PC Games (Games)

EverQuest 2 Beta Confirmed, Producer Quizzed 43

Kemanorel writes "After a couple years of development, several months of hints and previews, and four weeks worth of drooling after a live demo in Vegas, Sony Online announced that EverQuest 2 Beta sign-ups begin next Monday. Minimum specs are 1 GHz processor, 512 MB RAM, and a DX9 compatible video card with at least 64 MB of memory - not too bad. Get in line now!" There's also an interview with EverQuest II producer John Blakely over at GameSpot in which he mentions: "Currently we have over 80 people working on the EQII development team", before arguing that the sequel shouldn't necessarily siphon players from the original: "EQII is being designed to complement EQ in terms of the gameplay experience. EQII is a game that will focus most of our content on the individual and smaller groups, while EQ's endgame encourages large raid forces to play the high-level content."
XBox (Games)

Xbox 2 Architecture Documented, Almost 2004-Launched? 100

An anonymous reader writes "Over at Xbit Labs, they seem to have new information on the Xbox 2 hardware specs, evidently originating from China, although the date and veracity of the document can't be confirmed. Noteworthy is the inclusion of (3) 3.5GHz CPUs [some say a 3-core CPU?], only 10 MB of dedicated graphics memory, and the undecided comments on whether the hard drive is 'built in'. The high speed bus to the GPU and the small amount of video memory point directly at Microsoft's upcoming DirectX Next, which will supposedly feature virtual graphics memory." Elsewhere, Gamaroo writes "Gamesindustry.biz is reporting that Microsoft originally wanted to release Xbox 2 for Christmas 2004. However, the new system has since slipped from schedule, but the piece claims Microsoft hopes to release the new console in mid-2005, to get ' a full year's head-start on Sony's PS3, and possibly even more'."
PC Games (Games)

Bungie Co-Founder Tries New Approach, Licenses Halo Engine 39

Thanks to GamesIndustry.biz for its article discussing Bungie co-founder Alexander Seropian's forming of Wideload Games, a development studio "which has started work on a new PC/Xbox title based on the Halo engine technology." The studio's development philosophy is an attempt to break with the past by using "a very small number of core staff, and hiring independent staffers to actually bring the game through to completion", and Seropian comments of current large-scale development methodologies: "It's kind of broken... it's kind of antiquated - it's how they were making films in the '30s."
Role Playing (Games)

D&D Is 30 763

mainframemouse writes "For those who have not seen the Beeb article, Dungeons and Dragons is 30 years old. After many years of role-playing is wonderful to see the mother of all RPG's given respect and mention in the national press. There's even a note about the false accusations of the 80's." And for the record - flanking & attacks of opportunity in 3/3.5 Edition still irritate me. Combine a familiar with Master Tactician and some rogue levels, and you're off to the races.
Portables (Games)

Overclocking your Gameboy Advance 295

An anonymous reader writes "The guys over at Ahead Games are working on an overclock mod for the GBA. They've been able to run it at up to 2x the regular operating speed without any major heat or battery life problems. Now, you're probably asking yourself "Why the hell would anyone want to overclock their Gameboy?" Answer: Super Nintendo emulation. There's already a working beta of a SNES emulator out for the GBA called SNES Advance. The big problem is there's just not enough horsepower under the GBA's hood to emulate the SNES sound chip. This mod will hopefully remedy that."
The Almighty Buck

Indie Post-Mortem Shows Developer Problems, Pitfalls 18

Thanks to Game Matters for its weblog post pointing to ex-id programmer Brian Hook's post-mortem on his indie developer, Pyrogon, discussing "a good time to sit back and reflect on what went right and what went wrong." With Pyrogon, particularly known for its Flash-based Web games like Candy Cruncher, "ceasing further development of new titles", some of the trials and tribulations of the independent developer are laid out, with headings including: "Publishers Never Say No, They Just Stop Answering E-Mails", "A Good Demo Is Not Enough -- It Must Be Jaw Dropping", and "Unless You Are Chocolate Covered God, Any Deals Offered Will Suck."
PlayStation (Games)

Sony Launches E3 Site, Inadvertently Teases Titles 26

Thanks to EvilAvatar for its article discussing the recent launching of Sony's E3 site, showcasing "a few select [PlayStation 2] titles" that'll be displayed at the Electronic Entertainment Expo in Los Angeles next month, including Champions 2: Return To Arms, the Snowblind-developed Champions Of Norrath sequel. However, if you "start fiddling with the numbers at the end of the URL" on the official site, you can see very basic, unlinked-to info on other games that'll be publicly shown by Sony at E3, including the unannounced action title Rise Of The Kisai from Bottle Rocket/Sony, Dark Cloud 3 from Sony, Final Fantasy XII from Square Enix, Destroy All Humans! from Pandemic/THQ, and, interestingly, Cold Fear from Namco, a survival horror (?) title (related to the thought-lost U.S.S. Antarctica?) rumored in development at Alone In The Dark IV developers Darkworks. Update: 04/26 18:30 GMT by S : The entire site, even the previously public titles, are now password-protected and private.
PC Games (Games)

