ScuttleMonkey from the extending-the-life-of-your-pc dept.
gavriels writes "TransGaming has just released SwiftShader, an ultra-fast software-only 3D renderer that supports Vertex and Pixel Shaders. SwiftShader dynamically compiles the geometry and rasterization pipelines to produce code that exactly matches the graphics features a game or application is using. Demo download and tech details can be found on their website."
"Anyone attempting to generate random numbers by deterministic means is, of
course, living in a state of sin."
-- John Von Neumann