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Facebook Technology

Facebook's Meta Will Devote 20% of Costs To Metaverse Next Year (bloomberg.com) 71

Facebook parent company Meta Platforms will continue to devote about 20% of its overall costs and expenses to Reality Labs in 2023, despite questions about the business division focused on augmented and virtual reality and the so-called metaverse. From a report: The projection, given by CTO Andrew Bosworth in a blog post Monday, is little changed from the 18% of spending Meta devoted to Reality Labs in the third quarter. Meta stock is down nearly 65% this year, and some have questioned Meta CEO Mark Zuckerberg's expensive bet on the metaverse which comes as the company has cut other costs, including widespread layoffs. Reality Labs reported a loss from operations of $9.4 billion through the first nine months of the year; Meta's family of apps, by comparison, brought in roughly $32 billion in profit during that same period. A 20% investment in futuristic technologies is a "level of investment we believe makes sense for a company committed to staying at the leading edge of one of the most competitive and innovative industries on earth," Bosworth said. Alternative, non-paywalled source: Axios.
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Facebook's Meta Will Devote 20% of Costs To Metaverse Next Year

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  • Let them throw 20% of all their expenditures down a rathole. The world will be better for it.

    • Re: (Score:2, Insightful)

      by Shaitan ( 22585 )

      Yes it will but not for the reason you seem to imply.

      • Becaue it will make the rats happy ?
        • by Shaitan ( 22585 )

          That and advance the most promising track for the future of computing and computing interfaces.

          • by zlives ( 2009072 )

            you forgot to use the critical term in your reason, "anal probe"

          • by Kokuyo ( 549451 )

            I think you have a great future in comedy.

          • The main problem would be that if this was successful, the most promising track for the future of computing would be held hostage by a company that wants to hold your data hostage.

            • by Shaitan ( 22585 )

              Nah, they just want to exploit it for profit. Companies like Apple and Microsoft want to hold it hostage.

              The difference is that open technology can still be on the table since they can openly sit as MITM. FB is mostly open tech as well. So my hope is a lot of advancement for tech and a new generation of open standards and interoperability in VR like we saw for the internet, operating systems, etc. I actually don't think anything can hit critical mass without that. If FB succeeds is injecting themselves as

          • Not likely.

  • With all the money they are pissing away it just would have been cheaper to buy Second Life at this point. /s

  • ...This is not the time to be pissing away money like this.

    Facebook sells ads. That's the service that keeps them in business.

    There are only so many ads that Coca Cola and Wal-Mart and Toyota will buy on Facebook; a whole lot of Facebook's revenue relies on hyper-localized ads, which are more valuable to local restaurants and retailers and startups.

    In the event nobody's told Mark and friends, the economy isn't terribly stable right now. Inflation is very high, employees and employers are playing chicken with each other, and interest rates are going through the roof. Marketing is amongst the first budgets to get cut when this happens.

    The fact that ZDNet and Ars Technica and other out-of-touch publications write fluff pieces about the Metaverse does not equal popularity or enthusiasm from the buying public. Facebook's problem is twofold with the Metaverse. The first is getting the general public to adopt it, and the second is to get advertisers to pay for ads in it. The latter, of course, making the former that much more challenging.

    If TV, video games, and pr0n can't make 3D/VR achieve critical mass, Facebook is going to have one hell of a time doing it in an environment when even their core product is more a matter of inertia than actual enjoyment. Letting it be a pet project is obviously a good idea, but betting 20% of the company's revenue in what is very likely to be a bust year for them is straight up foolishness.

    • ...This is not the time to be pissing away money like this.

      Why? Right now is when everyone is investing heavily in VR. If you don't invest now regardless of how good your idea / product is you will miss the boat and potentially ceded future revenue to competitors.

      The thing about bean counters is that "now" is never the time to invest in some unproven new idea. And honestly do we really give a shit if Zuck pisses away Facebook's billions? We may as well get some decent VR hardware out of it before Meta fades into obscurity on the back of their dwindling business mo

  • It's pretty basic to hate on Facebook/Meta, and I for one am getting disappointed in the herd-think I'm seeing on this topic, so perhaps we should review the facts before jumping on the hate train.

    8 years ago it was impossible to make a living as a VR content creator
    Today entire studios are focused 100% on VR and some creators are seeing more profit from their VR content than iPhone App creators.

    8 years ago VR was akin to USENET in the early 1990s, that is a small sub group of content creators made up of enthusiasts behind expensive complicated proprietary gear and high friction barriers to content consumption.
    Today you can buy a VR headset at Best Buy and share an experience with your non-tech friends and family

    8 years ago VR was impractical, without any defined use
    Today VR has been empirically proven to be more effective for education and medicine, with down right compelling content like "Creed" and "Beat Saber" that are both fun and more of a workout than anything a Wii ever accomplished.

    Finally today we know VR is "the final medium" is as much as every other medium (text, video, etc) can be reproduced inside of it.
    Therefore we know VR is going to "be a thing" well into the future and a majority of VR's users are in the future.

    Given all this, it would be UNWISE for Facebook/Meta to solely base it's future on propping up it's past products when we also know that social products have definitive life-spans and Facebook, Instagram and others have already far passed other "dead" products like MySpace, Geocities, etc.

    So given all this, of course Facebook/Meta should invest in this future. I'm not saying they will dominate it, but at the very least they will SURVIVE it, into this next medium. They may not become the next "Google of VR" but these investments might at least insure Facebook/Meta can become the "AOL of VR"

    Tech Companies that ignore this sector might just find themselves left behind leapfrogged by competitors that see and capitalize on the unique value this medium offers.
    • As long as it permanently destroys Facebook, all the better. 'Basic' indeed.

    • by XMode ( 252740 )

      Finally today we know VR is "the final medium" is as much as every other medium (text, video, etc) can be reproduced inside of it.
      Therefore we know VR is going to "be a thing" well into the future and a majority of VR's users are in the future.

      Do we? Using VR (even on a quest 2 with no PC) is not as simple as picking up your phone. You cant really use it for 'I have 2 mins before im supposed to pick up my mates I'll quickly check ticktock'. You cant really use it for 'I have a 30 min bus ride home and need to kill some time'. You cant really use it for 'I'm stuck in traffic and just need to tell work I'm going to be late'.. Its terrible for 'normal' office work that isn't group meetings. Its not going to replace anyone phone or desktop/laptop in

      • True but we didn't get the modern smartphone overnight either. Even the iPhone 1 which was a pretty big leap over all the other phones of it's time is down right clunky compared to what we have today. The ultimate goal of Meta is a device that can provide more value/functionality/productivity than having a smart phones, tablets, laptops, and desktop PC in individually.

        That's a pretty tall order but they aren't intending to do it with their first product. The Quest is just the first step to understanding the

    • Your basically over exaggerating many of those statements! More effective for education and medicine? LoL
  • So John Carmack was 20 - 18 = 2% of Facebook's costs? Interesting.

  • Only 20% doesn't sound like they are all in.
    • Only 20% doesn't sound like they are all in.

      Facebook is all in on the idea of the metaverse. They aren't an addicted gambler putting their entire life savings on red. If you're intelligently running a company you know in order to be all in on any idea you need to maintain your income enough to develop it.

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