Classic Games (Games)

'Head Over Heels' Game Cover Artist Quizzed 22

Thanks to Redkeyreddoor for its interview with former Ocean videogame cover artist Bob Wakelin, known for his airbrushed game covers for classic '80s UK titles including The Great Escape and Head Over Heels. Wakelin explains the creative process: "I'd go over to [Ocean's] offices and down into their basement, where one of their 'slaves', as I called them, would show me the games. At that stage they were just bits and pieces of code, full of bugs. They'd show me 20 pixels that were supposed to represent a mighty warrior", before concluding by noting of the Wizball cover art: "I think I was very stoned when I did it."
Christmas Cheer

Analysts Predict Tough Christmas For Game Publishers 54

Thanks to Gamesindustry.biz for its article regarding predictions of a tough 2004 holiday season for all videogame publishers, as an analyst report from Banc of America Securities claims "competition in the games market will be much more intense than last year", and argues that "some games will just not receive any shelf space from retailers, and initial shipments of titles will be very low, even by historical standards." The report goes on to highlight some non-specific specifics: "We have very low expectations for games of other developers with less-known brands... including Acclaim, Midway (except Mortal Kombat), Atari, Eidos, Vivendi (apart from Half-Life 2, if it is released) and even Microsoft (apart from Halo 2)... Expect many disasters this holiday." Is there really a reason for game creators to worry about what sales Santa will bring them?
PlayStation (Games)

Ico Spawns Japanese Novel 7

Thanks to Tokyopia for pointing out the Japanese debut of a novel based on cult PlayStation 2 title ICO, as created by "Japan noir" author Miyuki Miyabe. There's discussion of the book's contents over on GameFAQs, with a reader explaining the plot as involving "the village Ico comes from, their rituals and beliefs, and the birth of Ico... [and then includes] the game part... then an epilogue about what happens to the two [after the game]", and noting "It sounds like [Miyabe] asked for permission to write the novel", as opposed to vice versa. The discussion also warns the book shouldn't be confused with an Italian-language non-fiction analysis of ICO from Ben Mottershead, due out in September.
Role Playing (Games)

Bartle Addresses Pitfalls Of Virtual Property 32

Thanks to GameSpot for its 'Spot On' feature discussing some of the problems inherent in today's MMORPG property-owning systems. It references a paper [PDF link] written by original MUD co-creator Richard Bartle, which "addresses some of the trickier, if not darker, sides of virtual-property ownership." The basic premise of the argument is that "increase in commodification, gamers and the industry... are fast moving toward a breaking point that will likely involve the real-world legal system to sort out the conflicts", citing recent Chinese lawsuits about the loss of virtual items. Bartle concludes, gloomily: "Professors at Yale and Harvard looking into cyber-law, as they call it, are prepared. Unfortunately, they aren't the people who will be approached. The people who will be approached will be the judge... someplace that's never heard of virtual worlds. Working with the unknown, while perhaps exciting for those who enjoy gambling, is nevertheless on the whole bad for business."
Games

E3 'Booth Babe' Interviews Reveal Comedy, Tragedy 191

Thanks to GameCritics.com for its series of interviews with 'booth babes' at this year's E3 videogame show, discussing "the tales these women had to tell." A model promoting Saga Of Ryzom is asked "if she's comfortable with so many guys posing with her", and answers: "It's weird when they put their arms around me... but then I feel them shaking and I'm like, whatever, if it's so important to you... it's funny when guys come up to me and tell me that it's their first time touching a girl." Girls at the Nintendo booth are also interviewed, complaining of the trade-show melee: "It's funny that people act this way over little stuffed toys... there have been people attacking us for free stuff. People will walk up to us and just try to grab it."
Classic Games (Games)

Midway Sues Ericsson Over Defender 'Tribute' 24

An anonymous reader writes "Redkeyreddoor is relaying a story, via the Wall Street Journal, that Midway has sued Ericsson for distributing a completely unlicensed version of Defender on its T68 cellphone. The mobile game in question seems to be 'Game', which does bear a remarkable similarity to Defender (there's a screenshot at this Japanese cellphone review page). Ericsson has apparently removed 'Game' (and a version of Tetris, ingeniously called 'Tetris') from later versions of the T68."
Patents

