Games

All 54 Lost Clickwheel IPod Games Have Been Preserved For Posterity (arstechnica.com) 9

An anonymous reader quotes a report from Ars Technica: Last year, we reported on the efforts of classic iPod fans to preserve playable copies of the downloadable clickwheel games that Apple sold for a brief period in the late '00s. The community was working to get around Apple's onerous FairPlay DRM by having people who still owned original copies of those (now unavailable) games sync their accounts to a single iTunes installation via a coordinated Virtual Machine. That "master library" would then be able to provide playable copies of those games to any number of iPods in perpetuity.

At the time, the community was still searching for iPod owners with syncable copies of the last few titles needed for their library. With today's addition of Real Soccer 2009 to the project, though, all 54 official iPod clickwheel games are now available together in an easily accessible format for what is likely the first time.

[...] Now that the consolidated clickwheel game collection is complete, though, owners of any iPod 5G+ or iPod Nano 3G+ should be able to sync the complete library to their personal device completely offline, without worrying about any server checks from Apple. They can do that by setting up a Virtual Machine using these GitHub instructions or by downloading this torrented Internet Archive collection and creating their own Virtual Machine from the files contained therein.
The effort was made possible by GitHub user Olsro, with help from other iPod enthusiasts. To Olsro, completing the project "means this whole part from the early 2000s will remain with us forever."

He also expressed hope that "this Virtual Machine can also be useful towards any security [or] archeologist researcher who want to understand how the DRM worked."
Operating Systems

Linux 6.16 Brings Faster File Systems, Improved Confidential Memory Support, and More Rust Support (zdnet.com) 50

ZDNet's Steven Vaughan-Nichols shares his list of "what's new and improved" in the latest Linux 6.16 kernel. An anonymous reader shares an excerpt from the report: First, the Rust language is continuing to become more well-integrated into the kernel. At the top of my list is that the kernel now boasts Rust bindings for the driver core and PCI device subsystem. This approach will make it easier to add new Rust-based hardware drivers to Linux. Additionally, new Rust abstractions have been integrated into the Direct Rendering Manager (DRM), particularly for ioctl handling, file/GEM memory management, and driver/device infrastructure for major GPU vendors, such as AMD, Nvidia, and Intel. These changes should reduce vulnerabilities and optimize graphics performance. This will make gamers and AI/ML developers happier.

Linux 6.16 also brings general improvements to Rust crate support. Crate is Rust's packaging format. This will make it easier to build, maintain, and integrate Rust kernel modules into the kernel. For those of you who still love C, don't worry. The vast majority of kernel code remains in C, and Rust is unlikely to replace C soon. In a decade, we may be telling another story. Beyond Rust, this latest release also comes with several major file system improvements. For starters, the XFS filesystem now supports large atomic writes. This capability means that large multi-block write operations are 'atomic,' meaning all blocks are updated or none. This enhances data integrity and prevents data write errors. This move is significant for companies that use XFS for databases and large-scale storage.

Perhaps the most popular Linux file system, Ext4, is also getting many improvements. These boosts include faster commit paths, large folio support, and atomic multi-fsblock writes for bigalloc filesystems. What these improvements mean, if you're not a file-system nerd, is that we should see speedups of up to 37% for sequential I/O workloads. If your Linux laptop doubles as a music player, another nice new feature is that you can now stream your audio over USB even while the rest of your system is asleep. That capability's been available in Android for a while, but now it's part of mainline Linux.

If security is a top priority for you, the 6.16 kernel now supports Intel Trusted Execution Technology (TXT) and Intel Trusted Domain Extensions (TDX). This addition, along with Linux's improved support for AMD Secure Encrypted Virtualization and Secure Memory Encryption (SEV-SNP), enables you to encrypt your software's memory in what's known as confidential computing. This feature improves cloud security by encrypting a user's virtual machine memory, meaning someone who cracks a cloud can't access your data.
Linux 6.16 also delivers several chip-related upgrades. It introduces support for Intel's Advanced Performance Extensions (APX), doubling x86 general-purpose registers from 16 to 32 and boosting performance on next-gen CPUs like Lunar Lake and Granite Rapids Xeon. Additionally, the new CONFIG_X86_NATIVE_CPU option allows users to build processor-optimized kernels for greater efficiency.

