IT

DuckDuckGo Browser Beta for Windows Bakes in a Lot of Privacy Tools (arstechnica.com) 21

Privacy-focused firm DuckDuckGo has released a public beta of its browser for Windows, offering more default privacy protections and an assortment of Duck-made browsing tools. From a report: Like its Mac browser, DuckDuckGo (DDG) uses "the underlying operating system rendering API" rather than its own forked browser code. That's "a Windows WebView2 call that utilizes the Blink rendering engine underneath," according to DuckDuckGo's blog post. Fittingly, the browser reports itself as Microsoft Edge at most header-scanning sites. Inside the DuckDuckGo browser, you'll find:

1. Duck Player, which shows (most) YouTube videos "without privacy-invading ads" and doesn't feed your recommendations
2. Tracker blocking that DDG cites as "above and beyond" other browsers, including third-party tracker loading
3. Enforced encryption
4. The "fire button" that instantly closes all tabs and clears website data
5. Cookie pop-up management, automatically selecting a private option and hiding "I accept" pop-ups
6. Email protection, making it easier to use an auto-forwarding duck.com address on web forms

Apple

iOS 17 and macOS Sonoma Automatically Generates Apple ID Passkeys (9to5mac.com) 32

You can now forgo entering your password on icloud.com and apple.com domains thanks to newly added passkey support. From a report: When running iOS 17 on an iPhone, any Apple site on the web can rely instead on Face ID or Touch ID to authenticate your login. As part of iOS 17, iPadOS 17, and macOS Sonoma, your Apple ID is automatically assigned a passkey that can be used for iCloud and Apple sites. If you're running iOS 17 on your iPhone, you can try it out now. Just go to any sign-in page with an apple.com or icloud.com domain, like appleid.apple.com or www.apple.com/shop/bag, and look for the Sign in with iPhone button after your enter your Apple ID email address. We've tried this from Safari on the Mac, although you can use passkeys on non-Apple devices as well. Once you select Sign in with iPhone, a QR code is presented that you scan with your iPhone. If you scan the QR code from the Camera app, you can tap the yellow link box to invoke Face ID or Touch ID to authenticate your identity on the web without ever entering your password.
Hardware

M2 Max Is Basically An M1 Ultra, and M2 Ultra Nearly Doubles the Performance (9to5mac.com) 42

The new Mac Studio started shipping to customers this week, giving product reviewers a chance to test Apple's "most capable chip ever." According to new benchmarks by YouTuber Luke Miani, the M2 Ultra features nearly double the GPU performance of last year's M1 Ultra, with notable performance improvements in other areas. 9to5Mac reports: While the M1 Max and M1 Ultra are blazing fast, the difference between the two wasn't as notable as some expected. In many tasks, the much cheaper M1 Max wasn't too far off from the top-end M1 Ultra variant, especially in video editing, photo editing, and 3D rendering. Despite the M1 Ultra literally being 2 M1 Max's fused, the performance was never doubled. For the M2 series, Apple has made some significant changes under the hood, especially in GPU scaling. In Luke's testing, he found that in some GPU heavy applications, like Blender 3D and 3DMark, the M2 Ultra was sometimes precisely twice the performance of M2 Max -- perfect GPU scaling! In Final Cut Pro exports, it nearly doubled again. He also found that the M2 Ultra doubled the GPU performance of the M1 Ultra in these same benchmarks -- a genuinely remarkable year-over-year upgrade.

The reason for the massive performance improvement is that Apple added a memory controller chip to the M2 generation that balances the load between all of M2 Ultra's cores -- M1 Ultra required the ram to be maxed out before using all cores. M1 Ultra was very good at doing many tasks simultaneously but struggled to do one task, such as benchmarking or rendering, faster than the M1 Max. With M2 Ultra, because of this new memory controller, Apple can now achieve the same incredible performance without the memory buffer needing to be maxed out. It's important to note that some applications cannot take advantage of the M2 Ultra fully, and in non-optimized applications, you should not expect double the performance.

Despite this incredible efficiency and performance, the better deal might be the M2 Max. In Luke's testing, the M2 Max performed very similarly or outperformed last year's M1 Ultra. In Blender, Final Cut Pro, 3DMark, and Rise of the Tomb Raider, the M2 Max consistently performed the same or better than the M1 Ultra. Instead of finding an M1 Ultra on eBay, it might be best to save money and get the M2 Max if you're planning on doing tasks that heavily utilize the GPU. While the GPU performance is similar, the M1 Ultra still has the advantage of far more CPU cores, and will outperform the M2 Max in CPU heavy workloads.

