from the why-are-you-hitting-yourself dept.
kkleiner writes Using an Oculus Rift virtual reality headset, Microsoft Kinect, a camera, and a handful of electrical stimulators, a London student's virtual reality system is showing users what it's like to swap bodies. Looking down, they see someone else's arms and legs; looking out, it's someone else's point of view; and when they move their limbs, the body they see does the same (those electrical stimulators mildly shock muscles to force a friend to mirror the user's movements). It's an imperfect system, but a fascinating example of the power of virtual reality. What else might we use VR systems for? Perhaps they'll prove useful in training or therapeutic situations? Or what about with robots, which would be easier to inhabit and control than another human? The virtual body swap may never fully catch on, but generally, virtual reality will likely prove useful for more than just gaming and entertainment.
"The number of Unix installations has grown to 10, with more expected."
-- The Unix Programmer's Manual, 2nd Edition, June, 1972