Wine 0.9.44 Released 201
jshriverWVU writes to let us know about the release of Wine 0.9.44. Wine is a free implementation of Windows on Unix/Linux. New in this release are: better heuristics for making windows managed; automatic detection of timezone parameters; improvements to the built-in WordPad; better signatures support in crypt32; still more gdiplus functions; and of course lots of bug fixes.
Wine 1.0? (Score:3, Interesting)
Re:Wine 1.0? (Score:5, Funny)
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Wine 1.0 would be a great mistake! (Score:2, Insightful)
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You missed it. Think about it, this is a Windows (non-)emulator. Releasing a not quite ready for primetime version as 1.0 (or even 2.0) fits perfectly with providing the whole Windows experience.
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How is this /.-worthy news? (Score:4, Interesting)
Re:How is this /.-worthy news? (Score:5, Insightful)
But yes, good point.
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What are you running under Wine when this happens?
Have you filed a bug report?
Re:How is this /.-worthy news? (Score:5, Insightful)
Indeed, wine has had a very hard time supporting Installshield, which seems like a very badly written application.
Re:How is this /.-worthy news? (Score:5, Interesting)
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An emulator, for example a Gameboy emulator, has to translate machine instructions to simulate the behaviour of the target's processor. Wine simly allows execution of x86 code on an x86 processor. It implements the win32 API, and therefore lets you run code which expects to make calls to functions of that API. So Wine more or less does the same thing the official Windows API does: provides functions which win32 applications need. This is why it is a lot
WordPad? (Score:2, Funny)
Re:WordPad? (Score:4, Funny)
Wordpad is actually important... (Score:4, Informative)
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WordPad is also an MFC application, like many others, and in case there were something to fix there, that could be pretty important due to MFC's wide use.
Wine breaks backward compatibility a lot. (Score:4, Interesting)
Pretty much every application or game I use under Wine requires either a patch against wine or some app specific hack to get it working properly, and often they don't work in the next Wine version.
Wine is great but setting up multiple apps or games to work under it is horrible.
Re:Wine breaks backward compatibility a lot. (Score:4, Insightful)
Ya know, Wine uses this revision control system that some Finnish guy wrote.. it's really good at helping you maintain a fork with your changes in it if that's what you want to do. I think it's called "git" or something.
Re:Wine breaks backward compatibility a lot. (Score:4, Informative)
To be fair, Wine does suffer quite a lot from regressions. Don't take my word for it - look up a few of your favourite games on the AppDB [winehq.org] and notice how the playability level varies from one release to the next.
That's not so likely to be a problem with the major apps. World of Warcraft and MS Office are likely to be rested between releases, so they tend to be fairly stable. On the other hand, it's pretty much a crap-shoot whether Deus Ex (my favourite use for Wine) will work with any particular release.
Don't get me wrong; I think Wine is a fantastic project, and the number of apps they can handle has risen steadily over the time I've been using it. But being realistic, the do have a problem with regressions. Once it gets out of beta, that will hopefully change.
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The lone exception is WoW which works great now, but I no longer use it.
It does not for me. There are some major sound issues, so unless I want to be playing without sound it doesn't really work. I've seen people claim everything works perfectly and I assume they're not lying but I'm sure there's some stuff there still needing to be worked out. My best bet is that those other people have way faster CPU's and run their sound emulated, thus skirting the problem. Apparently all this has been fixed in cedega but they're unwilling to fork over the patches as it makes them money bei
Re:Wine breaks backward compatibility a lot. (Score:4, Interesting)
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This is a known problem, and the tools Wine-Doors [wine-doors.org] and Winebot [sandbox.cz] are working to address it. These tools make installing Windows software in Linux as easy as using a native package manager (apt, rpm, etc). They also track the specif
Finally! (Score:5, Funny)
That's been one thing that really bugs me about Linux. I'm fed up of having to use horrible outdated editors like emacs and vi. Now finally I can use a decent editor without having to dual-boot.
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Sure I could install it on cygwin but I'm just saying I much prefer RPN to the Windows calculator app.
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man bc
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Speaking of Wine, I don't use it a lot. I have some Windows foreign-language-study programs that run just fine under it. Some Windows games run all right under it; the occasional crash is part of the fun :). The one
Office 2003 (Score:2)
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Oh, and crossover doesnt run ALL of office 2003.
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New wine project (Score:5, Funny)
Re:New wine project (Score:5, Insightful)
like dosbox, and I'm pretty sure that under Vista you *may* need wine to run some legacy windows softwares....