Games

Valve Gives Steam Its Biggest Update and Redesign in Years 38

An anonymous reader shares a report: PC gamers could easily make a joke that three things in life never change: death, taxes, and the classic look of Steam. One of those things just changed, though; Valve just released the most substantial overhaul to Steam in years, including a visual makeover and several new features. Further, the company has brought the Mac and Linux versions of Steam closer to parity with the historically superior Windows version. Valve says "the most impactful changes" are actually under the hood. The company's developers put effort into achieving greater consistency between how things work in Steam for desktop, the TV-oriented Big Picture mode, and Steam Deck. This codebase overhaul means that new features that come to the desktop version of Steam can simultaneously ship on Steam Deck with minimal effort.

As for stuff that's visible to users, though, the entire application's look has been overhauled and modernized. In most cases, things are more or less where they used to be in the interface -- they just look a little different, with new fonts, colors, sizes, and so on. That said, the in-game overlay has received a more significant overhaul, as did notifications. Steam users have access to more customizations about how and when notifications are displayed, and the notifications panel displays only new notifications, with a "view all" button for digging into older ones. In general, the overlay has more information about the game you're playing, from achievement progress to playing time and beyond. Valve has made big changes to the controller configurator from the Steam Deck, which is now part of the overlay whenever a game is connected.
Desktops (Apple)

Apple's New Proton-like Tool Can Run Windows Games on a Mac (theverge.com) 50

If you're hoping to see more Windows games on Mac then those dreams might finally come true soon. From a report: Apple has dropped some big news for game developers at its annual Worldwide Developers Conference (WWDC) this week, making it far easier and quicker to port Windows games to Mac thanks to a Proton-like environment that can translate and run the latest DirectX 12 Windows games on macOS. Apple has created a new Game Porting Toolkit that's similar to the work Valve has done with Proton and the Steam Deck.

It's powered by source code from CrossOver, a Wine-based solution for running Windows games on macOS. Apple's tool will instantly translate Windows games to run on macOS, allowing developers to launch an unmodified version of a Windows game on a Mac and see how well it runs before fully porting a game. Mac gaming has been a long running meme among the PC gaming community, despite Resident Evil Village and No Man's Sky ports being some rare recent exceptions to macOS gaming being largely ignored.

"The new Game Porting Toolkit provides an emulation environment to run your existing unmodified Windows game and you can use it to quickly understand the graphics feature usage and performance potential of your game when running on a Mac," explains Aiswariya Sreenivassan, an engineering project manager for GPUs and graphics at Apple, in a WWDC session earlier this week.

Desktops (Apple)

Apple Announces New Mac Pro With M2 Ultra, PCI Expansion Slots, and $6999 Price (9to5mac.com) 79

At WWDC today, Apple announced a new Mac Pro powered by the M2 Ultra chip. 9to5Mac reports: The chassis design of the machine appears to be the same as the 2019 Intel Mac Pro. The Mac Pro features eight Thunderbolt ports and six PCI slots for modular expansion. The base model config Mac Pro starts at $6999. Mac Pro with M2 Ultra features a 24-core CPU, up to 76-core GPU and 192 GB RAM. It also features two HDMI ports, dual 10-gigabit Ethernet, and a 32-core Neural Engine for machine learning tasks. It also features the latest wireless connectivity with Wi-Fi 6E and Bluetooth 5.3. You'll be able to order the new Mac Pro today via Apple.com.
OS X

Apple Announces macOS Sonoma With Desktop Widgets and Game Mode (macrumors.com) 23

At WWDC today, Apple announced macOS Sonoma, the latest version of its Mac operating system that includes new features like desktop widgets, aerial screensavers, a new Game mode, and enhancements to apps like Messages and Safari. MacRumors reports: The first feature that Apple detailed was new interactive widgets, which can now be placed right on your desktop. Widgets blend into your desktop wallpaper to not be obtrusive when you're working, and with Continuity you can use the same widgets from your iPhone on your Mac. macOS Sonoma also introduces enhanced video conferencing features, including Presenter Overlay to allow a user to display themselves in front of the content they are sharing. Reactions let users share how they feel within a video session, and Screen Sharing has been improved with a simplified process.

