Games

PlayStation 3 HDD to Ship With Linux 548

timtwobuck writes "Gamespot.com is reporting that Ken Kutaragi, president of Sony Computer Entertainment, has disclosed in an interview that PlayStation 3 will natively run Linux. In fact, it will come bundled with it, if you purchase the HDD peripheral." From the article: "But while Linux would require a hard drive to run on, Kutaragi told Impress PC Watch, 'We're not going to equip [the PS3 with] a HDD by default, because no matter how much [capacity] we put in it, it won't be enough.' It was unclear whether he was referring to the previously known fact that the PS3 would not have an internal hard drive or whether he was indicating that the device would not come with the external 2.5-inch detachable HDD outlined in the specs revealed at E3."
PlayStation (Games)

Kutaragi Thumbs Nose At Other Consoles 128

Ken Kutaragi thinks very highly of the PS3. So much so, that he is once again badmouthing his competitors in the press. From the article: "This time, Microsoft has stated clearly that it is going after PlayStation. However, they're going not after the PlayStation 3, but the PlayStation 2. They were looking at 2, and that's why [Xbox 360] became like that". And by "that", he probably means crappy. I'm just guessing.
Role Playing (Games)

Mulligan's First Ryzom Letter 13

Jessica Mulligan, new Executive Producer for Saga of Ryzom, has put up her first top-down look at the Saga of Ryzom dev process. From the article: "Without boring you with obvious details, it became obvious that we needed to do some work on our tools, continue to work on content and redesign or upgrade some existing game systems. What we've done with this reorganization is to combine all the various "pools" such as coders, level designers, et al, into one large Live Content team, and then create 'strike teams' within that organization to deal with specific issues." It's also worth mentioning that Saga of Ryzom's next expansion is going for the brass ring of online worlds in their next expansion: Player Created Content. MMORPG.com has some first hand impression of Ring of Ryzom.
The Courts

Gamer Killed For Virtual Property 135

The BBC has the story of a young Chinese man who was slain over a virtual property dispute. His killer has been sentenced to life imprisonment. The Guardian Gamesblog has a deeper look at the situation with Terra Novan Ren Reynolds. From the article: "We're becoming a service property marketplace. Is this as good as a manufacturing economy? It doesn't have the moral solidity in a way. You can kind of see that shift in ethical terms. People would think that stealing an album in a shop is immoral, but stealing an mp3 isn't. The idea of property has become more intangible."
PC Games (Games)

The Phantom...Lives? 82

An Anonymous Reader writes "G4's Attack of the show has a writeup and video of a demonstration of the Phantom Gaming Service." From the article: "I certainly wouldn't be at this company doing what I'm doing if I wasn't absolutely sure that we're going to launch a product. It's natural for people to be skeptical. I think a lot of the skepticism is building on itself at this point: people are skeptical so therefore they become more skeptical and therefore they become more skeptical."
Portables (Games)

Porn in Your Pocket 104

cmaster383 writes "Wired is running a story about the use of a PSP for distribution of Porn. 'Two Japanese publishers of adult DVD video have announced plans to release a selection of their top titles on Sony's Universal Media Disc, or UMD, format, which is currently supported exclusively by the PSP, next month. These aren't shady gray-market items: The eight video discs will be officially licensed by Sony and carry the PSP logo on the package.'"
The Almighty Buck

SAG, AFTRA Decline to Strike Games Industry 33

Dachannien writes "The Los Angeles Times is reporting that the Screen Actors Guild and the American Federation of Television and Radio Artists have voted against going on strike against the video and computer games industry. The agreement reached between the unions and several participating companies, including Electronic Arts and Activision, increases minimum pay for voice actors to $695 per hour immediately, and increases contributions to the unions' benefits funds. Voice actors will not receive residuals on games that sell well, which was a major sticking point for publishers. While the vote turned out with a majority voting in favor of striking, supermajorities of three-fourths of SAG members and two-thirds of AFTRA members were required in order to cause a strike."
Music

Japan's Top Five Features Mario Inspired Beat 42

News.com has up a short piece on a tune that's heading for number one with a bullet on Japan's pop music charts. The song, B-Dash, is a techno piece that heavily uses samples from the original Mario Bros. game. From the article: 'B-Dash' became a national hit after it aired on FM radio, and its popularity was further strengthened after it appeared on TV. The song has continued to stay in the top-10 rankings for the past month; last week, it ranked in sixth place. 'B-Dash' has sold a total of 196,000 CD singles in Japan to date."
Role Playing (Games)

A Tale In The Desert II Progress Report 12

MMORPG.com has a progress report available for the indie egyptian MMOG A Tale in the Desert. They detail new implimentations in the game, such as recent trials, petitions, and some information on the uber-political test of the demi-pharoah. From the article: "Periodically, there is a test of the demi-pharaoh. This test takes all applicants and puts them into juries of seven. The seven people in each jury are given a set amount of time to converse, argue, discuss and pick the most worthy among themselves to advance to the next stage. If all seven cannot agree on one of their own to advance, no one advances."
Games

Girls In The Game Chair 57

The site The Game Chair, which does interesting experiential reviews of game titles, has up an editorial from new reviewer Maggie. She once again brings up the oft-discussed topic of women in gaming, and tries to throw some new light on the subject. From the article: "I always bristle a bit at the idea of creating a game that 'appeals to women.' After all, no one game appeals to all people - so why in the world would one game appeal to all women gamers? Each of us is looking for different things in a game, regardless of sex. I don't play first person shooters because the movement of the camera makes me feel nauseous - not because I'm a girl."
Games

