Google Sets Its Sights On Gaming, Hires Noah Falstein As Chief Game Designer 106
MojoKid writes "Google has its hands in every other aspect of the tech industry, so why not gaming, too? It appears as though the company is eyeing a run at the gaming market by hiring Noah Falstein as its 'Chief Game Designer.' Falstein's LinkedIn profile has been updated to reflect his new title, which is the latest in a long career. He started out in 1980 and put in time at (the recently-defunct) Lucasfilm Games as well as 3DO and Dreamworks Interactive."
Re:Knowing Google (Score:4, Insightful)
That's not an ad hominem, that's a plain insult.
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Ahh, OK then. Enjoy your new PS4, I'm sure the Always online requirement will be enjoyable for you. For less than $100 ($99.99) you can enjoy the latest Multiplayer Games, incidentally, they've taken the liberty of not allowing any kind of Single Player games; internal testing has shown nobody wants those. They have stated also, if Single Player Games are produced, they'll make sure you're not inconvenienced with Game-play that lasts for more than four hours. Also don't forget you need to register your game
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What always online requirement? The one you pulled from your ass like all of that other BS in your post?
Really, you should at least TRY to know something about what you are talking about. The PS3 makes it super easy to backup data to external storage and to transfer data to another PS3. PS4 will offer the same or better.
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Perhaps you were looking for this:
http://www.imdb.com/title/tt0274518/ [imdb.com]
Emulators aren't very satisfying on my Nexus 7 (Score:2)
Incompatible with many devices and requires root (Score:2)
PS3 is bluetooth, you just connect it and it works.
According to the publisher's web site [dancingpixelstudios.com], many HTC and Samsung devices don't work with PlayStation 3 controllers. In fact, the publisher had to make a second application called Sixaxis Compatibility Checker just to let people make sure that their devices would work with Sixaxis Controller before spending $2.99. Furthermore, the Sixaxis Controller application requires rooting, which tends to require backing up the device, wiping it, and restoring data. How many people are willing to use compatibility with the S
Re:Emulators aren't very satisfying on my Nexus 7 (Score:5, Informative)
...Emulators aren't very satisfying on my Nexus 7 because a flat sheet of glass lacks any tactile feedback as to where the thumbs are relative to the on-screen buttons....
Dude, it's a fucking phone, of course it's not good for emulators. My sink isn't good for taking a bath, but can get me clean if needed.
You want a device that is good for emulators? There a a ton of cheap android devices for that: http://dingoo-scene.blogspot.com/ [blogspot.com] You can find reviews of various ones there.
As much as you want to have 1 device to rule them all, it's not going to happen anytime soon.
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The Sony Ericsson XPeria Play is for you. A gampad in the phone. For some reason it wasn't very popular in the US, but it seemed fine to me.
I own an Xperia Play. I bought it used for $40 needing a new screen protector ($1) and a new back ($10). It's a cool little gaming phone, but you can't run anything later than gingerbread on it. I mean, you can, but it doesn't work for shit. Notably, the touchpads (analog joystick substitutes) don't work properly without significant hacking. The emulator that comes with it won't run favorites like Wipeout XL nor support multi-disc games though it is supposed to, so you have to pay for FPSe if you want to ru
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You want a device that is good for emulators? There a a ton of cheap android devices for that
Which APK store do devices from companies like JXD typically come with? Is it Google Play or someone else?
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What does PlayStation or Nintendo have to do with this? That's quite the non-sequitur.
I was referring mostly to games that are stuck in that middle ground where the project is too big to just release it entirely without charge, but the developer isn't a big enough company to qualify for a console developer license.
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This is one of the reasons I kept my old Samsung Galaxy Spica... It has a D-Pad and relatively well-placed buttons. This means that emulators are actually pretty usable. For example, I've managed to complete Metroid: Fusion and Metroid: Zero Mission, which is something I am nearly positive that I could not do on a touchscreen-only phone.
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touch screen platformer.. needs different control scheme than virtual buttons, like dragging.
however, there's plenty of android devices with buttons. on the other hand, this chief games developer has mainly been successful with point and click games.
I'm looking for a few good games (Score:2)
touch screen platformer.. needs different control scheme than virtual buttons, like dragging.
Could you recommend a free or cheap Android game on Google Play that I could look to for best control practices in a touch screen platformer? I tried one of the Sonic games, but after I installed it on my Nexus 7 running Android 4.2.something, it crashed on run.
however, there's plenty of android devices with buttons.
I'm aware of Android devices from JXD that take design cues from other popular handhelds. But how many of these devices have Google Play?
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Someone who's been around that long has probably picked up some skill, though.
Re:hire a guy whos companies flopped (Score:4, Informative)
The word means exactly what I think it does.
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What amazing telepathic skills you've got there, to know that the poster is *thinking* the wrong thing despite an apparently sensible use of the word "orthogonal." Can you tell what number I'm thinking of now, too?
How much do you want to bet..... (Score:2)
(Yes, I know that is the flamebait of the year, but Google does have a tendency to go for the big-name programmers).