Hardware Manufacturers Making PC Gaming Too Elite? 172

Thanks to AVault for its editorial discussing whether PC hardware/graphics card manufacturers are fragmenting PC gaming too much with constant hardware upgrades, thereby "making it a sport for only the serious few." The author argues: "With the impending release of Valve's Half-Life 2 and id's Doom 3, we're looking at the first required hardware upgrade in gaming history... the reported minimum requirements for these two heavy hitting titles include fully DirectX9 compatible video cards. This demand excludes all low-end and many medium-level computers out there today." He discusses the "partnership" of "hardware manufacturers turning over reference equipment that won't see the retail market for some time to software developers to use in the creation of their games", and queries the "expensive process of habitual upgrades" by suggesting: "If everybody turns to an Xbox or a PlayStation for entertainment, who's going to need new PC equipment?"
PC Games (Games)

EGM/CGW Show Knights of the Old Republic 2 Details 28

An anonymous reader writes "The Star Wars: Knights of the Old Republic official forums are buzzing with new details on the Obsidian Entertainment-developed Knights of the Old Republic 2: The Sith Lords for Xbox/PC, as discussed in this month's new EGM and CGW magazines [not yet available online, sadly]. Apparently, 'you will not play the same character', although 'you pilot the Ebon Hawk.. [and] start out as a Jedi' - the game 'picks up 5 years after the end of the first KOTOR', and returning roles are also confirmed for 'R2-D2-esque droid T3-M4' and 'another bot that bears a suspicious resemblance to the original's irascible 'meatbag'-loathing HK-47'."
Classic Games (Games)

'Perfect' Zelda NES Speed Record Beaten 103

An anonymous reader writes "The last verified human Legend of Zelda (NES) speed record was 34 minutes. A few months ago, a re-recording emulator was used to make a 'perfect' video which was 31 and a half minutes. A team worked to optimize the path, and using an emulator created a new video which is 26:56, four and a half minutes faster. The video is 14% faster, and is the first Zelda run to be under a half hour. Furthermore, it achieved a sub-27 minute time, which was presumed impossible. Definitely worth checking out - you can grab the BitTorrent version of the AVI replay at Bisqwit's NES time-attack movie page." There's a thread on the NESvideos forum discussing the attempt, but can anyone succinctly explain the exact tricks the team used to speed up their time?
XBox (Games)

EA Close To Finally Announcing Xbox Live Support? 21

Thanks to IGN Xbox for its article discussing allegedly concrete plans for Electronic Arts to support Xbox Live later this year. According to the as yet unconfirmed article, EA "will announce its strategy at the annual Electronic Entertainment Exposition this May, but it may reveal plans earlier to investors this April 29, during its upcoming fiscal announcement." We previously reported on speculation that EA Sports titles would finally become Xbox online-playable, and IGN say that "Madden NFL 2005, NCAA College Football, NASCAR Thunder 2005, and NBA Live comprise the sports package for Xbox Live this fall." The non-sports titles seem a little more unclear, but it's claimed: "Battlefield: Modern Combat, EA's new GoldenEye game, and perhaps Burnout 3 are first in line for Xbox online compatibility."
Censorship

Manitoba To Rate Video Games 16

Cowards Anonymous writes "The government of Manitoba has introduced legislation requiring video games to have ratings system similar to that of movies, according to this story in The Winnipeg Sun. There is no word on how much this will cost, or what criteria the Manitoba Film Classification Board will use to determine whether a game should be available to those under 18 or not."
Movies

Does A Good Game Make A Good Movie Idea? 464

Brakz0rz writes "Here's a BBCi article by Daniel Etherington with an overview on how videogames translate onto the big screen. I can't say I've been impressed by any such effort so far. The article touches on John Woo's upcoming Metroid adaptation. Etherington writes, "One of these days, someone has just got to make a decent video game movie. How about Peter Jackson doing Zelda? Now that would be promising." I would enjoy that more than the games franchised from the LOTR trilogy."
GameCube (Games)

