Oculus Quest Becomes First VR Set With Native Hand Tracking (arstechnica.com) 16
The Oculus Quest VR headset is about to receive an update that adds support for native hand tracking. "VR users will be able to put down their controllers and use their fingers to manipulate VR worlds, as tracked by Quest's array of built-in cameras," reports Ars Technica. From the report: The feature received a tease at October's Oculus Connect 6 conference and got an "early 2020" launch window from Facebook CEO Mark Zuckerberg. But someone on the Oculus engineering team clearly ignored Lord Zuck in getting this feature out the door a bit early, and it will land in an "experimental" tab in Quest's settings menus as a free update by week's end. Today's news comes with two important asterisks. First, there's no fully fledged VR software available for the feature yet. At launch, the experimental feature will only work within Oculus Quest's root menu, which at least includes photo and multimedia viewing tabs. Within "a week" of the toggle going live, a Software Development Kit (SDK) for Quest hand tracking will go live for Oculus developers, which will allow them to tap into Oculus' hand-tracking system and potentially implement it in various games and apps. And second, Oculus is limiting its hand-tracking framework to the Quest ecosystem. This update isn't coming to the PC-centric Rift or Rift S headsets, and it won't work if you use Oculus Link to connect a Quest to your favorite PC VR games.
oh i bet it tracks hands, (Score:3)
know what i mean, know what i mean, nudge nudge, wink wink...
Re: (Score:3)
know what i mean, know what i mean, nudge nudge,
NO! Now stop touching me you sick puppy..
wink wink...
You got something in your virtual eye boy?
Re: (Score:3)
Ohh NOES, oculus rift will be ACTUALLY WATCHING spank the monkey, watching and reporting back to it's Windows anal probe 10 masters, M$. You control that OS and well, you control everything attached to that OS. To connect to the internet or not with VR pron, EVER.
That thing will never ever be secure, make your choice carefully, some of you could well end up paying a seriously price for that indiscretion.
Power Glove (Score:1)
Now you're playing with power!!
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100 million really isn't THAT many given global population in even just countries that have people that can afford this. If it really gets some neat games or improvements such as longer battery times, it could be HUGE.
Essentially, I want the real world mapped to the digital please. Then you put the head set on and go to that natural heritage site on the other side of the world that you won't ever talk your spouse into going to and enjoy.
I know it wouldn't be as good as real life, but just imagine if VR got
Re: No nerds left on Slashdot! (Score:2)
The gym is that way
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For the Quest the app is called Wander, $10USD, Watch the video on the sales page.
The Oculus Quest is a game changer (no tethering - 100% portable - except Wander needs internet for obvious reasons, decent resolution, great tracking).
Oh, and no Facebook needed with the Quest.
Hand tracking can be cool (Score:1)
The partial tracking in the Valve index controllers is quite nice.
Not touching anything related to Facebook though. Lost interest in everything Oculus when that aquisition was made.
Re: (Score:2)
Re: Hand tracking can be cool (Score:2)
Yes tracking is correct.
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I can't imagine having a strong dislike for Facebook and wanting anything to do with Valve.
Native Hand Tracking (Score:2)
It doesn't work for immigrants
Leap Motion (Score:2)
It sounds like they are using the Quest's integrated cameras to do what the Leap Motion does :
https://en.wikipedia.org/wiki/... [wikipedia.org]
I have been using it since my Oculus DK2, now on my Oculus Rift, and prefer it to the Touch controller for applications like MocuMocuDance.
It is useful for when seeing your hands and fingers move like in real life enhances the VR simulation.