Portables (Games)

Xport 2 Turns Game Boy Advance Into Embedded Microcontroller 18

Thanks to Gizmodo for its article discussing the Xport 2.0 unofficial cartridge add-on for the Game Boy Advance, which allows users to turn their GBA "into a user-programmable embedded microcontroller for directing robots, capturing images or video, or operating anything else you can interface to its user-programmable I/O." There's more information on the official Charmed Labs site.
GameCube (Games)

Zelda - The Four Swords Adventures Rated 56

An anonymous reader writes "The GameCube has had a drought of games since the start of spring. Many gamers are eagerly awaiting 'the next big game,' The Legend of Zelda: The Four Swords Adventures. The game, which is set to be released this June, has already been released in Japan and a full review from the SiliconEra website. According to the piece, the game is 'easy to learn, innovative and can appeal to people of all ages', but the reviewer also states that the US release of the Four Swords will be minus some Japanese features, as it will be missing the Navi Trackers mini game."
First Person Shooters (Games)

First Person Shooter - Under 100KBs of Code 741

Cariad Ilmara writes "For those of you old-timers who spent days & nights trying to get your code fit into 64Kb, here's the first beta of .the .produkkt's next FPS: .kkrieger. Moderately beautiful, what's impressive is it can fit inside the UT2004 readme. The demo is 96Kb zipped. All textures are procedural and generated at startup. Screenshots available here, here, here, here, and here. You still need a relatively recent computer (~1.4Ghz, 512MB RAM) and a DirectX8 GPU (Windows required)."
Education

Real Lives 2004 - Living Other People's Normal Lives? 35

Thanks to USA Today for its article discussing an educational videogame which allows players to live the life of another person. The piece explains: "Real Lives 2004 starts by automatically generating a life based on current population and birth rate statistics", before explaining possible outcomes: "Our teen-testers were able to experience many different lives in just a few hours. One was a boy born into a poor family in Zhangzhou, China, who did not attend college or vocational school. As a mail clerk, our teen-tester faced decisions about gambling, alcohol and drinking... He found romance but had no children and he died at age 84 from cancer."
GameCube (Games)

Factor 5 Moves Away From GameCube Development 42

Thanks to IGN Cube for its article discussing Star Wars: Rebel Strike developer Factor 5's official confirmation that they won't develop any more GameCube titles - apparently, "The studio is currently creating software for other platforms", and, although formerly having very close ties to Nintendo, "at the Game Developers Conference 2004 [Factor 5 president Julian] Eggebrecht was spotlighted as one of the studio heads very keen on Sony PSP development."
The Almighty Buck

Infinium Finds Itself In, Out Of Court Again 33

Dachannien writes "Adrenaline Vault reports that Infinium Labs is being sued by Terry Nagy for fraud and breach of contract. Infinium used his reputation and expertise in the gaming industry to generate attention for Infinium's Phantom Game Console (and $15M in venture capital), promising him payment in stock. Nagy claims that when Infinium was later bought by a shell company and went public, he had received nothing while Timothy Roberts and Robert Shambro (also named in the suit) got millions of shares of stock." However, GamePro is now reporting the lawsuit is being settled out of court, and that "both parties are working together to resolve the claims."
Games

CESA Boss Talks Japanese Gaming Problems 44

Thanks to GameSpy for its interview with CESA executive managing director Kazuya Watanabe, as the head of the "game industry's trade organization" in Japan discusses issues such as the Japanese games industry's dislike of the used videogame market: "Used software sales are now legal and covered by the law. Despite the fact that the court has passed judgment, the software manufacturers are still not satisfied with the outcome because of the high percentage of used sales in overall Japanese game sales." He also addresses the perception that many Japanese PC titles are adult-oriented: "They stand out. They do not have a large market, but they catch your eyes. If you look at that, you may think, 'Boy, these Japanese are very strange.' It is not the case."
Games

