Classic Games (Games)

Overclocking Your Sega Genesis/MegaDrive 372

Deven "Epicenter" Gallo writes "I've recently been working on a project to alleviate the slowdown inherent in older game systems. How you ask? By overclocking them! I've managed to perfect overclocking the Sega Genesis / MegaDrive. The processor (a Motorola 68000, running at a stock speed of 7.6 MHz) can be pushed to 16.0 MHz in my experience, and I am still working on higher. The machine doesn't overheat and is entirely stable at these higher speeds."
PlayStation (Games)

Sony's SOCOM II Gets Cheat Patches 20

An anonymous reader writes "According to an email reprinted on the GameBattles.com forums, it seems that Sony has released the first mandatory downloadable patches for the Playstation 2 online game SOCOM II: U.S. Navy SEALs. This is nothing new in the PC gaming world, but is relatively novel for PlayStation 2 gamers - there's no official word on what changed, but there's a list of perceived changes on the official SOCOM II boards." 1UP also notes that the patch "occupies some space on your memory card in the blocks already used by the game", but doesn't need the forthcoming PS2 hard drive in any way.
Portables (Games)

Nintendo DS Actually Nintendo Nitro? 37

Tim Butler writes "According to 1UP.com, Nintendo's official developer relations site offers an interesting clue as to what Nintendo's DS dual-screen handheld may be called at launch. Between the GameCube and the Game Boy Advance, Nintendo has a platform called 'Nitro' listed." Though this may be a previous working name and unrelated to the final moniker, 1UP's screenshot of the website is useful, since Nintendo has already changed the image back to read 'Nintendo DS'. We've previously covered what's currently known about the handheld's technical specs. Update: 03/10 22:22 GMT by S : MCV has spoken to a Nintendo representative, who claims "this is a reference to... [the project code name] before the working name Nintendo DS was decided", but the piece also notes: "The final official name for the Nintendo DS... is still to be confirmed."
Games

Location-Based 3D Audiogame Debuts 36

Ant writes "Demor is a location-based 3D audio shooter - according to the official site: 'This highly innovative game was developed by a multi-disciplinary team of seven EMMA-students for the Bartimeus Institute for the Blind. Demor does not only focus on the entertainment aspect of computer gaming, but also attempts to contribute to the emancipation of the blind and visually impaired people in order to enhance their integration with the 'sighted' world. It is a proof of concept developed on the basis of theoretical and practical research' - there's a preview of the game over at AudioGames.net, who also cover Drive, a demo of an audio racing game created for the same institute."
Games

LGP brings back Loki, Kind Of 200

michaelsimms writes "Linux Game Publishing has announced a publishing deal with Epic Interactive to publish Northland for Linux. What's this about Loki, you ask? Well, Northland is a game featuring the Norse god Loki, and a group of heroes battling to save the world in the time of Odin and the gods of Nordic myth."
The Almighty Buck

Rare Tour Shows RareWare Secrets 29

Thanks to Rare-Extreme for their feature showing an uncommon tour of secretive British game developers Rare, as they note: "If you described it before as Fort Knox, nobody would blame you... The mysterious aura that surrounds Rare's inner workings has done wonders for the British developer in the past." The feature includes many pictures of RareWare's extensive office complex in rural England, and also offers a vague answer to long-standing Internet rumors regarding "a 'hot swapping' feature where players could pull out their Banjo-Kazooie cartridge while the power to the N64 was still on and jam in their Banjo-Tooie cartridge... to use the secrets found in Banjo-Kazooie in the sequel" - apparently, "it was never meant to be in the first place", never functioning properly, and not intended to be found (by Action Replay use) in the N64 cartridges.
Portables (Games)