Re:New wine project (Score:5, Insightful)
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And management has handed down the edict that we MUST be on Vista soon, so...
Justification for Fistya ? (Score:2)
What can it really do that XP cannot ???
If you lock XP down, it does just fine, and runs all the Win32 apps now....
It's total bullshit if you ask me.
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With M$ EOL'ing XP in the near future, looks like the only way to run some of the older 'doze apps will be on Wine. My experience with Vista has been that the frustrations far outweigh the improvements over XP (on the kids' computers - my primary OS is Solaris 10).
Re:New wine project (Score:5, Informative)
Re:New wine project (Score:4, Funny)
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Next you'll be telling me that SOL.EXE isn't a virtual Solaris environment.
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http://www.winehq.org/site/docs/wine-faq/index#WIL L-THERE-BE-A-WINDOWS-VERSION-OF-WINE [winehq.org]
Also in the FAQ:
The Windows version allows Wine developers to test out the completeness of Wine DLLs by replacing those on Windows. At least for now, this is mainly for developers. However, in the future once we finish our DirectX 10 implementation, we may be able to implement Direct3D 10 in Windows XP the same way it runs in Wine: by translating DirectX calls to OpenGL ones.
Oh, and I noticed that someone mentioned DOSBOX.... It's in the App database, so someone has decided that it could be worthy of running under Wine, possibly for similar testing reasons:
http://appdb.winehq.org/appview.php?iVersionId=885 3 [winehq.org]
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http://wiki.winehq.org/FAQ [winehq.org]
MSOffice Install and Run (Score:2)
subpar Windows apps, the reasoning? (Score:2)
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If Adobe and video editing companies have chosen not to jump on the Linux bandwagon yet, then why would you (or the proverbial "we") accept the pain for them? Grab a Windows license and be editing and using Adobe tools and whatever else in no time at all. Or grab MacOSX if Windows is not ideal. This isn't directed to you but in general I have a rant: people would often rather whine and complain than do something about it. When options exist to do somet
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Finding an Outlook replacement for mobile phone.. (Score:2)
I have a Motorola RAZR (V3i) and a Sony Ericsson phone, and I need these to have their contacts synched. I hope to have the remote sync working at some point so it s
I am holding out for 0.9.97882.8 (Score:2)
I hope I get to play Civilization II soon! (Score:2)
Oh, and if you are about to mention FreeCiv, don't. You don't give a chocoholic carob.
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From the wine logs, it looks like I am not the only one with this problem.
It might be that Civ4 runs fine, but Civ2 does not. Which would be ironic, but not unheard of.
Yes (Score:2, Informative)
Yes.
(If you want a useful answer, ask a meaningful question).
</trollfood>
Re:useful yet? (Score:4, Informative)
It has support for Direct3D, tons of winapi functions, etc... It's pretty awesome at this stage, really.
Re:useful yet? (Score:5, Informative)
The things it falls short on are things like the latest office products, latest adobe products and some of the games I like to play. It's helpful in places but does not yet close the gap for me.
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Photoshop CS2 [luiscosio.com]
I haven't tried this with CS3... but here is Dreamweaver 8 [luiscosio.com]
I was able to get the extension manager, fireworks, and flash working this way.... but not contribute.... but I'm still working on that since I think it uses the IE component, and I just have to install IE.
Seeing that they work under WINE... and quite well, it would be cool if they could work with Codeweavers like Google did to at least hit th
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How much does it cost to make a DLL that is currently 75% --> 100% ?
what Wine is really missing is a tool that documents all calls by programs, so you say: aha, this stub is needed by these applications, so let's implement it.
Or: this application sents these messages to the function.
control Spy as an interesting test tool
http://bugs.winehq.org/show_bug.cgi?id=239 [winehq.org]
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That's a question that probably only the original implementor(s) of the API could answer, however, it's normally not the question you need answered. The vast majority of apps don't need 100% of a DLL, they only use small subsets of it. The commonly used parts of most DLLs are already implemented, the real roadblock is finding the undocumented corner cases (and the expected behaviour), and ironing out any existing bugs.
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http://www.astro.gla.ac.uk/users/paulm/WRT/CrossBu ilt/winetest-latest.exe [gla.ac.uk]
I understand that your answer is the official party line. I think in 2001 it was the same response.
What I mean is not a per-application tool but a per-Wine tool with feedback of all used applications.
Currently I can't say: function x, it gets executed by Acrobat Reader 2.1, Firefox, fuzzycalc and Darly's Printshop. So the person who implements it can test it with these applications that make use of it.
