.
In short, who cares that MS is making greater graphics demands for it's OS? They've done this with every release. Even Linux is making greater and greater demands. If you want the all the graphics pizzaz of Windows 3.11, use Windows 3.11. Some of us like an OS that looks "pretty."
If you want a plain text OS, then use DOS or ditch the GUI of Linux and have fun.
Broken window fallacy (Score:3, Interesting)
Re:needless (rant mostly) (Score:3, Interesting)
I'd be surprised if they really went wild with 3d interfaces like the 'Jurassic Park' file browser, or the cube with web pages mapped on it that was posted here awhile ago. I think they are just going to do what Apple has already done and what Keith Packard is working on for X-Windows.
You are probably right. Microsoft will only use it for flashy effects. At least Apple eventually got to arguably us
Re:GDI? (Score:2)