N-Gage - Branding, Image, Follow-Up Possibilities 68

Thanks to Costik.com for its in-depth discussion of the Nokia N-Gage's advantages and disadvantages, a post sparked by Scott Miller's weblog post on the same subject, in which the 3D Realms founder argues "Nokia means cell phones to consumers. So, when Nokia jumps into the games market, it doesn't make sense to people", and concludes: "Nokia needs to create a separate company to handle the N-Gage. The 'Nokia' name should never be associated with this device, much like the Toyota name is not associated with Lexus." Greg Costikyan's reply counters: "Launching N-Gage as a Nokia device wasn't a bad idea; the flaws of the device were, however", and ends: "I personally would not be surprised if, two or three years from now, Nokia decides to give it another go, with a new device."
First Person Shooters (Games)

Killing The Fun - Cheating In Online Games 167

Thanks to the San Jose Mercury News for its story discussing the ever-present problem of cheating in online games. One of the issues discussed is cheating on Xbox Live using Action Replay-like devices, with a Microsoft spokesperson suggesting: "We didn't go into this with the idea that no one's ever going to be able to exploit this... But we absolutely take this stuff seriously and are taking action on it every day." However, noted FPS player Dennis 'Thresh' Fong laments an unfortunate side effect for the dextrous: "Because there is this perception that everybody cheats, people that are good are not recognized for their skills. When I play online, I'm always accused of being a cheater."
First Person Shooters (Games)

Only Xbox Port of Doom 3 Will Have Co-operative Play 153

Ant writes "According to this interview with the Xbox developers Vicarious Visions over at GamePro, only the Xbox port of id's Doom 3 will have co-operative play, and the PC version will not have co-op, unlike the original Doom games. There are also two recent interviews with id themselves on the GamePro site." Co-op was one of the parts of Doom (and Quake) that really got me into the genre, but after I got good enough fighting alongside my friends, I found it was more fun to fight against them, since they were more challenging than anything the computer could come up with then.
Games

Playstation 3 Already Won the Next Gen Battle? 511

damyan writes "The BBC are running an article that claims that the Playstation 3 has already won the next-gen battle, since 'The Informa Media Group predicts that Sony will sell more than 30 million PlayStation 3s in Europe by 2010. It puts Microsoft in second place with 10 million sales and Nintendo trailing in third with five million.' If only everyone could see that well into the future."
Classic Games (Games)

Play Classic Video Games In NY, At Home 132

Iphtashu Fitz writes "If you'd like to play classic arcade games from the 1980s, then it might be time for you to take a trip to New York, according to Wired News, since the American Museum of the Moving Image is holding an exhibition called Blip! where you can play a selection of the classics, including some of those referenced in an earlier exhibition. Also mentioned on their site is the X-Arcade cabinet for playing arcade-style classics at home through emulation." Much easier than building your own cabinet.
Games

TV Losing to Video Games 291

An anonymous reader writes "Sony studies gaming habits finds that most games are played from 5pm to 11pm. Shock! The days of the week might have been more useful..." of course the real point of all this is that the younger generation is turning away from television and turning to games.
XBox (Games)

Xbox 2 Sneak Peek May Not Involve Hardware? 33

Thanks to GamesIndustry.biz for its article discussing the possible unveiling of the Xbox 2 at Game Developer's Conference in San Jose later this month. According to the piece, a Microsoft Japan staffer suggested that "the console's actual hardware will probably not be unveiled at GDC, and that a decision had not yet been taken to as to when the technical specifications of the system should be released." Although some basic technical details have allegedly been leaked, the piece argues: "Some commentators have suggested that Microsoft is holding back from a final decision on the RAM, and possibly on the inclusion of a hard drive, until it finds out what Sony is planning to do with the PS3."
Games

God Save The UK Developer? 74

Thanks to TotalGames.net for its GamesTM-reprinted feature on the alleged fall of the British game developer. The piece argues: "It all used to be so different in the Eighties. Ignoring any rose-tinted arguments about whether games back then were better, worse or more peanut butter-flavoured, the inarguable statement can be made that they were certainly more British." But now, even though "the most popular game of this new decade - Grand Theft Auto - is British, despite all of Rockstar's attempts to hide the fact", the piece laments the lack of distinctive UK games with Python-esque worldwide impact: "Of course, it doesn't cost £5 million to pick up a pen and start writing a sketch about parrots, but surely the odd very obviously British game could be smuggled through?"
PC Games (Games)