Metroid Prime 2 - Echoes Shows Multiplayer Action For GameCube 78

Thanks to Nintendo.com for its new info page officially revealing Metroid Prime 2: Echoes for GameCube, showing several impressive screenshots of "this highly anticipated sequel to Metroid Prime", as the first hints of setting are discussed: "Hunted by a mysterious entity and a warring race called the Ing, Samus Aran must explore the light and dark worlds of this doomed planet." The previously rumored multiplayer mode is also confirmed: "Up to four players can battle each other as they search for weapons, grapple across ceilings, and turn into Morph Balls to make their escapes."
PC Games (Games)

Cthulhu Lurks In Dark Gaming Corners, Heeds Call 28

Thanks to C+VG for its interview with Chris Gray of Headfirst Productions regarding PC/Xbox first-person action title Call of Cthulhu: Dark Corners of the Earth, as "based on the Call of Cthulhu tabletop RPG and works of author H.P Lovecraft." Gray notes of the long-in-development title: "we've got a completely new engine... [featuring] vertex and pixel shaders", and elaborates: "It wouldn't be a Lovecraft game without some big monsters; these include a Shoggoth, Father Dagon, Mother Hydra, Flying Polyps and a few other surprises." Elsewhere, Yog-Sothoth points out the new publishing of the 6th Edition of Chaosium's Call Of Cthulhu tabletop RPG rules, as originally penned by Quake level designer Sandy Petersen.
Classic Games (Games)

Midway Arcade Treasures 2 Line-up Confirmed 43

Thanks to GameSpot for its news story confirming the final line-up for multi-platform retro compilation Midway Arcade Treasures 2. According to the piece: "the compilation will feature 21 ports from the venerable publisher's arcade catalog on a single disc, including A.P.B., Arch Rivals, Championship Sprint, Cyberball 2072, Gauntlet 2, Hard Drivin', Mortal Kombat, Mortal Kombat II, Mortal Kombat III, NARC, Pit Fighter, Primal Rage, Rampage World Tour, Spy Hunter 2, Steel Talons, STUN Runner, Timber, Total Carnage, Wizard of Wor, Xenophobe, Xybots." The compilation, a follow-up to last year's first Treasures compilation, is "priced at $19.99... [and] is scheduled for a fall 2004 release on the Xbox, PlayStation 2, and GameCube."
Games

BZFlag Open Source Developers Interviewed, Honored 18

morrison writes "BZFlag, a 'free multiplayer multiplatform 3D tank battle game', is the Sourceforge [part of OSDN, as is Slashdot] April 2004 Project of the Month, and the award page features details and an interview with the creators. Hopefully other well-deserving Open Source games will receive recognition down the road." The creators explain the game "runs on Irix, Linux, *BSD, Windows, Mac OS X, and other platforms", note: "There are about 53,000 players in the statistics", and mention plans: "We hope to build a karma system that enables the community to guard against cheats and abuses."
Games

Christian Game Developers Conference Plans Gathering 237

Thanks to GamerFeed for its story noting the Christian Game Developers Conference has announced its third annual gathering, to be held in Portland, Oregon on July 30th-31st. The official CGDC site has more information on the expo, which "officially expands to include card, board and paper game developers alongside interactive electronic entertainment." There's also word from conference organizer Tim Emmerich of GraceWorks Interactive: "We... plan to examine the variety of games currently on the market and successes in other media such as 'The Passion of The Christ' and the 'Left Behind' series, which proved that Bible-based products can do well in the market if they are well made."
PC Games (Games)

Alien Invasion Ends City Of Heroes Beta 82

Thanks to the City Of Heroes forums for its reports on the Rikti alien invasion which signaled the end of the PC MMO's Beta phase. Elsewhere, there's also a large gallery of screenshots from this major Beta-ending event involving "a major [alien] strike... against Paragon City", and starring the other-dimensional villains from Cryptic Studios' superhero-based MMO game, which officially launches on April 28th. The event coincided with the wiping of the Beta characters - hence high-level alien-inflicted carnage, with "75-100 [heroes] just lying dead in Atlas Park", as well as the original poster's delight that he "managed to organize a mass suicide jump... before the Beta ended. About 20 of us jumped off the tallest building... [but] we all just sat at 1 HP." Update: 04/23 18:55 GMT by S : A press release from NCSoft regarding their E3 line-up announces plans for first expansion pack, City Of Villains, which "will allow players to take on the role of villain in Paragon's modern metropolis."
PC Games (Games)

MMOG Subscription Winners, Losers Analyzed 88

Thanks to CorpNews for its recent round-up analyzing and rating the biggest PC massively multiplayer games. Along with subscription estimates similar to the SirBruce analysis graph, there's sharp-tongued comments on performance for Ultima Online ("It's really all your fault. If you weren't a big hit, would others have followed?"), EverQuest ("Say what you will... it knew its target audience and hit it hard enough to make EQ part of popular culture"), and Asheron's Call ("Talk about the little engine that could.")

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