How To Get Your Gaming PC Running Quietly? 62

Thanks to Penny Arcade for its 'Hook Up' column discussing ways to build your gaming PC to run as quietly as possible. The author indicates: "I was able to reduce my Tiny God's noise level by over 30dB (!) measured with my RadioShack SPL meter", and goes on to list ways to silence components such as power supplies ("...the power hungry components that an elite gamer uses... can be extremely noisy") and fans of various kinds ("it's often a toss-up between your CPU fan and your PSU cooler in regards to which one is the loudest"), before pointing out: "You might have 1,000 watts of power driving your speakers, but sometimes nothing beats the sound of silence."
The Courts

California Violent Gaming Bills Fail To Advance 48

Thanks to Reuters/Yahoo for its article discussing the failure to progress of two California violent videogame bills, since they "failed to clear a committee of California's state Assembly, killing them for 2004 unless the committee changes its mind." However, "One bill, which would expand the definition of 'harmful matter to children' to include certain types of violent games, received a favorable 5-1 vote, while the second, regulating how some games are displayed in stores, got a 3-1 vote" - but "both needed 7 votes in favor to be approved." Bill sponsor Leland Yee has released a statement claiming: "I am deeply disturbed that money ruled the day here in Sacramento... Rather than protecting our children and giving our parents a tool to help raise healthy kids, the multi-billion dollar entertainment industry was allowed to shoot down necessary legislation."
Role Playing (Games)

Even Pro Athletes Can Be Power Gamers 30

jht writes "Boston Red Sox pitcher Curt Schilling is known primarily as one of the best power pitchers in the game of baseball. He has a different side, though, as a huge RPG fan, of both board and online games. Curt is even the owner of a company called Multi-Man Publishing that publishes material for Avalon Hill wargames. But Curt is possibly best known in the gaming world for his avowed EverQuest addiction. ESPN Gamer recently published an interview with Schilling about his MMORPG habits and platform choices - an interesting read."
First Person Shooters (Games)

Gearbox, UbiSoft Confirms Brothers In Arms 22

An anonymous reader writers: "On Blue's News, there's the official announcement of Gearbox's Brothers in Arms, a tactical WWII shooter with first-person action but the ability to 'command elements, which are your fellow squad members', to be published by UbiSoft, initially for Xbox and PC later this year (though 'PS2 and Gamecube [versions] will follow in 2005'). This was the Gearbox title rumored under a different name earlier this week. But better yet, UGO has the first in-depth preview with screenshots of the game. Looks sharp, sounds like it plays sharp, but we'll see - WWII games are a dime a dozen, but they seem to be getting better in quality recently."
Portables (Games)

N-Gage QD - Nokia's Answer To The Critics? 249

JayBonci writes "According to CNET News, Nokia is preparing the N-Gage QD for release at the end of June. The redesign is an attempt to address design criticisms; such as 'side-talking' and the need to take out the battery to replace the game. Will this signal new life for the console, or is it too little, too late?" We linked to leaked pictures of the N-Gage follow-up late last week on Slashdot Games, and there's further information at GameSpot, which mentions: "When bundled with a service contract, the QD is expected to sell for $99. Without subsidy from a service provider, the phone will go for $199 (with the platform's Tony Hawk title bundled in at that price)."
GameCube (Games)

Silicon Knights, Nintendo Cease Exclusivity Deal 70

Divine Shadow writes "IGN Cube is reporting that Silicon Knights (developer of Eternal Darkness and Metal Gear Solid: The Twin Snakes) is no longer an exclusive second-party developer for Nintendo. This is really surprising given that interviews with Nintendo and Denis Dyack (SK's leader) always seemed to suggest a bond and shared philosophy between the companies. Have to admit too, that this makes me less excited about Ninty's E3 lineup." Elsewhere in the article, Denis Dyack claims: "It's possible that we may do another game with Nintendo, actually. It just means that we've decided to break our exclusivity with Nintendo."
PC Games (Games)