As is usual with macOS updates, Safari is getting numerous new features within Sonoma. There's an update to Private Browsing that provides greater protection from trackers and from people who might have access to the user's device. Profiles within Safari offer a way to separate browsing between topics, like having one for work and one for personal browsing. There's also a new way to create web apps that work like normal apps and let you get to your favorite website faster.

When you're not actively using macOS Sonoma, the new screen savers feature slow-motion videos of various locations worldwide. They shuffle between landscape, Earth, underwater, or cityscape themes, similar to what you'll see on tvOS. For gamers, there's a new Game Mode in macOS Sonoma that delivers an optimized gaming experience with smoother and more consistent frame rates. It dramatically lowers audio latency with AirPods and reduces input latency with game controllers, and it works with any game on Mac.
A beta version of macOS Sonoma is now available via the Apple Developer Program, with a public beta launching next month.

As Ars Technica notes, the macOS Sonoma update will only run on a couple generations of Intel Macs. "[I]f you're using anything made before 2018 or anything without an Apple T2 chip in it, you won't be able to run the new OS."
Operating Systems

Apple Announces VisionOS, the Operating System For Its Vision Pro Headset (theverge.com) 38

Apple has announced a new operating system for its Vision Pro headset. Called visionOS, the operating system has been designed from the ground up for spatial computing and will have its own App Store where people can download Vision Pro apps and compatible iPhone and iPad apps. The Verge reports: The operating system is focused on displaying digital elements on top of the real world. Apple's video showed new things like icons and windows floating over real-world spaces. The primary ways to use the headset are with your eyes, hands, and your voice. The company described how you can look at a search field and just start talking to input text, for example. Or you can pinch your fingers to select something or flick them up to scroll through a window. The Vision Pro can also display your eyes on the outside of the headset -- a feature Apple calls "EyeSight."

It seems Apple envisions this in part as a productivity device; in one demo, it showed a person looking at things like a Safari window, Messages, and Apple Music window all hovering over a table in the real world. Apple also showed a keyboard hovering in midair, too. And the Vision Pro can also connect to your Mac so you can blow up your Mac's screen within your headset. It will also be a powerful entertainment device, apparently. You can make the screen really big by pinching a corner of a window (Apple demoed this with a clip of Foundation). You can display the screen on other backgrounds, including a cinema-like space or in front of Mt. Hood (Apple's suggestion!), thanks to a feature Apple calls Environments. You'll also be able to watch 3D movies on the device. And Disney is working on content for the headset, which could be a major way for people to get on board with actually using it to watch shows and movies -- Disney Plus will be available on day one, Disney CEO Bob Iger said during the show.

Apple Vision Pro will play games, too, and support game controllers; Apple showed somebody using the device with a PS5 DualSense headset. Over 100 Apple Arcade titles will be available to play on "day one," Apple said during its keynote. The Vision Pro also has a 3D camera, so you can capture "spatial" photos and video and look at those in the headset. And panorama photos can stretch around your vision while you're wearing the device. FaceTime is getting some "spatial" improvements, too; as described in Apple's press release, "Users wearing Vision Pro during a FaceTime call are reflected as a Persona -- a digital representation of themselves created using Apple's most advanced machine learning techniques -- which reflects face and hand movements in real time."
You can learn more about Apple's first spatial computer here. A dedicated page for the Vision Pro headset is also now available on Apple.com.
OS X

New DirectX 12-To-Metal Translation Could Bring a World of Windows Games To macOS (arstechnica.com) 32

An anonymous reader quotes a report from Ars Technica: Apple has made a tiny bit of progress in the last year when it comes to getting games running on Macs -- titles like Resident Evil Village and a recent No Man's Sky port don't exactly make the Mac a gaming destination, but they're bigger releases than Mac users are normally accustomed to. For getting the vast majority of PC gaming titles running, though, the most promising solution would be a Steam Deck-esque software layer that translates Microsoft's DirectX 12 API into something compatible with Apple's proprietary Metal API. Preliminary support for that kind of translation will be coming to CodeWeavers' CrossOver software this summer, the company announced in a blog post late last week.

CrossOver is a software package that promises to run Windows apps and games under macOS and Linux without requiring a full virtualized (or emulated) Windows installation. Its developers announced that they were working on DirectX 12 support in late 2021, and now they have a sample screenshot of Diablo II Resurrected running on an Apple M2 chip. This early DirectX12 support will ship with CrossOver version 23 "later this summer." The announcement is simultaneously promising and caveat-filled; getting this single game running required fixing multiple game-specific bugs in upstream software projects. Support will need to be added on a game-by-game basis, at least at first.

