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XBox (Games) Technology Games

Xbox Game Streaming Will Land on iOS in 2021 Using Web Workaround (arstechnica.com) 38

Project xCloud, the Microsoft game-streaming service that comes packed as a bonus in certain Xbox Game Pass subscription plans, may finally have a path to working on Apple's range of iOS devices -- well after a public row between the tech giants that put the possibility into question. From a report: The news comes from a report by Business Insider, which claimed that an internal Microsoft meeting on Wednesday included a vote of confidence from Xbox chief Phil Spencer. "We absolutely will end up on iOS," Spencer reportedly said about getting its streamed Project xCloud game content onto iOS devices in "2021." Previously, Apple shot down existing versions of both Project xCloud (which has since been rolled into the "Xbox Game Pass" app) and Google Stadia as iOS apps. Their public statements hinged on "reviewing" the games included in the subscription against App Store guidelines, though the issue could also stem from in-app purchases within both Xbox and Stadia's offerings. Eventually, Apple offered a revised stance on such apps, but this onerous "approval for every separate game" proposal comes with its own headaches, as opposed to a clear path toward a simple subscription service (as you'll find in popular iOS media apps like Netflix and Amazon Video).
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Xbox Game Streaming Will Land on iOS in 2021 Using Web Workaround

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  • ios needs to let any FULL web browser run on there phones.

  • by SuperKendall ( 25149 ) on Monday October 12, 2020 @12:45PM (#60599660)

    A web browser is about as optimized as it gets on a phone in terms of delivering streaming video with as high a quality as possible...

    The only thing I wonder about is what kind of performance hit you get seeing control data back through a web browser. It doesn't have to do much, just pass along controller input so maybe it will be acceptable compared to a native solution?

    • Even if it could work quite fast, I would expect Apple to add a 50-100 ms delay for every ontouchstart/-end event. Just to f**k it up.

      • Brings back memories of the AARD code if they do. Didn't go so well for M$.
      • I would expect Apple to add a 50-100 ms delay for every ontouchstart/-end event. Just to f**k it up.

        I would not expect that at all since it would make Safari feel slower, and they want the browser to feel as fast as possible in all cases...

        Apple does not care what you do on the web, it's only when you start leveraging the App Store do they care that they get a cut in return for the access to users that brings.

        • As if they have never slowed the CPU down, using power usage and battery safety as an excuse.

          They can keep it fast, but after 60 seconds of usage, it can be scaled down to reduce heavy battery load.

          A game needs constant high usage, browsing websites, is a go/stop/go affair.

          • As if they have never slowed the CPU down, using power usage and battery safety as an excuse.

            Having a low-battery device gracefully fail rather than shutting down suddenly ahead of the 1% mark was and is better.

            Which is why every other phone maker is doing the
            same thing as Apple did then.

            A game needs constant high usage, browsing websites, is a go/stop/go affair.

            Not used any modern websites have you? The main thing spiking my CPU these days is far more often a browser window than a game. It's enough of an

    • by CastrTroy ( 595695 ) on Monday October 12, 2020 @01:10PM (#60599784)

      The controllers for Google (Stadia) and Amazon (Luna) connect directly to the game servers over WiFi without going through the client machine so that would be one way to work around that. MS isn't using this method though.

      • Interesting I didn't realize those platforms did that, makes a ton of sense. Very curious to see how well the MS stuff performs on an IOS browser. You have to thin they've done enough testing with the existing browser to be sure it is viable before they would make a statement like that.

  • Apple (Score:4, Funny)

    by backslashdot ( 95548 ) on Monday October 12, 2020 @01:31PM (#60599896)

    This workaround does bring up an interesting point. As an AAPL investor, you have to wonder why doesn't Apple get a 30% cut from every website's revenue that people with iPhones go to? It seems fair, websites unfairly take advantage of Apple's user base/ecosystems.

  • Microsoft would reject rival xCloud equivalent software on XBOX. They require each software publisher to pay heavy amount for it to run on XBOX. That is why you don't see free games on XBOX. Only expensive paid content. Putting your app on iOS is far less restrictive than putting on XBOX. iOS/iPhone are Apple proprietary in the same manner as XBOX is MS proprietary. You can't keep your system closed from everyone and ask others to open theirs. You are always welcome to create xCloud as a MacOS app.

    • by mcl630 ( 1839996 )

      Microsoft would reject rival xCloud equivalent software on XBOX. They require each software publisher to pay heavy amount for it to run on XBOX. That is why you don't see free games on XBOX. Only expensive paid content.

      Umm... there *are* free games on XBox:

      https://www.xbox.com/en-US/gam... [xbox.com]

      Putting your app on iOS is far less restrictive than putting on XBOX. iOS/iPhone are Apple proprietary in the same manner as XBOX is MS proprietary. You can't keep your system closed from everyone and ask others to open theirs. You are always welcome to create xCloud as a MacOS app.

      Game console != smartphone/tablets

    • You make an interesting point. While our inclination is to say that a game console is inherently a closed system, this is really only because we were used to game consoles being closed prior to the Internet (e.g. Sega games did not run on NES). Given that there's less difference now between a game console and a smartphone--both are Internet-connected computers running built-in OSes--it does beg the question how MS can be hypocritical in this way.

      Now, without denying that point, I still suspect that there's

    • Comment removed based on user account deletion
      • by tlhIngan ( 30335 )

        I'm thinking this is more of Microsoft setting a trap for Apple. They hope Apple steps in it so they can proceed to take them to court. Just a guess.

        No, Apple has always maintained that if you don't want to deal with the App Store, you're free to make it a web app. You can install web apps too - you tap and select "Install to home screen" and you get an app-like icon that really is just a fancy bookmark.

        Apple and other companies have pushed for HTML5 to support many APIs for this - battery API, sensor API,

  • I don't want to be flamebait but simply to restate a common theme here on Slashdot: "people should vote with their wallets." In most cases that isn't quite as easy as it sounds. But I'm glad that I recently dumped my iPad Pro and got a Samsung Galaxy Tab s7+. Many people like Apple for their own reasons. It certainly does not suit my liking. Android provides a broad range of options, including sideloading, browser choice, and alternate appstores, and it suits my own needs very well.

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