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Sure, they do, but your idea is built on a faulty premise, and I'm not just talking about the idea of Apple collapsing sometime soon. You seem to think that Apple needs to collapse before those developers will be freed up. That's not true at all. What we've seen is that Apple suffers an exodus of lower-level talent with each revolutionary sort of product it releases. For instance, when the iPhone was released, a number of their best developers and designers left for Palm to work on WebOS and the Pre, since
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I'm guessing it's because when it comes to Android vs. iOS, the differences between them are not compelling enough to pull the talent away from one company and towards the other.
Having worked with both the Android and iPhone source code, I can tell you, if I worked at Apple, I would never leave to work on Android, either.
I miss the good old days. (Score:2, Interesting)
Gaming used to be something much smaller that gamers could really take pride in being a part of. Just Nintendo and Sega for the most part and some highly dedicated hardcore gamers. Games were actually awesome back then, until the industry went on a slow, continuing decline once Sony came in and made it mainstream. As a Nintendo fan I had a couple extra generations of truly great gaming, but these days even they almost seem to be drying up overall. And now games are so big, they're becoming more and more
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You can say that about many things, the internet, cars, farming.
True... true. I'm not heavily into cars, but I don't like the way they're starting to add so much electronic junk to add spying, pointless features, and dumb down vehicles for even more immature people. Same with farming; I'm not a farmer, but I don't like the way they're going with GMOs.
You can have one of two attitudes: the bitter "good old days" attitude, or take pride that you were part of something's beginning that later became mainstream and now that it's all grown up it's time to move on to next avant-garde thing.
In that case I'm sort of in the middle. I'm glad I was there, but at the same time I wish there would be at least some company to return to it, if only for the choice, without having to buy into the new crap. Too bad th
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So basically, what you're saying is--you don't like change. You're a conservative :)
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I suspect it's certain types of changes that he doesn't like, and I think that applies to... just about everyone.
Exactly. Not all changes are bad. But these days, there are more and more of them are, and they're in... well, just about everything. A few unwanted changes may just be an annoyance at worst, but lately we're being bombarded by them, from all angles, everywhere.
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I love modern poetry.
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I imagine Patton Oswalt performing a dramatic reading.
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Gaming is here to stay, and its definitely been branded and marketed as a "lifestyle choice" whatever the fuck you want to make of that, by all means.
But there are still dedicated gaming hobbyists you just have to circulate in the right communities on line and you will find them. Look towards the modding communities. Especially those that rise up around indie games or flexible simulations like Civilization.
I think these small communities have actually benefited more then the negative points you are demonstr
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I know what you mean. Gaming was so great for a number of years, and then this upstart company called Nintendo came in with their Mario and Donkey Kong and ruined things after the blessed time we had with Atari.
Oh, sorry, are we only being nostalgic about your childhood?
Actually, truth be told, Nintendo was the video game company of my childhood too (NES was the first console I ever played), but I think it's a little silly how nostalgia tints everything for us, since I'm guessing that people that grew up in
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Actually, until the NES came out, gaming was DEAD.
You may have forgotten about the video game crash of the 80s [wikipedia.org] where after the Atari 2600 came out, everyone and their dog was creating games for it, leading to a huge massive glut of really crappy games that everyone got tired of buying and effectively
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I didn't forget, just for the record. It was simply a detail I decided to gloss over since it wasn't important to the point I was making.
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For each Call of Duty, there's a gem of a game to be found. FTL. Minecraft. VVVVVV. Terraria. Don't Starve
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Now get your sodding rose tinted glasses off and look properly. Old games were simplistic, they had almost no depth of gameplay and while they had refined that gameplay very, very well, they're in no way objectively better (or worse) than newer games. If all you do is whine that the next Call of Duty isn't your cup of tea and games were "so much better back in my day", then it's your problem entirely. For each Call of Duty, there's a gem of a game to be found. FTL. Minecraft. VVVVVV. Terraria. Don't Starve. Stardrive. AI War. Torchlight. World of Goo. Mark of the Ninja. Magicka. SpaceChem. Frozen Synapse. Heck, even AAA games like Deus Ex: Human Revolution, Far Cry 3 or Company of Heroes. Figure out what you like and play it, instead of just complaining about it on the internet.
The games of the 90ies were simpler but that doesn't mean they had no depth. Take for instance something like Lemmings. You had(if memory serves right) 10 different types of Lemmings and you had to use them to get them from A to B. Doesn't get simpler than that. Yet the gameplay had a lot of depth because there usually were a couple of ways to beat a level.
On the other hand you have games like the later Assassins Creed, Arkham City, LA Noire...
