Interview With Head of Pixar Animation Ed Catmull 85
CowboyRobot writes "Stanford professor Pat Hanrahan discusses graphics with Pixar Animation Studios President Ed Catmull. Hanrahan and Catmull share an Oscar award for developing RenderMan. 'Among the many things that are inspiring about Pixar, and one way you've had a huge impact on the world, is that you changed many people's views of what computing is all about. A lot of people think of computing as number crunching whose main application is business and engineering. Pixar added an artistic side to computing. I've talked to many students who realize that art can be part of computing; that creativity can be part of computing; that they can merge their interests in art and science. They think of computing as a very fulfilling pursuit.'" I liked this, and not just because I spent the last week watching Toy Story 3 multiple times with my kid. Catmull talks a lot about the intersection of science & art and the time before Pixar. Anyone else think Pixar might be the geek Mecca? Do they do tours?
Always been there (Score:5, Insightful)
Old programmers can tell you that software has always been a type of art. An esoteric form of art perhaps, but a piece of well written code is a thing of beauty.
Re:Always been there (Score:2)
Re:Always been there (Score:2)
"what's to research? You turn on the computer, do your word processing or whatever, and turn it off."
Perhaps that's how most folks use computers, but how I use a computer is completely different...
I have an interesting idea. I turn on the computer. My ideas are made "concrete", virtually palpable (literally) and instantly available to millions of other minds.
Note: At this point I have no incentive to "turn it off".
Virtually anything I can imagine I can make appear on the computer screen.
A coder sees a computer as a place where anything is (or will shortly become) possible.
The biggest part of my own "research" is making it easier for non-coders to have this same experience.
Re:Always been there (Score:3, Interesting)
Re:Always been there (Score:2)
Step 1: Appeal to liberal arts majors.
Step 2: Increase visual arts programmers pool.
Step 3: Be able to lower initial salaries due to increase in pool of applicable employees.
Step 4: ???
Step 5: Profit!
Re:Always been there (Score:2)
An esoteric form of art perhaps, but a piece of well written code is a thing of beauty.
Both are so rare, so they must be valuable.
Re:Always been there (Score:2)
Old programmers can tell you that software has always been a type of art. An esoteric form of art perhaps, but a piece of well written code is a thing of beauty.
It's even smaller than Esoteric - a piece of well written code isn't actually MEANT to be seen by anyone. A perfect piece of code would never need to be touched again, were such a thing possible (I know its not). I view good code as something that preforms its function - accounts for a wide variety of input - and is highly maintainable. If you've achieved that, you won't be needing to alter the code that much, if at all.
What Pixar does is actually ART art. It's something that you put on display for the masses of people to enjoy. Even if it were something esoteric, it's still meant to be seen.
A lot of the code written today is not generally meant to be on public display. It's meant to either work and be done with - or open sourced for other people to review and check and compile and use - but not really to admire.
Don't get me wrong - I will pause for a moment if I see something truly genius, and smile. But I don't get any of the other strong emotions that these other forms of art can do. I've cried in movies, whens the last time you cried at a piece of code? (Besides looking back at your first Geocities page with javascript)
Re:Always been there (Score:2)
whens the last time you cried at a piece of code?
When I worked for a large ERP software company, every time I had to do maintenance on a 5,000 line stored procedure...
geek mecca? (Score:5, Interesting)
Re:geek mecca? (Score:3, Insightful)
Geek Atlas (Score:2)
Check out the geek atlas [geekatlas.com]. There's a lot of places that are very heavy on the geek factor, plus generally interesting to see.
Re:geek mecca? (Score:2)
Toy Story 3. Did you cry at the end? (Score:5, Insightful)
As for science intersecting with arts, it has always been the case. Statues and sculpting advanced metallurgy as much as canons and swords.
Re:Toy Story 3. Did you cry at the end? (Score:2)
I did have watery eyes near the end.. didn't quite get to the tears stage though.
Re:Toy Story 3. Did you cry at the end? (Score:4, Funny)
Re:Toy Story 3. Did you cry at the end? (Score:3, Funny)
That kind of shit has been creeping into children's television for decades.
Ever watch Sesame Street? All that stuff they say about sharing? Sounds an awful lot like commie pinko propaganda, don't you think? And that green fucker in the garbage can looks a hell of a lot like Stalin.
