Microsoft is Screwing Up Live on Vista 114
Joe The Dragon wrote with a link to an ExtremeTech article lambasting Microsoft for its confusing rollout of the Live service on the PC. While the vision of achievements, a gamerscore, a consistent friends list, and one sprawling multiplayer network is tantalizing, the reality falls somewhat short of that goal. "The biggest mistake Microsoft is making with Live on the PC is the way they're treating the PC as if it's a console platform they can control. They're trying to lock out the rest of the world and to charge for features that PC gamers have had for free for ages. It's a shortsighted, greedy scheme that could only come from a product manager or VP who simply doesn't "get" PC gaming. The free Silver level of Xbox Live lets you log in on the PC and earn Achievements just like you do on the 360--but only single-player Achievements. Multiplayer Achievements are only for those $50-a-year Gold members. Player matchmaking is for Gold members only. Voice in games is for Gold members only. Cross-platform play between 360 and PC is for Gold members only. In fact, the only thing silver members can really do is view a server list and hop onto a specific server." Article author Jason Cross warns Microsoft at the end of the piece that it is 'not too late' to turn things around. Vista is still a young platform, and once driver issues are ironed out and Vista becomes the standard there are still opportunities for success.
ob (Score:5, Funny)
I bet... (Score:1)
Who is Live anyway?
standard? (Score:2, Flamebait)
Re:standard? (Score:4, Insightful)
Get real, this is only temporary. Once Microsoft has patched Vista enough to make it vaguely palatable, and newer PCs ship with enough extra oomph to run the OS as fast as XP on today's hardware, people will just get used to it. Don't kid yourself, the forced upgrade scheme will be going as planned.
Re:standard? (Score:5, Insightful)
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For Vista to not become the standard, Dell and the other main suppliers will have to sell XP standard, and I just don't see that happening.
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For Vista to not become the standard, Dell and the other main suppliers will have to sell XP standard, and I just don't see that happening.
Funny that you should mention Dell:
Dell has reintroduced PCs running Windows XP on its website due to customer demand. [slashdot.org]
Dell To Offer Win XP On Consumer PCs Again [slashdot.org]
Sure it's a test on some models, but imagine what Dell will do if these models (with XP) sell considerably better than the comparable other models (with Vista).
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Lenovo was the only other manufacturer that I saw that was still putting XP on systems, but their "economy" offering was too expensive & you were forced to use a crappy Intel graphics chip.
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From their own FAQ: [lugosoft.com]
Q. Under which Operating Systems can I use the kX driver?
A. The kX driver conforms to the WDM (Windows Driver Model) specification and is therefore compatible with the following Microsoft Windows operating systems: Windows XP, Windows 2000, Windows 98 (Second Edition only), and Windows Me. Windows
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Not knocking on the kX project itself here, I think it's fantastic, but let's not mix apples and oranges.
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Besides, it's not like they have a stable driver for Vista for any hardware right now.
More than creative (Score:2)
Creative, and many others, have never been good at re-
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However, no one is really being forced to upgrade right now ... some people still run Windows 2000, I imagine. Some people still run old versions of Mac OS. Especially if you build your own computer :)
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Don't trust everything you read on Slashdot.
$14.4 billion in quarterly revenues suggests a far different reality than the imagination of the blogger.
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Have you people really convinced yourselves of this?
Videocast? (Score:5, Funny)
Re:Videocast? (Score:5, Funny)
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And when I first saw this, I thought it was "Microsoft screwing up people's lives with Vista."
You too can watch MS screw up live everyday! (Score:1)
(Charges may apply.)
Bill Cosby (Score:3, Funny)
And I smile...
I am Jack's complete lack of surprise (Score:2, Interesting)
Maybe I'll start up an XBL-like service for Linux that actually works and is open. So I'll finally be able to tell if my friends are pl
I hope this fails (Score:4, Insightful)
Re:I hope this fails (Score:5, Informative)
Yeah, thats right, Steam and Stardock both have these features (well, ok, not voice chat, but the other things). Both are free, cross-platform, and supported by many, many developers.
Congrats M$, for entering a market where not only do you have two strong competetors, but you offer a clearly inferior service for vast amounts more money.
Re:I hope this fails (Score:4, Insightful)
Yeah
1) Everyone knows who MS is, and anyone interested in gaming has probably heard about Live! (as well as anyone with even basic familiarity of an XBox 360). While Steam may have the same sort of recognition, Stardock doesn't (even though its a great system).
2) Vista will probably have the Live! starter pushed down as a required update (like IE7 was for XP), and/or require its inclusion and support for a "Games For Windows" logo. Next thing you know its the de-facto standard, and even Stardock and Steam will probably have to play "catch up", or support Live! in some way.
