Open Source

Porting Aquaria To the PSP 25

Apple Prophet writes "Just a few short weeks after BitBlot released the source to Aquaria as part of the Humble Indie Bundle, Andrew Church hacked up an ambitious homebrew port of the game to the PSP. He wrote a detailed synopsis of the technical challenges in an article on the Wolfire Blog, and of course, contributed all of the patches back to the project so anyone with a homebrew-equipped PSP can try it out. Check out the mercurial repository for the source."
Data Storage

Most Console Gamers Still Prefer Physical Media 232

arcticstoat writes "Despite the advent of online game stores on all three major consoles, most console gamers apparently still prefer hoarding collections of gaming discs to downloading games. A recent survey conducted by Ipsos in the UK revealed that 64 per cent of the 1,000 users polled would rather have games on physical discs, while only 25 per cent would prefer digital copies. In the survey, 55 per cent of those polled said price was the key factor in determining their interest in downloading games, while 27 per cent said they wanted games available online before they were in the shops. Ipsos' director Ian Bramley explained, 'Interest absolutely drops away when you get to the types of pricing that you might charge for a new physical disc. People's perceptions are that they're not prepared to pay as much for digital content — they make the connection that it's not a physical disc and therefore it should be cheaper.'"
Idle

Halo Elite Cosplay Puts Others To Shame Screenshot-sm 115

AndrewGOO9 writes "Pete Mander, a special effects artist from Ontario, Canada seems like he might have either had way too much time on his hands or just really enjoys Halo. Either way, this is one of those costumes that makes all of the cosplayers at a con feel like their best efforts just weren't quite up to par."
Games

Roger Ebert Backs Down On Video Games As Art 265

Jhyrryl writes "Roger Ebert has again posted about video games. It's an apology of sorts, for having publicly said that games are not art. He wrote, 'I should not have written that entry without being more familiar with the actual experience of video games. ... My error in the first place was to think I could make a convincing argument on purely theoretical grounds. What I was saying is that video games could not in principle be Art. That was a foolish position to take, particularly as it seemed to apply to the entire unseen future of games. This was pointed out to me maybe hundreds of times.'"
Games

How Game Gimmicks Break Immersion 228

The Moving Pixels blog has brief discussion of how gimmicky game mechanics often break a player's sense of immersion, making it painfully obvious that he's simply jumping through carefully planned hoops set up by the developers. The author takes an example from Singularity, which has a weapon that can time-shift objects between a pristine, functional state and a broken, decayed state. Quoting: "The core issue with this time control device is that it's just not grand and sweeping enough. It doesn't feel like it's part of a world gone mad. Instead it's just a gameplay tool. You can only use it on certain things in certain places. You can 'un-decay' this chalkboard but not that desk. You can dissolve that piece of cover but not most of the walls in the game. The ultimate failure of such cheap tricks is that they make the game world less immersive rather than more compelling. The world gets divided into those few things that I can time shift, that different set of things I can levitate, and that majority of things that I can't interact with at all. ... I'm painfully aware that all that I'm really doing is pushing the right button at the right place and time. Sure, that's what many games are when you get down to it, but part of the artistry of game design comes from trying to hide this fact."
PlayStation (Games)

Sony Finally Turning a Profit On PS3s 117

When the PS3 launched in 2006, estimates pegged the price of producing the consoles to be as much as $250 more than the price at which they were sold. Production costs have dropped since then, but there have been several price cuts as well. Now, almost four years later, Sony Worldwide Studios president Shuhei Yoshida says they're finally turning a profit on the hardware. "This year is the first time that we are able to cover the cost of the PlayStation 3,' Yoshida said. 'We aren't making huge money from hardware, but we aren't bleeding like we used to.' In May, Sony began shipping new PlayStation 3 consoles with smaller and more cost-effective graphics chips. Now, Yoshida said, Sony is looking at replenishing retail stock that has been running on empty since January rather than cutting the price. 'When we bring the cost of hardware down, we are looking at opportunities to adjust prices if we believe that will increase demand,' he explained. 'At the moment, we are trying to catch up our production.'"
Classic Games (Games)