Achaea Switches To Anarchaea After HD Crash 47

Daki writes "Achaea, the flagship text-based MUD of Iron Realms Entertainment, suffered 'a massive hardware failure', and all of the current player and world data was damaged early last Friday morning PST. After sending the damaged harddrive to a data recovery firm in Toronto, it seems as if the world of Achaea will once again be up and running by Tuesday morning at the earliest. In the interim, they decided to roll back to a week-old copy, but the info gained on this backup version will be wiped when the recovered data is loaded. This has caused the birth of a world dubbed 'Anarchaea', where rules have no meaning, the gods fry the players at request, and players are killed by homicidal butterflies and socks. During Anarchaea, the text-based MUD even reclaimed the number one spot on Top Muds, which is quite a feat."
Classic Games (Games)

Half-Life 2D Creators Interviewed 24

Thanks to Gamers With Jobs for its interview with the creators of Half-Life 2D: Codename Gordon, a "Flash-made 2D shooter based on the Half-Life 2 footage that was shown so far", as previously mentioned on Slashdot Games. Dev team member Paul Kamma promises: "The game [will be released] before HL2", and a preview at City17.de has more information, including many screenshots of the multiple levels "inspired by the E3 [2003] videos."
GameCube (Games)

Zelda Master Sword Forged For Fan 100

An anonymous reader writes "Do you pretend you are the Hero of Time in your sleep? Are you the biggest Zelda fan on the block? Well, take a gander at what this Zelda fan owns... a real-life replica of the famous Master Sword from the Legend of Zelda series." The article mentions: "After a ten-month wait period and a £1,800 transaction (around $3,300)... [a Scottish] blacksmith provided updates of his progress during the one-and-a-half-month forging process."
Censorship

A History of Video Game Controversy 354

Decaffeinated Jedi writes "Sex, violence, animal cruelty, and scandalous pixels -- GameSpot has posted an in-depth feature examining the history of controversy in the video game industry. The feature examines several "major offenders" dating back as far as Death Race in the arcades up through more recent games like Grand Theft Auto III and Manhunt. Also included in the feature is coverage of the so-called "retail rogues" (games controversial enough that they were pulled from the shelves), as well as a docket of game-industry lawsuits and a look at the lighter side of game controversy. Who wants to bet that that the use-confiscated-drugs-for-short-term-benefit gameplay of Midway's upcoming NARC will make the cut in future articles about video game controversy?"
Games

Molyneux On Future Of Game Design 46

Thanks to GameSpy for its interview with Lionhead boss and Populous creator Peter Molyneux, part of a talk held at the DICE Conference in Las Vegas. While admitting that "this industry tends to bumble through innovation", Molyneux noted freeform games could be less interesting than they looked, lamenting that "he always dreamed about making games that give people total freedom, but what he discovered is that complete freedom in a game world is boring after about ten minutes." He concluded by suggesting alternatives to the 'sandbox' approach, arguing: "People like to have challenges, goals, and something to struggle toward."
GameCube (Games)

Nintendo Faces Continuation Of Seizure Lawsuit 93

Thanks to 2TheAdvocate for its article discussing a lawsuit against Nintendo regarding their videogames causing seizures. The suit, which has been in progress since July 2003, claims that Nintendo "failed to report that its games contain defects that presented a 'substantial hazard' and create an unreasonable risk of serious injury or death." In Nintendo's defence, they claim that they "instituted some recommendations... [including] a limit on the number of times per second a light can flash, and a limit on the brightness of certain lights and their duration on the screen." As a result, "the number of seizures reported to the company by consumers has dropped from 22 in 1999 to six in 2003." The trial will continue until later this month.

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