Support for Nvidia's AI-focused Blackwell GPUs has also been improved, and updates to TCP/IP with DMABUF help offload networking tasks to GPUs and accelerators. While these changes may go unnoticed by everyday users, high-performance systems will see gains and OpenVPN users may finally experience speeds that challenge WireGuard.
Nintendo

Nintendo Banned Switch 2 Owner For Playing a Used Switch 1 Game They Bought Online (tomshardware.com) 84

"A Nintendo Switch 2 user reportedly got his brand-new console banned by Nintendo after buying used Switch 1 games and patching them on his console," reports Tom's Hardware: According to Reddit user dmanthey, they purchased four used titles off the Facebook marketplace, inserted them into the Switch 2, and had them all updated. When they turned on their handhelds the following day, they received a message saying that they were restricted from Nintendo's online services and that they couldn't even download the games they had already bought...

[T]hey were able to prove their innocence by pulling up the Facebook Marketplace listing for their games and sending the photos of their purchased cartridges. According to the Redditor, the process was painless and fast, and it was "so much easier than getting support from Microsoft or Sony...." Other users warned, though, that this isn't always a guaranteed resolution.

Nintendo is known for being protective of its intellectual property and delivers harsh penalties to anyone caught violating it. We've already had several reports of users getting banned for using Mig Flash, even on their own ROMs. And while it's not true that getting banned turns your Switch 2 into a brick, it will still prevent you from accessing the company's online services, which severely restricts its features and usability.

"Nintendo attaches unique codes to its Switch game cartridges to prevent piracy," notes Engadget. "However, bad actors can copy games onto a third-party device, like the MIG Flash, and then resell the physical game card. Once Nintendo detects two instances of its unique code being online at the same time, it will ban any accounts using it..." This anti-piracy policy isn't new — Nintendo has long had a reputation for fiercely combating any type of piracy — but it has become relevant again thanks to the recently released Switch 2, which offers backwards compatibility with original Switch titles. The company even recently amended its user agreement to allow itself the power to brick a Nintendo Switch that's caught running pirated games or mods.
Piracy

Football and Other Premium TV Being Pirated At 'Industrial Scale' (bbc.com) 132

An anonymous reader quotes a report from the BBC: A lack of action by big tech firms is enabling the "industrial scale theft" of premium video services, especially live sport, a new report says. The research by Enders Analysis accuses Amazon, Google, Meta and Microsoft of "ambivalence and inertia" over a problem it says costs broadcasters revenue and puts users at an increased risk of cyber-crime. Gareth Sutcliffe and Ollie Meir, who authored the research, described the Amazon Fire Stick -- which they argue is the device many people use to access illegal streams -- as "a piracy enabler." [...] The device plugs into TVs and gives the viewer thousands of options to watch programs from legitimate services including the BBC iPlayer and Netflix. They are also being used to access illegal streams, particularly of live sport.

In November last year, a Liverpool man who sold Fire Stick devices he reconfigured to allow people to illegally stream Premier League football matches was jailed. After uploading the unauthorized services on the Amazon product, he advertised them on Facebook. Another man from Liverpool was given a two-year suspended sentence last year after modifying fire sticks and selling them on Facebook and WhatsApp. According to data for the first quarter of this year, provided to Enders by Sky, 59% of people in UK who said they had watched pirated material in the last year while using a physical device said they had used a Amazon fire product. The Enders report says the fire stick enables "billions of dollars in piracy" overall. [...]