Its amazing what having a monopoly will let you do in a marketplace, and MS certainly has a monopoly in the desktop arena. Of course if I was Stardock and Steam, I would be pushing for court orders to require Live! to be optional based on illegal tie-ing. That won't actually STOP MS (unless a court officer decides they need to spin off the games division
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Up to that point you had shitty services providing shitty game experience that was hard to use by the average person. On the other hand you have Blizzard providing their own servers and first party support.
Next you're going to tell me that heat was as good as battle.net
In relation to TF2? (Score:2)
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All games for all consoles must be thoroughly approved by the console creator along many aspects, including crashworthiness, wording of error boxes, networking behaviors, etc. T
M$ Wants to you to pay for mods, maps, addons..... (Score:3, Insightful)
It would suck to have a MMORPG type game where you would have to pay The full cost of game, live gold, the games Monthly Fee, and live points for content updates.
M$ need back down on pushing game to be dumbed down to support xbox controllers, be more open to cheaper ESRB stile ratings organizations, support the use of user made mods and user made maps online with out any kind of lock down, Let developers have games that can be Cross-platform with pc - xbox 360 - mac os x - ps3, and so on.
Some of the Platform standards for a games of windows are good but they should add a common update system that is easy for games and other apps to use and is free for developers to use to make easy to keep all of your games up to date.
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Oh, yes, no PC game has ever charged for an add on pack with additional maps and other content.
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To do so they ship a variety of updates for games, some of which are free and some of which are not. Bug fixes are free (you see xbox games update for bug fixes and game balance improvements all the time), some features are free or provided via promotion (effectively ad supported but the only ad is that the description says who sponsored it.) The first new gears maps were provided this way (free, sponsored by some other c
Does this mean (Score:2)
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Is it just matchmaking? (Score:5, Insightful)
If it is just matchmaking and a score-board, yeah $50 is a bit much. But if Microsoft is hosting the games on their servers and checking to make sure nobody is cheating (as much as you can for PC games), then it might be worth the $4.25 a month they want.
I do agree however, that they *need* the Live interface to be part of Vista and not just something that you run from inside games. Being able to see if my friends are playing a certain game while I'm downloading porn...um, checking my email would be nice.
My bet is that Live Vista will suck for the first couple of months. In a year, it will be acceptable. And in 2 to 3 years it will become the standard. Being able to see that your friend is playing Shadowrun while you are playing WoW will be the killer app.
Re:Is it just matchmaking? (Score:4, Insightful)
Re:Is it just matchmaking? (Score:4, Insightful)
Detecting cheating doesn't require access to source code.
Re:Is it just matchmaking? (Score:4, Informative)
One big bit of all of this is who pays for the cost of maintaining game servers. Under the old model and Sony's model, the game developer pays for all RnD, development, deployment, and upkeep. Under Microsoft's model, the brunt of the costs are born by the player. Microsoft provides the developers libraries to interface with their game-agnostic voip, messaging, and game invitation systems. Rich Presence is as simple as sending an update command. Supporting voice chat can be done solidly in a day or two, rather than weeks of custom coding. Fast matchmaking is all handled by their servers, and leaderboards are as simple as making some API calls. Don't get me started on how much better it is to have a unified friends list.
The Original Xbox was a nightmare of unsupported requirements, which added weeks to any development schedule. This time around, however, they're actually doing things right enough that it seems to be cutting development time rather than adding to it.
Sony's stance has been, by and large, "The developer can do it." So if you want voice chat, you go to a middleware solution. If you want downloadable content, they'll implement that at some point. Really, they just haven't supported development in the substantial way they've needed to to be considered comparable. That's why you're seeing games like Oblivion showing up on the PS3 without downloadable content or other goodies.
And really, that's the distinction. Games being developed for Live, even Live Vista, get a greatly simplified development path and fire-and-forget hosting (until the next blizzard takes out washington). So you're far more likely to see all games, not just big hits, take advantage of the features.
So it's a tradeoff. I think a lot of game developers are a little peeved at Sony for promising the world, then making us develop it. Similarly, with the exception of Horse Armor pretty much everything on Xbox Live is something people have felt like games should be able to do for a long time now, but nobody has had the monopoly to do so. Paying 5 bucks a month? It's a lot, and I wonder how many developers will opt to go that route. To me, it's worth it, but I'm not what you'd call casual.
I can understand how people who are used to free online play would be annoyed by this, but the experience of a unified online gaming service is worth it. Too bad they didn't throw in some online play for the PC.
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I tried using XFire some months ago. Good idea, but it didn't work well for me (bugs). I'm probably try it again when I have some time.
On the other hand, if Microsoft makes Live part of IM and it comes bundled with all the new games, I'll be using it automatically (zero effort). IMHO this is XFire's biggest issue (see Netscape vs. IE for an example).
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It can be a great service and a market lock-in. ;)
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It doesn't really need to be part of the game (although integration is nice). It certainly doesn't really need to be part of Vista. It can be its own thing.