"Our team's investigations concluded that there was no single magic key that unlocked DirectX 12 support on macOS," CodeWeavers project manager Meredith Johnson wrote in the blog post. "To get just Diablo II Resurrected running, we had to fix a multitude of bugs involving MoltenVK and SPIRV-Cross. We anticipate that this will be the case for other DirectX 12 games: we will need to add support on a per-title basis, and each game will likely involve multiple bugs." In other words, don't expect Steam Deck-esque levels of compatibility with Windows games just yet. There are also still gameplay bugs even in Diablo II Resurrected, though "the fact that it's running at all is a huge win."

Apple

Apple Vision Pro is Apple's New AR Headset (theverge.com) 360

Apple has announced an augmented reality headset called Apple Vision Pro that "seamlessly" blends the real and digital world. "It's the first Apple product you look through, and not at," CEO Tim Cook said of the device, which looks like a pair of ski goggles. From a report: As rumored, it features a separate battery pack and is controlled with eyes, hands, and voice. Vision Pro is positioned as primarily an AR device, but it can switch between augmented and full virtual reality using a dial. The device is controller-free, and you browse rows of app icons by looking at them. You can tap to select and flick to scroll, and you can also give voice commands.

On top of that, the headset supports Bluetooth accessories and lets you connect your Mac to use inside the headset. You're also not, Apple promises, isolated from people around you. The headset will display your eyes with a system called EyeSight, and if you're in full VR, a glowing screen will obscure them to suggest you're not available. The device uses passthrough video that lets you see the real world in full color, but you can also project 3D objects into real space, including pulling objects out of a message thread into the real world.
Starting price: $3,499.
Apple

Apple Unveils M2 Ultra Processor (venturebeat.com) 94

Apple announced the M2 Ultra processor, a new chip for its Mac Studio workstation for professional users. From a report: The chip has 134 transistors and 24 central processing unit (CPU) cores with 20% faster performance. It has up to 76 graphics processing unit (GPU) cores at up to 30% faster performance. Apple made the announcement at its WWDC event today on the Apple campus in Cupertino, California.

The chip will go into the Mac Studio product, which previously used Intel silicon. These are machines like those used by engineers to deliver Saturday Night Live or create blockbuster movies, said Jennifer Munn at Apple. Apple said this completes the transition to Apple silicon. Developers can build new versions of apps at warp speed, with up to 25% faster performance than in the past, Munn said. The 32-core neural engine is 40% faster at AI calculations. It supports 192 gigabytes of unified memory, which is 50% more than M1 Ultra.

Desktops (Apple)

Apple Tests New High-End Macs With M2 Max and M2 Ultra Chips Ahead of WWDC (bloomberg.com) 16

Apple is testing a pair of new high-end Macs and their accompanying processors ahead of its Worldwide Developers Conference next week, suggesting that it's nearing the release of professional-focused desktop computers. From a report: The company is planning two new Mac models -- labeled internally as Mac 14,13 and Mac 14,14 -- that run the M2 Max processor announced in January and a yet-to-be-unveiled M2 Ultra chip. That second processor would replace the M1 Ultra model currently featured in the Mac Studio, a high-end desktop announced in March 2022. [...]

The first desktop computer in testing is running an M2 Max processor with eight high-performance cores -- components for the most demanding tasks -- as well as four efficiency cores and 30 graphics cores. Those are the same specifications featured in the MacBook Pro with the M2 Max. This particular machine also includes 96 gigabytes of memory and is running macOS 13.4, the version of the Mac operating system that was just released earlier this month. The second machine in testing has what is labeled as an M2 Ultra chip, which the company hasn't yet announced. That component, which sports 24 processing cores, doubles the performance of the M2 Max model. The chip includes 16 high-performance cores and eight efficiency cores, as well as 60 graphics cores. The company is testing it in configurations with 64 gigabytes, 128 gigabytes and 192 gigabytes of memory.

Apple

Apple Begins Testing Speedy M3 Chips That Could Feature 12 CPU Cores (engadget.com) 61

Engadget writes: Apple is testing an M3 chipset with a 12-core processor and 18-core GPU, according to Bloomberg's Mark Gurman. In his latest Power On newsletter, Gurman reports a source sent him App Store developer logs that show the chip running on an unannounced MacBook Pro with macOS 14. He speculates the M3 variant Apple is testing is the base-level M3 Pro the company plans to release sometime next year...