The researchers also pointed to the role played by the "continued depreciation" of Digital Rights Management (DRM) systems, particularly those from Google and Microsoft. This technology enables high quality streaming of premium content to devices. Two of the big players are Microsoft's PlayReady and Google's Widevine. The authors argue the architecture of the DRM is largely unchanged, and due to a lack of maintenance by the big tech companies, PlayReady and Widevine "are now compromised across various security levels." Mr Sutcliffe and Mr Meir said this has had "a seismic impact across the industry, and ultimately given piracy the upper hand by enabling theft of the highest quality content." They added: "Over twenty years since launch, the DRM solutions provided by Google and Microsoft are in steep decline. A complete overhaul of the technology architecture, licensing, and support model is needed. Lack of engagement with content owners indicates this a low priority."

Privacy

Signal Deploys DRM To Block Microsoft Recall's Invasive Screenshot Collection (betanews.com) 69

BrianFagioli writes: Signal has officially had enough, folks. You see, the privacy-first messaging app is going on the offensive, declaring war on Microsoft's invasive Recall feature by enabling a new "Screen security" setting by default on Windows 11. This move is designed to block Microsoft's AI-powered screenshot tool from capturing your private chats.

If you aren't aware, Recall was first unveiled a year ago as part of Microsoft's Copilot+ PC push. The feature quietly took screenshots of everything happening on your computer, every few seconds, storing them in a searchable timeline. Microsoft claimed it would help users "remember" what they've done. Critics called it creepy. Security experts called it dangerous. The backlash was so fierce that Microsoft pulled the feature before launch.

But now, in a move nobody asked for, Recall is sadly back. And thankfully, Signal isn't waiting around this time. The team has activated a Windows 11-specific DRM flag that completely blacks out Signal's chat window when a screenshot is attempted. If you've ever tried to screen grab a streaming movie, you'll know the result: nothing but black.

IT

Synology Locks Key NAS Features Behind Proprietary Drive Requirement (tomshardware.com) 108

Synology's upcoming Plus Series NAS systems will restrict full functionality to users who install the company's self-branded hard drives, Tom's Hardware is reporting, marking a significant shift in the consumer NAS market. While third-party drives will still work for basic storage, critical features including drive health monitoring, volume-wide deduplication, lifespan analysis, and automatic firmware updates will be disabled, the publication said.

The restriction doesn't apply to Synology's 2024 and older models, only affecting new Plus Series devices targeted at SMBs and advanced home users. Synology itself doesn't manufacture drives but rebrands HDDs from major manufacturers like Seagate, Western Digital, and Toshiba, often with custom firmware that functions as DRM. According to Synology, the change follows successful implementation in their enterprise solutions and will deliver "higher performance, increased reliability, and more efficient support." A workaround exists: users can initialize a non-Synology drive in an older Synology NAS and then migrate it to a new Plus model without restrictions.
Linux

Linus Torvalds Gently Criticizes Build-Slowing Testing Code Left in Linux 6.15-rc1 (phoronix.com) 25

"The big set of open-source graphics driver updates for Linux 6.15 have been merged," writes Phoronix, "but Linux creator Linus Torvalds isn't particularly happy with the pull request." The new "hdrtest" code is for the Intel Xe kernel driver and is around trying to help ensure the Direct Rendering Manager header files are self-contained and pass kernel-doc tests — basic maintenance checks on the included DRM header files to ensure they are all in good shape.
But Torvalds accused the code of not only slowing down the full-kernel builds, but also leaving behind "random" files for dependencies "that then make the source tree nasty," reports Tom's Hardware: While Torvalds was disturbed by the code that was impacting the latest Linux kernel, beginning his post with a "Grr," he remained precise in his objections to it. "I did the pull, resolved the (trivial) conflicts, but I notice that this ended up containing the disgusting 'hdrtest' crap that (a) slows down the build because it's done for a regular allmodconfig build rather than be some simple thing that you guys can run as needed (b) also leaves random 'hdrtest' turds around in the include directories," he wrote.

Torvalds went on to state that he had previously complained about this issue, and inquired why the hdr testing is being done as a regular part of the build. Moreover, he highlighted that the resulting 'turds' were breaking filename completion. Torvalds underlined this point — and his disgust — by stating, "this thing needs to *die*." In a shot of advice to fellow Linux developers, Torvalds said, "If you want to do that hdrtest thing, do it as part of your *own* checks. Don't make everybody else see that disgusting thing...."