Being able to see if my friends are playing a certain game while I'm downloading porn...um, checking my email would be nice.
Only if your friends are able to see your downloading porn. And even then only if they are able to see
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True, I wouldn't want everybody in the world to know what I'm doing at all time. I'm actually a very private person and somewhat paranoid. I wouldn't want to tell the world that: "PhoenixOne is trying to find flowers for his mom." but I would like the option to tell my friends "PhoenixOne is playing City of Heroes and is looking to group."
Yeah, micro-transactions is the "killer app" for the marking people. I remember the sick feeling I had when Microsoft announced that the future of gaming would be like
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I think we're a hairs breadth away from that now, with current messengers. After all you can already set custom status messages in most messenger apps. All we need is to extend that functionality a bit, and make it a bit of a standard. with games that don't support it, you can set the message write in the messenger, and for games that do support it you'd be able to set the message from inside the ga
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Being able to see that your friend is playing Shadowrun while you are playing WoW will be the killer app.
That's the killer app for me on the 360 and the main reason I can't fathom going back to PC gaming. It's just SO easy with Live on 360. If I'm trying to have a bit of gaming fun in my limited free-time, the ease of playing an online game with friends (and not random 13 yr olds) makes it well worth the $50 a year to me. YMMV though if you don't have many Xbox playing friends...
Re:Is it just matchmaking? (Score:4, Informative)
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Well, you can always log onto Second Life for that.
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And of course, who wouldn't want to be called a fag by an 11 year old for 15 minutes straight?
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PC gamers, this is your fault (Score:1)
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Lets get our **** straight before we talk, please? (Score:1, Insightful)
Lets look at his claim:
". They're trying to lock out the rest of the world and to charge for features that PC gamers have had for free for ages."
Lets check his facts:
"Multiplayer Achievements are only for those $50-a-year Gold members."
Name a game, any game, on PC, that has achievments BEFORE live came out.
"Player matchmaking is for Gold members only."
Very few, if any, on PC, have "TrueSkill"-esque matchmaking. Infact, mo
Re:Lets get our **** straight before we talk, plea (Score:1)
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Battlefield 2
"Very few, if any, on PC, have "TrueSkill"-esque matchmaking. Infact, most PC games offer a server list, and make it up to you to find your own fun..."
There are pc games with skill based match making. Microsoft's very own Rise Of Nations for example.
"Again, very minute crop of games have built in voice chat. 99.99% of PC multiplayer games use a keyboard for talking..."
Bit of an exaggeration. Many games have voice chat in
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Except online PS2/PS3 games, the majority of which do support keyboard chat.
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Unfortunately you spend most of your time talking to yourself.
How is this a problem? (Score:5, Interesting)
The vast majority of current PC games supporting free multiplayer seem to provide the same thing that the free Silver account will. Also keep in mind that the Account is the same for your Xbox 360 and original XBox. Personally, having one consistant identity, with the same reputation and buddy list, across 3 different platforms is pretty much worth the money to me already.
The arguement in the article seems to be "Some PC games provide some of this functionality for free, therefore any system bringing it all together should be free too!"
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It'll be worth it to me (Score:2)
I'd be pissed if MS was saying all games had to use it, but they aren't. IT is jsut being made available so th
Wanna see what friends are playing what? (Score:1)
The OS X version is baffling too (Score:3, Interesting)
It was added in one of the annoyingly regular 'you must upgrade NOW or you'll never be allowed on MSN again' updates that Microsoft like to do for no clear reason (as opposed to the spurious 'upgrade to the latest version' messages that you get when someone tries to send you an animated gif that tries to get you to install the PC version).
Does anyone know why it's there?
Re:The OS X version is baffling too (Score:4, Informative)
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Indeed. Adium == awesome.
It has a green duck that jumps up and down! What more could you ask for?
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It has a green duck that jumps up and down! What more could you ask for?
It get's even awesomer! You can change the color of the duck to purple, orange and even more colors. True. (Mine is purple btw.)
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Huh. That is awesome.
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Cost... (Score:2, Interesting)
T.E.N. (Score:1)
For a brief year or so, before network games were fully Internet-enabled, they provided a service to allow LAN-only games to piggyback over the Internet protocols, and use their servers for games and meetings for games. Things like Duke Nukem 3D were a standard there. So was Quake (although it was Internet-enabled, T.E.N. was a big enough meeting place that the service adopted it.)
Anyhoo, they charged $10/month, but went out of business a
Good (Score:2)
Online Gaming, X-box Live and Broadband in this... (Score:1)
This Isn't for PC Gamers (Score:1)
From the "some things never change" dept? (Score:2)
Wow, who could have seen that coming?
The Last DJ Lyrics (Score:2)
Who Cares (Score:2)
try being a silver member on xbox live (Score:1)
you lucky, lucky bastard! try being a silver member on xbox live. you can't even do that.