City Of Heroes Beta Evaluated As Game Goes Gold 95

Thanks to GamersWithJobs for its detailed impressions of PC-based superhero MMORPG City Of Heroes, given just after the game reached gold master status, with an "official launch [of] April 28", and a (slightly inflationary?) "monthly subscription fee of US$14.99." The preview, from a "long time tester and fan of the game", notes: "When I entered City of Heroes for the first time, one of the things that quickly grabbed my attention was the scale--the towering statues, the twenty story buildings", before discussing the action-oriented gameplay: "Unlike almost every other MMORPG out there, combat in City of Heroes is designed to be fast paced and fun" The author concludes: "It's not a perfect superhero game, but it's a very good superhero MMORPG."
PlayStation (Games)

PSX Production Stops, Development Issues Rumored? 21

Thanks to GameScience for translating the news that Sony's PlayStation 2/DVR combination, the PSX, has temporarily ceased production in Japan, apparently "since the start of April." According to Sony representatives, the company is "in the middle of deciding when production will start again, based on the current stock levels, as well as the shift in demand for the unit", but the Japanese article claims "a development problem", suggesting "...both SCE's game unit and Sony's Blu-ray team are involved in the project, and apparently things haven't been running smoothly, resulting in some of PSX's functionality being mismatched" - is this partly referencing the PSX's initial feature downgrade? However, the PSX is "still on track for launch in Europe and North America in the second half of 2004."
PlayStation (Games)

MGS Creators on 'Masochistic' PS2, U.S. Popularity 46

Thanks to GameSpy for its article interviewing Hideo Kojima and Scott Dolph of Konami about the continuation of the Metal Gear Solid series. Notable sections include Kojima's comments about the programming difficulties of Sony hardware: "People on my team are masochistic. They enjoy the difficulty of working with PlayStation 2 and we assume that PlayStation 3 will be even more difficult. We know nothing about the system; but it's from Sony, so we assume so", as well as Dolph discussing Metal Gear Solid's regional popularity: "You know, it sells better in the United States. There are more people who buy the game and are waiting for the game. Also, the hype from the U.S. travels and that helps sales in Japan. If the game is big in the U.S., it will do better in Japan. And I do not think that the hype works for you the other way around."
Games

Men Incapable Of Portraying Videogame Women Fairly? 246

Thanks to GameSpot for its 'GameSpotting' editorial discussing whether men can be trusted to portray women fairly in videogames. The author references Metroid ("I don't appreciate that Samus being a woman is a punch line"), and Ico ("Yorda... [is] this supposedly sympathetic female character in a video game that can do absolutely nothing for herself and is constantly in danger of being kidnapped"), and ends by leveling the charge: "I think men are inherently incapable of doing an adequate job of properly presenting female characters in games."
Role Playing (Games)

The Trouble With Using D&D Rules In Videogames? 503

An anonymous reader writes "There's a new article on kuro5hin.org about the trouble with porting pencil and paper RPG games (such as d20 3.5) to RPG video games. One such rules-snatching video game is examined, The Temple of Elemental Evil. The article is also an introduction to a new RPG Standards Compliance system that is currently under development and will be online soon, in hopes of bridging the gap between computers and those lovable PnP evenings we all enjoy."
GameCube (Games)

Nintendo's GCNext Direction Outlined By Iwata 90

Thanks to GameSpy for its in-depth interview with Nintendo president Satoru Iwata regarding "what's gone wrong, what's gone right, and why Nintendo will end up on top." Iwata admits that "the competition is tougher than ever before; and in the short run, we have seen declining profitability", but makes it clear that the next-gen GameCube (which he calls "GCNext or GCN") isn't about raw processing power - rather, Nintendo are "discussing... what should be done to entertain people in a new way; and in order to achieve this, what functionality must be added to our current technology."

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