Man, don't even get me started on the Teletubbies and their Homosexual Socialist agenda.
Re:Toy Story 3. Did you cry at the end? (Score:0)
That kind of shit has been creeping into children's television for decades.
Ever watch Sesame Street? All that stuff they say about sharing? Sounds an awful lot like commie pinko propaganda, don't you think? And that green fucker in the garbage can looks a hell of a lot like Stalin.
Man, don't even get me started on the Teletubbies and their Homosexual Socialist agenda.
hahahahaha
Re:Toy Story 3. Did you cry at the end? (Score:2)
I was amused at how the ending of TS3 was received by the audience. Every adult in the theater was crying, every kid (my 4 year old included) was smiling because (to them) it was a happy thing that was happening.
fulfilling to what end? (Score:2)
That SOUNDS nice, but most people won't make the money that Pixar does. Nothing is more fulfilling than having the opportunity to EVEN find a job that pays a decent wage. Pixar might be more of a geek mecca if average geeks could actually get a job there.
Re:fulfilling to what end? (Score:1)
It's common knowledge that one does not go work at Pixar for the money.
Re:fulfilling to what end? (Score:2)
If money was actually fulfilment, I would be working offshore right now, for 10x the amount that I make from coding. I do consider it occasionally to get a bit of a boost to make stuff like buying a house easier, but that's certainly not "fulfilment". It's just security. I already feel relatively secure with the wages I have anyway, and I know I'd have a hard time finding another job where the perks are as good as the one I already have.
Adult movie (Score:1)
Re:Adult movie (Score:3, Insightful)
Ratatouille was great, and not necessarily a children movie. Last time i took a plane, it was the in-flight movie, and everyone listened to it, from grandfathers to children. Nobody had anything to say about the fact that it's supposed to be children movie, and, by the reactions during th movie, i guess everyone liked it. The same could be said of The Incredibles which is a really good Super Hero movie in itself.
Re:Adult movie (Score:2)
Re:Adult movie (Score:2)
Rats in the kitchen. erghhh. Gives me the hebejebes.
Then I guess you wouldn't like a lot of other films from Disney's parent company: the Mickey Mouse shorts, The Rescuers, and a bunch of other films with talking rodents.
Re:Adult movie (Score:1)
Studio Ghibli (Score:0)
Ratatouille was great, and not necessarily a children movie. Last time i took a plane, it was the in-flight movie, and everyone listened to it, from grandfathers to children. Nobody had anything to say about the fact that it's supposed to be children movie, and, by the reactions during th movie, i guess everyone liked it. The same could be said of The Incredibles which is a really good Super Hero movie in itself.
Many of Studio Ghibli's movies are the same way.
One remarkable thing about SB's stuff is that there's usually no villain or antagonist. Kiki, Totoro, Mononoke, Spirited Away, Howl, etc., all tell a story without there being a bad guy.
Re:Adult movie (Score:0)
I've said this before when the topic of Pixar came up but I would really, really love to see them produce a movie specifically for adults! I don't mean pornographic or lots of explosions, either. Just a well written, animated movie!
One word: Sandman. :-)
Re:Adult movie (Score:2)
Re:Adult movie (Score:1)
Re:Adult movie (Score:2, Flamebait)
Did you just use Wall-E as an example of "deep writing"? It's the only Pixar movie I don't consider worth buying on DVD. It's visually pretty nice, but I found the plot pretty hard to take seriously. Graphically it was amazing, but other than that I thought it was one of the worst films I've ever seen..
I can suspend disbelief for toys coming to life, but the sentient robots in Wall-E didn't do it for me. Wall-E developing sentience just from being alive for a long time, and on the flip side his gf suddenly becoming anything other than a hard-assed killer in a short amount of time. Sure, similar stuff happened in Short Circuit and Terminator, but they just did it better.
Re:Adult movie (Score:1)
Re:Adult movie (Score:2)
I love sci-fi. I just remember finding the whole movie annoyingly lame after all the hype that was surrounding it. There were ads for it in the cinema something like 5 months before it even came out. I was excited about it for months, though a little annoyed at how much they drew it out.