Casual Gaming the New Hardcore 36

The Guardian Gamesblog has a post up discussing the reality that the realm of the casual gamer now has its own element of the hardcore about it. From the article: "Traditional hardcore gamers need only pop along to [a] Game [store] to get their latest fix. Either that or they can head over to an importer like Lik-Sang and take their fill of Japanese 2D shooters. Casual gamers must trawl the web for reliable shareware sites or friendly communities of like-minded chess fans. There are very few magazines addressing their needs, no one is interested. Now that is hardcore."
E3

E3 Critics Award Winners 32

If you were watching SpikeTV at all last night, you probably saw the 5 minutes the network spent on the E3 Critics Choice awards. Gamasutra has a complete list of the winners available. Some winners for this year: "Best of Show - Spore, Best Hardware/Peripheral - PlayStation 3, Best Console Game - The Legend of Zelda: Twilight Princess, Best Handheld Game - Nintendogs, Best Fighting Game - Soul Calibur III"
Role Playing (Games)

FFXI Team Working On New MMOG 32

Gamespot has the word that the team behind Final Fantasy XI is working on a new game in the Massive genre. From the article: "Tanaka declined to comment on whether the MMORPG in development will be a successor to FFXI or a new product. He did confirm that the technical demonstration shown for the Xbox 360 during E3 was one of the experiments his development team had created to see what kind of graphics a next-generation console could achieve."
PC Games (Games)

The Epic Story of Black and White 26

Disgruntled Goat writes " The Guardian Gamesblog recently visited Lionhead Studios, and had a chance to talk to Peter Molyneux about the future of the Black and white series. From the article: 'Among lots of other interesting details, Lionhead chief Peter Molyneux reveals that there will be five installments to the series, each game following the progression of the relationship between the citizens in the game and the god, represented by the player.'"
Programming

Why Crunch Mode Doesn't Work 90

so sue mee writes "There's a bottom-line reason most industries gave up crunch mode over 75 years ago: It's the single most expensive way there is to get the work done. When used long-term, Crunch Mode slows development and creates more bugs when compared with 40-hour weeks. Evan Robinson has an article at the International Game Developer's Association site talking about the harsh realities of crunch time, and why the gaming industry should stop using it." From the article: "It is intuitively obvious that a worker who produces one widget per hour during an eight-hour day can produce somewhere between eight and 16 widgets during a 16-hour day. As we've seen, that's the essential logic behind Crunch Mode's otherwise inexplicable popularity. But worker productivity is largely dependent upon recent history."
PC Games (Games)

Fanmade Thief 2 Expansion Released 23

Anonymous writes "After 5 years of development, the fan-made Thief 2X has finally been released. It's an expansion for the now-defunct Through the Looking Glass's Thief 2, and it's free. It features 13 new missions, new weapons, new items, and a new heroine. A trailer is also available." From the site: "On May 25th, 2000, Looking Glass Studios closed its doors. The makers of intelligent first-person, story-driven games would no longer give us such immersive and harrowing experiences as we found in System Shock and Thief. Shortly thereafter, a group of designers, artists, writers, and audio talents joined to form TTLG's Dark Engineering Guild. If LGS wasn't going to make another Thief game, someone else would have to..."
Microsoft

Halo Script Hawked To Studios 100

Gamespot has the story of Microsoft's crusade to sell the Halo movie script to a studio. They really went all out, apparently, with messengers dressed as Master Chief delivering the scripts to the major studios. From the article: "Whatever studio picks up the project would also have to relinquish 'strict control of development' to Halo developer Bungie Studios, who have written a 'bible' which any director and producer would have to follow. Variety's sources say the purpose of the 'bible' is 'to make sure any changes to the script don't alter the universe established in the first two Halo games that will continue in future sequels,' apparently further confirming Halo 3 is in the works."
XBox (Games)

MS Worried About Meeting 360 Demand 79

GamesIndustry.biz has an article up right now indicating that, at least in the UK, Microsoft is worried about meeting demand for the 360 because they think so many people are going to want to buy the console. From the article: "We feel as a company we've done the groundwork to get to a point where we can do the global release; we feel we're going to deliver and have a great Xmas...Will we execute well so retail will have good volume? Yes. But I don't think we're going to meet demand as people are going to come into this platform in a big way."
Games

Mac Game Devs Speak on Intel Move 133

An Anonymous Reader wrote "InsideMacGames has posted a response to the news of Apple using Intel processors from both original Mac game developers as well as people who work on porting Windows games to OS X. Some negative and positive feedback is expressed, though it seems there's more uncertainty than anything else at this point. Can the fear of a Wine-like VM solution gutting the biz be balanced by faster CPU speeds?" From the article: "We think Apple's move to Intel is great. For one thing, it demonstrates that Apple is really serious about giving Windows-based computing head-to-head competition. For another, it lays the groundwork for the future of personal computing in a digitally connected home. And, for another, it's going to narrow the gap between the release of a game on Windows and the release on Mac -- maybe to zero."
Role Playing (Games)

World of Warcraft Battlegrounds, Chinese Launch 77

World of Warcraft continues its roll across the globe, with a successful Chinese launch of the MMORPG. More than 500,000 players participated in the beta test, and the launch statistics are expected to be impressive. Meanwhile, those of us who've been playing for a while have much to look forward to as the Battlegrounds of Alterac Valley and Warsong Gulch move into production. From the press release: "World of Warcraft's Battlegrounds are PvP-enabled zones where players compete against each other to achieve victory, Honor points, and valuable in-game rewards. Each Battleground has different goals and gameplay styles, providing an addictively engaging experience for participants. The two initial Battlegrounds now available to the public are Alterac Valley, a high-end zone designed for large groups of experienced players, and Warsong Gulch, a more casual zone designed for all players level 21 and up."

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