36-Hour Lemmings Port Gets Sony Cease and Desist 268

Zerocool3001 writes "The recently featured 36-hour port of the original Palm version of Lemmings to the iPhone and Palm Pre has received a cease and desist letter from Sony. Only one day after submitting the app for approval on the two app stores, the developer has put up a post stating that he 'did this as a tribute to the game — we can only hope that Sony actually does a conversion for platforms like iPhone and Palm Pre in the near future.' The text of the cease and desist letter is available from the developer's website."
Image

The "King of All Computer Mice" Finally Ships Screenshot-sm 207

An anonymous reader writes "The much-anticipated, much-mocked 18-button joystick mouse from WarMouse is now shipping. The press release features an impressive set of user quotes from game designer Chris Taylor, new SFWA president John Scalzi, and a doctor who runs a medical software company. Crazy or not, it's obviously more than just a gaming mouse."
Firefox

Mozilla Updates Firefox To Appease FarmVille Users 220

CWmike writes "Just three days after adding plug-in crash protection to Firefox, Mozilla rushed out another release because people playing FarmVille on Facebook complained that their browser was shutting down the game. Although complaints about Firefox's quick killing of hung plug-ins were not limited to FarmVille, that game was the squeaky wheel that got the update grease. 'A lot of people play FarmVille. To ignore those people for any length of time could have a significant effect on Firefox's share of browser users,' said Firefox user Jeff Rivett on Bugzilla Sunday. 'The problem already existed, but the perceived impact suddenly changed, giving it a much higher priority.'"
PC Games (Games)

King's Quest Fan Project The Silver Lining Is Back 61

LoTonah writes "After eight years of development and a Cease & Desist from Vivendi, King's Quest fan project The Silver Lining is back in action. From the website: 'We are extremely happy to announce that our project, The Silver Lining, will definitely see the light of day! In a wonderful turn of events, Activision reached out to the Phoenix Online team a few months ago with a desire to revisit their decision regarding The Silver Lining. After negotiations, the C&D has been officially rescinded, and Phoenix Online has been granted a non-commercial license to release The Silver Lining! Our team is ecstatic about this, and as hard as we've worked for eight years, it's the tireless belief and support of you, our fans, that has made this possible.' The first episode of the project is due to be released on July 10."
The Almighty Buck

UK Video Game Tax Cuts Sabotaged? 123

ninjacheeseburger writes "Develop recently published an article claiming that the UK government was put under pressure by one of the biggest game companies in the world to cancel planned tax breaks for video game developers. This company had apparently viewed game tax relief as a measure that would have given the UK an unfair advantage over other nations."
Cellphones

Porting Lemmings In 36 Hours 154

An anonymous reader writes "Aaron Ardiri challenged himself to port his classic PalmOS version of Lemmings to the iPhone, Palm Pre, Mac, and Windows. The porting was done using his own dev environment, which creates native C versions of the game. He liveblogged the whole thing, and finished after only 36 hours with an iPhone version and a Palm Pre version awaiting submission, and free versions for Windows and Mac available on his site."
Security

Security For Open Source Web Projects? 105

PoissonPilote writes "I'm currently developing a multi-player, browser-based game, using the good old HTML, JavaScript, PHP, and MySQL combination. Progress is good so far, and the number of players is slowly but steadily increasing. At the beginning of the project, I decided to put the entirety of my game under the MIT license, so that anyone could study the code or even start their own server for the game. However, with the increasing popularity of my project, I am starting to worry about security issues. Even though I consider myself decent at web development and am pretty sure I'm not making any classic mistakes (SQL injection, cross-site scripting, URL forgery, etc.), I am no web security expert. I didn't find any relevant examples to compare my game to, as most open source games are written in a compiled language, and no web server is at stake in those cases. Some web developer friends told me not to release the source code at all; others told me to release it only when the game will be shut down. Naturally, I'm not satisfied by either of these solutions. What approach would you recommend?"
Linux Business

Hemisphere Games Reveals Osmos Linux Sales Numbers 131

An anonymous reader writes "Hemisphere Games analyzes the sales numbers for their Linux port of Osmos and ask themselves, 'Is it worth porting games to Linux?' The short, simple answer is 'yes.' Breakdown and details in the post." A few other interesting details: the port took them about two man-months of work, the day they released for Linux was their single best sales day ever, and they got a surprising amount of interest from Russia and Eastern Europe. Their data only reflects sales through their website, and they make the point that "the lack of a strong Linux portal makes it a much less 'competitive' OS for commercial development." Hopefully someday the rumored Steam Linux client will help to solve that.
Advertising