[T]he M3 Pro reportedly features 50 percent more CPU cores than its first-generation predecessor.

From Gurman's original article: I'm sure you're wondering: How can Apple possibly fit that many cores on a chip? The answer is the 3-nanometer manufacturing process, which the company will be switching to with its M3 line. That approach allows for higher-density chips, meaning a designer can fit more cores into an already small processor.
Desktops (Apple)

Apple Silicon Macs Now Natively Support Unreal Engine 5 (engadget.com) 25

Epic Games has released a new update for Unreal Engine 5 that allows it to run natively on Apple Silicon. With the recent update, Mac users will no longer have to rely on Rosetta technology in order to run the software, resulting in a significant boost in performance on M1 and M2 Macs. Engadget reports: There's more news for Apple users as well. Epic unveiled a new iPad app (below) for virtual productions that works with the Unreal Engine's ICVFX (In-Camera VFX) editor. It offers "an intuitive touch-based interface for stage operations such as color grading, light card placement, and nDisplay management tasks from anywhere within the LED volume," the company said. In other words, it lets DPs, VFX folks and others tweak lighting and more on virtual sets from a simple, portable interface.

Other new features introduced with the Unreal Engine 5.2 update include a "Procedural Content Generation framework" that lets you populate large scenes with the Unreal Engine assets of your choice, making it faster to build large worlds. And another feature called Substrate allows material creation with more control over the look and feel of objects used in in real-time applications like games or for linear content creation. Epic demonstrated that using its previous Rivian demo, giving a metallic-looking paint job to the R1T electric pickup.

Software

Apple Launches Final Cut Pro and Logic Pro on iPad with New Subscription Pricing (theverge.com) 49

Apple is bringing Final Cut Pro and Logic Pro to the iPad. Both apps will be available for $4.99 per month or $49 per year on iPad starting on May 23rd. For comparison, buying Logic Pro on a Mac costs $199.99, and buying Final Cut Pro normally costs $299.99. From a report: The video and music editing apps will come with enhancements specifically for iPads. Final Cut Pro, for example, will come with a new jog wheel that's supposed to make the editing process "easier than ever," allowing you to navigate the magnetic timeline, move clips, and perform edits using just your finger and multi-touch gestures. There's also a new feature called Live Drawing that lets you use your Apple Pencil to draw and write directly on top of video content. If you have an iPad Pro with an M2 chip, you can use the Apple Pencil's hover feature to skim and preview footage without even touching the screen.
Businesses

The Downfall of Brydge: iPad Keyboard Company Folds, Leaving Customer Orders Unfulfilled (9to5mac.com) 19

Supported by conversations with nearly a dozen former employees, 9to5Mac details the downfall of Brydge -- "a once thriving startup making popular keyboard accessories for iPad, Mac, and Microsoft Surface products." An anonymous reader shares an excerpt from the report: According to nearly a dozen former Brydge employees who spoke to 9to5Mac, Brydge has gone through multiple rounds of layoffs within the past year after at least two failed acquisitions. As it stands today, Brydge employees have not been paid salaries since January. Customers who pre-ordered the company's most recent product have been left in the dark since then as well. Its website went completely offline earlier this year, and its social media accounts have been silent since then as well. Those former Brydge employees largely attribute the company's failure to mismanagement during growth, misleading statements from its two co-CEOs, and an overall hostile working environment that led to a high turnover rate.
Iphone

Apple Reports Better-Than-Expected Quarter Driven By iPhone Sales (cnbc.com) 17

Apple reported stronger-than-anticipated iPhones sales in its second-fiscal quarter earnings report today.

"The highlight of Apple's report was iPhone sales, which grew from the year-ago quarter even as the broader smartphone industry contracted nearly 15% during the same time," reports CNBC, citing an IDC estimate. "IPhone revenue grew 2% during the quarter, suggesting that parts shortages and supply chain issues that had hampered the product for the last few years, including an iPhone factory shutdown late last year, had finally abated." From the report: Here's how the company did versus Wall Street expectations per Refinitiv consensus expectations:

EPS: $1.52 vs. $1.43 expected
Revenue: $94.84 billion vs. $92.96 billion expected
Gross margin: 44.3% vs. 44.1% expected

Apple reported $24.16 billion in net income during the quarter versus $25.01 billion last year. Overall revenue was down 3% from last year's $97.28 billion in sales.

