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AI Technology

OpenAI Built Gaming Bots That Can Work As a Team With Inhuman Precision (qz.com) 97

OpenAI said on Monday that its newest AI bots can hold their own as a team of five against human gamers at Dota 2, a multiplayer game popular in e-sports for its complexity and necessity for teamwork. The AI research lab is looking to take the bots to Dota 2 championship matches in August to compete against the pros. From a report: Dota 2 is a challenging game for AI to master simply because of the amount of decisions that the players have to juggle. While chess can end in fewer than 40 moves, and Go fewer than 150, OpenAI's Dota 2 bots make 20,000 moves over the course of a 45 minute game. While OpenAI showed last year that the bots could go one on one against a human professional in a curated snippet of the game, the company wasn't entirely sure that they could scale up to five against five.

But the research team doesn't credit this breakthrough to a new technique or a lightbulb moment, rather a simple idea. "As long as the AI can explore, it will learn, given enough time," Greg Brockman, OpenAI's chief technology officer, told Quartz. The bots learn from self-play, meaning two bots playing each other and learning from each side's successes and failures. By using a huge stack of 256 graphics processing units (GPUs) with 128,000 processing cores, the researchers were able to speed up the AI's gameplay so that they learned from the equivalent of 180 years of gameplay for every day it trained.

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OpenAI Built Gaming Bots That Can Work As a Team With Inhuman Precision

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  • by Anonymous Coward

    If the only thing that matters is APM, there's no point in playing.

  • by butchersong ( 1222796 ) on Monday June 25, 2018 @03:23PM (#56843828)
    Why does this conjure up images of hordes of inhumanely fast robots swarming cities and taking out citizens and soldiers with ease... How long until there forms an upperclass completely immune to revolution or the conscience of its human military?
    • by Kjella ( 173770 )

      Why does this conjure up images of hordes of inhumanely fast robots swarming cities and taking out citizens and soldiers with ease... How long until there forms an upperclass completely immune to revolution or the conscience of its human military?

      I think that's quite a ways off. But to Godwin the question, how many hardcore Nazis did it take to run Nazi Germany? Yesterday it might have taken 50% or 10% of the population to support you. Tomorrow it could be 1% or 0.1% because they keep tabs on everyone else.

    • Why does this conjure up images of hordes of inhumanely fast robots swarming cities and taking out citizens and soldiers with ease

      Because science fiction about AI that was somewhat useful in some cases but didn't quite solve as many problems as was hoped and yet didn't go out of control doesn't sell nearly as well.

      How long until there forms an upperclass completely immune to revolution or the conscience of its human military?

      As soon as someone figures out an absolutely foolproof way to identify "upperclass" to an AI. Military history is a millennia old arms race. New weapons are inevitably met with counters to those weapons. If someone makes an autonomous weapon that only targets certain things, someone else will figure out what it's been tar

    • Well, please take consolation in the fact that as they are doing this, folks who are being shot will proclaim "Those aren't A.I." as they die.

      A.I. is really a potential extinction level threat and people don't take it seriously enough.

      At a minimum any A.I. research should have analog power consumption indicators, remote observation, and a physical power connection that can be broken easily (or even one where active steps must be taken to maintain it).

      We don't do that in many cases.

      • by epine ( 68316 )

        A.I. is really a potential extinction level threat and people don't take it seriously enough.

        Pouring all your fears into one basket?

        When I grew up, the rusty old H-bomb featured as the new-car-smell PELT and we still don't take it seriously enough.

        Seems no matter what it is, the Death Race 2000 new car smell eventually wears off.

        • That's the main reason I don't want nuclear power. Humans are way to casual with it within a decade or so. Nothing bad happened so they start cutting corners .5%. And nothing bad happens... so they iterate.

          And no, I have many baskets. :-)

          A.I. is just one of them.

  • by 110010001000 ( 697113 ) on Monday June 25, 2018 @03:40PM (#56843928) Homepage Journal
    ...it can be applied to important things like X and Y and Z! We promise. It isn't just for games. This is real important stuff.
  • this amazing news needs a new word! lets call it, botting!
  • by Layth ( 1090489 ) on Monday June 25, 2018 @04:47PM (#56844360)

    When humans start looking to bots to figure out the meta game that'll take out half the fun

  • It would be interesting to see how the AI performs when restricted to the same equivalent wattage as the human brain consumes in calories of glucose. Let's be generous and only look at compute... not counting power for HVAC.
    • Interesting proposition. The reverse could also be approximated: how many people would the power used by this system represent?

    • by Lennie ( 16154 )

      How about instead of that we allow humans to get bigger brains not confined by their energy consumption what would happen then ?

  • The AI's learned the equivalent of 180 years of gameplay for every day it trained.

    And the AI's will never forget even the smallest detail and always use its knowledge to 100% efficiency.

    If it was confined to games it would already be scary enough. Now imagine the same thing being applied to AI connected to real-life machines.

    • by Anonymous Coward

      Dear past dweller,
      If you can get your hands on it's training data you'll instantly know all it's future moves.
      Best regards,
      John Conner

      • by Anonymous Coward

        Even in the future, people still haven't learned the difference between its and it's.

  • Dota 2? Complex? Starcraft laughs at this, it must be so hard to micro one unit against a few enemies.

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