I also just remembered part of the reason I disliked it so much: the ads made it look like the whole thing was set in a post apocalyptic wasteland with just Wall-E and his girl, but that part didn't last long in the movie, and it ended up turning into a slapstick comedy with a bunch of lazy fat people.. I was disappointed.
I'd think most of us here were brought up watching Warner Brothers cartoons where many of the characters have zero lines of dialogue but still pull off the same trick, so I didn't really think of it as anything new either. Then of course there's R2-D2, and even non geeks love him.
Re:Adult movie (Score:2)
I love sci-fi. I just remember finding the whole movie annoyingly lame after all the hype that was surrounding it. There were ads for it in the cinema something like 5 months before it even came out.
Five months? These days that's nothing. I remember being shocked when I saw a commercial for Godzilla (1998) in the theater a full twelve months before it came out.
Re:Adult movie (Score:2)
Re:Adult movie (Score:1)
Re:Adult movie (Score:2)
Subjective opinion, and everyone's is arguably equal, but you are part of a pretty small minority in that one.
Re:Adult movie (Score:2)
Indeed, though I'm part of a small minority in many cases.. I enjoy minority browsers, operating systems, TV series, music, and sports.
I didn't like the Lord of the Rings books and movies that much either! *runs before he is set aflame*
Re:Adult movie (Score:2)
Just too much of a stretch.
Re:Adult movie (Score:2)
All of a sudden, out of nowhere they're being told that, hooray, Earth is growing plants again, we all get to go home... And every single person is totally, completely, enthusiastically on board with changing their entire way of life, to repopulate a deserted (and actually, still pretty polluted and disgusting) planet from scratch when none of them have ever had any sort of experience or exposure to even the outdoors, much less things like farming and the hardships of a largely non-technological existence.
I think you could make the case that almost none of them knew what they were actually getting into (even the videos the captain watched whitewashed the process of farming). Much like, say, Paris Hilton and Nicole Richie might think going to spend the summer on a farm milking cows and such might be "rustic" and "fun," then the realities of hard work and getting dirty set in, things that didn't occur to them since that way of life is so foreign.
They crew seemed kind of disappointed in Earth once they got there.
Re:Adult movie (Score:2)
And then there's the sheer implausibility of the idea of a group of people who are morbidly overweight and whose muscles have practically never been used at all, much less for supporting their weight under Earth gravity, being even *capable* of surviving after landing on Earth. These people are literally helpless without their chairs to haul them around, and all of a sudden they land on Earth and they can get up and walk around. I don't buy it.
Considering they'd been out there 700 years, I don't see why they had to start re-settling Earth that very instant. They did need the parts that Wall-E had stashed in his home to get him fixed up again, but there's no reason the ship couldn't have sat in orbit for a few decades to breed a generation of children who would have been physically capable of the task ahead of them.
Re:Adult movie (Score:4, Insightful)
Huh, I was under the impression that the only reason the robots on the Axiom didn't become sentient is because they were "fixed" when they started showing aberrant behavior, which in Wall-e's case led to him becoming sentient.
Then again there are plenty of things to nitpick about the movie reality-wise (I mean seriously, the Axiom just jettisoned trash into space instead of recycling?) but at least for me the heart of the story overcame all that. And IMO the "dancing in space" scene was one of the most beautiful scenes I've ever seen in a movie.
Re:Adult movie (Score:2)
Graphically it was amazing, but other than that I thought it was one of the worst films I've ever seen..
Everyone is entitled to their opinion; even if yours is utterly wrong.
Re:Adult movie (Score:2)
I'm happy for you not to agree with my opinion, as long as I don't have to watch it again :)
Re:Adult movie (Score:2)
It's funny, the bar for Pixar movies is so high that, for me at least, Wall-E was a "flop" even though I'd have to still give it an 7 or 8/10. If it was one of the worst films ever made, you apparently haven't seen a lot of films, or your tastes differ from most people's to a pretty extraordinary degree.
Honestly, I'm also getting tired of thinly-veiled environmental messages shoved down my throat (see: every other Miyasaki movie), and at this point it just puts me in an off mood for the rest of the movie. It didn't help that Pixar has no qualms about shoveling a bunch of cheap, plastic, disposable crapola toys and other marketing material at us to promote the movie, thus demonstrating their utter hypocrisy.