I unde
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In my case, I run the Oxford English Dictionary under Wine.
Newer != Better (Score:2)
> Yes, it has gotten way better.
> It has support for Direct3D, tons of winapi functions, etc... It's pretty awesome at this stage, really.
Oblivion, perhaps the most widely acclaimed game from last year, runs pretty well on Wine 0.9.38. Someone made changes to the DirectX thread-related code that causes Oblivion under Wine to crash for every version since [winehq.org]. The lesson here is that the newest version of Wine is not necessarily the best one to use for any given application.
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> ("OffscreenRenderingMode"="fbo")
fbo gives you between a 30%-80% frame rate hit compared to pbuffer, depending on the complexity of what is being rendered at any point in the game. The best game play experience can be had on release 0.9.38 with pbuffer.
Thank Microsoft... (Score:2)
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Took me a while to get the last app I tried going too. One of the biggest problems was the lack of support for signatures in crypt32.. which co-incidentally this release fixes
I should write a tutorial or something.
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All you need is to comment out a few lines, you'll know which.
Re:useful yet? (Score:4, Funny)
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WINE has mostly likely improved a lot since you last used it, but these sorts of issues (apply this patch, download this dll, etc) will probably be around for a while to come. The important thing is that it's continually improving and will
Re:But face it (Score:5, Insightful)
So let's all have a big group hug and make up. We need each other.
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Re:But face it (Score:5, Insightful)
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Uh-huh. Offering an option proves that everybody needs that option. (Just for the record, I haven't had Wine installed since '01, and haven't used Windows since '98.)
Does the very existence of Viper mode prove that Emacs isn't able to exist without vi? Makes about as much sense.
Actually, what the existence of Wine proves is that some FLOSS developers are willing to try to provide a smoother migration path to thos
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Or it could just mean that the demographic that runs OpenBSD (security conscious people, I'd imagine) isn't interested in running Windows apps.
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Re:Does it run on (Net||Open)BSD or Solaris yet? (Score:4, Funny)
But who cares what horses think?
Re:Any chance of a merge? (Score:5, Informative)
So, to merge, we would have to either convince transgaming to make their code completely free and LGPL, or convince all Wine authors to make their code non-free and a part of transgamings commercial product. I don't think either of those two alternatives are very likely.
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Re:Any chance of a merge? (Score:5, Informative)
Cedega used to have an advantadge on games since Wine held on Direct3d while waiting for Cedega to release its implementation; it never happened. So Wine's Direct3d began late, but it's catching up.
Nowadays, Wine and Cedega are quite close in game compatibility, while wine is much better with non-gaming stuff. Cedega's "work it around so that the game works instead of properly implementing it" is reaching its limits, and wine will soon run Cedega's "supported games" better than Cedega itself, not to menction non-Cedega supported games
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At this point, Wine's D3D implementation is more mature than Cedega's. Wine introduced SM2/3 support months before Cedega, for example. On top of that, Wine has also completed a number of (painful) steps required to get a slew of copy protection methods working.
Besides that, Cedega contributes essentially no code back to Wine, although they do use a number of DLLs from Wine now. I don't really see the incentive on either side for a merge to happen now.
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Here is the last benchmarks that were done - http://wiki.winehq.org/BenchMark-0.9.5 [winehq.org]
Out of 148 tests:
Wine has the current lead on 67 tests
Wine has a lag between 0.1 and 10.0 percent on 14 tests
Wine has a lag between 10.1 and 20.0 per
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Better yet:
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If you want a good program that has a lot of securecrt's strengths, check out konsole - the default kde terminal. Sure you need to install the kdelibs, but it has tabs, arbitrary shortcut assignments, huge buffer configurations, etc.
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Well, dammit, it won't run on my abacus! Linoox sucks...
It's a 32-bit API, why do you need 64-bit support? (Score:2)
Wine runs fine on my 64-bit Linux system as a 32-bit binary (AMD64). I haven't tried it, but now that you've got my curiosity up, I may try it on an IA-64 (Itanium) too, which also happily handles x86 32 bit apps in emulation.
Sure, these days Windows allegedly supports 64-bit platforms. Any idea how much of that is really running in 64 bit native mode vs 32 bit mode? (I have no idea, but I do recall the Win95 days when an allegedly 32-bit OS turned out to
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A 64-bit Wine would only run 64-bit Windows applications (ie, nothing). You don't want a 64-bit Wine.
You can of course run 32-bit Wine on a 64-bit Linux install, I do exactly this without issue.