He then noted that he had decided to mark hdrtest as broken for now, to prevent its inclusion in regular builds.

As of Saturday, all of the DRM-Next code had made it into Linux 6.15 Git, notes Phoronix. "But Linus Torvalds is expecting all this 'hdrtest' mess to be cleaned up."
DRM

How a Nephew's CD Burner Inspired Early Valve To Embrace DRM (arstechnica.com) 37

Valve's early anti-piracy efforts, which eventually led to the Steam platform, were sparked by co-founder Monica Harrington's nephew using her money to buy a CD burner for copying games, she revealed at last week's Game Developers Conference. Harrington said her nephew's "lovely thank you note" about sharing games with friends represented a "generational shift" in piracy attitudes that could "put our entire business model at risk."

Half-Life subsequently launched with CD key verification in 1998. When players complained about authentication failures, co-founder Mike Harrington discovered "none of them had actually bought the game," confirming the system worked. Although easily bypassed, this early protection influenced Steam's more robust DRM implemented with Half-Life 2 in 2004, which became the industry standard for PC game distribution.
Operating Systems

Linux Kernel 6.14 Officially Released (9to5linux.com) 8

prisoninmate shares a report: Highlights of Linux 6.14 include Btrfs RAID1 read balancing support, a new ntsync subsystem for Win NT synchronization primitives to boost game emulation with Wine, uncached buffered I/O support, and a new accelerator driver for the AMD XDNA Ryzen AI NPUs (Neural Processing Units).

Also new is DRM panic support for the AMDGPU driver, reflink and reverse-mapping support for the XFS real-time device, Intel Clearwater Forest server support, support for SELinux extended permissions, FUSE support for io_uring, a new fsnotify file pre-access event type, and a new cgroup controller for device memory.

Firefox

Firefox Certificate Expiration Threatens Add-ons, Streaming on March 14 (betanews.com) 39

A critical root certificate expiring on March 14, 2025 will disable extensions and potentially break DRM-dependent streaming services for Firefox users running outdated browsers. Users must update to at least Firefox 128 or ESR 115.13+ to maintain functionality across Windows, macOS, Linux, and Android platforms.

The expiration additionally compromises security infrastructure, including blocklists for malicious add-ons, SSL certificate revocation lists, and password breach notifications. Even those on legacy operating systems (Windows 7/8/8.1, macOS 10.12â"10.14) must update to minimum ESR 115.13+.
DRM

'Why Can't We Screenshot Frames From DRM-Protected Video on Apple Devices?' (daringfireball.net) 82

Apple users noticed a change in 2023, "when streaming platforms like Netflix, HBO Max, Amazon Prime, and the Criterion Channel imposed a quiet embargo on the screenshot," noted the film blog Screen Slate: At first, there were workarounds: users could continue to screenshot by using the browser Brave or by downloading extensions or third-party tools like Fireshot. But gradually, the digital-rights-management tech adapted and became more sophisticated. Today, it is nearly impossible to take a screenshot from the most popular streaming services, at least not on a Macintosh computer. The shift occurred without remark or notice to subscribers, and there's no clear explanation as to why or what spurred the change...

For PC users, this story takes a different, and happier, turn. With the use of Snipping Tool — a utility exclusive to Microsoft Windows, users are free to screen grab content from all streaming platforms. This seems like a pointed oversight, a choice on the part of streamers to exclude Mac users (though they make up a tiny fraction of the market) because of their assumed cultural class.

"I'm not entirely sure what the technical answer to this is," tech blogger John Gruber wrote this weekend, "but on MacOS, it seemingly involves the GPU and video decoding hardware..." These DRM blackouts on Apple devices (you can't capture screenshots from DRM video on iPhones or iPads either) are enabled through the deep integration between the OS and the hardware, thus enabling the blackouts to be imposed at the hardware level. And I don't think the streaming services opt into this screenshot prohibition other than by "protecting" their video with DRM in the first place. If a video is DRM-protected, you can't screenshot it; if it's not, you can.