Re:Adult movie (Score:2)
True, as a general movie I guess it was okay, saying it was one of the worst movies I've ever seen was a bit harsh. Perhaps should have said one of the most disappointing movies I've ever seen.
This conversation has just reminded me of "9" though. Again it was graphically amazing and had a cool soundtrack, but the plot was so incredibly dumb.. it had no logic to it.
Re:Adult movie (Score:0)
Pixar movies are for everyone. They have an uncanny ability to intertwine "adult" topics that appeal to grown ups with a lot of humor and slapstick that appeals to children (and the adults as well).
Take Up as an example. I doubt that there are any children that even get what is going on in the first 20 minutes. Getting married and being unable to conceive and fighting the emptiness of a life without children. Having to compromise instead of being able to achieve your dream. Getting old and frail. Death of a lifelong partner. Those are not topics for children movies, they are completely outside their horizon. At the latest with the scene where Carl (*spoiler alert* read below if you have seen the movie) it should be clear that there are two movies in one. One for children with the old man and his flying balloon house and the funny animals and the boy scout. And one movie for grown ups, where an old man fights the emptiness of a life alone without his lifelong partner.
(*spoiler*)
Where he finds out that Ellie filled the pages in their adventure book, which finally gives Carl a sense of closure instead of failure to keep his cross-on-the-heart promise.
Re:Adult movie (Score:2)
It just seems like there's this stigma about animation being only for children in America.
Which is silly as all getout. Warner Brothers cartoons were meant for adults. Ralph Bakshi tried to make cartoons "not for kids", Fritz the Cat was the only full length animated motion picture ever to be rated X by the MPAA, and Cool World was rated R.
Re:Adult movie (Score:2)
Re:Adult movie (Score:2)
R, yes. There were several R rated cartoons, but only one was rated X. It was shortly before they changed the rating system.
Re:Adult movie (Score:3, Insightful)
I would really, really love to see them produce a movie specifically for adults!
I would argue that Up! was largely a movie for adults. The segment showing Carl and Ellie's married life together (in four minutes, with no dialogue), complete their being told they can't have children, their economic pressures and Elle's death (blah blah blah spoiler alert, live with it) is not a segment for kids... It rings very true for any 'married' grownups. I remember watching it (again) on a flight, and all the adults in my row were crying.
http://www.youtube.com/watch?v=klJcD6HyeOg [youtube.com]
Re:Adult movie (Score:1)
Oaklans Museum Exhibit (Score:5, Informative)
Don't know about tours, but there is currently a big "25 years of Pixar" exhibit at the Oakland Museum of California: http://museumca.org/exhibit/pixar-25-years-animation [museumca.org]
Ed, I went to Skool with Ed (Score:0)
And he was smart in skool I gradeat same time me and Ed. He wer lot yunger tho.
Sorry (Score:2)
When I saw the title "Interview with Head of Pixar Animation", I couldn't help wondering why they only had implemented a head. The Japanese have progressed so much farther [slashdot.org].
Re:Sorry (Score:2)
It was a scheduling thing, not technological. All american assholes were in Washington. D.C.
Glory of being a video game programmer! (Score:2)
Anyone else think Pixar might be the geek Mecca? Do they do tours?
Sounds very much like those whom worship the idea of being a game programmer, while knowing nothing of the working conditions.
Not saying the conclusion (run! its a sweatshop!) is identical, just saying it sounds creepily similar.
All we need is a slashvertisement for a 2 year AA degree in "computer animation" "as advertised on cable TV" and the circle will be complete...
young people flee when we talk about punchcards (Score:2)
you are a waste of electricity (Score:0)
And how, exactly... (Score:2)
And how, exactly, was the electricity required to transmit YOUR post, of better use?
"I can't remember the last time I read any comment on slashdot that advanced my understanding of technology."
Don't blame slashdot for your learning disorder.
Numbers (Score:2)
I recall in an early ray tracing text the author talking about a college professor who stated that computer graphics were pointless and that computers should be used for nothing but pure number crunching. And people wonder why the title "professor" does not automatically impress me. I could see the potential even as a kid when I saw an early system that just did line drawings on a plotter.