APB To Use In-Game Audio Advertisements 97

Rock, Paper, Shotgun reports that upcoming action MMOG APB: All Points Bulletin will use in-game audio advertisements as part of its business model. The number of ads you hear will be limited: "you'll only hear an ad when you go into a new zone, and that's only once every three hours." Nevertheless, some gamers are upset that these ads will be included on top of APB's already unusual payment plans. The game is set for release next Tuesday. Producer Jesse Knapp says of Realtime Worlds' goals for APB, "We looked at other online action games, and we saw things we felt could be better. Only 12 to 32 players in a match, bad connection due to peer-to-peer, dead cities, way too much time in lobbies, things like that. So what we set out to do was to make a game that has that online player vs. player action game experience in a large city with other players around, no lobbies, dynamic matchmaking, dedicated servers, great experience, and that's been one of the driving factors of APB from the very beginning." CVG recently previewed the game.
PC Games (Games)

Civ 5 Will Let You Import and Convert Civ 4 Maps 142

bbretterson writes "From an interview Bitmob conducted with Civilization 5 Lead Designer Jon Shafer: 'You can import Civ 4 maps into the world builder and convert them into Civ 5 maps, including all the units and cities and stuff on it — the conversion process will just do that for you automatically. We're hoping that the first week Civ 5 is out, people will use that function and port all of the Civ 4 stuff over to Civ 5, so everything will be out there already.'"
XBox (Games)

New Xbox 360 S Uses Less Power, Makes Less Noise 176

Vigile writes "Microsoft unveiled a new Xbox 360 S console at E3 this month, and without delay the new machine has been dissected and tested. The most dramatic change is the move to a single-chip CPU/GPU hybrid processor that is apparently being built on the 45nm process technology from GlobalFoundries, AMD's spun-off production facilities. With the inclusion of the new processor, the Xbox 360 S uses much less power (about 30-40%) compared to previous generation machines, and also turns out to be much quieter as a result of a single, larger fan. This article has photographic evidence of the teardown, with comparisons between this Valhalla platform and the older Falcon system, along with videos of the reconstruction process and noise comparisons." The new console also takes measures to protect itself from overheating, so RRoDs shouldn't be a problem with this revision.
Graphics

Nintendo 3DS GPU Revealed 133

An anonymous reader writes "The GPU for the Nintendo 3DS has just been revealed, and it's not made by Nvidia, ATI, or even Imagination Technologies. Instead, Nintendo has signed up Japanese startup Digital Media Professionals (DMP) in a deal that sees the company's PICA200 chip churning out the 3-D visuals. For the first time in Nintendo's history, the 3DS will feature a GPU with programmable shaders, rather than a fixed-function pipeline, meaning the 3DS is more graphically versatile than the Wii. Among the PICA200's features are 2x anti-aliasing, per-pixel lighting, subdivision primitives, and soft shadows. As well as featuring DMP's own 'Maestro' extensions, the PICA200 also fully supports OpenGL ES 1.1. The architecture supports four programmable vertex units and up to four pixel pipelines."
Wii

New Wii Menu Update Targets Homebrew Again 258

Nintendo has tried to block homebrew during firmware updates in the past, often unsuccessfully. Now, as it rolls out version 4.3 of the Wii System Menu, stopping homebrew modifications once again seems to be its primary goal. From Nintendo's support site: "Because unauthorized channels or firmware may impair game play or the Wii console, updating to Wii Menu version 4.3 will check for and automatically remove such unauthorized files." Since it's hard to bill that as an upgrade, they vaguely add, "In addition, there are some behind the scenes enhancements that do not affect any prominently-used features or menus but will improve system performance."
The Almighty Buck

UK Video Game Tax Relief Cancelled 106

Stoobalou writes "UK game developers have just been dealt a financial blow by Chancellor George Osborne in his first budget, which sees the coalition government scrapping the video game tax relief plans promised by Labour. In his speech today, Osborne simply said the 'planned tax relief for the video games industry will be cancelled.' According to the government's budget report, the cancellation of video game tax relief will save the government £40 million in the 2011-2012 financial year, and a further £50 million in each subsequent year."

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