On the Mac, it used to be the case that DRM video was blacked-out from screen capture in Safari, but not in Chrome (or the dozens of various Chromium-derived browsers). But at some point a few years back, you stopped being able to capture screenshots from DRM videos in Chrome, too -- by default. But in Chrome's Settings page, under System, if you disable "Use graphics acceleration when available" and relaunch Chrome, boom, you can screenshot everything in a Chrome window, including DRM video...

What I don't understand is why Apple bothered supporting this in the first place for hardware-accelerated video (which is all video on iOS platforms -- there is no workaround like using Chrome with hardware acceleration disabled on iPhone or iPad). No one is going to create bootleg copies of DRM-protected video one screenshotted still frame at a time -- and even if they tried, they'd be capturing only the images, not the sound. And it's not like this "feature" in MacOS and iOS has put an end to bootlegging DRM-protected video content.

Gruber's conclusion? "This 'feature' accomplishes nothing of value for anyone, including the streaming services, but imposes a massive (and for most people, confusing and frustrating) hindrance on honest people simply trying to easily capture high-quality (as opposed to, say, using their damn phone to take a photograph of their reflective laptop display) screenshots of the shows and movies they're watching."
DRM

Amazon Is Killing the Ability to Download eBooks to Your Computer (pcmag.com) 72

"Amazon has long allowed you to download its ebooks to your computer," notes PCMag.com, "where they can serve as a backup or be transferred to other devices.

"However, that feature will end on February 26, 2025, along with the ability to transfer books from your computer to your Kindle via USB." If you attempt to download your ebooks right now, a message says: "Starting February 26, 2025, the 'Download & Transfer via USB' option will no longer be available. You can still send Kindle books to your Wi-Fi-enabled devices by selecting the 'Deliver or Remove from Device' option." After February 26, you will still be able to download Kindle books [onto your Kindle] from the Kindle Store via Wi-Fi, and you can also use the Send to Kindle page on Amazon to send a variety of files to your Kindle.

Should you want to transfer your titles from your Kindle to your computer while you still can, go to Amazon.com, sign in, and click Accounts & Lists > Content Library > Books. Navigate to the book you want to download and click More actions > Download & transfer via USB.

Tom's Guide shares their reaction: Most people probably won't notice this latest example of an Amazon service getting worse, but the feature has existed for over a decade and is useful for backing up your purchases or converting them to formats compatible with other non-Kindle e-Readers or devices. It's also useful for those times when you don't have access to Wi-Fi, and of course, there's peace of mind knowing you have copies of your books... All in all it is a reminder that you don't actually own many or most of your digital purchases, as what you are typically actually "buying" are licenses to use content that can be revoked at any time.

If you find this decision annoying and want to find alternatives, here are a few. To start, might we recommend the Libby app which lets you borrow ebooks from your local library. You can also borrow audiobooks... You can also try purchasing books from places like Google Books and Apple Books, both of which offer a number of ebooks. eBooks.com offers DRM free books and EPUB formats. For those looking for free ebooks there is always Project Gutenberg which has over 75,000 free books largely those in the public domain though there are some more recent titles as well.

DRM

Amazon Is Closing a Kindle Loophole That Makes It Easy To Remove DRM (androidpolice.com) 73

Amazon is removing the "Download & Transfer via USB" feature for Kindle e-books starting February 26th, closing a loophole that allowed users to download older, easily crackable DRM formats.

"At the very least, you'll still be able to transfer your e-books over Wi-Fi, and of course, transferring your e-books through Calibre will still work, too," notes Android Police. "[S]o it's not like we are losing access to dragging and dropping files onto a Kindle, we are simply losing access to a tool that facilitated easy piracy by pushing older formats of retail books from the website to your Kindle over USB."
DRM

Internet Archive Celebrates New Public Domain Works with Remixes in Short Film Contest (archive.org) 8

To celebrate 2025's newest arrivals in the public domain, the Internet Archive held a special in-person event at their San Francisco headquarters, as well as a virtual celebration online. (It opens with an absolutely gorgeous rendition of "Happy Days are Hear Again" played on a musical saw.)