Comment removed (Score:1)
Pixar are still evil (Score:2)
Pixar were responsible for unirally's [nintendolife.com] production being stopped and any hopes of a sequel dashed.
All because the game used a red unicycle, to me this is like suing someone because they used a tennis ball in a game of tennis.
Then again I should expect such things from a company founded by jobs
Re:Pixar are still evil (Score:2)
Then again I should expect such things from a company funded by Jobs.
FTFY
Computers & Art (Score:1)
Larry Gritz (Score:2)
so what ever happened to Larry Gritz?
I used to be a big fan of BMRT
Re:Larry Gritz (Score:0)
As I understand it, after he left Pixar, he founded Exluna, but the subsequent Pixar lawsuit forced Exluna to sell to Nvidia, where he worked on the Gelato renderer. After Gelato was discontinued, he moved on to Sony Imageworks, where he works on rendering tools. He's got his name on a few recent open-source graphics projects... See OpenImageIO, Open Shading Language.
Re:Larry Gritz (Score:2)
Thanks!
Re:Larry Gritz (Score:0)
Larry formed ExLuna, and created another renderer called Entropy. Pixar decided to sue them over patent violations, and since ExLuna was in the process of being sold to NVIDIA, so they settled. Larry worked on NVIDIA's Gelato renderer, which was supposed to be turbo-powered by the NVIDIA video cards. The dirty little secret was that most of the work was done in software, and it never really caught on.
The last I heard, Larry was working for Sony's Imageworks as the lead on OSL (Open Shading Language).
Here's a recent presentation of his: http://www.larrygritz.com/docs/HPG2009-Gritz-Keynote-clean.pdf
Re:Larry Gritz (Score:2)
Thanks,
I knew up to NVidia, but lost track after that.
The Oscar information cited is incorrect (Score:0)
From the Pixar website:
2001 - Academy Award of Merit - "Oscar®"
Ed Catmull, Loren Carpenter, and Rob Cook, were honored with an Academy Award® of Merit (Oscar®) “for significant advancements to the field of motion picture rendering as exemplified in Pixar’s RenderMan®.” This was the first Oscar awarded to the developers of a software package for its outstanding contributions to the field. Press Release
1993 - Scientific & Engineering Award
In 1993 the developers of Pixar's RenderMan (Loren Carpenter , Rob Cook, Ed Catmull, Thomas Porter, Pat Hanrahan, Tony Apodaca & Darwyn Peachey) won a Scientific and Engineering Achievement Award from the Academy of Motion Picture Arts and Sciences for RenderMan's contribution to the motion picture industry.
Pixar killed BMRT (Score:1)
http://en.wikipedia.org/wiki/Blue_Moon_Rendering_Tools [wikipedia.org]
The article explains most of it. BMRT was a freely available Renderman-compatible renderer. It was available for years until Larry Gritz decided to produce an upgraded commercial version.
It was quite a fun toy to play with, and also probably stopped quite a few aspiring 3D artists from learning RM.
Re:Pixar killed BMRT (Score:1)
Ugh, that last sentence makes no sense; I meant:
"its loss probably stopped quite a few aspiring 3D artists from learning RM."
Re:Pixar killed BMRT (Score:1)
Not tours exactly, but they do host fundraisers (Score:1)
Tours (Score:2)
Wow, this is the Catmull of Catmull-Rom splines (Score:2)
Re:Wow, this is the Catmull of Catmull-Rom splines (Score:0)
Also: Catmull-Clark subdivision, which is the subdivision scheme used by pretty much every 3D graphics package that has a "SubD" geometry type or polygonal "smooth" operation.
Re:Wow, this is the Catmull of Catmull-Rom splines (Score:2)
403- Forbidden (Score:0)
I'm getting a 403 on queuedev.acm.org
Here's an alternate url for the article: http://queue.acm.org/detail.cfm?id=1883592
Re:403- Forbidden (Score:1)
Correct URL (Score:1)
Link to google cache (Score:1)
http://webcache.googleusercontent.com/search?q=cache:5hQeyIzYvqEJ:queue.acm.org/detail.cfm%3Fid%3D1883592+ed+catmull+acm&cd=1&hl=en&ct=clnk&gl=in
Re:Link to google cache (Score:1)
IIS Failtastical (Score:2)
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