EFF's Patent Busting Targets Nintendo, Solitaire Patents 21

Thanks to the EFF site for its list of 'Patent Busting's Most Wanted' miscreants, the top ten patents "that pose the biggest threat to the public domain", as previously mentioned in a Slashdot mainpage post. However, Slashdot Games-relevant entries worth investigating further include an entry on Nintendo, accused of "threatening reverse engineering of videogames to promote interoperability and emulation by hobbyists and entrepreneurs like Crimson Fire Entertainment and Gambit Studios", and an entry on Sheldon F. Goldberg, accused of "claiming to own basic online gaming architecture [as well as Solitaire]." The article indicates: "EFF's team of lawyers and technologists will be tracking down prior art and preparing to petition the Patent and Trademark Office for revocation of these offenders' patents."
United States

In These Games, the Points Are All Political 329

bettiwettiwoo writes "A New York Times article (free reg. req.) highlights a new trend in games, and political marketing: openly political games. Both Republicans and Democrats are developing games with political messages, albeit using slightly different strategies. A featured developer, Persuasive Games, is open about their not-so-objective objective: 'We design, build, and distribute electronic games for persuasion, instruction, and activism.' But would that be declared on the games so produced? And would it matter if it did? In such times of artful manipulation, it is actually quite a relief to find that not all politicos are sophisticated high tech geeks: the Long Island Political Network invites you to play... Tic Tac Toe."
PC Games (Games)

Ultima X - Odyssey Development Cancelled 43

eToychest writes "According to a post by David Yeeon on the front page of the official EA site, PC MMO title Ultima X: Odyssey has been cancelled. The post reads: 'As of today, development on Ultima X: Odyssey has ended. We feel that Ultima Online is where we need to focus our online efforts and most of my team will be moving to the UO expansion pack, the UO live team, and an unannounced Ultima Online project.' It's too bad, but perhaps it was for the best." GameSpot sketches out the background, explaining: "The [August 2003-announced] game went through an evolution when its design and development staff were recently moved from EA's Austin, TX studio to the company's main Redwood Shores campus... UXO was to have picked up where the Ultima IX storyline left off", and GameSpy adds that the new Ultima Online expansion pack "will be officially revealed later this month at an EA press event."
Censorship

Midway's Slugfest, Ballers Inappropriate For Kids? 89

Thanks to ABC News for its article discussing controversy over the content of Midway's officially licensed baseball and basketball videogames, as the story explains: "Nine-year-old Stephane Safar likes to play MLB Slugfest, a video game rated 'E', that is, for everyone 6 years old and older... But then he played it in front of his mother Amy, and what she saw went well beyond real-life baseball, as players punched and kicked each other during the course of the game." Amy explains: "Does he know that that's not really how Barry Bonds acts out on the field? Does he know that Nomar [Garciaparra] can't punch somebody?" Midway's NBA Ballers also comes in for criticism, with Kimberly Thompson of the Harvard School of Public Health complaining: "I think the message that kids take away from NBA Ballers is, it's all about money... Women are objects in this game."
The Almighty Buck

Programmer Sues VU Games Over Excessive Work Hours 106

eToychest writes "According to Reuters, a video game programmer has sued Vivendi Universal Games, claiming he and his colleagues were regularly forced to work extra hours and denied overtime pay. The suit, filed Monday in Los Angeles Superior Court, is one of many filed against companies in the state in recent months, as employees seek to be classified as overtime-eligible to obtain compensation for working more than 8 hours a day or 40 hours a week. The suit seeks payment of back overtime wages plus other damages. This comes the recent announcement that the company said it would cut more than one-third of its staff, excluding Blizzard. Of the things mentioned in the suit, the complaints include no overtime compensation, and employees being ordered to falsify timesheets to indicate they worked shorter days." This report is especially interesting in light of the recent IGDA 'Quality Of Life' survey for game developers.
Movies

Spider-Man 2 Game Goes Spider-Man Theft Auto? 35

Thanks to IGN Xbox for its review of Treyarch/Activision's new Spider-Man 2 console game, debuting simultaneously alongside the recently Slashdot-reviewed movie. The fairly positive review suggests: "What Treyarch has done... is to blend in that nearly unattainable addiction so inherent in Neversoft's Tony Hawk's Pro Skater series and meld it with Spider-Man's web slinging in a Grand Theft Auto-style open city." However, the reviewer tempers this praise with comments on "dull repetition of the Hero missions... and the boss fights range from stupid to incredibly annoying", and GameSpy shows similar barely-reserved enthusiasm, noting a returning Bruce Campbell "is perfect as the narrator", and praising the "fantastic web-slinging and the huge city environment", whereas GameSpot is a little more tepid, arguing the game "bites off a little more than it can chew with its attempt at an open-ended design." [It's also worth noting the "kid friendly, intentionally simplified control scheme"-toting PC version of Spider-Man 2 is almost completely different from the console versions.]
PC Games (Games)