And somewhere in the festivities they announced the winners of this year's annual "Public Domain Day Film Remix Contest." These remarkable films not only reimagined and transformed public domain works but also demonstrated the boundless potential of remixing creative works to create something new... Explore all 140+ submissions at the 2025 Public Domain Day Film Remix Contest collection at the Internet Archive...

"The jury was deeply impressed by Queline Meadows's inspired mix of movies, images, music and text woven into a subtle and emotionally affecting video expressing a strong sense of nostalgia and the irretrievable passage of time," said film archivist Rick Prelinger... Filmmaker Samantha Close expresses both the breadth of 1929's production and the eternal bounty of the public domain, using images from 1929's films and public domain images from elsewhere and elsewhen.

One honorable mention entry was described as "an audacious and yes, dopey exploration of the essential greatness of Internet Archive and the dread near-infinity of copyright."
Businesses

Internet-Connected 'Smart' Products for Babies Suddenly Start Charging Subscription Fees (msn.com) 134

The EFF has complained that in general "smart" products for babies "collect a ton of information about you and your baby on an ongoing basis". (For this year's "worst in privacy" product at CES they chose a $1,200 baby bassinet equipped with a camera, a microphone, and a radar sensor...)

But today the Washington Post reported on a $1,700 bassinet that surprised the mother of a one-month-old when it "abruptly demanded money for a feature she relied on to soothe her baby to sleep." The internet-connected bassinet... reliably comforted her 1-month-old — just as it had her first child — until it started charging $20 a month for some abilities, including one that keeps the bassinet's motion and sounds at one level all night. The level-lock feature previously was available without a fee. "It all felt really intrusive — like they went into our bedroom and clawed back this feature that we've been depending on...." When the Snoo's maker, Happiest Baby, introduced a premium subscription for some of the bassinet's most popular features in July, owners filed dozens of complaints to the Federal Trade Commission and the Better Business Bureau, coordinated review bombs and vented on social media — saying the company took advantage of their desperation for sleep to bait-and-switch them...

Happiest Baby isn't the only baby gear company that has rolled out a subscription. In 2023, makers of the Miku baby monitor, which retails for up to $400, elicited similar fury from parents when it introduced a $10 monthly subscription for most features. A growing number of internet-connected products have lost software support or functionality after purchase in recent years, such as Spotify's Car Thing — a $90 Bluetooth streaming device that the company announced in May it plans to discontinue — and Levi's $350 smart jacket, which let users control their phones by swiping sensors on its sleeve...

Seventeen consumer protection and tech advocacy groups cited Happiest Baby and Car Thing in a letter urging the FTC to create guidelines that ensure products retain core functionality without the imposition of fees that did not exist when the items were originally bought.

The Times notes that the bassinets are often resold, so the subscription fees are partly to cover the costs of supporting new owners, according to Happiest Baby's vice president for marketing and communications. But the article three additional perspectives:
  • "This new technology is actually allowing manufacturers to change the way the status quo has been for decades, which is that once you buy something, you own it and you can do whatever you want. Right now, consumers have no trust that what they're buying is actually going to keep working." — Lucas Gutterman, who leads the Public Interest Research Group's "Design to Last" campaign.
  • "It's a shame to be beholden to companies' goodwill, to require that they make good decisions about which settings to put behind a paywall. That doesn't feel good, and you can't always trust that, and there's no guarantee that next week Happiest Baby isn't going to announce that all of the features are behind a paywall." — Elizabeth Chamberlain, sustainability director at iFixit.
  • "It's no longer just an out-and-out purchase of something. It's a continuous rental, and people don't know that." — Natasha Tusikov, an associate professor at York University

EU

GOG Joins European Federation of Game Archives, Museums and Preservation Projects (prowly.com) 42

GOG.com, a European digital distribution platform known for offering DRM-free video games, announced they've joined the European Federation of Game Archives, Museums and Preservation Projects (EFGAMP). From the release: "GOG was created with video game preservation in mind," said Maciej Golebiewski, Managing Director at GOG. "Classic games and the mission to safeguard them for future generations have always been at the core of our work. Over the past decade, we've honed our expertise in this area. The GOG Preservation Program, which ensures compatibility for over 100 games and delivers hundreds of enhancements, is just one example of this commitment. We were thrilled to see the Program warmly received not only by our players but also by our partners and the gaming industry as a whole."