These games do not have more depth than the simpler ones. The
Rose colored glasses (Score:3)
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Meh... Need For Speed and Burnout? Burnout is a pretty decent series and there are a few good NFS games, but IMO nothing these days beats Forza and PGR (RIP Bizarre Creations). Tokyo Xtreme Racer for Dreamcast was also excellent. And I can easily go back and play games as far back as Pole Position and Pole Position II and have quite a bit of fun. But racing is really one of the very few types of games that hasn't generally started sucking IMO; it's hard to screw up a racing game, although it has been do
True Sonic 3Ds stink (Score:2)
As for a dedicated machine, computers today are so powerful you're not sacrificing anything
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I couldn't really get into Ratchet & Clank or Sly Cooper, and I'd never put them up with Super Mario 64. I don't know what it is about the games released on Sony's systems, but very few of them seem to be my style--even if they're a genre I normally like. I own a PS2 to play a handful or PS1 games and a handful of PS2 games, that's it. The Silent Hill series and Castlevania: Symphony of the Night are all I really care for on the two systems, although there are several others that are pretty good. Th
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Now I prefer mostly indie titles to the latest and greatest hype. In my opinion Orks Must Die is better than the later Assassins Creeds. Bastion is better than Arkham City(tho not Asylum...that would be heresy). Warlock: M
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No thank you! (Score:1)
Too many fucking 'social' requirements in games already. Go fuck yourself. I don't want to post my game scores on G+, no one else wants to fucking see them either. Nor do I want you to shove MORE ads down my throat. Its getting hard enough to avoid ad-laden games already, last thing I want in my games is for them to turn out as full of bloatware marketing crap as something like the Nexus series devices.
Then your a loner (Score:2)
Too many fucking 'social' requirements in games already.
Social gaming has always been big...ever since you could play Doom across a network (although many would claim Arcades were more social and first), and just because you want to game in isolation, most don't. It was interesting to see how although Microsoft had failed in so many years with the Xbox...Live has been an incredible earner, it even helped breath new life into Microsoft shares.
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Indeed, Ingress is a nice little game being done by some part of Google (still not sure the exact relationship.. think it's a subsidiary)
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[Heroes Of] Might And Magic series, at least the earlier set of them, were pretty big. A-list, perhaps not (although it depends what you go for; a serious first-person shooter gamer will have no reason to know this company, but to a turn-based strategy gamer they were a pretty big deal) but very successful for a time, and (IMO the more important point) developer of a number of games that are still popular now, over a decade later.
Lucasfilm is pretty obviously a big deal, even if not around anymore; the prod
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Lucasfilm had some really good games back then.
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Funny and concerning, all at once. If some really good games *do* come of this, I don't want them to end up dropped on the floor unplayable as soon as Google decides they don't care anymore or aren't making enough money at it.
mobile gaming? (Score:3)
It would be great if there were finally some really good games on tablets.
I mean, there are tons of games available for my wife's iPad or my Nexus 7, but I haven't seen any that were very exciting.
Have I missed the great Android or iOS games? The hardware seems ready, but the game designers seem like they have not been up to the task. And even if they get a halfway decent game, they spoil it with advertisements or micro-transactions. If a game were really good, I'd pay a price comparable to a AAA PC or console game.
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I wish you'd have mentioned some names. I can't find decent strategy games for mobile.
Googling "best games for Android" doesn't give me very useful results.
Can't Use Google (Score:2)
I can't find decent strategy games for mobile.
Googling "best games for Android" doesn't give me very useful results.
Then your being deliberately obtuse I just types your phrase "best games for Android" and unsurprisingly gave modern up-to-date lists of Android games, the first post is http://www.androidpolice.com/2013/04/18/51-best-and-4-wtf-new-android-games-from-the-last-2-weeks-4213-41813/ [androidpolice.com] 51 Best (And 4 WTF) New Android Gameswhich unsurprisingly gibes everything from strategy to flight simulator to...hell they even have a point-and-click adventure on the list. Ironically you caould have tried everything on the list
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I didn't say I couldn't find results. I said I couldn't get useful results.
The games on those lists that you cite are all pretty shitty or are halfway decent but fouled by micro-transactions. I'm looking for a really good game and I'm ready to pay prices comparable to AAA games for other platforms.
But I already said all that. If you know of a AAA game for
Finally! (Score:1)
For those who forgot why the guy is a genius: he made several good games, but his work on 'Indiana Jones and the Fate of Atlantis', together with Hal Barwood, is a high
Yay! Conflate Content with Services! We're Doomed! (Score:2)
I wish google would just fuck right out of the content creation business if they're going to take such a big part in the search, ads, and development platforms, then the should stay the hell away from creating content for it. It's like they're taking a clue from the cable companies here. No. Stop. Focus on your core competency, be the platform -- I don't want to waste my time trying to compete with a company who owns the platform.
Now, if they're just going to focus on discoverability and ease of de
Reality Is Broken (Score:2)
Board games aren't even dead. They are a solid profitable industry (as are mainframe computers).
There are many other ways 'games' are being built. Unity developers spend as much time building models for training as they do for actual gaming.
There is an excellent book called Reality Is Broken about how gaming can be applied to all sorts of real life situations.
I suspe
google universe (Score:1)
hyping it up by selling off the first zone for $100k before it's in game
then hyping it up two years after by having it sold for six times the price
the only game that pays you !
(o no that would be the second one then)
i'm actually curious, i hope it's not to make another version of angry birds