Here's how Apple's individual product lines did versus StreetAccount consensus expectations:

iPhone revenue: $51.33 billion vs. $48.84 billion expected
Mac revenue: $7.17 billion vs. $7.80 billion expected
iPad revenue: $6.67 billion vs. $6.69 billion expected
Other Products revenue: $8.76 billion vs. $8.43 billion expected
Services revenue: $20.91 billion vs. $20.97 billion expected

Security

Apple Releases Its First Rapid-Fire Security Updates for iPhone, iPad and Mac (engadget.com) 26

Apple promised faster turnaround times for security patches with iOS 16 and macOS Ventura, and it's now delivering on that claim. From a report: The company has released its first Rapid Security Response updates for devices running iOS 16.4.1, iPadOS 16.4.1 and macOS 13.3.1. They're available through Software Update as usual, but are small downloads that don't require much time to install. MacRumors says the fix is deploying over the course of 48 hours, so don't be surprised if you have to wait a short while.
Social Networks

Can Consumers Break Free of the Tech Industry's Hold on Their Messaging History? (msn.com) 54

The Washington Post reports on "a relatively young app called Beeper that pulls all your chats into one place." This is significant, the Post argues, because "we're better off if we have the freedom to pick up our digital lives and move on. Tech companies should feel terrified that you'll walk if they disappoint you..." If different people send you messages in Apple's Messages (a.k.a., iMessage), WhatsApp, LinkedIn and Slack, you don't have to check multiple apps to read and reply. Maybe the best promise of Beeper is that you can ditch your iPhone or Samsung phone for another company's device and keep your text messages...

Eric Migicovsky, Beeper's co-founder, told me that if you're pulling Apple Messages into Beeper, you need a Mac computer to upload a digital file. All chat apps have different limits on how much history you can access in the app.

There's also a wait list of about 170,000 people for Beeper. (Add yourself to the list here.) The app is free, but Beeper says it will start charging for a version with extra features.

To put this all in context, the Post's reporter remembers the hassle of using a cable to transfer a long history of iPhone messages to a new Google Pixel phone, complaining that Apple makes it more difficult than other companies to switch to a different kind of system. "Many of you are happy to live in Apple's world. Great! But if you want the option to leave at some point, try to limit your use of Apple apps when possible..."

They look ahead to next year, when the EU "will require large tech companies to make their products compatible with those of competitors" — though it's not clear how much change that will bring. In the meantime, the existence of a small company like Beeper "gives me hope that we don't have to rely on the kindness of technology giants to make it easier to move to a different phone or computer system... You deserve the option of a no-hassle tech divorce at a moment's notice."
Businesses

When Apple Comes Calling, 'It's the Kiss of Death' (wsj.com) 139

Aspiring partners accuse Apple of copying their ideas. From a report: It sounded like a dream partnership when Apple reached out to Joe Kiani, the founder of a company that makes blood-oxygen measurement devices. He figured his technology was a perfect fit for the Apple Watch. Soon after meeting him, Apple began hiring employees from his company, Masimo, including engineers and its chief medical officer. Apple offered to double their salaries, Mr. Kiani said. In 2019, Apple published patents under the name of a former Masimo engineer for sensors similar to Masimo's, documents show. The following year, Apple launched a watch that could measure blood oxygen levels. "When Apple takes an interest in a company, it's the kiss of death," said Mr. Kiani. "First, you get all excited. Then you realize that the long-term plan is to do it themselves and take it all." Mr. Kiani is one of more than two dozen executives, inventors, investors and lawyers who described similar encounters with Apple. First, they said, came discussions about potential partnerships or integration of their technology into Apple products. Then, they said, talks stopped and Apple launched its own similar features.

Apple said that it doesn't steal technology and that it respects the intellectual property of other companies. It said Masimo and other companies cited in this article are copying Apple, and that it would fight the claims in court. Apple has tried to invalidate hundreds of patents owned by companies that have accused Apple of violating their patents. According to lawyers and executives at some smaller companies, Apple sometimes files multiple petitions on a single patent claim and attempts to invalidate patents unrelated to the initial dispute. Many large companies, particularly in tech, have been known to scoop up employees and technology from smaller potential rivals. Software developers have given a name to what they describe as Apple's behavior in such cases: sherlocking. The term refers to an episode about two decades ago, when Apple released a software product called "Sherlock" that helped users find files on its Mac computers and perform internet searches.

Slashdot Top Deals