John Deere American Farmer - The Game 102

Thanks to GameSpot for its story discussing the new release of agriculture-themed PC videogame John Deere American Farmer, "the first game to be licensed by agricultural equipment manufacturer Deere & Company", which "charges players with establishing and maintaining a successful farm." The official videogame site has much more information on this Harvest Moon-esque value-price PC title with a great box cover, noting the player must "overcome bug infestations, unpredictable weather and disgruntled employees", all the while "purchasing and controlling authentic John Deere branded equipment - tractors, combines, planters, cultivators and more."
United States

Dance Dance Revolution Hastens Heart Attack 93

Thanks to TheOmahaChannel.com for its story discussing a 15-year old girl whose heart stopped while playing arcade Dance Dance Revolution. According to the piece: "[Kimber] Wilson was playing the game Dance Dance Revolution at a Bellevue arcade with a friend June 22 when she fell to the floor. The arcade owners gave her CPR, then a police officer took over. Paramedics shocked her several times with a defibrillator at the arcade to get her heart working again." The diagnosis was "hypertrophy cardiomyopathy", a genetic problem (which could have been triggered by any exercise) in which "the walls around her heart are so thick that her heart wasn't getting the signals to beat." Fortunately, Kimber was "soon... back to hanging out with her friends at the arcade", albeit with a pacemaker, commenting: "I might try Dance Dance Revolution, but I'm thinking no."
Puzzle Games (Games)

World Computer-Bridge Championship Returns to USA 19

Stephen Smith writes "Computers are as good as (or better than) the best humans at such games as Othello, checkers, and chess. What game will computers conquer next? If it's not go or poker, it might be the card game bridge. The World Computer-Bridge Championship returns to the USA for the first time in six years, running from 13 July 2004 to 18 July 2004 at the Hilton New York (Concourse A, lower level) in Manhattan. Eight bridge programs are scheduled to compete; our program, Bridge Baron, will try to avenge its loss to Jack in last year's final. Spectators are welcome and admission is free."
Portables (Games)

iCard Provides Real-Time Racing Info On GBA 21

garfnodie writes "A company has started offering for rent or purchase a device, called iCard, which, when hooked up the Nintendo Game Boy Advance can give you real-time information about your favorite racers at popular car racing events, such as National Hot Rod Association(NHRA) or Le Mans. The official iCard site has more information." Although this interesting idea debuted a couple of months back, press coverage on it seems to have been light.
Classic Games (Games)

Beyond Castle Wolfenstein Re-Compiled 64

hypethetica writes "In memory of game developer Silas Warner, a fan-based port of the original PC boot-diskette version of the 1985 classic, Beyond Castle Wolfenstein, has been disassembled, CPU speed fixed, and Soundblaster support has been added. The new game executable, blessed by Silas' widow, runs in DOS, Windows, and DOSBox emulators. Both the executables and source code (x86 assembly) are available for download."
XBox (Games)

Microsoft Plans More Japan-Specific Xbox 2 Games 31

Thanks to Bloomberg.com for its report discussing Microsoft's plans to recruit local developers to help the Xbox 2 succeed in Japan. Norman Cheuk of Microsoft Japan indicates: "A lot of what we're doing today is to position ourselves. We're looking at the future generations where we'd like to be successful", though efforts to encourage more Japanese Xbox exclusives (following on from Tecmo's Dead Or Alive 3/Dead Or Alive Ultimate) have recently been stymied: "Capcom Co., Japan's third-biggest game maker, has turned down offers from Microsoft in recent months to help pay distribution and development costs in return for more exclusive games for the Xbox, said Kazuhiko Abe, head of Capcom's corporate strategy division, without giving details." Abe also stated Capcom "isn't interested in developing more" Xbox titles, simply saying: "There are no plans... It's just not profitable enough."
Classic Games (Games)

Atari 2600 Paddle TV Game Gets It Right? 19

Thanks to IGN Pocket for its hands-on reviews of the latest JAKKS classic 'TV game' devices, including the Ms.Pacman-starring Namco device and an unlicensed 'Classic Arcade Pinball' game combo, but, more importantly, the previously mentioned, much-awaited Atari Paddle 'TV game' ("...a fantastic follow-up to the company's Atari Joystick plug-and-play controller released two years ago.") There's also a retro expert's review on the Atari Age forums which indicates the Digital Eclipse-developed 2600 conversions are "a 180 degree turn around from the sloppy job of the [original DC Studios-produced joystick], and it's definitely something to put on your want/wish list." Finally, disappointed fans are addressed regarding the lack of Kaboom! on the 11-game compilation, explaining: "If it was an Activision Paddle Games Collection, then Kaboom would be included, but this was Atari owned titles only."

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