Golebiewski further explained that GOG's role in preservation extends beyond its platform. He highlighted, "As a European company, we feel a responsibility to lead in preserving gaming heritage. Joining EFGAMP reinforces this commitment. Our next step is to expand institutional collaboration with museums and governmental and non-governmental organizations worldwide. We hope our experience will contribute meaningfully to their efforts. We are also discussing exciting new game preservation projects, which we look forward to sharing soon."

Microsoft

FSF Urges Moving Off Microsoft's GitHub to Protest Windows 11's Requiring TPM 2.0 (fsf.org) 152

TPM is a dedicated chip or firmware enabling hardware-level security, housing encryption keys, certificates, passwords, and sensitive data, "and shielding them from unauthorized access," Microsoft senior product manager Steven Hosking wrote last month, declaring TPM 2.0 to be "a non-negotiable standard for the future of Windows."

Or, as BleepingComputer put it, Microsoft "made it abundantly clear... that Windows 10 users won't be able to upgrade to Windows 11 unless their systems come with TPM 2.0 support." (This despite the fact that Statcounter Global data "shows that more than 61% of all Windows systems worldwide still run Windows 10.") They add that Microsoft "announced on October 31 that Windows 10 home users will be able to delay the switch to Windows 11 for one more year if they're willing to pay $30 for Extended Security Updates."

But last week the Free Software Foundation's campaigns manager delivered a message on the FSF's official blog: "Keep putting pressure on Microsoft." Grassroots organization against a corporation as large as Microsoft is never easy. They have the advertising budget to claim that they "love Linux" (sic), not to mention the money and political willpower to corral free software developers from around the world on their nonfree platform Microsoft GitHub. This year's International Day Against DRM took aim at one specific injustice: their requiring a hardware TPM module for users being forced to "upgrade" to Windows 11. As Windows 10 will soon stop receiving security updates, this is a (Microsoft-manufactured) problem for users still on this operating system. Normally, offloading cryptography to a different hardware module could be seen as a good thing — but with nonfree software, it can only spell trouble for the user...

What's crucial now is to keep putting pressure on Microsoft, whether that's through switching to GNU/Linux, avoiding new releases of their software, or actions as simple as moving your projects off of Microsoft GitHub. If you're concerned about e-waste or have friends who work to combat climate change, getting them together to tell them about free software is the perfect way to help our movement grow, and free a few more users from Microsoft's digital restrictions. If you're concerned about e-waste or have friends who work to combat climate change, getting them together to tell them about free software is the perfect way to help our movement grow, and free a few more users from Microsoft's digital restrictions.

Linux

Linux Kernel 6.12 Confirmed As LTS, Will Be Supported For 'Multiple Years' (9to5linux.com) 15

Slashdot reader prisoninmate shared this report from the blog 9to5Linux Renowned Linux kernel developer Greg Kroah-Hartman announced Thursday that the Linux 6.12 kernel series has been officially marked as LTS (Long Term Support) on the kernel.org website with a predicted life expectancy of at least two years.

Linux kernel 6.12 was released on November 17th, 2024, and introduces new features like real-time "PREEMPT_RT" support, a new scheduler called sched_ext, and DRM panic messages as QR codes, as well as numerous new and updated drivers for better hardware support...

Linux kernel 6.12 joins the many other long-term support kernel branches, namely Linux 6.6 LTS, Linux 6.1 LTS, Linux 5.15 LTS, Linux 5.10 LTS, and Linux 5.4 LTS. Apart from the latter, the rest of them, including Linux kernel 6.12, will be officially supported until the end of December 2026. Hopefully, Linux kernel 6.12 will be supported for more than two years as the kernel maintainers usually aim for four years of support for a new LTS kernel, especially if there's demand from hardware manufacturers and other companies that aim to use a long-term supported kernel in their devices.

UPDATE (3/1/2026): Greg Kroah-Hartman announced Linux 6.12 now won't reach EOL until December of 2028 (rather than December of 2026), giving it a 4-year window.
First Person Shooters (Games)

Half-Life 2 Celebrates 20th Anniversary (arstechnica.com) 48

Each day leading up through the 16th (the official day Half-Life 2 was launched), Ars Technica will be publishing a new article looking back at the game and its impact. Here's an excerpt from an article published today by Ars Technica's Kyle Orland: When millions of eager gamers first installed Half-Life 2 20 years ago, many, if not most, of them found they needed to install another piece of software alongside it. Few at the time could imagine that piece of companion software -- with the pithy name Steam -- would eventually become the key distribution point and social networking center for the entire PC gaming ecosystem, making the idea of physical PC games an anachronism in the process.

While Half-Life 2 wasn't the first Valve game released on Steam, it was the first high-profile title to require the platform, even for players installing the game from physical retail discs. That requirement gave Valve access to millions of gamers with new Steam accounts and helped the company bypass traditional retail publishers of the day by directly marketing and selling its games (and, eventually, games from other developers). But 2004-era Steam also faced a vociferous backlash from players who saw the software as a piece of nuisance DRM (digital rights management) that did little to justify its existence at the time.
In honor of the anniversary, Orbifold Studios released a new Half-Life 2 RTX trailer. "[T]his is a remastering project that leverages the technologies of NVIDIA's RTX Remix and has the blessing of the original developer, Valve," reports Wccftech. "Orbifold Studios, a team of experienced modders, was founded specifically to bring this project to fruition." It's unclear when exactly this project will be finished.

Nvidia is also giving away a custom Half-Life 2 themed RTX 480 Super Founders Edition.
DRM

GOG's Preservation Program Is the DRM-Free Store Refocusing On the Classics (arstechnica.com) 36

An anonymous reader quotes a report from Ars Technica: The classic PC games market is "in a sorry state," according to DRM-free and classic-minded storefront GOG. Small games that aren't currently selling get abandoned, and compatibility issues arise as technology moves forward or as one-off development ideas age like milk. Classic games are only 20 percent of GOG's catalog, and the firm hasn't actually called itself "Good Old Games" in 12 years. And yet, today, GOG announces that it is making "a significant commitment of resources" toward a new GOG Preservation Program. It starts with 100 games for which GOG's own developers are working to create current and future compatibility, keeping them DRM-free and giving them ongoing tech support, along with granting them a "Good Old Game: Preserved by GOG" stamp.

GOG is not shifting its mission of providing a DRM-free alternative to Steam, Epic, and other PC storefronts, at least not entirely. But it is demonstrably excited about a new focus that ties back to its original name, inspired in some part by its work on Alpha Protocol. "We think we can significantly impact the classics industry by focusing our resources on it and creating superior products," writes Arthur Dejardin, head of sales and marketing at GOG. "If we wanted to spread the DRM-free gospel by focusing on getting new AAA games on GOG instead, we would make little progress with the same amount of effort and money (we've been trying various versions of that for the last 5 years)."

What kind of games? Scanning the list of Good Old Games, most of them are, by all accounts, both good and old. Personally, I'm glad to see the Jagged Alliance games, System Shock 2, Warcraft I & II, Dungeon Keeper Gold and Theme Park, SimCity 3000 Unlimited, and the Wing Commander series (particularly, personally, Privateer). Most of them are, understandably, Windows-only, though Mac support extends to 34 titles so far, and Linux may pick up many more through Proton compatibility, beyond the 19 native titles to date. [...] [I]f you see the shiny foil-ish GOG badge on a game, it's an assurance that GOG has done all it can to bring forward a classic title. It's important work, too. "Preserving" games doesn't just mean locking a stable media in a vault, but keeping games accessible, and playable.

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